Journey Review

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Nurb:
NOTE TO DEVELOPERS: See this? This is 3D with something called "ART STYLIZATION", it's not about realism or gritty brown/grey filters for your gritty shit that you've pumped out of the video game genero-tron these past 6 years that all look the same.

It's how games used to differentiate themselves in the 8 and 16 bit era.

(I know none are reading this but I can dream)

Mmm, differentiation in art style is quite important. I've got very tired of almost all fantasy games looking like wow, and then there is the fps genre to consider. Urgh.

Journey is fantastic, and yes it is worth getting a PS3 for. Not to mention all the other excellent exclusives PS3-less gamers are missing out on.

But CHRIST, one misinformed game journo reports that PSN is being renamed SEN and other journos too lazy to check the facts for themselves still keep referring to it as SEN! It was never true, it was misinformation. Your PSN account (just your account) became SEN to streamline Sony services across multiple devices, the PSN still exists exactly as it did before, name and all. Did you not notice that when you turn your PS3 on??? Not to mention it's all over the Playstation Store.

So please, stop referring to it as 'SEN' - you're misinforming people. It's PSN. It never changed and was never going to be changed! People just can't read press releases properly.

I keep hearing more and more about this game and I do want to play it // Sadly my time is limited so I don't get much gaming in these days but when I get some free time, and when I'm at the girlfriends place as she is the one with the PS3 // For now I will have to be content with listening to the music of the game off youtube

-M

This wins an award for 'most overrated game.' The visuals are terrible. Textures are low resolution, models and assets are low on the poly count, and despite this, the games runs in 720p with no perceptible anti-aliasing. The sound track wobbles between 'good' and 'forgettable.' The art style is generic and not terribly different from other cell shaded-style games. The story is abstract and neither the protagonist or the player has a dog in the fight. It goes without saying: there is little emotional impact. More than any of those technical, quantifiable things: it just isn't fun to play.
I have a feeling a certain reviewer is trying too hard to give credit for the indie/art card being played here.

Ohlookit'sMatty:
I keep hearing more and more about this game and I do want to play it // Sadly my time is limited so I don't get much gaming in these days but when I get some free time, and when I'm at the girlfriends place as she is the one with the PS3 // For now I will have to be content with listening to the music of the game off youtube

-M

It is really really short, you can finish your first run by the time you finish watching a movie. The cool thing is though, you can do several other runs and the experience will always feel different. Journey became one of my favourite games for it's simplicity of delivery as well as musical and visual narration.

This wins an award for 'most overrated game.' The visuals are terrible. Textures are low resolution, models and assets are low on the poly count, and despite this, the games runs in 720p with no perceptible anti-aliasing. The sound track wobbles between 'good' and 'forgettable.' The art style is generic and not terribly different from other cell shaded-style games. The story is abstract and neither the protagonist or the player has a dog in the fight. It goes without saying: there is little emotional impact. More than any of those technical, quantifiable things: it just isn't fun to play.
I have a feeling a certain reviewer is trying too hard to give credit for the indie/art card being played here.

That's gotta be the shallowest and ill-informed statement i've seen on the thread. Especially trying to attack a game on it's polycount and resolution in freaking 2012 (and to no avail too, since Journey is not really lacking in this aspect except maybe slow anti aliasing but that takes nothing away from the game). It's kinda like these gamers who listen way too much Jimquisition, thinks he's actually right most of the time and should've stopped playing the medium for a year or two

90sgamer:
This wins an award for 'most overrated game.' The visuals are terrible. Textures are low resolution, models and assets are low on the poly count, and despite this, the games runs in 720p with no perceptible anti-aliasing. The sound track wobbles between 'good' and 'forgettable.' The art style is generic and not terribly different from other cell shaded-style games. The story is abstract and neither the protagonist or the player has a dog in the fight. It goes without saying: there is little emotional impact. More than any of those technical, quantifiable things: it just isn't fun to play.
I have a feeling a certain reviewer is trying too hard to give credit for the indie/art card being played here.

Or maybe I just had a different experience than you. I went in expecting to dislike the game and was quite surprised by my reaction to it. Just because you didn't have the same experience doesn't mean I'm "trying too hard."

Well I'm back and I followed your advice and bought Journey. I just finish it and I wanted to say thank you. Thank you for making such a compelling case to buy this game because without it I don't think I would buy it. This game cost 15$ and is the shortest game I have ever played, but also the most beautiful game I have experience. Totally worth it. Thanks Susan, and please, Keep up the good work!

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