The Walking Dead Episodes 1 & 2 Review

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The Walking Dead Episodes 1 & 2 Review

A brilliant evolution of the adventure game.

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I couldnt agree with you more on the review. its brutal and messed up , despite the small flaws its brilliant

If you play one game this year where you can free a man from a bear trap, make it this one.

Decisions out of A:save the kitten B:burn the kitten? I am interested.

That was a pretty enthusiastic review Susan. But, I am wondering if it is just better to wait for the final episodes and buy a possible compilation of the series.

I love this game, as well. I was in pain when I hit the end of episode 2. Just cursed the world that I bought this on a whim before all the episodes were out.

The game has a wonderful story and is the best implementation a conversation system with choices that matter since Alpha Protocol (or maybe Deus Ex:HR). And it isn't a buggy mess like Alpha Protocol either. Win-Win.

I also found that the relationship between Lee and Clementine stands as not only a great example of characters and writing, but as a driving force in the game. I often found myself thinking in tough situations about not only what was best for me (as Lee), but for Clementine. And tried to make decisions that would be a good example for her.

Just out of curiosity, why share the trailer instead of one of your usual video reviews with the written one? Time constraints?

Great to hear a review that doesn't taint my opinion by mentioning Jurassic Park... That one put me off Telltale, and my preconceived notions about point-click Adventures didn't help.

What I've always loved about The Walking Dead (mostly the comics) is that it had a far slower pace than any other zombie story. So much so, in fact, that you often forget that it's a zombie story.

It's a story about people. Struggling with people, struggling against people, struggling for yourself and with yourself... The zombies were, in most cases, background noise. Or maybe just a timer that occasionally reminds you, "Hey. Time to get moving."

One of the best games I've played all year and it's not even finished yet. Clementine is one of the best characters of the year. She's brave and helpful, but sometimes she shows her age when it comes for you to make some moral choices. I have feeling, as the game goes on Clem will be a reflection of your actions of the course of the series. The way you act in the game will shape her into a new person. This is just a feeling I get from the events at the end of Episode 2. I could be wrong though.

As to the glitches in the game, Episode 2 had some minor freezes that happened at the worst time possible (and some not so bad times), but they were rare and it never bothered me to the point where I wanted to quit.

Overall, I have to say this game will probably be the most engaging thing that I will play this year and I am banging my head against the wall in anticipation for the next episode.

Shjade:
Just out of curiosity, why share the trailer instead of one of your usual video reviews with the written one? Time constraints?

maybe she will do a video when all parts have been released. it would be more effective this way..

All is (so far) forgiven for Back to the Future *twitch*/

woops double post

Dastardly:
Great to hear a review that doesn't taint my opinion by mentioning Jurassic Park... That one put me off Telltale, and my preconceived notions about point-click Adventures didn't help.

The thing is that Susan's right, and I noticed this as well; it doesn't feel like a point-and-click adventure game. There's no "use the snake to climb up the drainpipe to dislodge the key to open the castle door with". All actions that you actually have to undertake feel veritably human and natural; the kind of stuff that you would do in the same situation, such as breaking open a lock with a fire axe. And there was only one instance across both episodes that I was actually "stuck" and needed a while to figure out how to go ahead. But for the most part it's talking to people anyway, so it's more of an interactive experience than a traditional "game".

Hirumakage:
One of the best games I've played all year and it's not even finished yet.

This is actually something I'm pretty wary of, because they still have three episodes to potentially mess this up. But if current circumstances are anything to go by, the rest will be fantastic.

Hirumakage:
Overall, I have to say this game will probably be the most engaging thing that I will play this year and I am banging my head against the wall in anticipation for the next episode.

This is actually probably the most genius thing they've done. By spacing the content out over half a year, this is more like an "event", an actual season so people can get excited about the next episode and talk about their choices and motivations, as opposed to playing through it in one go and being done with it. The fact that I'm now so anxiously looking forward to the next episode proves to me how good this game is.

That acting hurt me deep inside...

Telltale's game engine is still pretty creaky, which is why it's so bloody amazing this game's as good as it is. Kinda weird getting such polar opposite games from the same studio.. Jurassic Park was agonizingly bad whilst Walking Dead is stellar, the only connection being a lack of technical polish that holds TWD back from being perfect.

