Trailers: Mass Effect 3 - Take Back Earth Trailer Pages PREV 1 2 3 4 5 NEXT | |
It only handled like shit because the maps it was on where shit. You could have the most awesome car in the world but if the road is crap there will be nothing your car can do. When the map was well made the mako was awesome, seriously forget all the random planets that had no bearing on the story in ME1 and think back to the Ilos trench run, remember how fun that was. | |
Both SR-1 and SR-2 were shaped to benefit from the concealing engine systems at a maximum. The Alliance did produce multiple Normandy-class vessels, at least one other known at the time ME2 is set. The amount of variations of the actual Normandy-class we see here, though, is quite ... overwhelming, for the rather short period of time between ME2 and ME3. Other than that, we also see Normandy-class shuttles in the trailer, from what I could nail down. And of course we did see a bunch of Alliance vessels during the Battle of the Citadel. Here the Normandy was quite easy to distinguish as well. As for the Mako I agree, yes, it's a standard vehicle. As far as I remember, though, the Hammerhead was referred to as a prototype vehicle during its intro mission. Not that I doubt BioWare's writers on getting all these possible technology plot holes filled properly, but it doesn't convince me as of now ... | |
I have to say, that little girl didn't look creepy to me. She didn't exactly look human, but she was passable as a sentient being that I should feel bad for. Still, I must say that Earth doesn't mean much to me in the Mass Effect games. When the Citadel was attacked, I was on the edge of my seat. When the Normandy was attacked, I fell over and writhed on the ground. When Earth is getting burned down, all I can really say is "I remember when I drove on the moon. That was pretty fun." | |
I don't remember trolls and what basically sum up to sword-fights in ME1 and ME2. And, yes, I did only play as soldier class, because guns are fun. But i don't think other classes have swords.... If they did, I would totally have played as one. | |
Reapers better run, or the Uncanny Valley Kid will eat their souls. | |
Does it bother anyone else that the Reaper's grand plan for galactic domination is "land on the planet, smash historic landmarks?" I had hoped the super-intelligent machine gods that had been culling all life for millions of years and were behind physics-bending tech would have a better plan. Also, it took the entire galactic fleet to take out 1 Reaper in ME1, how are you supposed to take on thousands with conventional weaponry? Is the whole game going to be the race to find the kill switch that destroys all the Reapers? | |
Well it's also worth keeping in mind that these CGI trailers are commonly produced by Blur Studios not internally by Bioware (they haven't added this specific one to their lists of work yet, but I'd be willing to gamble on them being responsible). I seem to remember Bioware mentioning somewhere before (either for Dragon Age or Mass Effect II) that these trailers are always going to be reminiscent of but not necessarily directly included, which means spectacle is 9 times out of 10 overruling oversight of canonical details. | |
Actually, during the trench run, I tapped "D" ever so slightly, took a sharp 90 degree turn, shot off of a bank, flipped over, and was subsequently blown up by the Geth. It actually went easier if I made a bee-line straight for the Conduit. It was one of the worse moments I've experienced. In all honesty, scaling nearly sheer cliffs on random worlds was more fun. Shooting off on the other side and doing mid-air acrobatics, then landing and tumbling like a cheese wheel was highly entertaining. | |
Damn... Well, talk about getting people psyched. This is the first time I've seen Shepard genuinely angry and in rage. In the previous two, while s/he displayed emotion, it was nothing like the cold fury on his/her face in this trailer. Kudos to Bioware for being able to show such emotion through the character models. | |
I'm surprised at how impressive it is to see Shepard with an army at his back, but then, I lost all weekend playing the demo's multi-player, essentially being a man(or woman if I haven't unlocked a male yet) in that army. Bioware's out done themselves with this game. | |
She's a Reaper spy... | |
No, Bioware is just going to kick us in the nuts and have the game be ten minutes long with just you fighting Reapers with a turret, it's a 'fuck you' to all the bitching about the last game. | |
I guess the keyboard is just not the best tool for driving sims, I used a 360 controller and it worked fine. | |
Quite true. But advertising a BioWare game as a straight-up action-shooty-stab-feast doesn't seem to be right either? | |
Just realized that those trolls are Yahg husks. That's gonna be a bit of a problem. Especially if they're working in concert with them biotic-spewing Asari husks that I know I've seen. | |
Technically... A lot of those historic landmarks are in the middle of massive population centers. Knocking those out first seems reasonable enough. More people to harvest, more to indoctrinate and huskify. It's not like they're actually scared of the people they invade. Remember, it wasn't even that big of a fleet at the battle of the citadel. It was just the local defense fleet (looked like they were all turian, except for the asari's big toy), and a human fleet that came to reinforce them. Couldn't have been more than 20 capital ships on the field, going by the cutscenes. However, there do seem to be several hundred reapers, at least. So yeah... I hope it all boils down into one big clusterfuck of a space/planetary battle. The turians and humans have the two largest navies in the galaxy according to the lore... plus there's the salarians, asari, quarians, the krogans and hell, maybe even the geth, since most of them hate the reapers anyway. I think its gonna be crazy :D I can't wait to see what tricks the reapers have tucked away. Husks from races extinct from millions of years, reaper variations we haven't seen. I mean, we've only seen one reaper in person, we don't really know what they can actually do. Going by the demo and trailers there seems to be at least two classes of reaper. The 2km long Sovereign/Harbinger type reapers... and then the ones like we saw in the trailer on Tuchanka, and the one that blew up the shuttles at the end of the demo. They appear to be much smaller, more mobile, and only seem to have a single dorsal-mounted gun. | |
