Jimquisition: In the Hall of the Mountain Dew

 Pages 1 2 3 4 5 NEXT
 

In the Hall of the Mountain Dew

This week's Jimquisition is fueled by Mounting Dudes.

Watch Video

Mountain Dew tastes like freaking Fairy liquid man...
<--- Pepsi fan.

I wanna know what game devs are ACTUALLY doing with all this money, anyone know of a show/site that lists expenses, etc? Im generally curious.

If only they advertised Thousand Island, then we could call it crossdressing
And Jim how do you know what hedgehog piss tastes like? -_^

Is it wrong that I want to hug Jim after that?

Nobody should have to suffer through Mountain Dew alone!

Their monetary concerns are kinda...Well, crap.

How much did Miniature Willem Dafoe get paid to hug that Dorito in this weeks episode?

Oh, God. That intro was amazing.

Aside from that, I don't have much to say. Entertaining and good video as always.

DVS BSTrD:
If only they advertised Thousand Island, then we could call it crossdressing

I love this idea. Especially if they officially called it that and insisted that anybody who wants their bonus stuff had to order it by saying they wanted to try crossdressing. Oh, the trolling of people who shout "fag" online. Yes. Yesssss.

I slept through most of the episode, but I heard something about Mountain Dew... I like Mountain Dew... But sleeping is better.

Jimothy Sterling:
In the Hall of the Mountain Dew

This week's Jimquisition is fueled by Mounting Dudes.

Watch Video

thank God for you Jim, telling it how it is. i enjoyed that

I agree with this episode and love it even though you seem to repeat the same points several times.

If you needed any more proof that video games are part and parcel of the mainstream entertainment industry, here it is. Pro sports teams guzzle cash from sponsors and TV networks and city governments, and ticket prices continue to hover in the stratosphere. Tentpole movies are co-financed by government grants and tax breaks, sell buckets of toys and other tie-in merchandising, have product placement in their films, but try seeing a blockbuster film without paying the 3D/IMAX/what-have-you surcharge. And of course the movie studios keep crying over piracy while failing to provide any kind of effective digital distribution model for their content. If you had any doubts the AAA game industry is one of the big (whiny) boys now, you can discard them.

Haven't seen Jim get really angry in a little while, it was more refreshing than Mountain Dew.

It was inevitable this was going to start happening more and more.

Corporations and corporate entities are there to make money, not art. They couldn't give a brass monkeys about the licence or the fan base. If they think they can make a thousand more bucks by screwing the IP over with mountain dew or subway ads. Just watch them do it. Just watch them kill golden goose after golden goose.

Stop beating around the bush Jim, tell us how you really feel.
Mountain Dew isn't that bad provided you drink it in a cup that's three parts ice and one part soda so that it is so cold that your tastebuds can't even discern what you are pouring down you gullet. If that crap gets warm though, it may very well kill you or at least leave you needing a few years of therapy to get over the PTSD.
As far as crossovers are concerned, when will McDonalds start giving out free Halo 4 glasses with the purchase of a happy meal.

Jim first off let me say this... I fucking love you man! I say we get rid of this silly notion of Jim Sterling for President and bump this up to the next notch, Jim Sterling for Supreme Overseer. You just come in and tell us how to live our lives and we obey as the happy little peons we are.

OT: I couldn't agree more. I think that video game advertising has its place. I fully supported Anarchy Online when they went Free to Play with in game ads (well the base game anyway, not the expansions), the line has to be drawn though when the developers are expecting us to continue buying ever increasingly bad products from a customer service level. I think it was Gabe Newell who said "It is a sad state of affairs when the pirates release better copies of the games than the developers" (not that I or he support piracy mind). If they want to have their fueled by Mountain Dew ad campaign, fine knock a fiver off of the product, don't expect us to stomach your greed with open arms.

You know, I try not to think about just how much money AAA developers/publishers rake in on their big titles, because it makes this funny little vein in my forehead start to throb. What the hell do they do with it? It can't just be to fund more development, it can't possibly be for that...

Oh, shit, there's the vein. Goddamn it.

Video games are making more money than blockbuster movies these days, so the big releases claiming they are short of cash is bollocks and thanks jim for stating it in such a manner.

Had me in stitches ^_^

I use Internet explorer... but yeah, I'll stick with PC gaming and Steam rather than have Microsoft mining my wallet forevermore.

All this is well and good, but what I want to know is how does Jim know what hedgehog piss tastes like? :p

You need to make at least 6 to 7 trillion dollars net profit. Before you can be considered successful in the multinational business world, and that's on one property.

All Joking aside, I'm not sure if they are comparing games to business software ie MS Office and Adobe Premiere and what not.

Don't mention the Dew! Jim mentioned it once, but I think he got away with it all right.

Jandau:
All this is well and good, but what I want to know is how does Jim know what hedgehog piss tastes like? :p

Hedgehogs can't hold it in when you're trying to suck their little hedgecocks.

Thank God for Jim's eloquence.

Not one mention of Gamefuel?