I like how the highest praise for this game is to not play it but I couldn't agree more. I hated waiting for episode 2 to come out and now I'm hating the wait for episode 3, I just want to play this thing now!

Point-and-clicks are back in a big way with this game. I know they're capable but perhaps Double Fine should take down a few notes.

MrSnaztastic:
Telltale's game engine is still pretty creaky, which is why it's so bloody amazing this game's as good as it is. Kinda weird getting such polar opposite games from the same studio.. Jurassic Park was agonizingly bad whilst Walking Dead is stellar, the only connection being a lack of technical polish that holds TWD back from being perfect.

I do wonder what what JP would have been like if they weren't forced to restart from scratch. Ah, well. I'm just glad they cancelled all the preorders when that went down.

The Walking Dead is stellar, though. Not challenging in terms of puzzles, but it sure has some moral conundrums.

Grahav:
Decisions out of A:save the kitten B:burn the kitten? I am interested.

That was a pretty enthusiastic review Susan. But, I am wondering if it is just better to wait for the final episodes and buy a possible compilation of the series.

You can buy the full lot now, that's what I did. Given that the first two have been great I'd say take a punt!

Just one question, where's the game? Great story, great voice acting, great cinematics, great setting, great emotional impact. But they forget to put a game in between them. Ok, there's some sort of roleplay but at the end it comes to a very basic form of CYOA with little deviation here and there. The puzzles are very basic and simple.

Basically, it's an interactive movie with very, very, very little gameplay.

I think its just $5 per episode, so all five episodes will be $25 in total. You can pay the full price to get all the episodes and download them when they're released.

JDviewer:
I think its just $5 per episode, so all five episodes will be $25 in total. You can pay the full price to get all the episodes and download them when they're released.

Thanks, I'm officialy an idiot :). I given for granted that the price was for the single episode. I will edit that part of my comment since it's not fair at all :).

FedericoV:
Just one question, where's the game? Great story, great voice acting, great cinematics, great setting, great emotional impact. But they forget to put a game in between them. Ok, there's some sort of roleplay but at the end it comes to a very basic form of CYOA with little deviation here and there. The puzzles are very basic and simple.

Basically, it's an interactive movie with very, very, very little gameplay.

Exactly, but the gameplay isn't the reason why this game is so damn good.

You are absolutely right, it's of course got a lot less gameplay when comparing it to the traditional point and click adventure games, like monkey island or king's quest. The heavy focus on character building and story makes it more like an interactive movie than a game, which I think is not a bad thing to be honest. It's a different (sub)genre of a game, which you can like or not. Regardless, I think this game is awesome at what it tries to achieve.

MANIFESTER:
I often found myself thinking in tough situations about not only what was best for me (as Lee), but for Clementine. And tried to make decisions that would be a good example for her.

Indeed. I planned on doing my first playthrough as a tough-as-nails character who would be a real character who survived in the Walking Dead-verse, however with Clementine watching I really am weighing choices on a much more moral scale than I intended too, she and Lee are just so damn well written/performed.

Well, I act nice when she's around, anyway :P

On the review: An excellent review, though I am saddened by the lack of video review, your inflections are usually a hoot Susan. On one point I feel I disagree on is the release schedule: Other than Telltale letting this episode slip (I really wish they'd give some solid dates, or at least months..), I'm enjoying the episodic model. I have 3 friends who are also playing the game, and we've had a lot of fun kicking around ideas about whats going to happen next and comparing how each of us is playing. I do understand though people who want to wait for the series to wrap up to avoid the agonizing wait, but I feel that the pain is a part of the process that makes the end product so worth it.

Just bought and played both episodes today, and damn... what an intense story. I'm curious about to what extreme my actions affect the game. I'm definitely gonna have to replay this at some point and pick the opposite choices, just to see. As far as I can tell, though, the decisions affect a LOT. I hope other game designers take note.

