Escapist Podcast: 063: Starcraft 2 Free-to-Play and Bacon Conspiracy

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063: Starcraft 2 Free-to-Play and Bacon Conspiracy

This week, we discuss Notch's response to Windows 8 and what would make us abandon the Windows OS. We also talk about the news of Starcraft 2 multiplayer possibly going free-to-play and a likelihood of a pork/bacon conspiracy to ignite WWIII.

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I hope for you guys that Susan is too busy to listen to this.

Eric the Orange:
I hope for you guys that Susan is too busy to listen to this.

We've already started cleaning out our desks, just in case.

Sighhhhhhhhhhhhhh.

Who keeps telling you all that these podcasts are terrible and boring?
x( They're terrible and boring!

Hope you get better soon Susan!

To whoever it was that asked if you could make meth from Nyquil...sort of, some types contain pseudoephedrine which is a naturally occurring (although it's usually synthesised) amphetamine type chemical and one of the main precursors of methamphetamine. Getting from Nyquil or Sudafed to Meth takes a fair bit of work with a lot of other chemicals, most of them rather unpleasant.

Mike's Warcraft II map story... that's an Escapist feature article waiting to happen!

Less than five minutes in and a "That's what she said!"... Susan! SUSAN!

I kid, I kid. In fact this is the first "that's what she said" I recall hearing in a podcast. It is an art that just doesn't get used enough any more.

Wait. "Poo-huffing"??? Susan!!

This, Susan, is why you don't let children run around unsupervised.

Joking aside, it was a very fun podcast, and "you're one of those void ray people, aren't you" will go down as my favourite escapist podcast line EVER. The hate and loathing dripping from that sentence is priceless.

Why does Paul sound like he's contributing to the podcast from another room?

Oh, I will stick to Windows 7 for the time being. I can't find a single thing in windows 8 to woo me. Even with a friend of mine pushing it all the time (he works at Microsoft). I don't know about other people, but the only reason I remain with windows is games and blu-ray discs. That's it. If it wasn't for that, I'd stick to my Ubuntu installation. For what is worth, the Unity UI on the newest version of Ubuntu does not look at all like Windows or OSX, and I quite like it. Also, there are games that run natively on Linux, but I'll grant you that the AAA catalog isn't there yet. Ubuntu gives you the chance to be as tinkering or as hands off as you want, and it is slowly moving towards a different interface than both the big boys of User OSs but still eveolving towards usability. In my particular case (because I do a lot of programming) the folder structure and system files on Linux are soooooo much more simple to get a grasp of than the windows system folders that I really dare not touch at all since nothing points to what they do.

EDIT: I'd like to thank the man-cast for one of the most hysterical rants on the podcast ever, starting from the bacon conspiracy all the way to the panda porn. It really lightened up a very stressful day.

shiajun:
Why does Paul sound like he's contributing to the podcast from another room?
...snip...

what is probably happening is that they are using either moderate to high end recording microphones for the recording, and he is probably looking to the side when he is saying those lines rather then talking into or toward the mic, so it would be an issue with the person doing the recording not listening, or watching sound levels after the initial sound check to either tell Paul to talk into the mic, or to boost the input volume.
EDIT: it has to do with how higher end mics can get more finicky in that they only really pick up sound from one direction, or a reasonably small arc, and distance. for an analogy take a headset mic, and talk to the back side of it (not the side you normally talk into), and then record the same thing talking into the mic, and listen to the difference. it would be like that, but the difference would be greatly increased. its just something that happens with moderate to high end recording mics

OT in regards to email: I can understand the whole one person is responsible for a task to make sure that is done, and no redundancy, or miscommunications about the task, but why not give like up to 3 people access to the email account, but on the understanding that the other 2 do not touch it unless Sussan is not available. granted it would only ever be needed on rare occasions, and it's not like your hiring someone new for the redundancy, but it would potentially stop the likelihood of things like "panda sex" as a topic (funny, but sorry Susan for you potentially having to see that) when Susan is not around to get access to the email account

I'm reporting this lack of ham to the FBI (federal bacon institution)

I really didn't need to know about the whole panda porn thing. It's just something I could have lived without

On behalf of all Polish Podcat listeners I, graciously, accept Your apology :)

Mac OS and Linux are totally not related at all. They might fall into the category of 'sort of Unix but not really', but they share no code. Linux was started by Torvalds and helped by the FSF, whereas (what is now) Mac OS came from Jobs' old company, Next.

