The NDA

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The NDA

On... Shelves... This... October...

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Who is she talking to before poor sparky comes in?

Also I loved seeing Jim "not talk" about Resident Evil 6 in the Escapist Expo videos.

"If it's shit, the NDA says I'm not allowed to tell you that it's completely shit."

He's even less subtle in his twitter.

Funny how companies don't seem to mind about breaking NDAs too much when the person is saying the game is good. It's like they've got some vested interest or something.

At least that double standard helps us to work out what's worth spending money on. You have to be careful though. Sometimes companies let people break NDAs on purpose.

A Non-Disclosure Shock Collar, huh?

The real question is, who would implement those first? EA or Activision? Though I guess Capcom is the trendsetter this time.

My uncle, auntie and cousins was on that 'Dynamo' magician show not too long ago (he did a trick where he turned Coke into Fanta and vice-versa). I haven't seen him since but I want to ask him how many NDAs he's was under

UP NEXT: The RE6 Demo is cancelled so you'll just have to buy the thing so figure out if it sucks or not and reviews of the game will not be released for two weeks after launch.

Ronack:
UP NEXT: The RE6 Demo is cancelled so you'll just have to buy the thing so figure out if it sucks or not and reviews of the game will not be released for two weeks after launch.

Screenshots will be censored until 2 weeks after the reviews, so you cannot see the 'amazing graphical upgrades[1]'

Also, trailer will carry on the recent tradition of live action...

[1] Back of box quote

I watched Conan O'Brian's "review" of the game on Clueless gamer. While I didn't take his consideration into account, there was an animation I watched as they played where the characters can compliment each other by giving a thumbs up. It's a really bad animation and I have to wonder if Capcom is seriously keeping that it. But that alone gives me the impression there will be a pretty big lack of detail.

Didn't seem to apply to Conan


I wonder why?

Funny part is that a few journos have -said- things already that very much imply people really should wait for reviews with Resi 6. The most common thing I'm hearing is that it's tried to be everything at once (survival horror, super action shooter, coop shooter etc) and due to not focusing on any one thing fails to do a good job at all with anything. I'll probably check it out when it's like $20 bucks on steam but man sounds like paying full price would be a baaad idea for even the most hardest of hardcore resi fans.

Went I went to GameStop yesterday to buy myself a headset for Borderlands 2 I noticed a bunch of these games sitting on the shelf behind the register. I made some flippant comment like "I heard that's prolly gonna be shite" and got a 10 minute long pitch about how it was "the best of what you love about Resident Evil". The guy was REALLY enthusiastic about it. It was almost odd...

Wow, that's the second reference I've sen to that horrible Ellison story in less than an hour.

Nasrin:
Went I went to GameStop yesterday to buy myself a headset for Borderlands 2 I noticed a bunch of these games sitting on the shelf behind the register. I made some flippant comment like "I heard that's prolly gonna be shite" and got a 10 minute long pitch about how it was "the best of what you love about Resident Evil". The guy was REALLY enthusiastic about it. It was almost odd...

Sometimes I wonder why Gamestop employees (usually managers in this case) don't pursue a career in Sales. I love when I see them pitch Day-1 DLC to people who clearly don't want to buy it XD

I remember in Podtoid, Jim Sterling was asked how it was, and he said "I can't really respond with words." Then he let out a long, drawn-out, defeated sigh.

"That's all I can tell you," he finished.

Ohhh.

There should be some secret message in the review meaning this game is not worth money
Like 'id say more, but I have some lemmings to play'

I understand the point of NDAs, but I hate to see them abused to protect shitty products (rather than trade secrets like their supposed to). I especially hate the "you can't talk about the NDA" clause. It is, if I may, complete and utter bullshit that does horrifying things to the legal system and the idea of free speech.

It's one thing to prevent someone from revealing specific information about a product; it's another to force them not to even say anything about not being able to say anything. When the gag is this tight, there is no point in letting anyone see it at all.

Why would they show the game to anyone if they don't want you talking about it?

Also, why would anyone agree that they can't talk about the game before they get to see it?

If I sound Whiny or ignorant I apologize. I just really would like to know how people get into these situations. It doesn't seem good for either side.

So I'm the only person who actually liked the RE6 demo then?

