EA Pulls A Fast One WIth Battlefield 3

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EA Pulls A Fast One WIth Battlefield 3

You may not play the game, but you may want to pay attention.

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There's also online passes, which Battlefield 3 uses, which should be paying for the official servers. If they're getting rid of the official servers, what is that online pass money being used for? It certainly isn't going towards keeping the servers up if the players are the ones fronting the cost for that.

Once I found out most of the servers were player ran, I knew the game was going to hell. Now people are getting booted for using guns the admin doesn't like, or just because they're winning. My younger bro played in a match and got on a kill streak going around 30-5 with his team winning, so admin on other team killed him then made'em respawn on his team. Bro just team killed till he was booted and its sad how many of the servers are like this now. I'd take the annoying douches of CoD over whats battlefield become.

As long as people continue to buy the games, why does EA care what you or anyone else thinks?

I get kicked out of half the matches I play because I rank first. I get kicked (and banned) for using: Lmg's, shotguns, sniper rifles and RPG's. If I used the m320 I'd probably have been kicked for that. I've been kicked a few times for no reason at all.

I liked the custom server thing, and it's fun to just play conquest on Seine crossing for a long time, but it's not worth putting up with idiotic rules. The weapons I love most are shotguns, yet I am regularly getting kicked for them.

As a primarily PC gamer I find these complaints rather bizarre.

However, I can see where they're coming from. In that past I've gotten rather annoyed at having to sift through lists of crazy modded servers (500% health! All rocket launchers! Instant vehicle spawns! Melee only! All sniper, 1%hp) in search a proper balanced game.

So... EA is a dick on a stick? Already knew that buddy.

Dennis Scimeca:
EA Pulls A Fast One WIth Battlefield 3

You may not play the game, but you may want to pay attention.

Read Full Article

Welcome to how nearly every FPS ever made for PC works. Player owned servers are nothing new, nor are games that relay on them exclusively.

Some players will change the rules: some may hate it, others will love it. For those that hate it, well I'm sure they'll have no trouble finding a vanilla game. Websites with a gaming audience often run servers, so there's no need to worry about some rager being ban happy.

I have to side with EA and Dice on this. I think they are trying to bring a more PC experience to console with this, and by all means it should be for the better, and that's a problem?

The ability to modify and run/own a server is why Quake still has people playing it.

I'm mixed. On the one hand the ability to have player run servers, and specifically a transition to player run servers when the online life of a game is ending, is something people have been asking for for half a decade and a frequent criticism of consolitis and general online gaming when it's not included.

On the other hand, if they're online passing then they should be running some proper servers too. Especially since it's not a very old game

mindlesspuppet:

Dennis Scimeca:
EA Pulls A Fast One WIth Battlefield 3

You may not play the game, but you may want to pay attention.

Read Full Article

Welcome to how nearly every FPS ever made for PC works. Player owned servers are nothing new, nor are games that relay on them exclusively.

Some players will change the rules: some may hate it, others will love it. For those that hate it, well I'm sure they'll have no trouble finding a vanilla game. Websites with a gaming audience often run servers, so there's no need to worry about some rager being ban happy.

I have to side with EA and Dice on this. I think they are trying to bring a more PC experience to console with this, and by all means it should be for the better, and that's a problem?

The ability to modify and run/own a server is why Quake still has people playing it.

Here's the difference: EA claims that the "Online Pass" system is necessary to fund official servers. They take money for that purpose.

mindlesspuppet:

Welcome to how nearly every FPS ever made for PC works. Player owned servers are nothing new, nor are games that relay on them exclusively.

Some players will change the rules: some may hate it, others will love it. For those that hate it, well I'm sure they'll have no trouble finding a vanilla game. Websites with a gaming audience often run servers, so there's no need to worry about some rager being ban happy.

I have to side with EA and Dice on this. I think they are trying to bring a more PC experience to console with this, and by all means it should be for the better, and that's a problem?

The ability to modify and run/own a server is why Quake still has people playing it.

I started as a PC gamer, I used to play action quake on quake2 and a 56k modem till the early hours of the morning. It took me a while to find some good local servers but it was great.

I now play BF3 on the 360 (I have a young family and cannot justify spending on a gaming rig, maybe when the boys older). It is a different beast on a console, you get used to things being standard. This shift in servers is a real pain in the arse.

