Halo 4 Review

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ViciousTide:
So game was made cheaper, yet sold at the same price, plus quality has gone down because of layoffs and the depression, though still sold at the same price.

Let me guess, Halo Reach servers will be discontinued quicker too, because of the depression that America is still not recovering from.

Price is only loosely connected to cost. A lot of people assume that if something is cheaper to make than it will sell for a cheaper price. Now I do not know if Halo 4 was cheaper to make than earlier entries in the series, frankly I doubt that is true. If you have evidence to the contrary perhaps you would post it.

Market demand is going to determine the price of a product. If you do not think they are providing you with enough value for your $60 then do not give it to them.

I've only played the first two Halos, and always thought of them as mediocre games. True, they excelled in graphics and music, but they just didn't feel right to play. Just two weapons? Self-recharging shield? Tiny FOV with no way to change? No widescreen support? Shoving Vista down your throat? Yuck.

Pretty good score considering the tone of the review.

maddawg IAJI:

The Fonsz:
Why does Halo 4 get 4 stars out of five and Assassins Creed 3 get 5 stars and only a year ago we had revelations, I don't get it? This review gives no clarity on Halo 4 is all about and all the hard work 343i put in. I mean Halo 4 has spent nearly 3.5 years in development and AC3 1.7 its silly.

Just a question do the reviewers even clarify with each other do they know what should be a 5 or a 4 caus it seems to me they don't.

That's...That's not how reviews work. A game doesn't get points for how long its been development.

If it did, though, Duke Nukem Forever would be considered a benchmark in game design.

EDIT:

Slycne:

maddawg IAJI:
That's...That's not how reviews work. A game doesn't get points for how long its been development.

See Duke Nukem Forever.

Ninja'd again!

After playing the game, I have to agree that this review is pretty spot on. Some flaws, but overall pretty good, especially for 343's first game. Gonna play Spartan Ops and Wargames when I get the chance.

Someone please reassure me... does the game's soundtrack have at least a few remixes of the iconic Halo theme? Or will Halo 3 continue to have the greatest soundtrack in the series (No, Halo Reach's soundtrack didn't even come close to touching Halo 3's... which was mostly drawn from the first two games' soundtracks.

Also... does the multiplayer still have all the wacky options and gametypes from the previous games? (Rocket infection with unlimited grenades, triple move-speed, overshields, and invincible vehicles!)

After playing the game, I agree that the music doesn't have those themes that get stuck with you in your head. I disagree that the game feels "off". It feels like a new direction (and I LIKE it). But the Chief is still the chief and the Covenant are still the covenant. That hasn't changed :)

Korten12:

Because it wen't against canon

The games constitute canon, nothing else. Anything in a book is considered "Extended Universe" and Canon > Extended Universe. Reach is what happened, and anything else that says otherwise is wrong.

That's the way canon works.

You can thank Star Wars for these sets of rules.

Draconalis:

Korten12:

Because it wen't against canon

The games constitute canon, nothing else. Anything in a book is considered "Extended Universe" and Canon > Extended Universe. Reach is what happened, and anything else that says otherwise is wrong.

That's the way canon works.

You can thank Star Wars for these sets of rules.

Wrong for 343i the rules are: Everything fits and everything is on the same level. Many references I have seen in Halo 4 are to the books.

Korten12:

Wrong for 343i the rules are: Everything fits and everything is on the same level. Many references I have seen in Halo 4 are to the books.

Then it's 343 that's getting it wrong.

Draconalis:

Korten12:

Wrong for 343i the rules are: Everything fits and everything is on the same level. Many references I have seen in Halo 4 are to the books.

Then it's 343 that's getting it wrong.

Their universe their rules. Unless how you state it is an absolute truth, which it isn't then they can't do it wrong.

Draconalis:
The games constitute canon, nothing else. Anything in a book is considered "Extended Universe" and Canon > Extended Universe. Reach is what happened, and anything else that says otherwise is wrong.

That's the way canon works.

You can thank Star Wars for these sets of rules.

That's not quite how canon works. Canon is simply the body of fiction in a universe that's considered to be "real". It's not that works from the Extended Universe are not considered canon, it's simply that when conflicts present themselves the parent material is always correct unless otherwise stated by the creators.

In this case, yes the events of Halo: Reach would supersede anything from the novels, but only in cases where the two differed. However, the lines have become a bit more muddied as 343i has specifically brought all production of the Halo universe under their purview, the previous novels were actually commissioned by Microsoft (though Bungie still held some creative control over them).

Slycne:

It's not that works from the Extended Universe are not considered canon, it's simply that when conflicts present themselves the parent material is always correct unless otherwise stated by the creators.

Admittedly I oversimplified (Or out right explained myself incorrectly), but this is the point I was trying to make. Extended Universe takes a backseat to whatever the parent material states.

