Zero Punctuation: Borderlands 2

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No mention of the writing Yahtzee? Thats a shame you usually make a point in at least mentioning it. I find the writing in Borderlands to be like a emotional opposite to Fallout, where as Fallout is mostly grim with abit of humor every now and then to remind you the post apocalyptic worlds not such a bad place, Borderlands goes the other route with most of the writing being focused on the fun times with brief intervals of really, REALLY dark stuff, like the tapes of Tina's parents... It makes you feel bad for having laughed earlier, im abit of a masocist though so im loving it!

I definatly agree with the Wilhelm thing though...
Roland: 'OH NOES ITS WILHELM, RUUUUUUUUUUUUUUN!'
*5 seconds later*
Roland: 'Oh... okay then, never mind...'

Whilst I agree with most of his sentiments about the game, my argument is simple: That's what you get from an Action RPG, which is what Borderlands and it's sequel are.

The Borderlands series is incredibly repetitive, time-consuming and nothing more than an item hunt game with the killing of bandits with numerous guns involved. It's much the same as the Diablo or the Torchlight games except that in those you're murdering foes with swords, not guns.

Action RPGs, in my opinion, are usually a "love it" or "hate it" thing. You either love grinding mercilessly for loot doing the same combat for hundreds of hours, or you don't. I love a game with captivating gameplay and storylines but sometimes, just being able to walk up to someone and blow their brains out for hours mindlessly is a fantastic stress relief.

Keep in mind that Yahtzee has already expressed some distaste in the entire genre when he's reviewed similar games, the earliest being Diablo 3.

Whilst Borderlands 2 definitely has it's downsides, it's still great in comparison to many of it's genre (I find it far more captivating than Diablo 3, for example) and in regards to shooting it's at least better than the majority of shooting games made today. AKA, Call of Duty and Battlefield.

Is it the "best game"? Hardly. Is it "Game of the Year" material? No, probably not. Does that make it a bad game? Only if you don't like mindlessly killing enemies with no real purpose, which some people don't.

And I'm fine with that.

UnmotivatedSlacker:

tmande2nd:
Good.

Another reason not to buy it.

Stop taking ZP seriously. He's a comedian, not a critic.

Why shouldn't I? Every game I played that he reviewed I agreed wholeheartly because he, in terms of my taste, hits the nail on the head. In about every way: If he does not like a thing in a game enough to note it out in the review I'm going to hate it / hated it.

it is like a mmo with less people on the server and more stats comparing.

and before you come and tell me the story that revolves around "teh loot" go and f.... ind something else to do.

jboking:

Maybe the problem is that I played Roland in the original and Axton in this playthrough, but the skill trees I've experienced are drastically more interesting and often game changing. Being able to drop nukes on enemies just from deploying your turret and then having it continue to fire is a pretty drastic change from Roland's rather sedated trees. Even more of a game changer is Axton being able to deploy two turrets. It completely changes how you can run the game, giving you an Axton that can distract, give support fire, and main fire all at the same time. It can essentially make Axton his own team. The skill trees are, by far, improved from my perspective.

My comments about the skill trees is based off only 4 hours of play. It's good to hear from someone about it who has played for longer. I'm encouraged by what you've said, and now I kind of want to play Axton (instead of Salvador).

Personally, I don't feel there is a need for more than one Action ability. If you want to drastically change your playstyle, just buy a respec and change where you have put your skill points. For example, if you were fully sniper tree with Zero, you use your action ability to distract enemies and get distance so you can heal and make use of your sniping skills. If you respect and select a fully bloodlust tree Zero, the whole point of his action ability is to give you a massive boost to melee damage that can then be nearly endlessly chained. Your whole combat style goes from "hang back and shoot" to "Get directly in the middle of the fray and knife guys." For me, the sheer diversity the trees create makes adding another Action ability pointless.

Adding more action abilities wouldn't be pointless to me. They'd add additional depth to every skill tree path. Most of my ranting is just wishful thinking. The game's good, I'm just whining about abilities after seeing how many freakin' cool abilities there are in Torchlight 2. That just makes me wish Borderlands could be even zanier and deeper. Just some wishful thinking. I want some theoretical nutzo game that exists in my head. You're right about the different trees significantly changing your playstyle, but I just wish the variety was more front-loaded. More abilities (that you got at level 5 with the your main one) would inject some much needed variety into the early part of the game. Despite my ranting, I do still like the game. It is disappointing (but not to a degree that really matters), but not bad. I'll convince myself to get back into it pretty soon I imagine.

