Mahalo: The Elder Scrolls V Skyrim: The Rogue

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The Elder Scrolls V Skyrim: The Rogue

Whether you're new to the game or simply looking for inspiration on your next alternate characters, we've brought you a basic breakdown of the classic adventuring archetypes.

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Is Skyrim really so complicated that we need videos explaining the basic classes?
Honestly, this seems a little pointless. If it was more complicated, that'd be understandable, but c'mon, it's Skyrim.

Mahalo! I love Mahalo!...To be honest though, I don't visit Mahalodotcom for anything game related.

I find having a companion with me to be a crippling factor when playing as a rouge. They just constantly get in the way and blow my cover.
It's easier to jump from shadow to shadow while smacking them with volleys of arrows.
Also, you can totally run a rouge who dons heavy armor, you just need the spell "Muffle" so that your armor doesn't make any noise.

Lastly, if you're shooting for a rouge, you really need to rely on daggers more than the bow and arrow. After you get the perk that multiplies your daggers sneak attack by 15 you'll really only use the bow and arrow to pick off some sentries before going in for the kill like you would in Assassins Creed.

Companions? Bows? Come back and remake this video once you actually max out the stealth skills and get the Dark Brotherhood gear. Companions draw attention to you as well as to themselves when you should be rolling around backstabbing everyone for 30X damage. Even if you insist on focusing on bows, you do much much better taking a single shot, running away, then coming back for more. With a companion, as soon as the little red skull appears on the compass they charge in and wake up every single drauger in the whole level.

Lol @ companions being "helpful" for stealth chars.
They're the most annoying thing ever since they get beaten to shit, get up, then run straight to where you're hiding with a horde of enemies behind them.
Super helpful yeah...

Wow, sure is bad advice around here.

Without needing to reiterate what other's have said here, Skyrim's companion and horse systems are weak as
you cannot give your sidekick simple commands to have them defend, attack, or retreat (last one perhaps is the most important!), and with the horse a way to summon it if it wanders off; the stupid ass. Would have been nice if the horse would also run for shelter during a fight. I do not look at the horse as a faster set of legs. I look at it as a faster bag of 1000 gold. I went through 4 horses before getting Shadowmere. I even dried up the stables at Whiterun.

Instead what does companion offer? A text based menu option to enable single click interaction which is only useful in non-combat environments.

nice work mahalo. I'm from hawaii as well. lets see some more videos from you and also maybe a little more indepth?

It should also be noted that for a stealth heavy build Illusion magic can be almost game breakingly good. Muffle early on is an easy way to level the school and can free up wearing set boots with it enchanted until you can get a non unique pair to disenchant for future boots of your choosing. Lets not even get started on invisibility.

Personally the last stealth heavy char I made was an Argonian who skipped past all the Dragonborn nonsense and went straight to the Thieves guild quests. I managed to do all of them without killing a single person with good use of distractions, illusions spells and old fashion patience. In fact one quest actually upset me because I was to retrieve an item stolen by a thug passing his rabble off as thieves and then burn his groups banner in their own hold. However when I did so the journal updated and said that I had killed the man and taken the item instead of sneaking in and out like a proper thief would.

Class video's for Skyrim? I don't think anyone, ever, anywhere actually thought of wanting to see one of these...

Especially not with audio levels that shift very noticeably several times during the video. Even more so because the 'advice' given is kind of ridiculous.

A low-quality video consisting of a single dungeon (and about 3 fights) to "explain" the rogue archetype in an incredibly simple way, missing 90% of the details on what actually makes the class. Spend 10 minutes editing video, throw in generic commentary about how a rogue is "sneaky" and "cunning", then get paid by major gaming magazine for your oh-so-hard work.

Escapist, what the hell are you doing. This is downright insulting, coming to a website full of gamers and acting as if they didn't even know how to play a game.

I suppose this show could go somewhere with some extra work. Don't let this one die out, please. I hate it when that happens.

And stop ripping off Stupid Obvious information Magazine!

Is this a joke/troll video or something? It's like the worst attempt at playing a Rogue I've ever seen. He got I think maybe 1 sneak attack in the whole video? And Lydia? WTF? The whole video boils down to "use companion as bait while totally failing to sneak attack anything at all". It doesn't cover anything like alchemy or theft.

Mr. Mahalo, this was not helpful at all.

