Zero Punctuation: Max Payne 3

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Max Payne 3

The game went down with practiced bravado. Yellow backgrounds crawled across the sky, laden with foreboding.

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If max's icon were fatter, if could pass for me!

Cause I'm self shaved with a beard...

I really should try out this game, but it's so hard putting down Diablo 3.

Totally agree with the lack of a likeable character in Max, I honestly didn't understand his appeal in the previous games. He's such an emo wanker.

Anyway, that was partly the reason I didn't buy the game, as the interesting setting had also gone, leaving nothing new.

Hmm. I'll still take a look at it. Should have some fun playing with my brother, because considering my luck I'm virtually guaranteed to screw up the slow-motion bits quite spectacularly.

The story was a bit weak considering how much time they had to work on it. And what the fuck was up with all the twitchy triple image shit that took place every 5 fucking seconds?

Other than that the game isn't half bad.

"Like Baghdad with G-Strings" sounds rather like a comparison you would make.

THANK GOD I'M NOT THE ONLY ONE WHO FUCKS UP THE SHOTDODGE!

He's such a dark drunk they should call him Max Stout.

Is rather odd that they decided to turn him into the dark and edgy thing he is now since he a bit of an odd ball when he first started out.

Yahtzee is pretty much Max Payne now, both are grumpy, cynical and can fly at people in super slow mo while filling them full of bullets.

So to summerise, he likes the actual game, but thinks the shit surrounding it is a bit meh.

That's a recomendation to me.

Clearly, some villains did not get the memo we've been circulating for quite some time...

You mean you don't moan and complain about how you fuck everything up by getting a split while bowling?

DVS BSTrD:
THANK GOD I'M NOT THE ONLY ONE WHO FUCKS UP THE SHOTDODGE!

He's such a dark drunk they should call him Max Stout.

Pretty sure that everyone does. The main issue is that I see people trying to shootdodge with shotguns and AKs.

It works best with SMGs, not quite as bad with handguns, but god help you if you try to shootdodge with a two handed weapon. GOD HELP YOU.

This game really could've been so good if it wasn't so bad, obnoxious, and broken.

I actually thought that the story started to become really colurfull till the end . When Max shaves his head its an instant IM awesome moment who came pretty fast .And every line he says is pure gold atleast to me . The soft voice of max is a relief from the grumpy military commando yeling "Comon" or "Move , Move , MOve " .

Ah, so it's another one of those stories where the main antagonist hires the main protagonist to stop all the bad stuff he's trying to carry out from some whacked out bizarro reason.

JokerboyJordan:
Totally agree with the lack of a likeable character in Max, I honestly didn't understand his appeal in the previous games. He's such an emo wanker.

Anyway, that was partly the reason I didn't buy the game, as the interesting setting had also gone, leaving nothing new.

Welcome to the genre of Film Noir

Max Payne 2 the best tps ever made, so I'm kida disapointed with 3. Gameplay got different for slightly worse in my opinion, I fucking hate the unskippable cutscenes and the effects they make, the triple image and shit

I thought the game was amazing, but I can't blame him for not liking Max. His depressed ramblings perfectly represents a broken and depressed guy, who feels like he has nothing going for him, other than his job.

I will say though, there was a reason why Max were meant to be the fall guy. I don't know the spoiler tag, so until then, I won't say a lot. Seems like someone didn't find most of the clues, or thought much about some of the characters.

gyrobot:

JokerboyJordan:
Totally agree with the lack of a likeable character in Max, I honestly didn't understand his appeal in the previous games. He's such an emo wanker.

Anyway, that was partly the reason I didn't buy the game, as the interesting setting had also gone, leaving nothing new.

Welcome to the genre of Film Noir

MP2 was noir, this isn't, this is normal story with violence and an emo as main character.

I was underwhelmed by this. I just don't get Max Payne as a cover shooter with QTE cut scenes. Really this struck me as a normal, *very* average shooter with a bad pastiche of the Max Payne character shoe-horned into it because they had the image rights to burn and needed a hook for the average shooter to make it appear less average.

I like Max Payne but he does go on and on about the all the shit he went through. But the only thing he's good at is shooting people and getting himself in more trouble so its like trouble just follows him

Rob Moir:
I was underwhelmed by this. I just don't get Max Payne as a cover shooter with QTE cut scenes. Really this struck me as a normal, *very* average shooter with a bad pastiche of the Max Payne character shoe-horned into it because they had the image rights to burn and needed a hook for the average shooter to make it appear less average.

Where was QTE? Like at all?

I rarely used cover in the single player, too. Just used bullet time whenever an enemy showed up, capped 'em, then moved on.

And here I thought Requiem: Avenging Angel was the first game to introduce "bullet time".

"YOU TOOK ALL THE PAINKILLERS IN THE WORLD!"

I had to stop the video at that point for a minute to catch my breath.

The game was pretty good, even if the story is a bit silly and Max is still moping the whole game. And there were way too many damned custcenes, sometimes i would grab a drink while waiting for it to end and then it suddenly ends in front of a bunch of armed guys using me for target practice. Other than that it was one of the best shooters i have played in years, the campaign lasts pretty long too, maybe thats because i got killed so often while failing shootdodge.

Awesome review! I'm debating picking this game up when I'm paid, reviews are so mixed but good gameplay with a shit story + protaganist, I think I could cope!

I eagerly await the Youtube deluge of videos of Max slamming into interesting objects. Perhaps to something from "Swan Lake".

"Where was QTE? Like at all?"

- In some of the cut scenes, on the PC version at least.
Press RMB to block some guy with a big knife. Press LMB to take the knife off them. Now press F to kick them to the kerb and finally, Left Ctrl to give them their knife back (if you know what I mean).

EDIT: shit, double post. Damn it, been a long time since I've done that.

I enjoyed the game, but Max Payne 2 is still the best one (escorting a Captain Baseball Bat Boy mascot with a bomb inside it with possibly the best death screen ever if you fail? AWESOME!). I thought the shoot-dodging was much improved, and it was funny seeing Max go mental with Brazilians who don't understand he doesn't speak their language, but it was nonsense. The whole story was nonsense. Interesting, but nonsense.

I guess Yahtzee missed the part where the crosshair turns to an X when you do a killshot. As for enemies still being alive as you're getting up after finishing bullet-dodge, just use bullet-time as you're getting up to put them down. The story isn't really all that complicated either, it is at first but it's explained properly by the end.

I agree that Max moping most of the game was a bit annoying but I suppose he does have a fairly good reason to be a depressed drunk but

I loved the game. The only thing I hated about it is how Max got out his sidearm for every fucking cutscene when he had an assault rifle. "Max you have an assault rifle, use it! I'm low on ammo for my handgun, shit the cutscene is over and now I'm in a room full of enemies with my sidearm out, thanks Max"

There's actually a song I know about a homeless busker dying mid song

Scavenger Type-NOFX

He didn't have a dog in the song though though.

I actually really liked Max Payne's character. He's a cynical, maniacal badass. His burst of witty dialogue and staccato humour. Love him. I'd like to see Nathan Drake get locked in a room with Max Payne.

Actually, Max Payne 1 was the SECOND game that introduced Bullet Time to ZA WARUDO of videogames. The first of being, of course, Requiem: The Avenging Angel. A game that could be described as Painkiller meets Half Life.

And I am not lying when I say that it also uses the "no cutscenes" approach of Half Life when you interact with people during the gamepley (mostly).

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