Zero Punctuation: DayZ

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DayZ

This week, Zero Punctuation reviews DayZ.

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I didn't like ArmA 2, but might get it just for this. I'm uncertain.

I cracked up at the "Scotsman in an itchy kilt". XD

Huh, never thought I'd see him reviewing this. Lets see where this goes...

EDIT: Honestly, having played DayZ, there needs to be some sort of tutorial mode to help new players. Because what Yahtzee says in the beginning about slipping about on your face is probably how a large majority of DayZ players got started.

charliesbass:
I didn't like ArmA 2, but might get it just for this. I'm uncertain.

If you have friends who play it then yes I would say get it if your not going to be playing solo you will only really like it if you like arma 2.

This 'Mod' in truth has been the only good and original game to come out in years. It has been the only game that has kept my attention for more than a few months and I still look forward to playing it most days.

I have never had a game leave me completely paranoid the entire time playing and then shove me into an insane adrenaline rush that literally felt like I was fighting for my life. Being able to lose your persistent character that you could have been building for a month in an instant due to one stupid mistake is what makes this game so fun, nerve wracking and addicting.

All other FPS & MMO developers need to take serious note and learn from this game.

Someone needs to find that player and give him many thanks and gifts for making Yahtzee's weekly video series more entertaining than usual!

Preferably a box full of blood packs. Real ones. Sent to his house.

Makes me wish I had a decent PC even more. Captain Sparklez play through was hilarious.

charliesbass:
I didn't like ArmA 2, but might get it just for this. I'm uncertain.

Don't bother mate, it's going to become a standalone game fairly soon using the Minecraft payment model...just wait a bit and nab it then, especially if Arma 2 didn't appeal on it's own merits.

You can hop with a broken leg, use the vault key.

If you think you can keep all your blood inside you on your first attempt in DayZ, I'd say you're being rather...

*puts on sunglasses

... vein.

Day Z is one of those hugely flawed games that I love anyway.

Although it does get dull after a while. Once you've got a handle on the mechanics, survival is a cinch. I've taken to hunting other players with a crossbow (despite having an assault rifle) just for something to do.

Also, too much hiking through random woodlands. The people who call Bethesda RPGs "hiking simulators" would spontaneously combust if they saw what Day Z is like.

mikey7339:
This 'Mod' in truth has been the only good and original game to come out in years.

i don't know, I reckon that's a bit of a misnomer.

Not so much original as a combination of different elements that has been guessed at for a long time and has finally combined in just the right way; and perhaps this is causing the current popularity of permadeath/hardcore type modes in games.

Certainly is a breath of fresh air mechanically; in particular the equalising nature of the PvP, or at least what I'm told it is, rewards for simply playing the game for a long time regardless of actual actions certainly does seem dubious to me now.

This is actually the first video in a while I got a really good chuckle out of, I always find his best reviews to be those on the things he liked.

Bahahaaaa, oh lord. That was one of the best reviews you've done in a while! Well done!

Love this game by the way, I've not seen a single other game that captures tension better than Dayz, even the big boys can't do it as well which is pretty hilarious in its own right. It's amazing how incredibly tense the game becomes the longer you live too, once you get your hands on an AS50 or an L85 you will find yourself getting stressed taking new tactics to preserve your life. So much fun!

Then you will inevitably die, wiping out all that progress...and you will feel a tiny bit of freedom again as you can now move anywhere without a lot of the stress of keeping that well armed life alive. It's a pretty nice mechanic I say.

Ah that was a good one, made me laught out loud!

connall:
This is actually the first video in a while I got a really good chuckle out of, I always find his best reviews to be those on the things he liked.

Indeed, many of his best videos are of games that he liked.

This review is an accurate description of the game. But Yahtzee did you not get to enjoy the fun of some bloke running you down with his car? Sometimes if you follow them you can steal their car when the get out to take a piss break. Cars are usually filled with guns.

OH MY GOD DAYZ! Gotta watch on my lunch break!
Hehe~ Today just got good

So, it's a spawn-camping griefing simulator, with zombies.
And more realism.

Sounds about right.

Atmos Duality:
So, it's a spawn-camping griefing simulator, with zombies.
And more realism.

Sounds about right.

Eh, not really. You will definitely see an occasional spawn camper dbag and a lot of barbed wire griefing, but it's not all that common really. Now entering one of the southern cities, that's the meat grinder for sure. Stay away from Cherno/Elektro unless you are well armed! Of course, it only gets worse in the main northern towns and airports, hah!