This explains Skyrim sneaking in a much better way, I think:

Fr]anc[is:
Companions? Bows? Come back and remake this video once you actually max out the stealth skills and get the Dark Brotherhood gear. Companions draw attention to you as well as to themselves when you should be rolling around backstabbing everyone for 30X damage. Even if you insist on focusing on bows, you do much much better taking a single shot, running away, then coming back for more. With a companion, as soon as the little red skull appears on the compass they charge in and wake up every single drauger in the whole level.

Could not have put it better myself.Any decent rogue should grind the stealth skill and pick up a dagger.Then remeber the shadows are a rogue type best friend so having companions around will just get you spotted easier.Plus 30x damage for daggers is always going to beat a bow in a fight while leaving your other hand free to carry another weapon or spell if things go bad.

I wish people would get over rogues should be good with bows as i play rogues all the time and rarely use a bow.As it gives away your postion while your still a distance from your target and rogues should be built to do as much damage as quickly as possible.With a bow you can not do as much damage as quickly when close up like you can with weapons

hazabaza1:
Is Skyrim really so complicated that we need videos explaining the basic classes?
Honestly, this seems a little pointless. If it was more complicated, that'd be understandable, but c'mon, it's Skyrim.

Not only that, but i completely disagree with him. I NEVER take a companion with me. My least favourite thieves guild quests were ones where I was forced to have a companion(s) with me, as although they will duck down when I did; they would trigger traps which I'd avoided but get caught in anyway causing enemies to notice our presence. And as far as I know, I never got a sneak attack bonus against an enemy that was in combat with an ally.

No, being the sneaky bow class for me meant that I got the much more exhilirating experience of dancing in the darkness as enemies who could take more than one arrow to the neck desperately searched for me.

Guy Jackson:
Is this a joke/troll video or something? It's like the worst attempt at playing a Rogue I've ever seen. He got I think maybe 1 sneak attack in the whole video? And Lydia? WTF? The whole video boils down to "use companion as bait while totally failing to sneak attack anything at all". It doesn't cover anything like alchemy or theft.

Mr. Mahalo, this was not helpful at all.

and you've pretty much summed up the rest of my points. Thank you :)

_________________________
I added cool smileys to this message... if you don't see them go to: http://s.exps.me

Kwil:
This explains Skyrim sneaking in a much better way, I think:

I don't want to speak for Bethy or just assume anything, but there's an easy way to explain why enemies give up so easily--the dialogue doesn't back it up though, so they kind of dropped the ball there. Just like in Deus Ex HR, after being detected enemies will look for you then assume you've ran away and go back to what they were doing.

OT:
I think this is interesting, but please do add some more complexity to it, like things no would think of on their own.

I personally didn't notice a difference while playing a sneaky archer while wearing Space Marine issue Dwarven armour.

I did notice a difference playing with a companion or a horse. They distract enemies yes, but they get in the way of your well placed shots and even ruin a perfect shot by drawing an enemy out of your line of fire.

My motto when playing a Rogue in Skyrim is;
If you're playing as Robin Hood, you don't need his merry men.

triggrhappy94:

I don't want to speak for Bethy or just assume anything, but there's an easy way to explain why enemies give up so easily--the dialogue doesn't back it up though, so they kind of dropped the ball there. Just like in Deus Ex HR, after being detected enemies will look for you then assume you've ran away and go back to what they were doing.

OT:
I think this is interesting, but please do add some more complexity to it, like things no would think of on their own.

To say the "dialogue doesn't back it up" is like saying the grand canyon is a hole in the ground.

I one-shotted a guy at a table -- put an arrow through right through his neck and he slumped onto his potatos. The guy beside him stood up, wandered around the table for a moment or two and then sat back down saying, I kid you not, "Must've been rats."

I'm thinking to myself, "Jesus, doesn't knowing that the rats have taken up missile weapons just make it *more* concerning?"

"as you can see here, the player is able to pick off enemies without being detected"

one second later

DETECTED

image

For people really wanting to know how to play a rogue, this is a great working set-up:

first off, use light armor, not light armor as an armor class, but weight wise. The lighter you are with the weight of equipped armor/weapons, the better.

Level your sneak skills, you dont need skill 100, but enough to get the Bow sneak attack bonus, go for the dagger bonus if you want to get some melee combat, or if you are going to split into an assassin class.

Stamina is your friend, since the Bow zoom consumes it.