If Resident Evil getting more 'action-y' ruined the series, then the series was ruined at RE2 when you could get an infinite ammo SMG at the beginning, unlock an Extreme Battle Arena (Actual ingame name), and were given more ammo than you needed to kill every enemy in the game and then some (Not counting the aforementioned infinite ammo SMG).

Fappy:

Nasrin:
Went I went to GameStop yesterday to buy myself a headset for Borderlands 2 I noticed a bunch of these games sitting on the shelf behind the register. I made some flippant comment like "I heard that's prolly gonna be shite" and got a 10 minute long pitch about how it was "the best of what you love about Resident Evil". The guy was REALLY enthusiastic about it. It was almost odd...

Sometimes I wonder why Gamestop employees (usually managers in this case) don't pursue a career in Sales. I love when I see them pitch Day-1 DLC to people who clearly don't want to buy it XD

One of the reasons I avoid Gamestop. Some I go to are okay, but a fair number of them have just shit employees. They must be getting paid good, cause there is no way someone on minimum wage would be so... "enthusiastic"... about selling you COD and Madden...

Kopikatsu:
So I'm the only person who actually liked the RE6 demo then?

If Resident Evil getting more 'action-y' ruined the series, then the series was ruined at RE2 when you could get an infinite ammo SMG at the beginning, unlock an Extreme Battle Arena (Actual ingame name), and were given more ammo than you needed to kill every enemy in the game and then some (Not counting the aforementioned infinite ammo SMG).

You mean those things you can't get unless you've played through at least once (and which don't actually make it an action game, they just make it an easier game)?

Vivi22:

Kopikatsu:
So I'm the only person who actually liked the RE6 demo then?

If Resident Evil getting more 'action-y' ruined the series, then the series was ruined at RE2 when you could get an infinite ammo SMG at the beginning, unlock an Extreme Battle Arena (Actual ingame name), and were given more ammo than you needed to kill every enemy in the game and then some (Not counting the aforementioned infinite ammo SMG).

You mean those things you can't get unless you've played through at least once (and which don't actually make it an action game, they just make it an easier game)?

The infinite ammo SMG just requires you to set the difficulty one below default and the 'more ammo than you need to kill everything in the game multiple times over' is there through every playthrough.

There's a 'pair' in every RE game, too.

RE0: Rebecca/Billy
RE1: Chris/Jill; Barry/Rebecca
RE2: Leon/Claire
RE3: Jill/Carlos
RE4: Leon/Ashley
RE5: Chris/Sheva
RE6: Leon/Helena; Chris/Piers; Jake/Sherry

Kopikatsu:
The infinite ammo SMG just requires you to set the difficulty one below default and the 'more ammo than you need to kill everything in the game multiple times over' is there through every playthrough.

Forgot about the SMG since I never play the easy difficulty, and I did actually mean to specify that I wasn't referring to all the extra ammo lying around there. Forgive me, I got ahead of myself there.

But those still don't make it an action game.

Vivi22:

Kopikatsu:
The infinite ammo SMG just requires you to set the difficulty one below default and the 'more ammo than you need to kill everything in the game multiple times over' is there through every playthrough.

Forgot about the SMG since I never play the easy difficulty, and I did actually mean to specify that I wasn't referring to all the extra ammo lying around there. Forgive me, I got ahead of myself there.

But those still don't make it an action game.

What keeps it from being an action game? The camera angles?

With the excess of ammo, it turns into 'Shoot everything that moves' instead of inventory management and conservation like in RE1, where you had to run from most encounters.

Edit: It's also worth noting that the first Resident Evil coined the term 'survival horror'.

Kopikatsu:
What keeps it from being an action game? The camera angles?

With the excess of ammo, it turns into 'Shoot everything that moves' instead of inventory management and conservation like in RE1, where you had to run from most encounters.

We're talking about a slow paced third person game with tank like controls which force you to stop to fire, enemies that can barely fight back, and auto-aim. It's about as far from being an action game as you can get. Simply standing there firing a gun at everything that moves doesn't make something an action game since pacing and control in a fight are pretty key to making something an action title. And RE2 didn't really do either that well since it was slow and gave the player almost no actual control in a fight. In fact, combat may be one of the most important aspects of an action title, but in RE2 it's more of an after thought/half assed attempt to lower the difficulty from RE1.