This I don't understand at all. Maybe we play very differently, but there is a huge amount of strategy for me when dealing with boss fights. For example, fighting the constructor that captured roland was a hell of a task. It constantly summoned enemies that could rip into you AND it had ridiculously high health. Using the turret the options become massive. I could drop the turret near the constructor and let it provide fire against the beast while I handle the minions, I could do the exact opposite (having my turret take on the little ones while I concentrate fire), I could repeatedly strafe around the constructor throwing out heavy fire and just avoid minions and save my turret to be a distraction when I need to run away and heal up. This is all going into a boss fight with just one character. As you add more co-op companions, the strategy just keeps increasing. I'd say the only one who lacks tactics beyond SHOOT MORE BULLLETS is Salvador the gunzerker, but that is kind of the point of his class.

I guess I'm just exercising my wishful thinking again. I don't consider frantically shooting everything and using your abilities when it most makes sense to not be much of a tactic. I was just wrong in my assertion that there's little or no strategy in the game. Once again, I think I'm just imagining some magical game that I think I want.

I like the game, but it still feels like too much of a retread to me, and I wish it was even better. That's all. Thank you for your responses, it's made me want to give it another go, and yeah.. yes, I'll probably re-roll as Axton.

PS: I bolded "I was... wrong" to prove to the internetz that sometimes people do admit to spewing out crap, with little thought behind it.

PunkRex:

I definatly agree with the Wilhelm thing though...
Roland: 'OH NOES ITS WILHELM, RUUUUUUUUUUUUUUN!'
*5 seconds later*
Roland: 'Oh... okay then, never mind...'

It's almost like Wilhelm was intentionally easy to beat. Like beating him would actually serve some scheme on behalf of the bad guy. But if that were the case then some subversive agent secretly acting on Handsome Jack's behalf would have had to point you in the direction of the trap, beating Wilhelm would have had to give you a plausible reason to trust the trap you were walking into, it would probably have had to of been foreshadowed, and the consequences would have to be pretty dire.

...wait...

Also, I really don't see the original 4 as weakened. Lilith gets worshiped as a god, murders countless bad guys in the mission you work on with her, and she eventually teleports an entire city. Roland beats a couple of giant robots unarmed, and then doesn't get involved directly because he is leading an entire army. Mordecai...is drunk all the time. But hey, he also is the spymaster extraordinaire, and kills plenty of guys. They arn't in the thick of battle as often, but they are hardly slouches.

tehweave:
Team Widdlebiscuit defeated Shub-who last time

http://en.wikipedia.org/wiki/Shub-Niggurath

Basically a Cthulu god

People take Yahtzee's "Zero Punctuation" far too seriously.

It's not a comprehensive resource on why you should or should not buy a video game. It's called a "review" but in reality it's an entertainment piece of a guy ranting about the bad things in games.

Whilst funny, Yahtzee deliberately misses half of a games content to make the video quicker and because he's only focusing on the hilariously bad. To use these videos as a yardstick on whether you should buy a game or not is not only bad, it's completely ignorant.

Even if 9/10 times you agree with what Yahtzee has to say (and many times even I do) then that's still not a good enough reason to then use what he says as your only basis to buy something.

You should buy something based off your own personal research and knowledge of the product, not off somebody else's. Yahtzee's view is ALWAYS biased and as said, does not explore ALL regions of a game. Even though "official" reviews like ones on IGN or GameSpot are far more comprehensive they too, are still HEAVILY biased (for obvious reasons).

If you want to know if a game is good for you then research it, check out demos or previews or what-not. Don't watch a video that is designed primarily for entertainment and shows no gameplay footage what-so-ever.

I watch Yahtzee because he's funny, but like hell would I trust his opinion so much as to buy a game based off of it. I don't trust ANY "reviewers" opinion. I buy games based on what I've found out and hell, even if someone told me it was bad I'd buy it anyway, because I don't trust someone else's opinions as much as my own. If it's a bad deal? Meh, oh well (I don't tend to buy many horrible games anyway, due to said research).

"Trust no truth but your own."

Xanadu84:

It's almost like Wilhelm was intentionally easy to beat. Like beating him would actually serve some scheme on behalf of the bad guy. But if that were the case then some subversive agent secretly acting on Handsome Jack's behalf would have had to point you in the direction of the trap, beating Wilhelm would have had to give you a plausible reason to trust the trap you were walking into, it would probably have had to of been foreshadowed, and the consequences would have to be pretty dire.

...wait...