Pick your fights, most enemies can be sneaked around, so if you are low on health, just hide off in the corner.

Lockpicking isn't a needed skill, at least not one that should have perks put into it, given enough training you can pick a master lock in 2 or 3 picks [using the Skeleton Key is entirely different though].

forgo companions. They will engage enemies which will make sneaking more difficult. Instead, invest in summoning spells, so if you need some extra help in a room, you can call a short lived companion.

Iy-yi-yi... I consider myself a pretty bad rogue, but even I could provide better rogue techniques. Wear light armour for both sneaking and space purposes, work alone (as companions will inevitably hinder you in some fashion), utilize Aura Whisper and Throw Voice, keep Invisibility potions handy, as well as poisons for damage boosts.

Who got Mahalo in my Escapist? This is unacceptable!

Taking a companion with you as a stealthy rogue is probably the worst thing you can do. Companions tend to make a bee-line for the nearest enemy, forgoing stealth completely, and drawing enemies towards you (the last thing you want).
Focusing on Light Armor, Marksman, One-Handed, Sneak and maybe Illusion (I never used it in my playthrough) is the way to go. Get a good pair of daggers and a decent bow, take it slow early on, use hit-and-run tactics and exploit the AI a bit and before you know it, you'll be one-shotting all but the toughest enemies.

I found myself almost accidentally being multiclassed all to hell and back by the time I was done with the game, and completed all the various 'guild' quests. So my previously 2h-axe wielding, plate-wearing Nord was not only leader of the Companions, but was also an archmage, head thief and master assassin by level 55 or so.

Having a companion when attempting to be a Rogue just doesn't work. The video even shows this as 1) herp derp companion walks in your way and 2) all enemies are agitated by your companion and therefore you cannot surprise a group of enemies with sneak attacks and your position is almost always given away. As a Rogue your best tactic is to use something like aura whisper to map out enemy locations and then systematically eliminate each one using stealth attacks with both a bow or a dagger if you can get close enough. If you're detected then you simply retreat or turn invisible, wait for all enemies to stop looking for you and then continue assassinating. It's as simple as that.

Not familiar with your other work, but whatev, new segment. Though, really, Skyrim battle classes? Will this cover Battlemages and Shadowcasters as well? It's not like these are hard things to figure out, especially with how easy Skyrim makes it for you. Good luck with your segment, I guess, but there's gonna need to be something more, or we're just gonna keep tearing it apart.

Wow, I didn't know there were IGN employees that spoke Hawaiian...

Seriously, this was the most useless, stupid Skyrim video I've ever seen. I bet if they do a "warrior" class, they won't mention bound weapons, restoration, or smithing and will just say "use sord herp derp".

Escapist, come ON, you can do better than this! I liked Anthony Saves The World and Pro Gaming Gauntlet, and I don't think you have an adventure-style video running at the moment. Why not get another one of those, instead of getting absolute idiots to talk about builds that not only anyone with a working brain could figure out, but that anyone who played the game for more than an hour could IMPROVE on and, as we see here, already have done.

The whole point of the Elder Scrolls not locking you into skills is that there are some Combat, Stealth, and Magic skills that work together for each class! Mages should look into smithing, if only to help train their enchanting skill, fighters should know how to use speechcraft to help them sell all their loot, and rogues should freaking use Illusion! Muffle, Invisibility, and eventually Chameleon, are absolutely essential to playing a sneaky character. Also, they didn't even TRY to mention the use of certain shouts to supplement spellcasting, like Aura Whisper covering for your lack of Detect Life spells.

Can this show and spend your budget on something that isn't COMPLETELY retarded, please!

poiumty:
A low-quality video consisting of a single dungeon (and about 3 fights) to "explain" the rogue archetype in an incredibly simple way, missing 90% of the details on what actually makes the class. Spend 10 minutes editing video, throw in generic commentary about how a rogue is "sneaky" and "cunning", then get paid by major gaming magazine for your oh-so-hard work.

Escapist, what the hell are you doing. This is downright insulting, coming to a website full of gamers and acting as if they didn't even know how to play a game.

Pretty much this.

There's really nothing to add to this - the video shows one tiny bit of the game, encountering one enemy, while firing arrows from a distance, and talking about a 'class' everyone is familiar with and that you aren't necessarily restricted to. Hell, and all the advice given is more hampering than helpful.