I dont have the same free time as I used to and if I have an hour or half an hour to kill I could drop onto a CQ server and get a few rounds in, now I spend most of the time sifting through servers trying to find one with normal tickets. I dont even get to see my ping, just the stupid bars so I cannot even work it to my advantage.

Ive been banned for being top, killed and swapped teams with no warning (while piloting a full helicopter that resultantly crashed), banned for using, most weapons, vehicles, kamikaze attacks, run and gunning, sniping... It seems quite random although linked to winning.

It is a real miss step for consoles. There needs to be a better way to find "vanilla" BF at the moment, its a different market than the PC. Consoles, until now, let you drop in to the game you wanted to play, 1 click. Not so in BF anymore.

I think EA only deserves about 60% of the blame for this one. If there weren't so many players willing to rent a server to impose their own rule-set on other players, EA would be stuck with providing standard vanilla servers. But all the servers they put up get rented out. Now it seems reasonable to me to have a set number of standard vanilla servers that will always be available, clearly identified for people who want to be sure of getting the standard "fair" game. But doing that would probably make the custom servers less popular and less likely to be rented. Should EA cost themselves money for the sake of players who have demonstrated eagerness to screw each other over?

Maybe. But the players need to share some of the blame for creating this situation.

bjj hero:

I started as a PC gamer, I used to play action quake on quake2 and a 56k modem till the early hours of the morning. It took me a while to find some good local servers but it was great.

I now play BF3 on the 360 (I have a young family and cannot justify spending on a gaming rig, maybe when the boys older). It is a different beast on a console, you get used to things being standard. This shift in servers is a real pain in the arse.

I dont have the same free time as I used to and if I have an hour or half an hour to kill I could drop onto a CQ server and get a few rounds in, now I spend most of the time sifting through servers trying to find one with normal tickets. I dont even get to see my ping, just the stupid bars so I cannot even work it to my advantage.

Ive been banned for being top, killed and swapped teams with no warning (while piloting a full helicopter that resultantly crashed), banned for using, most weapons, vehicles, kamikaze attacks, run and gunning, sniping... It seems quite random although linked to winning.

Made a lot of good points here. It sounds as if the issue isn't so much the servers themselves as it is the interface for finding one that is best suited for the individual.

bjj hero:
It is a real miss step for consoles. There needs to be a better way to find "vanilla" BF at the moment, its a different market than the PC. Consoles, until now, let you drop in to the game you wanted to play, 1 click. Not so in BF anymore.

To be fair, it wasn't long ago that consoles didn't even have online play. I think this is only a first step and the issues that you and others are having will get ironed out. Unfortunately, the first step tends to be the most harsh with these sort of things.

For the time being, could always write your favorite gaming site and try to encourage them to buy a server or a dozen.

RvLeshrac:

Here's the difference: EA claims that the "Online Pass" system is necessary to fund official servers. They take money for that purpose.

Yeah, except everyone knows EA has Online Passes just to punish people for buy/selling used games.

Does the console version not have the ability to set a favorites list of servers like the PC version? Seriously this doesn't seem like that hard of a problem to get around.

Hitchmeister:
I think EA only deserves about 60% of the blame for this one. If there weren't so many players willing to rent a server to impose their own rule-set on other players, EA would be stuck with providing standard vanilla servers. But all the servers they put up get rented out. Now it seems reasonable to me to have a set number of standard vanilla servers that will always be available, clearly identified for people who want to be sure of getting the standard "fair" game. But doing that would probably make the custom servers less popular and less likely to be rented. Should EA cost themselves money for the sake of players who have demonstrated eagerness to screw each other over?

Maybe. But the players need to share some of the blame for creating this situation.

Maybe EA should introduce some sort of review and rating system for players to leave feedback on servers they play on. If an admin is able to consistently maintain a positive player rating EA could offer the server renter a discount on the rental fee. This would discourage server admins from acting like ass hats and thus people avoiding privately run servers.

While there's a problem with Battlefield right now (I'm hoping EA's being honest about them renting out the DICE servers and intending to get more online), I think the author is too reactive in the opposite direction. Private servers for consoles is a great addition(Not everyone likes playing by the same rules). And general servers for PC are also great (Not everyone likes server-wading)

The big problem is the inability to restrict yourself to official vanilla servers for "quick matches", and the ability for players to spoof Non-DICE servers (Is there no name checking system at all?). That, and the lack of official DICE servers.