It would also mean that Gearbox made a game intended to be played by people with an attention span lasting more than five seconds. And that, my friend, would be MADNESS!

rhizhim:
it is like a mmo with less people on the server and more stats comparing.

It's not even remotely as complicated as an MMO.

You aren't even doing arithmetic in BL2; hell, you don't even need to look at the NUMBERS.
The game gives you a very obvious Green-Up/Red-Down arrow to tell you which field is higher.

this review was offly quiet somehow but alright

TheKasp:

UnmotivatedSlacker:

tmande2nd:
Good.

Another reason not to buy it.

Stop taking ZP seriously. He's a comedian, not a critic.

Why shouldn't I? Every game I played that he reviewed I agreed wholeheartly because he, in terms of my taste, hits the nail on the head. In about every way: If he does not like a thing in a game enough to note it out in the review I'm going to hate it / hated it.

He makes it quite apparent that he doesn't play the game he 'reviews' very long. Case in point, his Monster Hunter Tri and Demon's Souls videos. Why would I use a guy like that as a source to choose what games I buy?

Atmos Duality:

rhizhim:
it is like a mmo with less people on the server and more stats comparing.

It's not even remotely as complicated as an MMO.

You aren't even doing arithmetic in BL2; hell, you don't even need to look at the NUMBERS.
The game gives you a very obvious Green-Up/Red-Down arrow to tell you which field is higher.

But not by how much, from what I've seen from videos.

Still, I'm quite interested, but only because mechromancer. That and I've been on a repetitive binge lately. I guess I just have nothing else to do...

I pretty much agree with everything you said about this game and I don't usually do that. It wasn't fun, to say the least.

Next time you retro-review may I make a suggestion? System Shock 2. There are only two games that I truly love that are over ten years old and they are Half-Life 1 and System Shock 2.

Have really been enjoying this game over the first one. First one was 'ok' but this one is just great.

I think it's because of the story/characters. So much more atmosphere this time around. And you actually kind of want to kick Jack in the ballz

edit

*facepalm

the very awkward moment when you JUST realize Roland was from the first Borderlands..

after playing the game for over 25 hours..

Nieroshai:

tmande2nd:
Good.

Another reason not to buy it.

Except that little to none of what he said was true. Which is sad. All he bothered getting right was the quest tracker.

Because, you know, opinions can be wrong!

Jesus. These kinds of responses make me hate when people review popular games negatively, not because I like the games (and I do like Borderlands 2, a fair bit), but because people jump in and try to justify someone not liking their precious new game.

Psychotic:

Keep in mind that Yahtzee has already expressed some distaste in the entire genre when he's reviewed similar games, the earliest being Diablo 3.

I imagine that the first time he expressed distaste with the genre was in his Torchlight 1, or even Borderlands 1 review.

I personally thought they improved basically every aspect of the game.
Better UI (Scary that what we have here is 'better' if not quite enough... But better.)
More interesting guns, shields, class mods, characters, quests, jokes, main story, setting, enemy types, boss fights.
Lovely field of view settings, 4 player vehicles on release, better character customization, more distinct playstyle options in the talent tree, ladders that don't warp you to some distant nether dimension before allowing you to climb them.

I really didn't much like the first beyond "Hey some friends are shooting things I'll join them".

Though without 2-3 people to fill out your game I admit it wouldn't be any where near as fun. You also have to actually enjoy all those beautiful numbers to get very far I'd imagine. I love me some numbers, maybe that's weird.

If a game can be played one player, it deserves to be reviewed as such.
Adding more people may make the game better, but you can say the same thing about poking a corpse with a stick.

Jandau:

Falterfire:
Not surprised here. Borderlands 2 is very much Borderlands 1 but more, so if you didn't like 1, you won't like 2.

You know, people keep saying that, but I'm not seeing it...

I hated the first Borderlands. The game had a cool quirky setting, but didn't do anything with it and the plot pretty much didn't exist. The central mechanic (Diablo-style loot in an FPS) sounded good on paper, but the difference between the various guns was miniscule and it essentially boiled down to slight variations of maybe a dozen guns. Finally, the enemy variety was appalingly bad (the whole "Killing Jason Vorhees over and over and over again" thing). All this resulted in a game with no plot, a boring central mechanic and gameplay that got insanely repetitive very fast.

On the other hand, Borderlands 2 takes all the good ideas and actually does them right. The quirky setting is put to better use, with the various characters interacting with you more, there's a proper plot and it's not even bad, there's an actual villain now and he's one of the more memorable antagonists in recent years. All of it made me want to play just to see what happens next, to hear the jokes, to find out how it plays out.