Korten12:

Their universe their rules. Unless how you state it is an absolute truth, which it isn't then they can't do it wrong.

It can be done wrong. It can be done very wrong. Entire franchises have crashed and burned by doing things wrong.

Draconalis:

Slycne:

It's not that works from the Extended Universe are not considered canon, it's simply that when conflicts present themselves the parent material is always correct unless otherwise stated by the creators.

Admittedly I oversimplified (Or out right explained myself incorrectly), but this is the point I was trying to make. Extended Universe takes a backseat to whatever the parent material states.

Korten12:

Their universe their rules. Unless how you state it is an absolute truth, which it isn't then they can't do it wrong.

It can be done wrong. It can be done very wrong. Entire franchises have crashed and burned by doing things wrong.

I would say that Reach broke canon. Simply because it borrowed elements from books, (Spartan-III's, Reach in general) and just kind of changed everything.

The only reason I can see them changing it is because the Reach book, though an amazing book, wouldn't have translated well to a game.

Halo 4 just kind of does its own thing, and I can't consider it even good.

RadioactiveMicrobe:

Draconalis:

Slycne:

It's not that works from the Extended Universe are not considered canon, it's simply that when conflicts present themselves the parent material is always correct unless otherwise stated by the creators.

Admittedly I oversimplified (Or out right explained myself incorrectly), but this is the point I was trying to make. Extended Universe takes a backseat to whatever the parent material states.

Korten12:

Their universe their rules. Unless how you state it is an absolute truth, which it isn't then they can't do it wrong.

It can be done wrong. It can be done very wrong. Entire franchises have crashed and burned by doing things wrong.

I would say that Reach broke canon. Simply because it borrowed elements from books, (Spartan-III's, Reach in general) and just kind of changed everything.

The only reason I can see them changing it is because the Reach book, though an amazing book, wouldn't have translated well to a game.

Halo 4 just kind of does its own thing, and I can't consider it even good.

Halo 4 follows canon strongly compared to Reach and for that its pretty awesome.

Shocksplicer:

erttheking:

Shocksplicer:
The story is actually pretty damn excellent if you've read the books from what I've heard.
I'm happy they're rewarding people for reading the books, especially after the massive Fuck You that was Halo: Reach.

If I read the plot summaries of the books will that do? Also I liked Reach, so if people thought that Reach was bad and 4 was good, then hopefully 4 will blow me out of the park

Umm, summaries would help I guess, but you'd be better off reading them.

Also, the reason I and many like myself hate Reach is because it violated the canon established in the book in like 8 different ways for no good reason. Stuff like how Spartan 3s work and the fall of Reach happened in the books were tossed out the window and replaced with stuff that was no way near as good.

As far as I'm concerned Reach is non-canon, and so long as Halo 4 doesn't follow on from how things were handled in Reach that is actually possible.

Hence why I found Reach uninteresting, since there was already a novel entitled Fall of Reach, and Master Chief wasn't the player character, just some guy who ends up dead at the end. My bigger-HALO-fan-friends thought I was mad, but I am now psyched for this new game and direction for the story, and new weapons & enemies to kill them with!

So I've been a Halo fan for years, after finishing Halo 3 I thought it was the end... then rumors popped up like bubbles about Halo 4. I personally think Halo 4 should get a five star rating, or a ten or 9.5 with other reviewers.

Wait a minute...I recognize some of this footage. It was either in the Gametrailers or IGN. What do?

Scow2:
Someone please reassure me... does the game's soundtrack have at least a few remixes of the iconic Halo theme? Or will Halo 3 continue to have the greatest soundtrack in the series (No, Halo Reach's soundtrack didn't even come close to touching Halo 3's... which was mostly drawn from the first two games' soundtracks.

Sorry, no. That's one of the truly disappointing elements of this game although, to be fair, there aren't a great many flaws despite what others might say.

I played the game a second time after reading this review and there are a great many fights/encounters which would have been more memorable and epic had they featured Marty O'Donnell's soundtrack talents. I often found myself hoping for a pumping guitar solo to complement the Chief's blatant badassery but sadly the game is clearly going for poignant rather than epic this time around. In fact, like Justin says in his review, most of the time it's just ambiance playing in the background which is a real shame.

The biggest problem is the fact that even if there was brilliant music beneath the game you would never hear it. There are no sound options to increase music volume (there's no excuse for any game to neglect such simple features) and the general battlefield noise drowns the music out more often than not.

The only time I heard a Halo related piece of music (and I've listened to those soundtracks so many times that I would spot one) is during the end credits. Go figure.

The graphics are awesome, but the game is NOT HALO. The music ssssssuuuuuuucccccckkkkksssss!!!, it is so lame that it actually pulls me out of the experience. It is the first halo game that bores me during gameplay because of the music. Also, the multiplayer is COD like, showing that the 343 guys really failed to understand what made Halo games tick.

It is a good game, but it departed too much from its source material.

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