After the demo, I'm doubting The Humans have any sizable fleet any more. The Elcor may have a bigger fleet now. | |
Alright Bioware! I already said I will buy this game for old times sake despite origin and EA's bullshit, you don't need to make me want it even more! | |
lol, true. The whole "Let's scramble to defend Earth" plan probably could have gone better. I dunno though, as much as we love to shoot things, I imagine there's plenty of other ships left. They couldn't have gotten the entire navy there on such short notice. Granted, they may not have any more dreadnaught-class ships, but really what good have those things ever done? From the Destiny Ascension to the dread that gets blasted out of the sky in the demo, dreads seem pretty useless against reapers. Just big targets. Here's hoping the Alliance did the human thing, and tucked away some sort of big, super-capital doom ship in case of emergencies. We know a reaper can be killed if you chunk a big enough piece of metal at it at high enough speeds. Humans just haven't made big enough guns yet apparently. | |
Is it weird if I didn't find that little girl to be uncanny at all? | |
I always found that funny. Did the Destiny Ascension do anything in battle at the Citadel? I remember Ashley saying that its main gun could tear through any ship in the Alliance fleet. I don't remember seeing the thing fire once. It was basically a giant space pinata filled with a bunch of blue space lady candies. OT: Glad to see they gave Ashley some actual armor. The Miranda style catsuit thing was a bit too stupid for my taste. | |
She has replased this forum user with a nuncanny robot clone replacment! | |
I don't even believe it got to fire its main gun. If I understand Mass Effect lore right, dreadnaught-class ships are basically built around a single massive mass-driver and are really only meant for extreme range strikes and sieges. Maybe the geth shot up its engines, or maybe it just couldn't turn fast enough to track Sovereign as it was moving along. I think I saw it shoot off a few missiles though, but that's about it. I'm glad the armor has gotten to where its cool looking. A lot of the armor from ME1 was pretty silly looking. ME2 and 3 have greatly improved on the look of the various species' armor and tech. | |
No, its not weird. All should love that little girl. Resistance is futile. | |
for a full refund! (exculding P&P)
ahh the second greatest evil genius plan, right behind explaining full evil plan to hero in the false belief that said hero couldn't possibly escape! | |
Actually, I heard somewhere that those are Krogan and Turian husks. Could be wrong but at least that would justify there being more of them since the Yahg are not a well populated people. The trailer is super epic, but my biggest issues is still Ashley's hair. I mean I know its petty and dumb but when its covering one eye and all over the place I know how I would react to that. I'd pretty much start spazzing out and trying to find something to throw it up with so I could you know, see, and not shoot my friend on accident with. I know they want to sexy-fi her up and all, but everytime I see her I want to go all Vidal-Sassoon on her and give her a ponytail. Good thing I really had no problem killing her I guess. | |
I personally found that trailer to be resoundingly "meh". I feel...let down, sort of. I was expecting more. It just didn't give me that "This is going to be Epic!" feeling. Oh well. Still buying it on launch. | |
It was a very well done un-original trailer. And I don't mean that in an insulting way. As for Bioware has a hard on for that omni-sword thing, I am still a little confused. I'm pretty sure only one class can use it. | |
I doubt that was Earth's fleet in the trailer. Think about how in the first game they managed to scramble all the Alliance ships to attack the Reaper that was attacking the Citadel. I think it'd be pretty easy to write in that they didn't fly all the way from Earth to save (or not save) the Council. Humans have had a pretty big presence in Space. | |
Desensitization. While CGI certainly HAS improved an incredible lot over the years - no denying - I actually believe that you-from-a-few-years-back, would still have spotted today's CGI better than you-today. We have just gotten so used to it, that we're more accepting. | |
The soldier, sentinel and infiltrator have their own version of the Omni-blade. The vanguard, adept and engineer get something else for their heavy melee. | |
Ashley, why do you have to look so bad? I loved you just the way you were. You didn't need to turn white and dress yourself up like that, really. More on topic: Good thing I watched this on the Escapist, the version I saw at the Mass Effect website was much shorter. Also, if the Reapers can laserify Earth's cities to such a degree that the fires can be seen from space, why do they spend resources making husks? Why not just glass Earth and move on? Seems simpler to me. | |
\ But... but boobs. | |
I wish Shepherd would fight a little more intelligently in the trailers. First "we fight or we die," and then a mass frontal assault into hordes of enemy husks (which aren't exactly high value assets to the reapers). C'mon, Shepherd, use some tactics! But that's just a nitpick. As long as I get to defend the other races and planets as much as I get to defend the good old Systems Alliance, I'll be a happy gamer. | |
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Fuck Ashley. Play through and kill her again. Useless twat.