See also on wikipedia.

I was bursting out laughing at the getting high/teen scares part.

My personal favorite teen behavior scare is rainbow parties (Look it up. It's not what you think). Drinking hand sanitizer to get drunk comes in second, but that one had more limited media exposure.

"That's what she said!"
"Poo huffing"
"You're caught in a time warp, brother!"
I feel the "Mancast" has been a success tough it may never happen again.

Arlo Guthrie?! That was random...

See, the problem with that would be if he took that name he would start needing vague backing music ready for any time he started telling a story.

On the other hand, the amount of talk about pickles on the podcast would remain roughly the same.

TB's cat apparently.

About SC II:

- They announced that the price would reflect it being an xpac in NA and EU. For the content I would say it's a very good deal.

- The changes are massive, and especially if you are a toss player. Have you seen the new nexus? Changes all the metagame.

- Why not focus on the apparent resurgence of micro for HotS? Or on the automatization of trivial taks like mining at the start? Or Blizzard ignoring the pleas to reduce the minerals per node? Would be more interesting than discussing the aesthetics IMO.

- Team battles are indeed a different breed to 1v1. I suck at SC II bad, and even then i can get to diamond in a week in 2v2, 3v3 or 4v4 just by baby sitting (or being baby sat), you just need 1 more player willing to cheese; try it once, it's fun for a while, just have your partner go forge cannons and feed you everything to have a massive army of doom. TBH team battles have as much to do with 1v1 as tictactoe with go, but they are soooo much more comfortable, 1v1 it's always tense.

- The biggest change for HotS is probably not made by blizzard, but by KeSPA joining SC II. A shame they won't do GSL this season.

Anyway, good to hear about SC II here, and about the F2P part, I do think Blizz is afraid to loose too many e-sports fanatics to the fantastic job Valve is doing promoting DotA 2 (omg! the first international had LAN?!? Wow, so BS like what happened between the primes and startale wont be a issue?! Was better organized than any GSL or MGL!?!? WTF!); F2P is their only choice, and monetizing is not that hard, skins alone can make the profit and can be done without breaking the aesthetics, you just need to be very careful with which ones you allow. Cheers.

/double post

It just pains me to hear someone say that they're good in SC2 when they 3v3 and get a bunch of void rays, I'm just sorry.

EDIT: Also I would like to distance myself between that guy right above me, not all fans are the same and talking about the KeSPA stuff here just isn't relevant to anything. Also the crying for LAN I think is still annoying.

Crazy Zaul:

TB's cat apparently.

I love how gleeful that cat's expression is.

"OMG! For me? Really? How exciting!"

> Shit huffing

D-Did I get my RSS Feeds mixed up and am I listening to Podtoid?

This is why we need Aundt Susan... yeah, I went there with her name...

"I'm fairly high ranked in 3v3"

I had to lol.

ConanThe3rd:
> Shit huffing

D-Did I get my RSS Feeds mixed up and am I listening to Podtoid?

I think that You would notice the difference:). Especialy after listening to the latest Podtoid:).

ritchards:
This is why we need Aundt Susan... yeah, I went there with her name...

After reading Your post I pictured Susan as Nanny from Muppet Babies:)

....aaaand a picture of my cat... just because:

shadowslayer81:
It just pains me to hear someone say that they're good in SC2 when they 3v3 and get a bunch of void rays, I'm just sorry.

