Jimquisition: Breaking the Bones of Business

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Anyone remotely familiar with business practices knew what DLC was going to become eventually. It's not really worth getting mad anymore. Just buy what you trust. If the company goes to far, don't buy. It's conditioning. If there are people who are willing to spend more than three times the price of a game for custom armor that no one cares about, then let them buy it. Maybe a specific market will open up for those people and there can be companies that specialize in that type of business. EA and Activision would be great in that business.

Jim I love you and want your babies. Best episode yet.

Also TF2 proves that free to play still lives.

people seem to be under the deluded belief that the big publishers are run by people who love games, they arent they are a business purely designed to make their shareholders $$$. the industry is going through a period of experimentation where publishers are attempting to see exactly how far they can push things before customer dissatisfaction with the product outweighs profit from these business practices.

we joke about the EA boss wanting people to pay money for an ammo clip to reload in game but soon we will start to see that level of "service" the dead space 3 paying for crafting in single player is not far off it. eventually they will go too far and even your customers who religiously pick up your games just because its got that particular title fifa. battlefield or call of duty for instance will go screw that but until that time these will keep pushing the envelope.

dont loose hope though. look at the turn around with ubisoft. they lost 90% of their pc sales overnight and eventually gave in. so it can work to change business paractice

You know, it pains me to say it but I've been getting the feeling we might be in for another industry crash in the near future, and I would normally consider myself a very optimistic person. I hate doom-sayers, yet this borderline criminal squelching of paying consumers for more cash coupled with a few other recent industry practices that seem to be bringing the market nowhere but down has me worried.

I really hope I'm wrong. At the same time, though, what will it take to give these publishers a fucking wake-up call?

Great ending, by the way.

Atmos Duality:

irishda:
TL;DR: If you don't like the extras, don't buy them. You're not losing anything by NOT purchasing DLC, extra costumes, or fucking cheat codes.

I agree that's the proper consumer response: If it costs too much, don't buy it.

But there is absolutely nothing wrong with criticizing the practices that cause those costs to go above acceptable in the first place. ALL of the practices mentioned in the video are unquestionably "less for more" cash-grabs or equivalent price hikes.

If you want to advocate change, you have to speak. If you want to cause change, you have to act.

It would be better serving though if he hadn't said in the video, multiple times, that he'd be willing to pay if the developers didn't A: charge so much or B: "beat him over the head with it." Which I'm not even sure I know what he's talking about. The closest I can think is that guy in Dragon Age that talks to you about some important mission, and then the game pauses to tell you you have to buy the DLC. But that's solved by just not talking to the guy again. If that breaks you out of your gaming funk for more than five minutes (or however long until you talk to someone else) than something's wrong with the game itself to begin with.

No, Jim's not arguing against the practices, as he made very clear in the video. He's just mad that they're "forcing him to" or "charging him too much". Which, on both accounts, are fucking stupid reasons. If he REALLY wanted to speak out about it, he would've made a video about how retarded you have to be to spend money on a fucking cheat code or a hat for your character. But no, instead its a video on how the video game industry will burn and fall because publishers have the audacity to fish for people stupid enough or wealthy enough to pay for extra shit.

Evil Smurf:
Jim I love you and want your babies. Best episode yet.

Also TF2 proves that free to play still lives.

BUT IT OFFERS HATS FOR MONEY AT NO COMPETITIVE BENEFIT TO YOUR CHARACTER! THE CRASH OF THE VIDEO GAME INDUSTRY IS UPON US! Oh wait, it's Valve, not EA. That's fine then. EA WILL MAKE YOU PAY FOR AMMO! UBISOFT WILL CHARGE YOU TO MAKE YOUR CHARACTER WALK!

(If you feel the tone is inappropriate to your comment, I apologize. I was looking to imitate Jim Sterling's apocalyptic tone in the video. Nothing against you personally.)

Atmos Duality:

irishda:
TL;DR: If you don't like the extras, don't buy them. You're not losing anything by NOT purchasing DLC, extra costumes, or fucking cheat codes.

I agree that's the proper consumer response: If it costs too much, don't buy it.

But there is absolutely nothing wrong with criticizing the practices that cause those costs to go above acceptable in the first place. ALL of the practices mentioned in the video are unquestionably "less for more" cash-grabs or equivalent price hikes.

If you want to advocate change, you have to speak. If you want to cause change, you have to act.

Atmos Duality... you sir are my new solemate
i get so sick of the "you dont like then dont buy it and shut up" mentality so many people on these forums have but you... i just want you to hold me

capcha- enjoy life you know what, i think i can now

They had an ok balance going with the micro transactions of Mass Effect 3. The packs were over priced, imo, but not necessary at all. A lot of these other ones though... it's just too invasive, it takes you right out of the game.