I'm kind of mystified by the complaints, but I really don't know how the filter/favorites/history works on the consoles. What should happen is you do a little work up front, and then whenever you want a quick game you check your list to see what's handy.
If the interface for finding a match is so damn clunky you have to start from scratch every time, then ok, I can see that getting old fast, if there's even history though...
For those console gamers who might not recognize it, this newfound thing that's confusing you is called choice in who you play with and how you play. You shouldn't be afraid of it, it's actually your friend. In fact, it's one of the the big reasons us elitist PC gaming jerkasses use to convince ourselves we're superior to you.

As someone who hates game servers that have custom rules such as:

-Dont use LMGs
-Dont use Rocket Launchers
-Snipers only
-and many more

I was not very pleased by the removal of Official servers.

From someone who plays Battlefield 3 on PC: I completely agree. I have nothing against player owned servers. It's nice to find a server suited to personal playing preferences, like the server I played on that banned the USAS 12 before it was nerfed (I really hated that fucking gun) and had a rule that if a team captured all 3 flags they had to fall back to B so there was no base-raping, it was great. But taking away the official Dice servers so that you had to play on a player owned customized server, even if you didn't want to and just wanted to play using the vanilla rules, is just a complete dick move. In fact I wouldn't be surprised if that drove a chunk of console players away from the game.

I got so frustrated last week trying to find a DICE server, I downloaded the "killzone 3" multiplayer trial to play instead.

I'm very close to actually not playing BF3 again.

Especially with games like "MAX PAYNE 3" now available , and "GRFS" on the way.

"It's like they made two bags of money fuck to have money babies." -Jim Sterling

I don't think I'm touching my copy until they sort this out.

This is how things work on PC. The standard game is imbalanced. Snipers should be banned and then have their internet connections removed and left in a darkened room for 12 hours a day.

Just gonna leave this here.

http://www.gameinformer.com/b/news/archive/2012/05/11/ea-clarifies-disappearing-battlefield-3-servers.aspx

For the lazy:

"DICE is not shutting down servers. If DICE-managed servers appear unavailable, it is because they have been rented and customized by players. DICE will continue to add servers and will reserve a percentage of servers for players who prefer to connect through DICE-hosted servers."

Custom servers should in theory give players the ability to play how they want and for the large part they seem to do that in my experience on the PC. The time I spent on TF2 and BF3 was made much more enjoyable by the various tweaks the admins put in place on their servers.

Yet somehow as soon as this power is given to the unwashed console masses it all goes to hell. Now this either suggests that DICE hasn't done a good job implementing the server finding functionality or that there are intrinsic differences between console and PC gamers. I'm thinking it's a bit of both.

As such I don't think it's fair to label this as an inherently bad move by DICE, akin to online passes or DRM. Just that that the execution of it was poor. The only 'fast one' they're pulling is that they're still charging for online passes.

If they added better search functionality so that you could reliably find the official servers or servers running "vanilla" BF3 then I think that would solve nearly all of the complaining. Maybe the number of people playing custom servers would drop, then again maybe it wouldn't. Think about it, if the only servers you can find are custom servers then maybe it's because the majority of gamers want what those servers have to offer.

...the only problem I see here is that they're renting official servers to players. Player-run servers can be a great thing, but not when they're limited in number by what the devs have set up.
Also,

Dennis Scimeca:
ormally, when Battlefield 3 players wanted to get into a game they would select the game mode they wanted and connect to a server automatically.

well there's yer problem!

mindlesspuppet:
Welcome to how nearly every FPS ever made for PC works.

I have to side with EA and Dice on this. I think they are trying to bring a more PC experience to console with this, and by all means it should be for the better, and that's a problem?

Console games aren't PC games. You've entirely missed the point. :)

bjj hero:

I started as a PC gamer, I used to play action quake on quake2 and a 56k modem till the early hours of the morning. It took me a while to find some good local servers but it was great.

I now play BF3 on the 360 (I have a young family and cannot justify spending on a gaming rig, maybe when the boys older). It is a different beast on a console, you get used to things being standard. This shift in servers is a real pain in the arse.

I dont have the same free time as I used to and if I have an hour or half an hour to kill I could drop onto a CQ server and get a few rounds in, now I spend most of the time sifting through servers trying to find one with normal tickets. I dont even get to see my ping, just the stupid bars so I cannot even work it to my advantage.