I can't wait for the next steam sale and I can finally afford the bloody game!

I feel the same way about this as I do about every zombie game since Resident Evil 1: I'd rather just watch someone who's really good play.

Zhukov:
Day Z is one of those hugely flawed games that I love anyway.

Although it does get dull after a while. Once you've got a handle on the mechanics, survival is a cinch. I've taken to hunting other players with a crossbow (despite having an assault rifle) just for something to do.

Also, too much hiking through random woodlands. The people who call Bethesda RPGs "hiking simulators" would spontaneously combust if they saw what Day Z is like.

Really? Ok, that kind of turned me off the game, it didn't help that I would have to buy special software for my Mac to run it. Damn it this thing sucks at playing games.

LunaSocks:
Huh, never thought I'd see him reviewing this. Lets see where this goes...

EDIT: Honestly, having played DayZ, there needs to be some sort of tutorial mode to help new players. Because what Yahtzee says in the beginning about slipping about on your face is probably how a large majority of DayZ players got started.

Play the ARMA tutorials to learn how to deal with the hud, inventory, movement, what have you. There should be no tutorial for DayZ itself. It'll lose what makes it super-spesh as soon as it's treated like a normal game.

One word: MineZ

It's a thing, look it up.

Scotchman in an itchy kilt...oh dear.

Eh, another zombie thing, how many of them do we need.

jpoon:

Eh, not really. You will definitely see an occasional spawn camper dbag, but it's not all that common really. Now entering one of the southern cities, that's the meat grinder for sure. Stay away from Cherno/Elektro unless you are well armed! Of course, it only gets worse in the main northern towns, hah!

I imagine it will become more common the more players there are.
These problems start out small, and escalate.

Virtually every online shooter that's gotten some degree of popularity in the past is subject to this behavior. At least among those that I've tried/played.

Yatzee thinks he's mad? Tell us something we don't know!

Atmos Duality:

jpoon:

Eh, not really. You will definitely see an occasional spawn camper dbag, but it's not all that common really. Now entering one of the southern cities, that's the meat grinder for sure. Stay away from Cherno/Elektro unless you are well armed! Of course, it only gets worse in the main northern towns, hah!

I imagine it will become more common the more players there are.
These problems start out small, and escalate.

Virtually every online shooter that's gotten some degree of popularity in the past is subject to this behavior. At least among those that I've tried/played.

They are already up to about 1.25 million players and it's still rare occasion (at least on my favorite servers). I'm not that worried about it at this point, and all it really takes is to find a good server and a group or guild to run around with. It will make the game so much better to play and adds a lot to immersion when you can move around with communication and act as a hunting pact.

jpoon:

They are already up to about 1.25 million players and it's still rare occasion (at least on my favorite servers). I'm not that worried about it at this point, and all it really takes is to find a good server and a group or guild to run around with. It will make the game so much better to play and adds a lot to immersion when you can move around with communication and act as a hunting pact.

Well obviously playing with innate friendlies is superior to just wandering around getting shot by random assholes. I've been able to endure otherwise insufferable, broken games (mostly MMOs) due to having friends.

But going solo sounds like it'd do nothing more than piss me off.

If you enjoy the game, I'm not trying to disprove that, but this certainly does not sound like a game for me, or people who have dealt with too many griefing assholes.

Atmos Duality:

jpoon:

Eh, not really. You will definitely see an occasional spawn camper dbag, but it's not all that common really. Now entering one of the southern cities, that's the meat grinder for sure. Stay away from Cherno/Elektro unless you are well armed! Of course, it only gets worse in the main northern towns, hah!

I imagine it will become more common the more players there are.
These problems start out small, and escalate.

Virtually every online shooter that's gotten some degree of popularity in the past is subject to this behavior. At least among those that I've tried/played.

Maps have 50 players max and are 225km2 in size. The spawn point is the entire southern shoreline and much of the eastern one.

In other words: it's not very likely. Some people do it, but new players start out with so little it's not worth it.

I ran around for at least a good month not having a group to play with and I still enjoyed it quite a bit. You will find people in the game that aren't bandits, there have been quite a few occasions where I grouped up with someone naturally so it does happen. You will cross paths with griefers given enough time but it's just not what it's being made out to be.

Gota admit, this is by far the funniest review in a while.

Huh. Having Yahtzee describe it kind of makes the game sound more like a chore than fun. Though the story of his play time was interesting.

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