Zero Punctuation: Paper Mario: Sticker Star

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Paper Mario: Sticker Star

This week, Zero Punctuation reviews Paper Mario: Sticker Star.

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I still can't wrap my mind around why they got rid of the partners. They were the best damn thing about the previous games.

Also, is it just me, or was Yahtzee kind of subtly begging to have a remix made?

The credits raises an interesting question: What would Yahtzee make of any sort of new Conker game?

You have to give PM:SS credit where it is due. Atleast it tried something different with the mechanics rather than rehashing the same mechanics and putting a slightly higher number on the end of the title a la NSMB and Galaxy.

That is a drag to hear. As I don't own a 3DS I've not played this game, but it was one I'd planned to get once I finally decided to pick up a 3DS down the line some day. I always found the Paper Mario games to be quite entertaining.

Now I am sad.

I feel like this game has taken out everything that made the previous Paper Mario games fun, I haven't played TTYD yet, I hope it comes out on the Wii U store in the future.

Wait, the 3D was actually useful?
THE MAYANS WERE EARLY!

Paper Mario Games were a blast... really sad to see it go the way of other Nintendo franchises. Milked until there is nothing left but an emaciated corpse.

That's going to be remixed within a week. I'm calling it now.

I had to restrain myself so hard not to purchase on impulse with this game because I couldn't convince myself that the sticker aspect would be fun in any way. I am really glad I was able to resist.

Yeah I'm disappointed with Nintendo too and I didn't think that would ever happen.

To answers Yahtzee's question, Paper Mario: Sticker Star is a puzzle game with adventure elements, a Puzzle adventure if you will. This is clear by how the game approaches sticker use and how it rewards you for winning battles in a single turn. I'll agree though that this game would have been probably better served not being related to the Paper Mario series.

The real question is whether it is a good puzzle game, and although I'll admit I'm enjoying the game thus far, it does need a lot more polish, and I fear that it's the series' classic comedy that's keeping me entertained as opposed to the game mechanics. If you have a 3DS give it a try and decide for yourself.

Rorschach II:
You have to give PM:SS credit where it is due. Atleast it tried something different with the mechanics rather than rehashing the same mechanics and putting a slightly higher number on the end of the title a la NSMB and Galaxy.

Wasn't his point that they rehashed everything else instead?

Shame, I had a feeling it'd go this way. Thousand-Year Door is no doubt my favorite game in the Mario series as a whole, and one of my favorite RPGs as well. Seems Nintendo's forgotten how to do a creativity in Mario games.

Would you prefer Paper Mario suffer from stagnation like Galaxy?

lord.jeff:
Would you prefer Paper Mario suffer from stagnation like Galaxy?

Well no. There wasn't much of a story in Galaxy however. If Paper Mario started just completely retreading old concepts and storylines then yeah I think he'd agree, but the story of the paper mario games have always been fun, imaginative and unique as well as offering fun and rewarding gameplay, yet simply designed turn based gameplay. The game play doesnt have to change much but you could just have a new story, and things would be fine.

That's not stagnation.

ugh, I am with you 100% on this one. I can't believe they made a paper mario game so boring, repetitive, and utterly lacking in charm and humor. How could they not include new party members!? That was the most interesting part of the previous installments, and Thousand Year Door is STILL one of my favorite RPGs.

Kuomon:
To answers Yahtzee's question, Paper Mario: Sticker Star is a puzzle game with adventure elements, a Puzzle adventure if you will. This is clear by how the game approaches sticker use and how it rewards you for winning battles in a single turn. I'll agree though that this game would have been probably better served not being related to the Paper Mario series.

The real question is whether it is a good puzzle game, and although I'll admit I'm enjoying the game thus far, it does need a lot more polish, and I fear that it's the series' classic comedy that's keeping me entertained as opposed to the game mechanics. If you have a 3DS give it a try and decide for yourself.

This game is a Paper Mario in the sense of "a mario game where everything is made of paper, and built around this fact" and not "part of the Paper Mario series". It's relevant to point that the N64 Paper Mario is known as "Mario Story" in Japan.

I agree with your choice of "Puzzle Adventure" for this game's genre, it certainly fits. I played this and I had lots of fun with it, in particular with the matching music and the bosses (and the music in these fights). But yeah, if you play this expecting something like TTYD, you'll be VERY disappointed...

Mr.Tea:

Rorschach II:
You have to give PM:SS credit where it is due. Atleast it tried something different with the mechanics rather than rehashing the same mechanics and putting a slightly higher number on the end of the title a la NSMB and Galaxy.

