Journey Review

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Daystar Clarion:

anthony87:
snip

Yeah, I was wondering what the white cloaks were. Maybe for getting all the trophies?

And yes, that scene is absolutely fucking amazing, blew my fucking mind how great the lighting was as well as the calm, serene soundtrack as you glide past the lost city. And the sand? How do you make sand blow someone's mind? I don't know man, but it blew mine.

Beautiful.

You can get the white cloak once you get the gold trophy for getting all of the scarf lengthening glyph thingys. Trouble with that is that you can zoom right by two of them when you're doing the surfing parts. One thing I've noticed about people with the white cloaks though is that they seem to be kinda loners, always rushing ahead on their own.

Also,

Daystar Clarion:

Ģ9.99

Best tenner I've ever spent. Unless you're talking about different currency, of course.

Yeah I was talking about euros. And a tenner? Mwhahaaha! I got it for FREE courtesy of Gamesradar!

.....Yes I'm aware I'm gloating but goddammit I'm so happy about it!

anthony87:

Daystar Clarion:

anthony87:
snip

Yeah, I was wondering what the white cloaks were. Maybe for getting all the trophies?

And yes, that scene is absolutely fucking amazing, blew my fucking mind how great the lighting was as well as the calm, serene soundtrack as you glide past the lost city. And the sand? How do you make sand blow someone's mind? I don't know man, but it blew mine.

Beautiful.

You can get the white cloak once you get the gold trophy for getting all of the scarf lengthening glyph thingys. Trouble with that is that you can zoom right by two of them when you're doing the surfing parts. One thing I've noticed about people with the white cloaks though is that they seem to be kinda loners, always rushing ahead on their own.

Also,

Daystar Clarion:

Ģ9.99

Best tenner I've ever spent. Unless you're talking about different currency, of course.

Yeah I was talking about euros. And a tenner? Mwhahaaha! I got it for FREE courtesy of Gamesradar!

.....Yes I'm aware I'm gloating but goddammit I'm so happy about it!

Hey, fuck you guy :D

That may be the meme right there...

But yes, of all the games to get free, this is probably the best.

Daystar Clarion:

Casual Shinji:
Journey is this year's Portal.

I usually hate comparisons like that, but it's just that similar to Valve's short and sweet perfection.

Except there's no way it can spawn a meme that got boring 2 weeks after the game's release.

I hope...

Thank fucking God for that. Though that muck has mostly dried up and evaporated over the years, so playing Portal now doesn't carry with it the overbearing stench it once did.

But you never now, maybe they'll make a meme out of (((((PLONG))))).

Rabid Toilet:

Nelson Goodrich:
I love the way you didnīt talk about the gameplay; a lot of people says that discovering it is half the fun, so I stopped looking for info about this game. But when I saw it was your review I had to take the risk.
One question, I want to play it but can`t do it right now, I dont have a ton of time at this moment; will my experience be dimished if I wait too long and I don`t find someone online to share the journey with me (no pun intended).
As always, I love your work.

I can say from experience that the game is still incredible even alone. I was worried the multiplayer would ruin the feel of the game, so I played it with my internet off. I still loved it.

Well that pretty much solves my issues. I really like the game's concept and art style, but I hate online gaming; it's conflicting. I was feeling hesitant about buying a game I could only half enjoy, but I think I might give this a try anyway. Who knows, maybe this is a multiplayer experience even a dullard like myself can learn to appreciate.

Thanks, Toilet.

Casual Shinji:

Daystar Clarion:

Casual Shinji:
Journey is this year's Portal.

I usually hate comparisons like that, but it's just that similar to Valve's short and sweet perfection.

Except there's no way it can spawn a meme that got boring 2 weeks after the game's release.

I hope...

Thank fucking God for that. Though that muck has mostly dried up and evaporated over the years, so playing Portal now doesn't carry with it the overbearing stench it once did.

But you never now, maybe they'll make a meme out of (((((PLONG))))).

I'm sure the internet guy (whoever they are) are working hard, so that we are never short of funny captioned pictures.

