Pro Tour Dark Ascension

Pro Tour Dark Ascension

Today we look at some of the impact of Dark Ascension at the recent Pro Tour.

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Glad to hear of your successes with the huntmaster yourself while the PT was going on. The Kibler/Finkel match in the semi's was just nuts with probably one of the all time greatest top decks in the history of the game from Kibler and the most improbable win in game 5.

I picked up my playset of huntmaster's back when they were 10/$13 last Thursday and am I glad I did that. They've already hit $30 so congrats to anyone who saw it coming and cashed in.

Okay, I know I'm not the best player, So what is the facination of vapor snag? Is the 1 damage worth it to use it over unsummon?

sky_rider19:
Is the 1 damage worth it to use it over unsummon?

unless you plan on bouncing your own creatures, it's a very obvious benefit.

GrandmaFunk:

sky_rider19:
Is the 1 damage worth it to use it over unsummon?

unless you plan on bouncing your own creatures, it's a very obvious benefit.

That's where I see unsummon a bit better because you can use it on your own creatures without any damage done to you...

sky_rider19:

GrandmaFunk:

sky_rider19:
Is the 1 damage worth it to use it over unsummon?

unless you plan on bouncing your own creatures, it's a very obvious benefit.

That's where I see unsummon a bit better because you can use it on your own creatures without any damage done to you...

The reason why vapor snag is used more often than unsummon (for that matter used at all), is because there's a tempo deck in standard (delver-spirits) which almost always bounces opposing creatures, and the one damage is not irrelevant, since the deck is trying to aggro you out.

OT: In other news Huntmaster doubled in price, when I'm still looking for them. Ugh. He is an awesome card though and I'm happy to have him in the format. I'm playing my own version of the deck (Jund as opposed to RG) that's similar to the list Conley Woods used to win a recent GP, and it seems pretty good so far :D

ZeZZZZevy:

sky_rider19:

GrandmaFunk:

unless you plan on bouncing your own creatures, it's a very obvious benefit.

That's where I see unsummon a bit better because you can use it on your own creatures without any damage done to you...

The reason why vapor snag is used more often than unsummon (for that matter used at all), is because there's a tempo deck in standard (delver-spirits) which almost always bounces opposing creatures, and the one damage is not irrelevant, since the deck is trying to aggro you out.

Okay, thanks for the bit of clarification.

After looking at those decks, I expect to see a rise in Surgical Extraction as a way to slow those decks down.

I'm tired of trying to reply to this thread only to have the site eat it...

Edit:

Of course this is the one that makes it...

Once again, my tabs make this easy.

And as always, great article. I'm really loving Dark Ascension.

vxicepickxv:
After looking at those decks, I expect to see a rise in Surgical Extraction as a way to slow those decks down.

Surgical Extraction is already in some sideboards. The problem with it is, the card you want to hit with it has to be in the graveyard, either through a lucky discard or suffering through it getting into play. Then you have to be able to pay the Mana Leak cost if you're going against blue decks. It's a good card, but the drawback is pretty severe.

Man, that Kibler/Finkle match. Winning with a lucky topdeck. That Finals match was so boring. I'm actually going to try running a mono-Green deck, once we can get our hands on four copies of Sword of War and Peace. Not looking forward to the trades we'll need to make for those, I tell ya h-what. My other friend built a mono-Red (aggro, but not RDW) and mono-Black deck, so I'm curious to see how each of them will stand up against our FNM's meta (which is the typical one with the typical decks).

ZeZZZZevy:
OT: In other news Huntmaster doubled in price, when I'm still looking for them. Ugh. He is an awesome card though and I'm happy to have him in the format. I'm playing my own version of the deck (Jund as opposed to RG) that's similar to the list Conley Woods used to win a recent GP, and it seems pretty good so far :D

Oh, nice! I've been toying with variants of Conley Woods' build recently myself. I've added a few extra red sources and included a pair of Huntmasters. With the recent surge of Werewolves in my meta, I feel bad playing Glissa and Ratchet Bomb mainboard. It's so unfair in that matchup.

Frylock72:
I'm actually going to try running a mono-Green deck, once we can get our hands on four copies of Sword of War and Peace. Not looking forward to the trades we'll need to make for those, I tell ya h-what. My other friend built a mono-Red (aggro, but not RDW) and mono-Black deck, so I'm curious to see how each of them will stand up against our FNM's meta (which is the typical one with the typical decks).

I always appreciate a good mono-Green build. I'm sorry to hear that you're trying to trade for Sword of War and Peace at the moment, though. It's been pretty steadily climbing since January, so the value is through the roof. Good luck!

Frylock72:

vxicepickxv:
After looking at those decks, I expect to see a rise in Surgical Extraction as a way to slow those decks down.

Surgical Extraction is already in some sideboards. The problem with it is, the card you want to hit with it has to be in the graveyard, either through a lucky discard or suffering through it getting into play. Then you have to be able to pay the Mana Leak cost if you're going against blue decks. It's a good card, but the drawback is pretty severe.

I was double checking the decks, and either you're going against a Huntsmaster, which generally means no blue, or you're going against blue, and you have to figure out how to kill a snapcaster. It's harder against blue, but if you can catch them after they're tapped out. Distress helps a lot to fix that problem.

 

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