The ending was great hahahaha you have a serious point Jim I just hope the money grabbing tramps leading the headlong charge of the industry into this black hole realize that by turning business models like this on their head they are ultimately going to do more harm than good.

Maybe if they keep it up they might run out of customers :D mall chance I know but you never know.

idodo35:
yellow tie alternate skin? fuck yea!

I picked it up right away and I can't be the only one who purchased the Jim Sterling 'Yellow Tie' Alternate Skin, not at a cost of ONLY $20 Jim Bucks*, my Sterlo-Wallet practically opened on its own!

image

God, it is so gloriously yellow.

*An individual Jim Buck has a retail value of 10 American dollars.

I keep throwing money at my computer, but still no Jim Bucks! What the hell is this shit?!

Anyway, amen Jim. A-fucking-men. Not surprised about the Dead Space weapon crafting thing though, they did the same shit in Mass Effect 3. When you play Mass Effect 3 you get a tiny amount of in game money. To get new weapons, do you just buy the weapons you want or earn weapons as you level up? No. You buy a pack and get a random assortment of shit. And the shitty packs are the only ones you can realistically afford with the tiny amount of money you earn by playing the game, but that's okay! You can BUY some Mass Effect bucks with REAL FUCKING MONEY so you can afford some decent weapon packs, which still won't contain and weapons that are any good for your current character, so go ahead and buy some MORE fucking Mass Effect bucks with real fucking money to try again! And people praise this multiplayer mode just because EA throws them a free map pack or character every now and then. You morons, you already spent far more than the map or character was worth by buying those stupid weapon packs. They aren't doing you a favor, they're ripping you off massively, and you're fucking praising them for it. AUGH!

And yeah, Capcom and their cheat code DLC can kiss my ass. $5 cheat code DLC for a $40 retail release that should have just been a $15-$20 DLC pack for Dead Rising 2 in the first goddamn place. And before anyone says "well it's a lot to add a new area to the map, record new voice acting, rewrite the story a bit, and add in challenges" to defend the release of Off the Record as a brand new game, no. You don't get to say that and do you know why you don't get to say that?! Because of Grand Theft Auto IV's DLC. Because of Fallout 3 and Fallout New Vegas's DLC. That's DLC done right. Rockstar, Bethesda, and Obsidian all put in WAY more effort into their content than Capcom did for Off the Record, and they added it to the game as DLC instead of saying "Nope, buy this brand new disc instead." The Lost and Damned and The Ballad of Gay Tony are both full of new voice acting, new motion capture, new interiors, new vehicles, new weapons, new licensed songs for the radio, and both were $20 each at launch. Off the Record was a bit of new voice acting, motion capture recycled from the downloadable title Case West, one small new area, a very small number of new survivors and psychos, and some new challenges for $40 as a new game at launch. Rockstar did way more content for less money TWICE and it was DLC you could download for your existing game, and Capcom did way less content for more money and you had to go to the store and buy a new disc. And now the cocksuckers are doing it again with Dragon's Dogma, only this time with the excuse "Oh but we had no hooks so we had to charge you $40 for a new disc instead of $20 for DLC." Bullshit, patches are for ADDING hooks you nimrod. This excuse signals one of two things: that you're completely incompetent when it comes to game development, or you're greedier than fuck. Neither of these shine you in a positive light, Capcom.

Oh and fuck EA. Do I really need to say more than that? We all know that EA is the worst, I think "fuck EA" is enough.

Quiotu:
There really is an easy way to do this, though it's already been said many times before. Simply let publishers know with your wallet what you'll accept and not accept. I buy EA games when they don't screw me over. I bought ME3 used, but I bought SSX new... because one had DLC practices I liked and the other didn't. I don't buy Ubisoft games on the PC period. I haven't bought a Final Fantasy game since 12, but I bought Sleeping Dogs and Deus Ex: HR because those were good games that Squeenix had other developers make. Capcom is virtually dead to me, but I'll buy Okami HD just so they know that's the last thing decent they published. And I haven't bought anything from Sega since Valkyria Chronicles since they've shown they can't make and keep an IP to save their life save perhaps Total War, and a dev they own makes that instead.

Again, never say you'll boycot... because hardly anyone ever perseveres enough to stick to it. Buy what's good, buy what's fair, and let everything else fester as a signal to all publishers concerning what you're willing to put up with.

