Resident Evil 6 Review

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Two-A:
Was Resident Evil ever scary? I remember playing RE4; and while it was fun, the most it did was startle me.

Shame to see it lost the enjoyable part too. :/

Whether Resi games are scary or not is really a subjective thing. Resident Evil always went for more of a "jump scare" tactic when it came to horror. (Zombie dogs in the first game anyone?) Silent Hill goes for atmosphere and building tension by NOT showing what's making that whispering noise whereas Resident Evil would rather startle you by chucking a zombie through a doorway when you least expect it.

At least Resident Evils 1 through 3 could actually be termed "survival horror games," forcing you to pick your items carefully and conserve your ammo for fear of being unable to continue. Resi 4 was unsettling in places (namely those damned Regenerators) but I would say that's where the horror started to vanish. RE5 was a joke but this latest iteration seems to be beyond words.

Proverbial Jon:

Two-A:
Was Resident Evil ever scary? I remember playing RE4; and while it was fun, the most it did was startle me.

Shame to see it lost the enjoyable part too. :/

Whether Resi games are scary or not is really a subjective thing. Resident Evil always went for more of a "jump scare" tactic when it came to horror. (Zombie dogs in the first game anyone?) Silent Hill goes for atmosphere and building tension by NOT showing what's making that whispering noise whereas Resident Evil would rather startle you by chucking a zombie through a doorway when you least expect it.

At least Resident Evils 1 through 3 could actually be termed "survival horror games," forcing you to pick your items carefully and conserve your ammo for fear of being unable to continue. Resi 4 was unsettling in places (namely those damned Regenerators) but I would say that's where the horror started to vanish. RE5 was a joke but this latest iteration seems to be beyond words.

What I liked about RE4 is that it was an action game that required you to play smart, you couldn't just go guns blazing and wasting all your ammo in the process because that would get you killed. You had to see which gun was the best for the situation, and save ammo for the other ones. You also couldn't carry all your guns and had to pick go with the most convenient ones. And to top it all of, you had to decide very carefully when to heal because you had a very limited ammount of healing items . I guess that RE5 and 6 made the inventory, ammo and health management more streamlined, and that made those games worse.

I like now in the opening cut scene the lady says there's been another virus outbreak // The only thing I could think of why is someone hunting down one of the main ingredance and wiping it out to stop this from happening

-M

So I will not waste time repeating everyone's feelings which I share as well (though I did buy the game and about to play it so I can find out how much I enjoy it myself) but I wouldn't give up hope just yet for the series. Surprised no one has mentioned RE:Revelations (or if it has been mentioned I didn't notice) for the 3ds, and would highly suggest checking it out. Still plagued by a little bit of generic and repetitive action, but the main campaign the game is centered around is based on tension building moments and *gasp* exploration. So maybe some developers still have some clue on what the fans want.

Terramax:
Basically, it's RE5 but with locations more akin to RE4 and RE2? Strange how RE5 gets near perfect reviews but this one is being hailed as average?

DVS BSTrD:
Not from everyone

To be fair, All of Yahtzee's reviews tend to sound like that. :P

But on the other hand, I was going to ask just what reviews Terramax had been reading for RE 5...almost all the reviews I saw of it were that it was pretty much crap.

Personally I think it's time that Capcom let the series die. We've gone through two evil corporations and utterly destroyed them and the series' primary villain got to take a lava bath...and then get shot by RPGs while in said lava bath. It is at this point that the series should have been over. But no, we get to go on, and it now faces the same problem as WoW: "What the fuck else is there to do?"

I believe this ties in perfectly with the summation that this game is just a generic 3rd person shooter with zombies instead of terrorist/Russian soldiers. Because really: "What the fuck else is there to do?" In the WoW universe, they've officially killed off EVERY major villain in the franchise's story, there's nowhere left to turn...nothing left to do...and thus I give you: Mists of Pandaria. The same is going on with RE now. They've destroyed all the evil corporations that make the zombie viruses, killed the grand mastermind behind it all (numerous times), and so what else can they do with it besides make a bland 3rd person shooter with a trumped up story about some group called NEO Umbrella? Riiiiiiiiight. That's like Blizzard making an official expansion for WoW based off of something that was originally an April Fool's joke because they've written themselves into a corner.