Susan Arendt:

Crimson_Dragoon:

Susan Arendt:

Honestly, yes. The game will still be lovely, of course, but its magic comes from being a shared experience. It won't be the same without that.

Yeah, the player interactions are a big part of what makes the game special (though not all by a long shot). However, you have to figure that as long as there's an even number of players playing the game online, you'll get an partner, since the game hooks you up automatically. It shouldn't matter if there's 4 or 4000 people playing the game at one time, they should all get matched up.

Here's a question - let's say that activity dwindles to the point that you wind up working through the game with the same person, as opposed to a different person in every section? Do you think that would change the overall tenor of the game for you?

I had several occasions where I spent the entire game with only one other person. I personally think that going through this whole experience with only one other is an extremely bonding experience, from dancing with each other near the beginning to


On my first playthrough, right before I finshed the game, I danced for half an hour with someone I had spent the entire duration of the game with.

Susan Arendt:

Crimson_Dragoon:

Susan Arendt:

Honestly, yes. The game will still be lovely, of course, but its magic comes from being a shared experience. It won't be the same without that.

Yeah, the player interactions are a big part of what makes the game special (though not all by a long shot). However, you have to figure that as long as there's an even number of players playing the game online, you'll get an partner, since the game hooks you up automatically. It shouldn't matter if there's 4 or 4000 people playing the game at one time, they should all get matched up.

Here's a question - let's say that activity dwindles to the point that you wind up working through the game with the same person, as opposed to a different person in every section? Do you think that would change the overall tenor of the game for you?

Depends on the person. If its a player who has no interest in cooperation and won't "talk" or work together, then that could hurt the experience. But someone a little more cooperative? It could work. And by that point, you'd begin to know and understand the person more, all without using a single word, which I think is simply brilliant.

Crimson_Dragoon:

Susan Arendt:

Crimson_Dragoon:

Yeah, the player interactions are a big part of what makes the game special (though not all by a long shot). However, you have to figure that as long as there's an even number of players playing the game online, you'll get an partner, since the game hooks you up automatically. It shouldn't matter if there's 4 or 4000 people playing the game at one time, they should all get matched up.

Here's a question - let's say that activity dwindles to the point that you wind up working through the game with the same person, as opposed to a different person in every section? Do you think that would change the overall tenor of the game for you?

Depends on the person. If its a player who has no interest in cooperation and won't "talk" or work together, then that could hurt the experience. But someone a little more cooperative? It could work. And by that point, you'd begin to know and understand the person more, all without using a single word, which I think is simply brilliant.

Probably the best thing about the entire experience for me, is the ending.

Susan Arendt:

Crimson_Dragoon:

Susan Arendt:

Honestly, yes. The game will still be lovely, of course, but its magic comes from being a shared experience. It won't be the same without that.

Yeah, the player interactions are a big part of what makes the game special (though not all by a long shot). However, you have to figure that as long as there's an even number of players playing the game online, you'll get an partner, since the game hooks you up automatically. It shouldn't matter if there's 4 or 4000 people playing the game at one time, they should all get matched up.

Here's a question - let's say that activity dwindles to the point that you wind up working through the game with the same person, as opposed to a different person in every section? Do you think that would change the overall tenor of the game for you?

I understand your point... If you don`t have a big community and you end up playing with the same small group of people, it stops to feel like a annonymus encounter game and more like a buddy movie... You convince me, I`m getting it right after my thesis

GAH! WHY DOES IT HAVE TO BE PS3 EXCLUSIVE?!

erttheking:
GAH! WHY DOES IT HAVE TO BE PS3 EXCLUSIVE?!

The gaming gods want you to repent your evil ways.

Repent, child! Repent and forsake the wicked box of exes!

Daystar Clarion:

erttheking:
GAH! WHY DOES IT HAVE TO BE PS3 EXCLUSIVE?!

The gaming gods want you to repent your evil ways.

Repent, child! Repent and forsake the wicked box of exes!

