Talking Cloud Posts: 770 Joined: 10 Jul 2006 | |
Anonymous Source Posts: 1 Joined: 26 Sep 2006 | Those interested in portable gaming accessibility should also read this insertcredit feature about Tsuukin Hitofude (aka Polarium). |
Anonymous Source Posts: 1 Joined: 26 Sep 2006 | The recent release of Starfox Command for the DS takes an interesting approach to accomplishing epic goals in a short time frame. Instead of the classic longer linear adventure, Starfox knocks down the towering adventure into a series of shorter storylines that provide a variety of paths that you may follow through choose-your-adventure like segments between missions. In the course of 2 hours I can save the universe but lose the girl or even mistakenly help my nemesis save the day. |
Copy Clerk Posts: 52 Joined: 11 Jul 2006 | I believe one of the Pokémon games had an "L=A" feature. |
Paperboy Posts: 25 Joined: 2 Aug 2006 | I was just thinkin about one handed gaming a couple weeks ago, while on a crowded bus. My DS Lite is a big step backward for mobile gaming on some levels.. as the stylus controls require some stability to use accurately. I can't perform surgery in Trauma Center while bouncing around in a bus, you know? And I wish Ouendan let you mash buttons as an alternative to stylus controls. There are a few people out there who enjoy playing DDR with the gamepad instead of a dancemat, afteral.. I think maybe handheld systems need more buttons on the back of the system. Something like the PS2's dual-shock controller. The Dual shock has 6 buttons and a joystick all within reach of a single hand. |
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One Hand Behind My Back