Oh wait...

what no mention of sherry after her fifteen year absence?? I'll be blunt about Re6, if not for four recurring characters in this squeal then I probably wouldn't even bother. I'm nearly one of the few that actually plays this franchise for it's crazy story but given the reviews so far.. I'll just wait for a price cut.

Proverbial Jon:

Two-A:
Was Resident Evil ever scary? I remember playing RE4; and while it was fun, the most it did was startle me.

Shame to see it lost the enjoyable part too. :/

Whether Resi games are scary or not is really a subjective thing. Resident Evil always went for more of a "jump scare" tactic when it came to horror. (Zombie dogs in the first game anyone?) Silent Hill goes for atmosphere and building tension by NOT showing what's making that whispering noise whereas Resident Evil would rather startle you by chucking a zombie through a doorway when you least expect it.

At least Resident Evils 1 through 3 could actually be termed "survival horror games," forcing you to pick your items carefully and conserve your ammo for fear of being unable to continue. Resi 4 was unsettling in places (namely those damned Regenerators) but I would say that's where the horror started to vanish. RE5 was a joke but this latest iteration seems to be beyond words.

Hmm you need to throw in resident evil zero and code veronica as well making a total of 5 true survival horror games.

Bbleds:
... Surprised no one has mentioned RE:Revelations (or if it has been mentioned I didn't notice) for the 3ds, and would highly suggest checking it out. Still plagued by a little bit of generic and repetitive action, but the main campaign the game is centered around is based on tension building moments and *gasp* exploration. So maybe some developers still have some clue on what the fans want.

agree, IMO Resident Evil: Revelations is one of the best RE games in some time, also great creature designs like the Comm Officer

Bbleds:
So I will not waste time repeating everyone's feelings which I share as well (though I did buy the game and about to play it so I can find out how much I enjoy it myself) but I wouldn't give up hope just yet for the series. Surprised no one has mentioned RE:Revelations (or if it has been mentioned I didn't notice) for the 3ds, and would highly suggest checking it out. Still plagued by a little bit of generic and repetitive action, but the main campaign the game is centered around is based on tension building moments and *gasp* exploration. So maybe some developers still have some clue on what the fans want.

A LITTLE bit???? How many boss fights are in that game? There are a LOT of sequences in which you're just shooting at things. Heck, that helicopter sequence alone is straight out of an action movie. It starts out tense AT FIRST, but then it's just "shoot everything in the face." Though it does that really well

Bbleds:
So I will not waste time repeating everyone's feelings which I share as well (though I did buy the game and about to play it so I can find out how much I enjoy it myself) but I wouldn't give up hope just yet for the series. Surprised no one has mentioned RE:Revelations (or if it has been mentioned I didn't notice) for the 3ds, and would highly suggest checking it out. Still plagued by a little bit of generic and repetitive action, but the main campaign the game is centered around is based on tension building moments and *gasp* exploration. So maybe some developers still have some clue on what the fans want.

It's worth mentioning that Capcom knows how to work these handhelds. Revelations was pretty damn scary (but then again, I'm a wuss and damn near shit myself at any jump scare D: )

Anyways, it looks explody, it looks ka-BLAMy and sadly without any identity of its own. Zombie/Mutant shooters have been done before and have probably done better as well. I think that's what people have been crying about. I gave 5 a pass and I'll pass on this one as well. Considering the mess the story became and continues to become, I think I'll rejoin the franchise when they go into space.

TJC:

Bbleds:
So I will not waste time repeating everyone's feelings which I share as well (though I did buy the game and about to play it so I can find out how much I enjoy it myself) but I wouldn't give up hope just yet for the series. Surprised no one has mentioned RE:Revelations (or if it has been mentioned I didn't notice) for the 3ds, and would highly suggest checking it out. Still plagued by a little bit of generic and repetitive action, but the main campaign the game is centered around is based on tension building moments and *gasp* exploration. So maybe some developers still have some clue on what the fans want.

It's worth mentioning that Capcom knows how to work these handhelds. Revelations was pretty damn scary (but then again, I'm a wuss and damn near shit myself at any jump scare D: )

Anyways, it looks explody, it looks ka-BLAMy and sadly without any identity of its own. Zombie/Mutant shooters have been done before and have probably done better as well. I think that's what people have been crying about. I gave 5 a pass and I'll pass on this one as well. Considering the mess the story became and continues to become, I think I'll rejoin the franchise when they go into space.