EDIT: Also I would like to distance myself between that guy right above me, not all fans are the same and talking about the KeSPA stuff here just isn't relevant to anything. Also the crying for LAN I think is still annoying.

Don't feel bad. My Void Rays and two teammates jointly forgive you.

GrungyMunchy:
"I'm fairly high ranked in 3v3"

I had to lol.

Well, let's see, I'm Diamond in 3v3, and Plat in 2v2 and 1v1, so ... yeah, very hysterical.

Oh man, I just thought of something! Now, brace yourself for a minute, because this is about to get edgy. What if ... I also played 4v4? Can you even imagine? Oh, how we'd laugh and laugh! Whew, good times, man, good times.

Mike Kayatta:
Don't feel bad. My Void Rays and two teammates jointly forgive you.

Please oh please tell me that you at least start off with some phoenix harass and then get a mothership for vortex.

I think we can safely say that the podcat just isn't the same when Susan's not around. ^_^
First pee theories, and now poo huffing! Siiiiiigh indeed!

Get well soon, Susan! :)

Mike Kayatta:

GrungyMunchy:
"I'm fairly high ranked in 3v3"

I had to lol.

Well, let's see, I'm Diamond in 3v3, and Plat in 2v2 and 1v1, so ... yeah, very hysterical.

Oh man, I just thought of something! Now, brace yourself for a minute, because this is about to get edgy. What if ... I also played 4v4? Can you even imagine? Oh, how we'd laugh and laugh! Whew, good times, man, good times.

My point is that your rank in anything but 1v1 is meaningless to evaluate your skill in Starcraft 2.

GrungyMunchy:

Mike Kayatta:

GrungyMunchy:
"I'm fairly high ranked in 3v3"

I had to lol.

Well, let's see, I'm Diamond in 3v3, and Plat in 2v2 and 1v1, so ... yeah, very hysterical.

Oh man, I just thought of something! Now, brace yourself for a minute, because this is about to get edgy. What if ... I also played 4v4? Can you even imagine? Oh, how we'd laugh and laugh! Whew, good times, man, good times.

My point is that your rank in anything but 1v1 is meaningless to evaluate your skill in Starcraft 2.

Oh, I understood your point quite clearly the first time. I just reject it.

StarCraft II is made up of a variety of modes to be good at, most of them ranked, as governed and designed by the people who made it. Yes, there's 1v1, but there's also 2v2 random, 2v2 arranged, 3v3 random, 3v3 arranged, 4v4 random, and 4v4 arranged. But those are just other arbitrary modes, right? Blizzard probably added them for laughs. So, what is the one true experience of this game that you've somehow sussed out for us? Even if I play 1v1, what if I play as Protoss, Zerg, Terran, or by random selection? Do I need to master all four to live up to your standard? And wait, what about the map? Was it custom built? Lots of resources? Few resources? Did it encourage air dominance, expansion, or defense? What if I play the single player campaign, and earn optional achievements by completing difficult side missions? Hey ... wait a second. Now that I'm listing all of this out, I'm starting to realize that 1v1 is, even mathematically, just a small percentage of a much larger, complex game. Man, Blizzard sure is silly to have made only 5% of the StarCraft II experience the important bit!

My point is that StarCraft II, like many other games, is composed of multiple ways to compete, both against others, and yourself. To say that but one arbitrary component of this massive game is somehow the sole deciding factor in my or anyone else's achievement with it is both presumptuous and narrow-minded. Sorry, bud, but you don't get to decide which component people are and aren't allowed to be proud of themselves for mastering.

Mike Kayatta:

GrungyMunchy:

Mike Kayatta:

Well, let's see, I'm Diamond in 3v3, and Plat in 2v2 and 1v1, so ... yeah, very hysterical.

Oh man, I just thought of something! Now, brace yourself for a minute, because this is about to get edgy. What if ... I also played 4v4? Can you even imagine? Oh, how we'd laugh and laugh! Whew, good times, man, good times.