Seriously, first Infamous, then Killzone now this, too many good games on that that are exclusive, god I hate exclusives, even how some Xbox games are exclusive.

erttheking:

Daystar Clarion:

erttheking:
GAH! WHY DOES IT HAVE TO BE PS3 EXCLUSIVE?!

The gaming gods want you to repent your evil ways.

Repent, child! Repent and forsake the wicked box of exes!

Seriously, first Infamous, then Killzone now this, too many good games on that that are exclusive, god I hate exclusives, even how some Xbox games are exclusive.

It's a double edged sword I'm afraid.

Console exclusives breed competition, and competition is great for the industry, unfortunately, it also means you miss out on a lot of great titles if you happen to get the 'wrong' console.

cricket chirps:
Why ONLY PS3 :'( i understand exclusives but even and exclusive tends to show up on steam/PC. Please PC version please! >.<

Sadly, I doubt that will happen. Thatgamecompany have exclusively made games for PSN so far, I have a feeling that they're actually part of Sony.

For some reason, based on the visuals alone, it looks kind of like Samurai Jack's visual style to me just without any combat.

If the player LogansBaby from the PSN is reading this, I'd just like to thank you for making my first playthrough of this game so memorable. I'll always remember it.

Simalacrum:

cricket chirps:
Why ONLY PS3 :'( i understand exclusives but even and exclusive tends to show up on steam/PC. Please PC version please! >.<

Sadly, I doubt that will happen. Thatgamecompany have exclusively made games for PSN so far, I have a feeling that they're actually part of Sony.

They can actually make games for other platforms now; Journey was the last game in a 3-game contract with Sony. So Journey probably won't ever be on XBLA, Steam, or PC, but thatgamecompany's later games very could well be.

It does not seem like much fun, just very pleasant visuals and sound.
Why is ~2 hours of wandering around in a desert fun? This is a serious question. I have not yet played the game, but it seems like a normal puzzle platformer.

I really want to play it now...

BUT I dont want ot stop playing one certain awsome game, to start another awsome game...thats how I lose itnernest...I'll stick with ME3 for now...

For those wondering "why, oh why is this a PS3 exclusive?", Journey is the last game in a three-game contract thatgamecompany had with Sony. While this does mean that, yes, it will remain an exclusive title, it also means that future games by them have the potential to appear on other platforms.

ghostdog20:
It does not seem like much fun, just very pleasant visuals and sound.
Why is ~2 hours of wandering around in a desert fun? This is a serious question. I have not yet played the game, but it seems like a normal puzzle platformer.

Does the idea of surfing down a huge sand dune through a lost city at sunset appeal to you?

How about travelling through a cave as if it was the bottom of the sea but absent of water?

It's far more than walking through a desert, I assure you.

ghostdog20:
It does not seem like much fun, just very pleasant visuals and sound.
Why is ~2 hours of wandering around in a desert fun? This is a serious question. I have not yet played the game, but it seems like a normal puzzle platformer.

Did you read the review? Pretty sure I explained that.

Susan Arendt:
Did you read the review? Pretty sure I explained that.

Gameplay-wise, the review mentioned simple puzzles, collecting, and co-op. That's fine, it's pretty common.
It doesn't seem fun enough to deserve so much praise, or worth $15 for so little game time.

I watched my friend play the whole thing, him and this random player stuck it out all the way up this snowy mountain. Every time one fell behind the other would wait for them, it was kind of sweet. We called him Phillipe, he got smashed by those ShadowOfTheCollous mother lickers about 3 times, each time we were like "PHILLIIIIIIIIIIIPE, NOOOOOOOOOOOOOOOO!!!"

Also, is it wrong I want a Journey avatar plushie... or big squishy pillow to hug? Like those waifu ones... except im not gonna unload happy timez into it.

ghostdog20:

Susan Arendt:
Did you read the review? Pretty sure I explained that.

Gameplay-wise, the review mentioned simple puzzles, collecting, and co-op. That's fine, it's pretty common.
It doesn't seem fun enough to deserve so much praise, or worth $15 for so little game time.