You really should get resident evil five a try if not for the Rebecca and Barry cameo's in the mercenary mini-game and the add on Lost in Nightmares which has around 2-4 hr through back to some original mansion settings.

I dunno why everyone is bitching about all the QTEs, like there weren't a shit ton of them in Resident Evil 4. Everyone remembers that game through rose-colored glasses, though...

Anyway, I liked what I played so far. That doesn't make me a bad/good fan for liking it, nor does it make you a bad/good fan for hating it. The game has gotten pretty mixed reviews, so the only real way to know for sure is to get it and play it yourself. If you want to wait until it's discounted, that'd probably be a smarter idea. Or take advantage of GameStop's "hate it/beat it" 7-day return policy for used games. *shrugs*

I think too many people aren't going to give it a chance, but that's okay too. Resident Evil has never been an amazing series to me, it's just always been a good one. I've never played a RE game with the same level of enthusiasm that I have with other favorites of mine, but I've been playing them all since the very first one.

Everyone is entitled to their own opinions of course, and if you've played the game and say it's shit, then you every right to say so. But if you haven't played the game, you can't KNOW it's shit just because people are saying it's shit.

soulfire130:
Okay since no one else is going to say it, I will: Leon looks like Dante from DMC4.

I'm fine with using the makers using similar character models but the resemblance is so jarring and weird to me.

Holy shit... you are right. I kept looking at him and I was like, "he looks really familiar, but does not really look like Leon Kennedy.

In the end, I bought the game. So far I am enjoying it thoroughly. It's not a bad game as some sites are making it out to be. Too many expectations going into this one. First, the original games were scary to a degree, but people seem to think that survival horror is about jumping out of your seat. It's not, it's horrible things happening in a situation where survival is extremely unlikely. The zombies were never scary (though this is a subjective point of view I realize).

The problem is that the thing that ruins the horror is the expectation of the horror. If you expect to see a dog turned inside out then it cannot give you as intense a feeling of fear, shock or disgust. Part of the expectation of horror in this case is that you expect to see an inside out dog.

All of that said, it's a serviceable action title with a story that seems to have a lot of ins and outs (So far, I have not gotten through the game by any stretch). It's got a complex story, perhaps over complex. I'm not sitting here trying to give my review of the game, just my impressions. And my impression is that people are talking a lot of shit without having played it. Reviews are all over the board on this thing, and I can see why. I can't suggest anyone go out and buy it, but I also can't say that about FTL and that is my new favorite game.

When their magazines* are empty.

For future reference.

Meh, I've never played Resident Evil because I think it's supposed to be scary.
I play it because I am genuinely amused by the ridiculous plot, over the top characters, and enough ham to put pigs on the endangered species list.
If it pulls through on the corniness factor, then I'll be picking this up.
When it inevitably goes on sale for 15 bucks at Toys R Us, just like RE5.

I've actually been playing the series from the start as of recent, as I decided that I can't call myself a survival horror fan without playing Resident Evil. I just finished #2, and I enjoyed it. I'll get Nemesis sometime soon, and I already have RE4. I'm not bothering with all of the spin offs. Just the ones with numbers in the title, thank you.

Ahhh! :D I played a few hours and I find it fantastic! I don't know if the fun will keep or not, but It has been amazingly fun so far.

I've played single-player and I've played co-op and the flow is absolutely perfect on both systems. When I'm playing single-player it feels like single player, but when I play co-op it really feels like a co-op game. The multiplayer does feel forced into the game, unlike RE5.

I can not wait until this weekend and have a split-screen party with my friends. Pretzels, beer, and Resident Evil 6. ^_^

Don't tell me. The evil bio-terror organization wants to take over the world.

RJ 17:

Terramax:
Basically, it's RE5 but with locations more akin to RE4 and RE2? Strange how RE5 gets near perfect reviews but this one is being hailed as average?

DVS BSTrD:
Not from everyone

To be fair, All of Yahtzee's reviews tend to sound like that. :P

But on the other hand, I was going to ask just what reviews Terramax had been reading for RE 5...almost all the reviews I saw of it were that it was pretty much crap.