Jimothy Sterling:

Jandau:
All this is well and good, but what I want to know is how does Jim know what hedgehog piss tastes like? :p

Hedgehogs can't hold it in when you're trying to suck their little hedgecocks.

Ah, this is one of those answers that brings with it even more questions. And vomiting. Plenty of vomiting...

Falseprophet:
If you needed any more proof that video games are part and parcel of the mainstream entertainment industry, here it is. Pro sports teams guzzle cash from sponsors and TV networks and city governments, and ticket prices continue to hover in the stratosphere. Tentpole movies are co-financed by government grants and tax breaks, sell buckets of toys and other tie-in merchandising, have product placement in their films, but try seeing a blockbuster film without paying the 3D/IMAX/what-have-you surcharge. And of course the movie studios keep crying over piracy while failing to provide any kind of effective digital distribution model for their content. If you had any doubts the AAA game industry is one of the big (whiny) boys now, you can discard them.

*slow handclap of utter approval*

And my deepest sympathies to Jim for suffering through the piss-coloured Hell of the Dew.

It's just sad to consider that what once was a hobby shared by a niche of passionate folks, some twenty years ago, turned into this big corporate enabler that tries to justify its own excesses with online passes, gateway fees and other ridiculous opt-in purchases.

I miss the days when a team of two or three, a Pizza and Coke budget and some patience could deliver little games that would get passed on via floppy discs. In the triple-A business, if you're not siphoning the equivalent of a fraction of a single State or province's yearly budget into the cost of producing a SINGLE game - you're apparently doing it wrong.

And some people wonder why innovation's dead. Of course it's dead; the only way to make money is to play it safe and use your millions to, oh, sharpen up the textures in places and maybe - just maybe - keep your level designers busy for a year. That's when you're not releasing map packs.

I'm more pleased with the fact that Halo 4 brought the return of MD Game Fuel.

This issue is pretty meh... Jim talks a lot about not understanding how AAA games always trying harder to get more money than other, smaller games; but he fails to notice that those games costs several times more than other, smaller games...

Yes, I do agree with some of his points. The XBox Live price has become harder and harder to justify since the amount of invasive ads has grow to such an annoying level. But to compare the server and costs requirements of Halo 4 or Uncharted 3 with Gotham City Impostors, for example, is rather naive.

3:12-3:38, among other bits talking about xbl
A nice summary of why I've avoided the Xbox 360 this generation and why I'll almost certainly avoid its successor next generation.

As this generation winds down, all the problems with this generation have been becoming more and more noticeable. As said in a previous episode, some of the industry's best games are getting bogged down by their worst business practices.

I really, really hope Nintendo will avoid this shit with the WiiU. They probably won't, but one can hope...

Jimothy Sterling:

Jandau:
All this is well and good, but what I want to know is how does Jim know what hedgehog piss tastes like? :p

Hedgehogs can't hold it in when you're trying to suck their little hedgecocks.

are you raping sonic the hedgehog??

@back on topic

I like mountain dew but I don't have 7-11 where I live so I can't get any extra exp or be part of the halo 4 marketing stunt.

Maybe triple A developers and big name publishers are more worried about this kind of thing compared to middle ground or indie developers because their games cost more money to fund? Plus these triple A games are more likely to be pirated over any smaller game as we found out with stats from -I believe- The Pirate Bay or some other big pirating web site.

Then again I completely agree with you otherwise, that these companies are hiding their greed behind 'desperation'.

I do it funny, funny in a "beat you head against a desk" sort of way, that it's the biggest and richest companies in the business that are all crying poverty. You don't see any of the Indie developers crying poverty or whining about piracy and used game sales. Yeah, games have to make money as you're swimming in your Money Bins like Scrooge McDuck.

I concur, mountain dew is AWFUL. Won't ingest the stuff. Ugh!

Give me the original mountain dew back. Straight distilled corn whiskey in a glass jar. Whoopee!

Just stay away from corporate publishers and you can avoid the vast majority of the bullshit. None of the "big" franchises are so good that you can't live without them. Just skip halo and uncharted. Borrow it from a friend or rent it or buy it used.

Though to be fair I did spend some of my gaming budget this year on Borderlands 2 and XCOM. But other than throwaway multiplayer mode in XCOM it seems like 2K is generally hands off with its developers.

There are gillions of free or almost free games out there, no need to spend $60 on a box if you know it goes mostly to support the trophy wives and drug habits of executives and board members.

Mmmm. Brominated vegetable oil.

Regarding the episode: as a primarily PC gamer, I think I may actually be glad in some ways not to have the option of playing Uncharted and Halo (at least, Halo post-2, when Microsoft returned to admitting that they really don't give a rat's ass about PC gamers.) Sure, they're good games, and PC gamers have to deal with more onerous DRM most of the time, but something about the console market seems to give the big boys the idea that they can get away with "every game comes with a heaping helping of contempt" policies even more than the PC market.

I'm still waiting for the kickstarter revolution to really bear fruit. In another year or two, a few of the biggest ones (Wasteland 2, etc) will have borne fruit, and we'll see whether their success/failure will have a major impact on the gaming industry.

 Pages 1 2 3 4 5 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Registered for a free account here