The guns were improved, with more variety between the manufacturers meaning that the promise from the first game was finally realized - dozens of notably different guns to pick and choose from. There was actual choice now and this made the looting process more fun.

Finally, the enemy variety was increased. Jason got a ton of new friends (like the Nomads and the Goliaths), there are several new enemy sets (the Rats, the Robots, Hyperion Personell) and the combat is more varried overall.

So the lack of plot was replaced with a solid plot and interesting characters, the weak central mechanic was elaborated upon and made interesting and the lack of variety in combat was remedied with, well, variety.

All this resulted in me loving Borderlands 2. I never even finished the first game (got to about 2/3 of the way once by forcing myself) but the sequel kept me playing happily through and I'll be doing my NG+ as soon as I'm done with Torchlight 2.

I agree with all of this. I did like the first game but Borderlands 2 blows it out of the water in every way. Most of Yahtzee's criticisms were just nitpicks and fairly unsubstantial. The only point he made that could really be seen as a huge detriment to enjoyment is that he found it to be boring. Sure the game does take a while to get going (not nearly as long as the first game though) but once it hits its stride, it doesn't let up until the credits roll.

UnmotivatedSlacker:
He makes it quite apparent that he doesn't play the game he 'reviews' very long. Case in point, his Monster Hunter Tri and Demon's Souls videos. Why would I use a guy like that as a source to choose what games I buy?

Unless the person in question manages to point out all the things in a game you won't like up to a point where you'll regret the purchase, no you don't have to listen to him.

But like with every reviewer and his style, you need to find someone who fits your tastes. Yahtzee might not be your fit but stop spewing that his tastes can't resonate with anyone else. There are people out there who don't need a long, detailed review, they want a short list of things that they might not like in a game.

I won't bother with a game if the first 2h are shit. I don't expect a reviewer who has the similiar taste as me to bother with it longer than that.

hazabaza1:

Nieroshai:

tmande2nd:
Good.

Another reason not to buy it.

Except that little to none of what he said was true. Which is sad. All he bothered getting right was the quest tracker.

Because, you know, opinions can be wrong!

Jesus. These kinds of responses make me hate when people review popular games negatively, not because I like the games (and I do like Borderlands 2, a fair bit), but because people jump in and try to justify someone not liking their precious new game.

While normally I would agree with you, he's actually speaking mostly the truth. Yahtzee found it boring, that's an opinion. But he really did say some blatantly wrong things. Here's an example:

He doesn't like having to hold x to pick up money and ammo. This was the case in the first game and it was a common complaint. Borderlands 2 addresses this complaint having you pick these items up by simply walking over/near them. I don't know how he could have missed this if he has actually played even remotely far into the game.

Wakikifudge:

hazabaza1:

Nieroshai:
Except that little to none of what he said was true. Which is sad. All he bothered getting right was the quest tracker.

Because, you know, opinions can be wrong!

Jesus. These kinds of responses make me hate when people review popular games negatively, not because I like the games (and I do like Borderlands 2, a fair bit), but because people jump in and try to justify someone not liking their precious new game.

While normally I would agree with you, he's actually speaking mostly the truth. Yahtzee found it boring, that's an opinion. But he really did say some blatantly wrong things. Here's an example:

He doesn't like having to hold x to pick up money and ammo. This was the case in the first game and it was a common complaint. Borderlands 2 addresses this complaint having you pick these items up by simply walking over/near them. I don't know how he could have missed this if he has actually played even remotely far into the game.

Loot in containers has to be picked up. Only loot dropped from enemies has the auto-pick up thing.

I don't know how you could miss this is you have actually played even remotely far into the game. :p

I find gripes with some of the complaints. He says the assault rifle had a small clipsize and a ridiculous reload, but he was obviously using a Jakobs assault rifle. They have really high damage values but the other stats tend to suffer, and it's painfully obvious Yahtzee just went with the highest damage gun he found and got frustrated when it seemed to suck in every other way. Jakobs guns are only good for their revolvers. Their assault rifles suck, and their shotguns also suck because they're all 1-3 shots with ridiculous spread.

I was extremely surprised by his review, and I never really disagreed with his overall impression of any game until just now. However the reasoning is pretty simple. Yahtzee is a twitchy instant-gratification type of gamer, and he says this so himself. Of course doing all this junk seems like accounting to him, see his review of Torchlight one and he says *literally* that.

If you're the type that just wants to shoot and not really worry about the loot, you obviously might take issue with a "shoot and loot."