Well, a brief look on wikipedia shows aggregated scores of 87%, with a fair few giving 8.5-9/10. Not only that, RE4 before that was heavily celebrated as one of the best games ever made when it first came out.

BTW I'm not saying this as some fanboy whom wants to argue RE is still great. Honestly, I didn't really like any of the REs after number 2 (accept the gamecube remake and, to a lesser extent, Code Veronica on the Dreamcast). I'm just pointing out the gameplay since RE4 & 5 remain intact and yet it's getting marked down. Is it that gameplay is feeling stagnant? Because if that's the case, why are reviewers not degrading games like GTA and Zelda accordingly?

In other words, I'm suspicious with certain reviews.

Its unfortunate that this wasn't more like RE4 (or one of the remakes). One query I haven't seen posed as of yet: Does Wesker return and if so, is he in "proper" form? I don't need extended spoilers, but a simple "Yes he returns" will be enough.

One of the only redeeming parts of RE5 was the first fight against Wesker. The "I only have a few minutes to play with you" fight, where he's grossly more powerful than the player and you just have to survive until he gets bored. Sadly what happened afterword, was a bloody travesty. Making Wesker into another RAAWWW I BLOW UP WORLD mentally and physically unstable tentacle monster was horrid; after all the years of building him up as a suave, overpowered, calculating malevolence, it was a huge letdown. Since hearing about RE6, I've been hoping that they would bring him back with some sort of "That was a clone of myself I sent on the mission for insurance. Pity it was unstable..." plot armor to bring him back to form.

So, is there even a hint such a thing has occurred? If so, I'll give RE6 a chance when it arrives on PC.

Honestly? This might make me want to play it more.

I've never played any of the RE games, mostly due to impossibly clunky controls.

C virus? I bet someone popped an artery coming up with that one!

Sheo_Dagana:
I dunno why everyone is bitching about all the QTEs, like there weren't a shit ton of them in Resident Evil 4. Everyone remembers that game through rose-colored glasses, though...

Anyway, I liked what I played so far. That doesn't make me a bad/good fan for liking it, nor does it make you a bad/good fan for hating it. The game has gotten pretty mixed reviews, so the only real way to know for sure is to get it and play it yourself. If you want to wait until it's discounted, that'd probably be a smarter idea. Or take advantage of GameStop's "hate it/beat it" 7-day return policy for used games. *shrugs*

I think too many people aren't going to give it a chance, but that's okay too. Resident Evil has never been an amazing series to me, it's just always been a good one. I've never played a RE game with the same level of enthusiasm that I have with other favorites of mine, but I've been playing them all since the very first one.

Everyone is entitled to their own opinions of course, and if you've played the game and say it's shit, then you every right to say so. But if you haven't played the game, you can't KNOW it's shit just because people are saying it's shit.

Yes, everyone remembers the quick time events, but those were not the best parts of RE4. What made RE4 great was it's interactive inventory system and imaginative gameplay. It was the first horror survival game that let me pick up an egg and through it at someone. Plus, I felt that what weapon you used in what situation mattered. When you use a sniper in RE4, you actually like using the sniper because it was "USEFULL". None of the weapon's in RE6 feel like they have any weight. You basically just use whatever weapon you have the most ammunition for because it's there.

Am I the only person in the world genuinely having a blast playing RE6?

Okay, I'll go back to my cave now...

(I am playing it splitscreen with a friend, which is probably making the difference)

I find it quite amusing how almost everyone here treat "3/5" as a bad grade. It means "decent", not "terrible". Most resident evil games are decent.

Josdeb:
Am I the only person in the world genuinely having a blast playing RE6?

Okay, I'll go back to my cave now...

(I am playing it splitscreen with a friend, which is probably making the difference)

Far from! Me and a friend are having a blast with this game coop. Its not great, but its awesome fun, and some of the events are hilarious. Best moment so far is when a burning train came out of nowhere and hit both of us, and we both screamed "CHOO CHOO MOTHERFUCKER!".

note to self: gotta make a gif out of that.

All I need to know is: How does it compare to RE4. That is the only game in the series I enjoyed and finished.

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