The gameplay isn't what's special about Journey. There really isn't all that much gameplay, per se.

ghostdog20:

Susan Arendt:
Did you read the review? Pretty sure I explained that.

Gameplay-wise, the review mentioned simple puzzles, collecting, and co-op. That's fine, it's pretty common.
It doesn't seem fun enough to deserve so much praise, or worth $15 for so little game time.

It's less of a "game" and more of a work of art. The game mechanics are there as a way to enhance and deliver the experience, rather than be the focus.

It gets so much praise not for the gameplay, but for the amazing experience that it is. The music, story, and gameplay all work together to craft an unforgettable gem of a game. That's why everyone loves it.

Rabid Toilet:

ghostdog20:

Susan Arendt:
Did you read the review? Pretty sure I explained that.

Gameplay-wise, the review mentioned simple puzzles, collecting, and co-op. That's fine, it's pretty common.
It doesn't seem fun enough to deserve so much praise, or worth $15 for so little game time.

It's less of a "game" and more of a work of art. The game mechanics are there as a way to enhance and deliver the experience, rather than be the focus.

It gets so much praise not for the gameplay, but for the amazing experience that it is. The music, story, and gameplay all work together to craft an unforgettable gem of a game. That's why everyone loves it.

The toilet is right.

And he knows shit when he sees it.

I'll get my coat...

I would play it...if I had a PS3. Of course the one system this game is on I dont have said system.

Journey really was a fantastic game. I'll admit, at first I felt it to be a little too short for a game that has a $15 price tag. But when I read the trophy requirements, I realized I have missed out on a bunch of stuff. Even then, I still wanted to play through it again.

The game's multiplayer is also really well done. Despite the anonymity of the players behind the people I traveled with, I felt a connection between us. I found myself making sure they were with me and stayed close to them. At the end of the game:

Frustrating. I've been waiting for a review of this, and all it tells me is that "I should play it".

Alright, fine. I will. I was hoping for a more substantial review, something that tells me what it is, but I guess it's just one of those things. So. Downloading now, and I curse the slow connection here that it will take an hour to download. We'll see what this is all about.

i would love to play it but unfortunately its not available for the PC :(
it really looks interesting and different. pretty much like "the experiment"- aka "experience 112". or even the void in that matter.
i hope a pc version is planed for the future.

Daystar Clarion:

Casual Shinji:
Journey is this year's Portal.

I usually hate comparisons like that, but it's just that similar to Valve's short and sweet perfection.

Except there's no way it can spawn a meme that got boring 2 weeks after the game's release.

I hope...

Challange accepted.......................................

............................... I got nothing.

Ah~ that was worth the watch. Just seeing the animation and how you can interact with other players without a mic plus the soundtrack- I suddenly really want this game. It stands out as very original and really that's something!

.. Oh.. it's just for one console. *sigh* ........ Of all the things, why? That's .. mm. I'll just continue playing big themed games and hopefully it'll get my mind off this unique game which would of been very pleasant to try.

Daystar Clarion:

erttheking:

Daystar Clarion:

The gaming gods want you to repent your evil ways.

Repent, child! Repent and forsake the wicked box of exes!

Seriously, first Infamous, then Killzone now this, too many good games on that that are exclusive, god I hate exclusives, even how some Xbox games are exclusive.

It's a double edged sword I'm afraid.

Console exclusives breed competition, and competition is great for the industry, unfortunately, it also means you miss out on a lot of great titles if you happen to get the 'wrong' console.

Id say the xboxers took that bullet.

More or less every exclusive they got ended up on PC anyway.

I actually had to go and get a PS3 because of the unbelievable amount of incredible exclusives Sony gobbled up like some monstrously hungry hungry hippo.

What a load of artsy bollocks. So it is a desert trekking, problem solving game with its own distinct art style and a good soundtrack and the reviewer is just smitten in adoration? Walking, jumping and problem solving, where is the originality? It is done in a few hours, where is the longevity? It is a journey, but apart from ticking all the artistic boxes, is it fun?

Because it looks as pretty as a picture, but it doesn't look fun.

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