Obviously yahtzee didn't get why Wilhelm sucked, and I admit even I didn't but still saw how he was part of the trap. I didn't think that Jack nerfing Wilhelm was something that happened though. I can totally see the complain about why we're still called "Vault Hunters" when it makes no damn sense but Jack apparently wants us dead anyway for it.

What someone would see as pointlessly opening tons of boxes, I see as getting all the goodies from an area that other people might miss. There's even a chance of opening a box and finding some of the rare iridium currency, and this is your second greatest source for the currency ahead of looting it from enemies (doesn't happen that often) and behind the slot machines (spits out a ton at a regular pace, but costs money... which you help earn by opening boxes.)

And the cars are not at all hard to control. On the PC version, the car turns to face the direction you're looking with the mouse, and you accelerate or reverse by hitting the forward or back keys. It's the simplest shit in the whole world. It's obviously not designed with controllers in mind though.

I loved this game and It's much better even than Borderlands 1. I played a whole campaign with friends and it was a blast. Now I'm playing through as a single player so I can absorb all the sidequests and REALLY milk everything for loot, and it's STILL really fun. Some people just aren't going to like some games. I don't play fight or dance games because I have no interest in that crap at all. If they made the best game in the world a dance game I probably still wouldn't buy it.

Yahtzee, ever heard of this guy?

http://blogs.wsj.com/speakeasy/2012/09/18/game-theory-borderlands-2-fails-to-cross-ove/

Because that's exactly how your review sounded. "It's not like game X, therefore it's bad." I don't understand how you can gush about Painkiller, a game that had lots of guns, but bash the hell out of BL2, a game which had lots of guns, good writing, interesting characters and an actually cohesive plot.
The real kicker was when you defined a good sequel as "like the first one but better" and then said "Borderlands 2 is just the first one with more stuff" Really?

Duffeknol:
Thank God. Yahtzee still seems to be the only sane person left on earth when it comes to these absolutely putrid games.

I know looking to find your opinion validated on the internet is pretty lame, but it can sure as hell feel satisfying sometimes, especially when half the internet tried to kick you to death if you so much as mumble that you don't like Borderlands because it's repetitive and boring, and that comparing numbers to more numbers shouldn't be anyone's idea of fun.

You mad bro?

Beter yet, have you even played it?
I actually enjoy the setting and its satirical take on a variety of game and story genres.

Yeah, this game felt like an expansion rather than a sequel and it's left me feeling like I deserve more from it, but a few things mentioned I thought were not warranted; like the vehicle handling I think is fine,

And you can track multiple quests (although not a great many) even if there is still back tracking (I personally haven't seen a great deal, no more than Borderlands 1 anyway.

It's a definite improvement over Borderlands 1, but mainly from a technical standpoint. The story and villain are definitely better too, but that's about it.

Wow.

I normally agree with Yahtzee's reviews on some level, but in this case I have to completely disagree. I've just finished my second playthrough of Borderlands 2 (and have started my third) and am still having great fun with it - it's a huge improvement over the original and a thoroughly entertaining experience.

I completely disagree with your opinion about this game, but I also totally understand and respect it. Borderlands and Borderlands 2 are both just not your game. It seems as though you found the loot system tedious, which is like asking someone who hates jumping to play Mario. Borderlands is for the kind of people who would be bored just mindlessly shooting; people who want to do something else in a shooting game besides shoot. The loot and stat systems are there to entertain those kinds of people, in the same way the battle systems in RPGs are there to entertain people who are normally bored with hack&slash games. Some people like the stats, the comparing and the wandering, it's a game in of itself to them, and it wonderfully breaks up the monotony of context-less action (Michael bay syndrome).

hazabaza1:

Wakikifudge:

hazabaza1:

Because, you know, opinions can be wrong!

Jesus. These kinds of responses make me hate when people review popular games negatively, not because I like the games (and I do like Borderlands 2, a fair bit), but because people jump in and try to justify someone not liking their precious new game.

While normally I would agree with you, he's actually speaking mostly the truth. Yahtzee found it boring, that's an opinion. But he really did say some blatantly wrong things. Here's an example:

He doesn't like having to hold x to pick up money and ammo. This was the case in the first game and it was a common complaint. Borderlands 2 addresses this complaint having you pick these items up by simply walking over/near them. I don't know how he could have missed this if he has actually played even remotely far into the game.

Loot in containers has to be picked up. Only loot dropped from enemies has the auto-pick up thing.