My point is that your rank in anything but 1v1 is meaningless to evaluate your skill in Starcraft 2.

Oh, I understood your point quite clearly the first time. I just reject it.

StarCraft II is made up of a variety of modes to be good at, most of them ranked, as governed and designed by the people who made it. Yes, there's 1v1, but there's also 2v2 random, 2v2 arranged, 3v3 random, 3v3 arranged, 4v4 random, and 4v4 arranged. But those are just other arbitrary modes, right? Blizzard probably added them for laughs. So, what is the one true experience of this game that you've somehow sussed out for us? Even if I play 1v1, what if I play as Protoss, Zerg, Terran, or by random selection? Do I need to master all four to live up to your standard? And wait, what about the map? Was it custom built? Lots of resources? Few resources? Did it encourage air dominance, expansion, or defense? What if I play the single player campaign, and earn optional achievements by completing difficult side missions? Hey ... wait a second. Now that I'm listing all of this out, I'm starting to realize that 1v1 is, even mathematically, just a small percentage of a much larger, complex game. Man, Blizzard sure is silly to have made only 5% of the StarCraft II experience the important bit!

My point is that StarCraft II, like many other games, is composed of multiple ways to compete, both against others, and yourself. To say that but one arbitrary component of this massive game is somehow the sole deciding factor in my or anyone else's achievement with it is both presumptuous and narrow-minded. Sorry, bud, but you don't get to decide which component people are and aren't allowed to be proud of themselves for mastering.

Being "good at Starcraft 2" is related to how well you measure up against another person, and the most accurate way to measure that is through the 1v1 ladder. I can be playing 4v4s with people on grandmaster in 1v1 and be placed in masters 4v4, and that wouldn't tell me anything about my skill. Also, you can exploit the best way to optimize your score in every mission of the campaign, but that's not the same as being "good at Starcraft 2" because that only measures your ability of reproducing the most correct way of playing the missions, and any monkey could do that.

The only place, for the better and the worse, where you can accurately measure how good are your mechanical skills, how well do you adapt to different to different situations and your ability to outwit your opponent is through the 1v1 ladder. That's what "being good at Starcraft" has always been about since the Brood War days. I really don't mean to offend you, but no one really should give a shit about what their rank in anything other than 1v1 is when you're trying to express how good you are at the game. If you're good at 1v1, you're good in any situation of Starcraft.

Mike Kayatta:
My point is that StarCraft II, like many other games, is composed of multiple ways to compete, both against others, and yourself. To say that but one arbitrary component of this massive game is somehow the sole deciding factor in my or anyone else's achievement with it is both presumptuous and narrow-minded. Sorry, bud, but you don't get to decide which component people are and aren't allowed to be proud of themselves for mastering.

I agree with you to a certain extent, but they design the units, the gameplay, the interface, the balances of the patches and every other gameplay mechanics I can think of around 1v1. Of course you can be proud of whatever you want, no one has ever needed permission for that, and somethings like the graphics seem to be designed for PvE.

shadowslayer81:
Also I would like to distance myself between that guy right above me, not all fans are the same and talking about the KeSPA stuff here just isn't relevant to anything. Also the crying for LAN I think is still annoying.

Sigh, where did i said they should be talking about KeSPA? Just poited out for the guys that made the show and are interested in SC II that it happened, it's important for the game and as important for the metagame as HotS, and I am not sure they know it because SC II PvP is clearly not popular around this places. I don't know why you needed to point me and label me as undesirable company or whatever for that.

And no one is crying for LAN, did you watch the game i mentioned live? MKP vs Parting in the GTSL finals? That is an unexcusable fault from blizzard, that's why SC II should have had LAN (like any other "serious" e-sport), and well, now that you can resume from replay, the poor man's solution blizzard choose, i guess it won't matter after HotS releases.

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