Looks like a slightly colorful homage to The Road... I don't think my brain wants to be confronted with something that dreary again...

the story IS fantastic :D

Episode 2 took a while to come out, but I'm glad it's here. bought it immediately, but haven't had the time to play it just yet

FedericoV:
Just one question, where's the game? Great story, great voice acting, great cinematics, great setting, great emotional impact. But they forget to put a game in between them. Ok, there's some sort of roleplay but at the end it comes to a very basic form of CYOA with little deviation here and there. The puzzles are very basic and simple.

Basically, it's an interactive movie with very, very, very little gameplay.

its a point and click adventure its pretty much what they have always been

Susan Arendt:
Though many of us have deep affection for ye olde point-and-click games of yore, few of us actually want to play them anymore.

Aaaaaaaaaaand... there you lost me.

Also, timer on dialogue is the worst idea ever. I mean, I am not making split decisions on *my* behalf, but on my character's behalf. That means I have to switch gears from "What would I do?" to "What would Lee do?" and those need not (and probably should not) be the same. Putting a timer hampers the ability of the player to effectively slip into his character's mindset.

I preferred Episode 1 to Episode 2 (managed to guess where Episode 2 was leading fairly quickly) but this is easily my favourite XBLA game. I care about the characters (especially Clem, who I want to be an example to), and I hate Larry because he won't give Lee a chance. Haven't cared for characters this much since Mass Effect, and to make me care in the space of 4 hours just goes to show how well Telltale Games have pulled this off.

The time between realizing you need to act and actually getting to is a split second, but that's often enough to get you killed, or force you to live with a consequence you didn't know was coming. You start right back up if you die, and you can "rewind" your game if you really, really can't live with how something played out, but it's frustrating, just the same.

I didn't see this as a something bad in the game. I think it shows that this is a brutal world where bad things happen, and if you aren't ready to react at all times you must live with the consequences. An example from the first episode:

Grahav:
Decisions out of A:save the kitten B:burn the kitten? I am interested.

That was a pretty enthusiastic review Susan. But, I am wondering if it is just better to wait for the final episodes and buy a possible compilation of the series.

I don't know about the PSN and XBLA versions, but with the Steam (PC) version, you buy the game, you buy the rights to get all future episodes. Honestly, it's a great deal, considering the lenght of each episode and how well crafted they are.

OT: Yup, I watched an LP of the first episode and even if I wasn't playing it, I truly enjoyed it, it's one of those games where you don't mind if you just watch instead of play, but at the same time, it's much better if you play it, due to your own decisions being quite different than what that other person chose.

Telltale seriously dropped the ball with Jurassic Park, but with TWD, I just can't wait for the next episodes to come out.

I really loved the first two episodes of this game. I heartily recommend it to any anyone looking for a well spun yarn.

I am loving this game so far, now I'm just waiting for Episode 3.

The story is great and the characters are interesting, and actually feel like real people. And for the first time in a while, I was faced with a decision that was actually really tough, namely decision 4 in episode 2. It was a great moment. I wish more games would depart from the good/evil morality scale.

nikki191:

FedericoV:
Just one question, where's the game? Great story, great voice acting, great cinematics, great setting, great emotional impact. But they forget to put a game in between them. Ok, there's some sort of roleplay but at the end it comes to a very basic form of CYOA with little deviation here and there. The puzzles are very basic and simple.

Basically, it's an interactive movie with very, very, very little gameplay.

its a point and click adventure its pretty much what they have always been

Point and click adventures are one of my favourite genres. They are usually a little bit more complex and involved than TWD game.

Shjade:
Just out of curiosity, why share the trailer instead of one of your usual video reviews with the written one? Time constraints?

Basically. The combination of the Fourth of July and my impending vacation left me short on time, so the choice was review with no video or no review at all. I figured you guys would forgive me just this once. :)

Susan Arendt:

Shjade:
Just out of curiosity, why share the trailer instead of one of your usual video reviews with the written one? Time constraints?

Basically. The combination of the Fourth of July and my impending vacation left me short on time, so the choice was review with no video or no review at all. I figured you guys would forgive me just this once. :)

But of course. ^.^

With an adventure game it's not as if a gameplay video would look all that different anyway, really, aside from maybe showing examples of the UI, so it isn't exactly a big loss for the review. ;p

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