I don't know how you could miss this is you have actually played even remotely far into the game. :p

He made it sound like you had to press X for ALL drops but I'll give you this one.

How about this: he complains about the enemy variety in the first game and rightly so. You fought about 5 different enemy types for most of the game. He then says that this is the same case for the second game. Borderlands 2 has a massive variety of enemies. There around triple the enemy types and the old ones have been significantly fleshed out. This isn't an opinion, this is a fact.

He says that the skills of the Vault Hunters are different superficially from the previous ones but not in any practical way. You don't even need to play the game to see that this is obviously false. Just watch a couple gameplay videos and you will see that all of the Vault Hunter action skills are completely different with the only exception being Axton. But even his turret is waaaaay more useful than Roland's.

He complains about how you were so easily able to defeat Wilhelm even though he crushed the precious Vault Hunters. This is actually explained later in the game and someone else already pointed it out so I'm not going to go into detail.

He also says that most of the missions involve retrieving some piece of equipment that was stolen. Don't know how he came to this conclusion because I can't even think of any missions like this off the top of my head. There are probably a couple but he's blowing it way out of proportion.

I will say that one other thing he got right is that the vehicles handle badly. It's annoying but since driving isn't really a huge part of the game, it doesn't bother me too much.

To be fair, he's certainly got something when he points out that they reuse the "oh no bandits stole my plot-critical macguffin" story too often and that the interface is STILL rubbish and that it's pretty lame that the original 4 Vault Hunters have to talk about how you're "our only hope" when they (especially Lilith) should be able to turn you inside out with minimum effort. Oh and the endless box-opening IS pretty annoying.

Still, despite its flaws I like Borderlands 2, although strangely I still think I prefer the original.

Wakikifudge:
snip

I'm not going to try and justify his entire review because there is some stuff he got blatantly wrong, just not everything. But if I must go on about this matter...

Concerning the Wilhelm fight, there may have been justification for what happened but he was still right about it. He did kick the PCs from 1's arses and then you do defeat him in about zero seconds flat. So yeah.

And from what I can remember a fair amount of the sidequests have the whole "go here get this" quest but ever so slightly differently. Like "go here kill these". Same principle, different semantics.

Adam Jensen:

tmande2nd:
Good.

Another reason not to buy it.

You take ZP seriously? ZP is all about Yahtzee's subjective view of the game and it's supposed flaws taken to an extreme for comedic value.

Welcome to the world of video game reviews. Video game reviews are subjective. Saying a review is "subjective" is not a negative point. There is no such thing as an objective video game review.

Secondly, given the amount of video games that Yahtzee analyzes on a weekly basis, I'd say his opinion has a lot of weight, considering he probably knows a lot more about video game design than I do. Is it still subjective? Obviously. Should you take it with a grain of salt? Yes. Is it okay to disagree with him? Yes. I've disagreed with his opinion several times. But at the same time, reviews are important because I can use them to gauge whether or not I want to pay 60 dollars for a game, when most of them don't have demos.

Anthony Burch was upset by Yahtzee's review, and Yahtzee hardly even mentioned the writing.

hazabaza1:

Wakikifudge:
snip

I'm not going to try and justify his entire review because there is some stuff he got blatantly wrong, just not everything. But if I must go on about this matter...

Concerning the Wilhelm fight, there may have been justification for what happened but he was still right about it. He did kick the PCs from 1's arses and then you do defeat him in about zero seconds flat. So yeah.

And from what I can remember a fair amount of the sidequests have the whole "go here get this" quest but ever so slightly differently. Like "go here kill these". Same principle, different semantics.

I'm assuming that Wilhelm was instructed to lose the fight or at least was modified to be less powerful. Jack wants you to take the powercore so that he can power down Sanctuary's shields. He gets Wilhelm to lose it to you. Obviously he needed to put a notoriously powerful enemy in the way so that the trap would look convincing. They never address this so I can see how people could miss it but it does explain the entire situation.

It's weird because I enjoyed the side quests almost as much as the main quests. Sure there were some filler quests but a lot of them did have you doing fairly unique things (burn down the bandits' volley ball courts). Yes most of them come down to simply killing things but that's what pretty much every shooter does. You either like it or you don't.

I'm glad you agree that he did get some things wrong. I don't think he got everything wrong either and some of his points are simply opinions that you can't call right or wrong.

I think that the main thing it comes down to is that Yahtzee simply doesn't like loot driven games. For him, picking up all of the loot and opening various containers is mindless and boring. For others like me, it's like you are experiencing a mini Christmas after every fight.

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