What Not to Hate About E3 Pages PREV 1 2 | |
Then he's a fucking idiot. This is pretty much the rebirth of survival horror, grounding it in a reality instead of supernatural, and he doesn't have anything to say about that? Then he's either blind or retarded. | |
The point is that the only thing you need to take away from E3 2012 is this: WatchDogs looks awesome. Oh, and THQ is apparently run by heartless/soulless abominations who axed an entire studio during the busiest day of the convention hoping nobody would notice. Well that's all I took away from E3 this year anyway. | |
Well, that was quite the jump you made right there. You alright buddy? Your footsies still intact? I swear to god I saw people break bones from that kind of thing. On Topic:Yeah, well, he's right, what the fuck else should I say. Maybe that I expect Watch Dogs to be a disappointment along with The Last of Us and... was Borderlands 2 at E3? Anyway, it probably won't be that great, just like the first game was seriously flawed in quite a lot of ways. | |
'I could maybe see a use for having two simultaneous screens in a hardcore title if you want an inventory screen or something without having to pause the game for it' The problem being, of course, that you're still going to have to look away from the screen anyway. Arkham City sticks its inventory on the screen it seems, which is pretty fucking useless, since it's quicker to do it using a pad then it is to look down and manipulate a different screen just for the hell of it. It'll face the same issue as motion controls: immersion. In that there won't be any. You look down at the screen and suddenly you're very much aware of the entire room and the different screens.
That's a pre-vis trailer, and even that manages to relay the immersion issue. Which is somewhat problematic for a supposed survival-horror.
What gets me is how it's supposed to be an amazing piece of writing all-round, in spite of the frequently crap dialogue and rather gaping plot holes.
Invest in a copy of ARMA II: Combined Ops and download DayZ. The Last of Us will seem... 'eh', in comparison.
As one of the writers on RPS pointed out, perhaps the most interesting thing about Watch Dogs is what's in people's heads. Because what's implied was interesting. What was shown was, for the most part, a guy walking about and then doing some shooting. I do hope it lives up to what it implies, but I get the feeling we're looking at another AC1 before we get to the good stuff. | |
You mean this, Yahtzo? Sounds like it's doing a thing where you look through the touch screen like a window to see "hidden" pictures. Know what would work well for that? Detective vision in those Batman games. That way it's a tool to use as it always is, but it's cumbersome for the player to just use all the time, so it would become something the player would pull out only when they really need it. Just sayin'. | |
I challenge a company to come up with this, if only cause I can't stand to see a (mostly) harmless challenge go unanswered. And make no mistake, that quote, IS a challenge to someone out there. | |
I failed to say "Dream Drop Distance" 10 times fast. Also, anyone got any guesses for his reviews from now until, say, October? Because nothing of any note is coming out between now and then. | |
If you like survival you really need to try out the DayZ mod for Arma2. You may shudder at the idea of yet another zombie game but anything that can actually evoke the feel of a classic zombie apocalypse of hiding in the countryside occasionally risking trips into town to restock food, fluids, medical supplies, and guns is a great leap ahead from the norm. The fear I feel from surveying a hamlet infested with walkers, knowing that I have to enter because I need bandages and bullets while fearing every window that might have some bastard trying to snipe my desperate hungry, thirsty, blood-depleted ass, (PVP banditry!) puts the legions of zombie action games to shame. Then again you may need to upgrade your laptop.... | |
"It was great 'cos it worked on two levels: if you had a soul it was an emotional wrench that forced you to think about your actions, and if you didn't it keeps score" This line made me smile :) Oh, and BTW my score in the end of UFO:Enemy Unknown was around 50 (even despite the fact that I heavily relied on tanks in the first few months) | |
The trailer certainly made looked interesting, even if I felt it looked like a futuristic Assassins Creed. No idea if Sleeping Dogs was shown, but that's another game I'm looking forward to. | |
And the best turn based strategy games | |
One thing I kind of like about E3 is that there's always at least one sleeper hit. For example, watch dogs. | |
KH: 358/2 Days is pronounced "Three-hundred and Fifty Eight Days over Two", to anyone curious. I used to really like Kingdom Hearts, but after Re:Coded, I've mostly lost interest. | |
NINAJAS! Ninjas everywhere! | |
I'm sorry WHAT? Wh- how... What?! | |
The Wii U is like if they sought out to invent the perfect thing that I would never buy, ever, for any reason. | |
To be fair, he never said he disliked Halo, just that it was average. Heh, I remember Cannon Fodder. I always felt bad when I saw the hill covered in the graves of the fallen. | |
Here, read: | |
Saying "Dream Drop Distance" 10 times fast was easy, but now I feel stupid. | |
It's true, though. I saw the Pikmin 3 logo and could only see joy from there. | |
Was nice to see a shout-out to Chasm: The Rift... | |
I rather liked *most* of Second Sight. Tantalized by its description, I picked it up during a Steam sale. I stopped playing it at a point when it became less fun (when you're out in the snow). Its one of those ported console games where the slightly off-kilter 4-axis movement is quite annoying to PC users. It's actually a bit disruptive to gameplay too; when hiding in a closet, you can't be facing in a useful direction to see if anyone is nearby. I think I'll give SS another chance soon, as I'm playing Metro 2033 - or I would be if the stupid cutscenes would ever let me play.
Ah, yes. STALKER came close, but skimped on the need for food and sleep (the new TB3D mod goes a long way to fixing this). Also ammunition was disturbingly plentiful for a place where everything had to be smuggled in. I have known for a while that I needed to add Arma II to my arsenal of games. Thank you for the suggestion. ... wait, what? DayZ is multiplayer???? Eeeehhhh... I don't need a survival game *that* much. | |
To be fair you barely see other players if you don't want to. Find a low population server and stay away from the big towns and you'll probably barely ever see another player. There's 220 square kilometres to play in so... And those rare time where you bump into a person are usually friendly so... Other times I've been brutally murdered while looking at my inventory due to the other guy not expecting me to be there. I've been looting a crashed helicopter (Best loot) and heard a sniper bullet whizz past me, though "What the fuck was that?", heard the gunshot and another bullet, and though "Shiiiit! and started legging it. Having occasional PVP happen just raises the tension. You can play it single player but then there isn't the constant fear about walking around in the open or looting the high population areas. Or you can do hilarious shit like this: http://www.youtube.com/watch?v=PO4xvgsc8n4&feature=player_embedded Or this: http://www.youtube.com/watch?v=5NO-P9tucGg&feature=related Or there's this more serious series by the ShackTactical gang: | |
Might be a possibility, but refer to you the GBA Link cable games for a bit of a history lesson. Also, more directly to the article, I prefer things where I can control both, like PSO's setup... I found it did a lot of good for such things. Also, I hated Halo when it was big... but I realized that, just maybe, I should've given it more of a chance, because those people are now playing CoD, which is infinitely worse... | |
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