Something like Devil May Cry would actually be an action game, and while it bears some similarities to RE from starting out as RE4, it clearly plays nothing like it.

I'm not saying it made a great survival horror game either though (it was a great game I think, but generally for reasons that had nothing to do with horror).

Kopikatsu:

Vivi22:

Kopikatsu:
So I'm the only person who actually liked the RE6 demo then?

If Resident Evil getting more 'action-y' ruined the series, then the series was ruined at RE2 when you could get an infinite ammo SMG at the beginning, unlock an Extreme Battle Arena (Actual ingame name), and were given more ammo than you needed to kill every enemy in the game and then some (Not counting the aforementioned infinite ammo SMG).

You mean those things you can't get unless you've played through at least once (and which don't actually make it an action game, they just make it an easier game)?

The infinite ammo SMG just requires you to set the difficulty one below default and the 'more ammo than you need to kill everything in the game multiple times over' is there through every playthrough.

There's a 'pair' in every RE game, too.

RE0: Rebecca/Billy
RE1: Chris/Jill; Barry/Rebecca
RE2: Leon/Claire
RE3: Jill/Carlos
RE4: Leon/Ashley
RE5: Chris/Sheva
RE6: Leon/Helena; Chris/Piers; Jake/Sherry

So playing the game on easy makes it an action game . Gotcha . * /facepalm . I can believe someone said Resident evil 2 was an action game and was serious . This site never ceases to surprise me . Wow , just wow .

OT: Sometimes silence is deafening .

Yeah, been hearing friends just go on about how utterly awful Resident Evil 6 is. Wasn't that interested in it before admittedly, but I think I'm going to stay away for sure now.

Andy of Comix Inc:
I remember in Podtoid, Jim Sterling was asked how it was, and he said "I can't really respond with words." Then he let out a long, drawn-out, defeated sigh.

"That's all I can tell you," he finished.

Ohhh.

He also had a fantastic idea for a Bayonetta movie starring Willem Defoe.

Imp Emissary:
Why would they show the game to anyone if they don't want you talking about it?

Also, why would anyone agree that they can't talk about the game before they get to see it?

If I sound Whiny or ignorant I apologize. I just really would like to know how people get into these situations. It doesn't seem good for either side.

He's my take on why.
Because if they don't send out the games with the NDA reviewers would be free to talk about how they never got it to review in time for release like most other games do regularly.(Think about how often Bob say that for movies he tends to think are bad.)

If they do accept the copy that means they've already agreed to the NDA as likely they wouldn't send the copy to them first. The leverage the use to get them to agree with the NDA is they can threaten to pull future review copies to them from there mailing list for a while or longer, influence others not to do so too and/or possibly start making them pay fees(or bigger ones) in the future to get them for reviews in a profitable format.

Lucane:

Imp Emissary:
Why would they show the game to anyone if they don't want you talking about it?

Also, why would anyone agree that they can't talk about the game before they get to see it?

If I sound Whiny or ignorant I apologize. I just really would like to know how people get into these situations. It doesn't seem good for either side.

He's my take on why.
Because if they don't send out the games with the NDA reviewers would be free to talk about how they never got it to review in time for release like most other games do regularly.(Think about how often Bob say that for movies he tends to think are bad.)

If they do accept the copy that means they've already agreed to the NDA as likely they wouldn't send the copy to them first. The leverage the use to get them to agree with the NDA is they can threaten to pull future review copies to them from there mailing list for a while or longer, influence others not to do so too and/or possibly start making them pay fees(or bigger ones) in the future to get them for reviews in a profitable format.

Hmmm. That makes since. I'm still thinking it's a bad idea though. On the one hand, if you don't let them get the game people will think you don't want them to see it because it's bad, but on the other hand if it is bad and they don't let people talk about it that can look bad too.

As for the reviewers themselfs I guess they save time by getting it early. Even if they have to wait to give their review.

Shocking revelations in corporate business.

Mcoffey:
Who is she talking to before poor sparky comes in?

Probably Link.

Irridium:
Yeah, been hearing friends just go on about how utterly awful Resident Evil 6 is. Wasn't that interested in it before admittedly, but I think I'm going to stay away for sure now.

Andy of Comix Inc:
I remember in Podtoid, Jim Sterling was asked how it was, and he said "I can't really respond with words." Then he let out a long, drawn-out, defeated sigh.