Ive been banned for being top, killed and swapped teams with no warning (while piloting a full helicopter that resultantly crashed), banned for using, most weapons, vehicles, kamikaze attacks, run and gunning, sniping... It seems quite random although linked to winning.

It is a real miss step for consoles. There needs to be a better way to find "vanilla" BF at the moment, its a different market than the PC. Consoles, until now, let you drop in to the game you wanted to play, 1 click. Not so in BF anymore.

This.

If only more people were playing Bad Company 2, this shit they are pulling off with 3 made me sell it. Ah well, back to War for Cybertron, Fallout, and Mass Effect for me.

Don't forget that EA also needs central servers to track your stats. The game-servers aren't the only ones that cost money.

NLS:
Don't forget that EA also needs central servers to track your stats. The game-servers aren't the only ones that cost money.

They ran the central servers and their official servers, charged people $10 for online. Now they run the central servers and rent their official servers out for many times the price a PC server host rents servers... and they're still charging $10 for online.

I always thought that the LIVE Gold membership was supposed to pay for the whole "online" thing...

As far as finding vanilla servers...it's hell. Whenever I search there's an official server once every 5-10 pages or so, hidden between all the 500% ticket games handgun and knife only! Karhg Island 24/7! If you search for DICE you get a lot of people putting that in their title, some trying to perfectly imitate the appearance of a DICE server.

Let's ignore the insanity of someone wanting to pay for a server that's normally free, and move on to the real kicker: when you search for a term, the rest of your search parameters don't apply. Not only do you get every game type, but every region. When I first tried searching for DICE, I thought the newest patch caused the game to become laggy as hell. Turns out, playing on European servers makes the game really laggy. So even searching DICE, you still need to select the servers, one by one, to make sure you're not connecting to something halfway around the world...In addition to fanning through pages looking for the proper game type.

Yes, there are favorites. However, anytime I add a vanilla server to my list, whenever I look at my favorite list all the official servers are full, and I can only have 1 page of favorites. It's not that there are custom servers, it's that it seems EA purposely made it aggravating to get into a vanilla game so the people buying servers get their money worth. They've found a way to make money at the cost of other people's enjoyment of the game.

I don't care how things work on PC, because that's not the experience I want. Skyrim I got for PC, because the whole appeal of that game is modding everything. BF3 I got for console, because it's harder to cheat, I dislike the twitch gaming when you have pixel-perfect mouse aiming, and I absolutely refused to put Origin on my computer.

Here's the biggest issue for me: I used to have 6 people that would play BF3. They stopped. One of my friends said it's like a different game than the one he bought...he used to think that BF3 was the best shooter on the market, and now he's done with it. Telling him "this is how the PC does it" isn't going to make him suddenly decide that he must have been having fun the whole time. We got the game, on a certain platform, for a certain experience. That experience simply isn't as good as it used to be.

Turn your back on freedom and it won't be offered again...

As someone who regularly plays the Metro 5000 ticket conquest servers, I can so I really don't mind that much.

Sometimes I'm a little irked by servers that ban sniper rifles, I get around it with this kind of tactic.

"Remember kids: recon is for pussies!"

why not make your own server?

They should do like Team Fortress 2, so when you use the quick connect feature you'll only join 'vanilla' servers.

If you want to join a custom server THEN you have to rummage through the server list to find what tickles your fancy.

Granted, I'm not a console player (Or even a BF3/CoD player) but user-run servers can often be a great thing, opening up a lot of new gamemodes and playstyles.

SecondPrize:
I'm kind of mystified by the complaints, but I really don't know how the filter/favorites/history works on the consoles. What should happen is you do a little work up front, and then whenever you want a quick game you check your list to see what's handy.
If the interface for finding a match is so damn clunky you have to start from scratch every time, then ok, I can see that getting old fast, if there's even history though...
For those console gamers who might not recognize it, this newfound thing that's confusing you is called choice in who you play with and how you play. You shouldn't be afraid of it, it's actually your friend. In fact, it's one of the the big reasons us elitist PC gaming jerkasses use to convince ourselves we're superior to you.

I think the main issue is the asshats that run the servers booting people. I play on PC and have no issue with the servers having different rules but from the sounds of it there are people just being booted for being good which ruins the fun and it isn't something that I have encountered on PC.

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