Wasn't his point that they rehashed everything else instead?

I feel he's exagerating on this point. Was anyone really that angry when they reused art assets from Megaman in Megaman 2? Assets from Mass Effect 2 in 3?

I was really hoping he would do this game, but I was worried it wouldn't happen what with the giant slew of shooters and what-not released in November. I know the Australian date for this was a tad later, but it seemed like it was sliding. Glad to see I was wrong.

It's a shame that the new Paper Mario turned out this way. What I loved about the series was how there was so much going on in the game. In TTYD there's Princess Peach's side plot, Bowser trying to catch up with Mario and the X-nauts, the whole lore behind the story, Luigi's various appearances in the plot, varied NPC dialogue based on where you were in the story, quirky mail which would arrive at various points of the game making the world feel lively...

I really hope they don't abandon this series, yet. They just need to bring back the charm, humor, and epic stories that the previous Paper Marios had.

I would really like to see a traditional paper Mario game I personally really liked super paper Mario but it still isn't the same.

Oh, no surprise Yahtzee hates it! It's a Nintendo product, after all!

...I feel dirty.

Wario Ware getting the same treatment as Paper Mario before the Wii? Yeah, right.

You know what's not even let to slip out of that cupboard? Wario LAND. That series had a great formula: interesting and often unique worlds with little puzzle dungeons scattered inside them, coin collecting, and psychedelic bosses. That platforming series even went to 3D, but it was forgotten after it started off the nostalgia-fueled "Wii treatment" trend in 2008. (see: Kirby, Metroid, Donkey Kong, New Mario)

While I liked this game a lot it didn't really feel like a Paper Mario game. It was good for what it is, but there were those frustrating moments where you were unprepared for a boss because you didn't have the correct thing sticker, which took up a whole lot of inventory space. You had to go a lot of back and forth getting stickers that would be good against the boss and that did get old after a while. I had a few battles where I was unable to win because I ran out of hammer stickers against a spiked enemy, I did not like that part.

At this point I wish Nintendo would just do a rehash and make a new Paper Mario based on the Nintendo 64 version or Thousand Year Door. Those were both awesome.

Sweet Zombie Jesus, was that a Jamie Bulger joke?

Never thought Yahtzee adored the Wario Ware games like I did. I usually think Nintendo is at its best whenever they roll out games that don't take themselves seriously and have expert comedic timing, much like the Wario Ware example. This might mean he's be pretty fond of the Rhythm Heaven games if he'd give them a try. :D

Was the neglected child under the stairs always a "thing" or do we have JK Rowling to thank for that?

"got, got, got, need, need, got"
That was nostalgic.

You'd think with their devotion to laziness they would have just re-released the original two Paper Mario for the 3DS like they did for Mario 64...

GonzoGamer:
Was the neglected child under the stairs always a "thing" or do we have JK Rowling to thank for that?

While I can't name any examples off the top of my head, before Rowling it used to be the attic and basement as the standard place to put neglected/unwanted children in stories.

Anthony Pankuch:
Shame, I had a feeling it'd go this way. Thousand-Year Door is no doubt my favorite game in the Mario series as a whole, and one of my favorite RPGs as well. Seems Nintendo's forgotten how to do a creativity in Mario games.

It's also at the top of the Mario line for me as well although I have it tied with Super Mario RPG: Legend of the Seven Stars.

OT: Too bad, I hate single use abilities for fights, reminds me too much of the combat from that one Kingdom Hearts game that had card based combat.

I should stop watching these videos at work. I could barely contain my laughter at Yahtzee doing the level remix dub and the 3DS pleasure sounds.

I hate to admit it, I really do, but Yahtzee's right. SS had some fun moments, but it really wasn't a paper mario game. No partners, the new battle mechanic, while interesting, is lame - being forced to flee from an opponent with 1 hit point because you ran out of stickers that you can use on it without hurting yourself instead?

Off topic, my Solvemedia for this post? "Loyal".

Wish you would stop beating us for it, Nintendo. I really do.

Okay, I just have to say . . .
The reason for the sticker thing is that everything is made out of paper.
Paper? Stickers? Get it?

GonzoGamer:
Was the neglected child under the stairs always a "thing" or do we have JK Rowling to thank for that?

Probably Rowling and everyone else adapting to modern houses not having a basement. Gotta stuff those ginger step-childs somewhere.

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