"That's all I can tell you," he finished.

Ohhh.

He also had a fantastic idea for a Bayonetta movie starring Willem Defoe.

He has many fantastic ideas for movies starring Willem Defoe.

I will actually not listen to a Podtoid that does not have a Willem Defoe movie pitch.

Nasrin:
Went I went to GameStop yesterday to buy myself a headset for Borderlands 2 I noticed a bunch of these games sitting on the shelf behind the register. I made some flippant comment like "I heard that's prolly gonna be shite" and got a 10 minute long pitch about how it was "the best of what you love about Resident Evil". The guy was REALLY enthusiastic about it. It was almost odd...

All the pieces of the Grand Conspiracy are clicking into place!

CAPCOM IS UMBRELLA CORPORATION, THE RESIDENT EVIL GAMES ARE TESTS TO LOCATE THE ZOMBIES' WEAKNESSES, AND THEY'RE INFECTING JOURNALISTS AND GAME SHOP WORKERS FOR THE AWFUL PURPOSE OF SELLING THEIR SUB-PAR GAMES, WHICH WILL SOFTEN OUR BRAINS FOR THE HARVEST!

WE'VE BEEN THE CHUMPS ALL ALONG!

YOU GOTTA BELIEVE MEEEEEEECRAP CRAP GET AWAY AUGH Resident Evil 6 has all the stuff you loved from the previous Resident Evils, and it comes out this October.

Kopikatsu:

Vivi22:

Kopikatsu:
So I'm the only person who actually liked the RE6 demo then?

If Resident Evil getting more 'action-y' ruined the series, then the series was ruined at RE2 when you could get an infinite ammo SMG at the beginning, unlock an Extreme Battle Arena (Actual ingame name), and were given more ammo than you needed to kill every enemy in the game and then some (Not counting the aforementioned infinite ammo SMG).

You mean those things you can't get unless you've played through at least once (and which don't actually make it an action game, they just make it an easier game)?

The infinite ammo SMG just requires you to set the difficulty one below default and the 'more ammo than you need to kill everything in the game multiple times over' is there through every playthrough.

There's a 'pair' in every RE game, too.

RE0: Rebecca/Billy
RE1: Chris/Jill; Barry/Rebecca
RE2: Leon/Claire
RE3: Jill/Carlos
RE4: Leon/Ashley
RE5: Chris/Sheva
RE6: Leon/Helena; Chris/Piers; Jake/Sherry

You could play as a blob of tofu in RE2, as well, so clearly it's meant to be a "quirky comedy" game.

Also, you know which other acclaimed horror series had "pairs"?

Harry/Cybil
James/Maria
Heather/Douglas, Claudia/Vincent(?)
Henry/Eileen
etc.

Silent Hill IV allowed you to unlock an infinite Uzi, too, that was wielded by the AI companion.

Truly, these are the paragons of action games of our time.

Thunderous Cacophony:
I understand the point of NDAs, but I hate to see them abused to protect shitty products (rather than trade secrets like their supposed to). I especially hate the "you can't talk about the NDA" clause. It is, if I may, complete and utter bullshit that does horrifying things to the legal system and the idea of free speech.

I think at this point, it's no secret RE6 is going to suck.

Imp Emissary:

Hmmm. That makes since. I'm still thinking it's a bad idea though. On the one hand, if you don't let them get the game people will think you don't want them to see it because it's bad, but on the other hand if it is bad and they don't let people talk about it that can look bad too.

As for the reviewers themselfs I guess they save time by getting it early. Even if they have to wait to give their review.

Oh I'm not for it per-say but it's sort of the standard for the situation since reviews well after the game is out is usually considered to late to be of use and a consistent trend of that would likely loose funding/profits if it went on like that to long. So they kind of have to follow the rules if they want to stay relevant.

Megacherv:
My uncle, auntie and cousins was on that 'Dynamo' magician show not too long ago (he did a trick where he turned Coke into Fanta and vice-versa). I haven't seen him since but I want to ask him how many NDAs he's was under

I too would like to know. My mum swears by that show, and it yanks several scientific chains of mine. XD

OT: I think Notch has recently made a big thing about NDA's right? I don't really understand them, but as said, I'm sure they're not a good sign.

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