This just seems extraordinarily lazy and thoughtless. Calling this half-arsed would be generous.

HMMMMM, I WONDER WHERE MY LEVEL 67 CHAR WITH 100 IN ALL WARRIOR, AND 100 IN SNEAK LOCKPICKING, ILLUSION, AS WELL A TON IN ALCHEMY, LIGHT ARMOR AND RESTORATION WOULD FIT?

seriously htou, this video feels more like a sarcastic joke than for real advice.

All the information in that video could have been parred down to:

"Use the bloody sneak button."

mattaui:
I found myself almost accidentally being multiclassed all to hell and back by the time I was done with the game, and completed all the various 'guild' quests. So my previously 2h-axe wielding, plate-wearing Nord was not only leader of the Companions, but was also an archmage, head thief and master assassin by level 55 or so.

That happens to everyone. I don't even think you need to be able to cast spells to finish the mages guild. It's just the way the game is set up.

I kind of played this way my first run, but I felt it was cheat-mode and out of the spirit of combat so I rerolled mage and ditched my companion. The combat is easily abused and it sucks the fun out of it. Not as easily as morrowind, but still easily done. Stuff like reducing destro costs to 0 and abusing your meat shield to get sneak attacks that you aren't due..

Still cheaty (To me) is using muffle and heavy armour. You just shouldn't be playing stealth classes with dragonplate. And anyone that actually wanted to play a warrior role in the game would consider dropping stealth completely, it's not reasonable to expect to sneak up on people wearing massive armour and using your enormously buffed melee damage to annihilate them.

Yeah, crap advice all around in that vid.

Honest tips should, in my humble opinion, go something like this:
1. companions should wait outside of whatever dungeon or area you're wanting to infiltrate. They're only useful if you've caught the attention of a few enemies and can reasonably expect them to give chase. The way the AI's made gives the impression that NPCs can't really leave their cell of origin, but I've seen plenty of well-armed bandits leave their fortress and spawn outside because I derped around too much. Stealth builds can be fairly glass cannon-y if you're not careful, so telling your follower to regroup as soon as possible, once you leave, is a good plan.

2. it's slow as shit and it sucks, but you should never, ever run in an enemy-infested area, and always sneak. You want to boost that Sneak skill as fast as you possibly can. The only spell you need is Muffle or one of its stronger variants. Bow sneak attacks are fairly easy to land, but don't invest in your One Handed skill immediately. You'll probably want to use daggers for close range, but daggers are fairly weak. Take your time and level One Handed up, even if you don't really invest in it (Sneak, Sneak, Sneak!). You need to do that if you want to be able to triple the damage output from dagger or sword sneak attacks.

All things considered, your main areas of expertise should be:
- Sneak
- Archery
- One Handed

In that order. Feel free to mix and match, but using heavy armor is counter-productive if you don't invest in it from the very beginning. You'll want to negate your defenses' produced noise as much as possible, and that's harder to do with everything from Iron to Dragonplate Armor. Considering this, Light Armor comes highly recommended.

3. stick to shadowy areas, and freeze in place if low-level enemies suspect something might be up. Even if you're in the dark, the AI can pick up your movement. Avoid notching arrows *while* an enemy's close by. Try and always notch your arrows pre-emtively. Watch your surroundings carefully, and avoid bumping into anything. Even disturbing a pickaxe on top of some measly crate from across the corridor could be picked up by the AI. For that very same reason, don't pick up anything or raid any corpses until you're reasonably sure you've cleaned out the area.

4. as an ancillary skill, both Alchemy and Enchantment are great picks. You'll obviously want to make poisons, and slapping on a strong, custom-made enchantment can be useful. Just be sure to carry a second primary weapon designed for soul-trapping if you do, and carry an ample supply of Soul Gems.

5. pray for Beth to add archery kill cams in a future update. That would be epic, and joining me in that vain hope makes a badass out of you. Because I said so. Yeah.

6. stop saying "Rouge". "Rouge" refers to either a Sonic the Hedgehog comic character or a synonym for lipstick. The word you're looking for is "Rogue", as in "Rogues gallery" or "My, this young lass is quite the handsome rogue!"

Did I just watch a different video, or does the player here only kill (or hit for that mater) while finally being detected by the enemies in this Rouge/Stealth breakdown?

lolz

I had to stop watching halfway through.

Oh, there ya go. They finally did get the sneak attack bonus into the video... eventually...

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