Except that doesn't work because all people like you manage to do is kill Radical Entertainment and Pandemic while everything you hate about publishers like Activision and EA lives on and continues to make them piles of money.

Actually seeing a lot of that in this thread. I guess you guys forgot about this episode already:
http://cdn.themis-media.com/media/global/images/castfire/mini/18ea65ba17000d6179dc89cb748eaa71.jpg

Buy the game to show that there's a market for these games, but whine your ass off to show that we don't want this DLC bullshit anymore. And don't buy the DLC. Not buying the game and not buying the DLC are two massively different things. Not buying the game makes the publisher think nobody wants that kind of game and they don't make that kind of game anymore (and probably kill the studio that made it). Not buying the DLC makes them think nobody wants that kind of DLC and MAYBE if that message gets across, the message of high sales for the base game but low sales for the DLC, finally they'll fucking stop.

But no, most people I see seem to fall into two camps: the "I'm not buying the game at all" camp, and the "I already bought the game and the DLC is cheap so I'll buy it even if I am getting fucked up the ass." camp. Seriously, I've seen people defend the Saints Row The Third forty weeks of DLC making you buy costumes that should have been unlockable for free like they were in the first two games with "It's cheap so I'll just buy it!". I hate these people SO MUCH for what they're doing to gaming, for the message they are sending publishers. And of course, I hate the people not buying the games at all for what they're doing to gaming as well. Once again, thanks Activision boycotters for not buying Prototype 2; Radical Entertainment is no more and CoD lives and sold better than ever once again in 2012. Good job guys! You showed Activision what for and got exactly what you wanted. ...Oh wait.

So yeah, remember the message from the previous episode. Buy the game but have yourself a righteous whine about the business practices. That's what this video is in some form: "I'm buying Dead Space 3 because I love Dead Space, but FUUUUUUUUUCK you EA for the micro-transaction weapon crafting rooms!" And if you love Dead Space, you should buy it too. Just be sure to not buy any Dead Space bucks and do some whining about it. If you buy the game and the bucks, they'll just do it again for the next game, and if you don't buy Dead Space 3 at all, there may never be a Dead Space 4.

JudgeGame:
I cannot lie, I'll be slightly happy the day one of these truly despicable publishers bites the dust. It's a shame THQ went under when it was one of the better examples.

THQ had online passes, on-disc DLC, overpriced costume DLC, cheat code DLC, shitty PC ports, piles of shitty licensed titles, unimaginative CoD clones, and more. It wasn't one of the better examples, it was one of the worst examples. The death of THQ as a publisher is a good thing. I feel bad for all the innocent developers losing their jobs in the transition to new publishers or not being bought at all, but at the same time, I celebrate the death of one of gaming's awful publishers. Burn in hell THQ, and let your death be an example to other publishers.

I've never really had an opinion on these kinds of exploitative practices before now because I don't usually play games by the publishers that are the worst about it, but recently it seems like everyone is starting to do this crap. I pre-purchased Dead Space 2 Limited Edition because I love that series so much, but now I'm seriously considering boycotting the third one. I loved Borderlands 2 because the DLC they release generally contains plenty of new, well-thought out and implemented content and is reasonably priced, but just this week Gearbox released 15 new costumes for the game priced at one dollar each, which is ridiculous.

Seriously game developers I respect, stop shamelessly milking your franchises.

Jimothy Sterling:
To answer the question about what I said at the 3:13 mark --

I was talking about Namco Bandai, a company very much at the vanguard of bullshit DLC. It charged for gold and XP in Tales, it sold you only half a game with Katamari Xbox 360, and it was very much one of the earlier adopters of on-disc DLC with SoulCalibur. Namco's kind of fallen into the background these days now that EA and the like have run with the ball, but that ball was kicked very hard by Namco a few years ago.

to be fair to Namco Bandai the Level +5 up and Gald + stuff never got mentioned in the games so unless you looked for it in the DLC you would never know of it, also on the PS3 Graces version some of that was free,such as the free item packs it wasn't much but it was free, also for Graces F they sold you the new game + grade shop options the level up stuff as well as the Gald however i think it was Extra Credits who said it best in one of there old episodes that sometimes people do not have time to grind so to spend a dollar to stop the grinding and save yourself a hour of doing so is a just price and while not a direct quote it catches the feel of it, at least in these games there are no in game prompts to tell you of them breaking the 4th wall letting you know that it is a game. The real sin in Namco Bandais case is the DLC costumes that are 4 dollars a piece, jut were the fuck do they get off charging out the ass for costumes that in the old Tales games would have been free its fucking ludicrous.

As for the on disc DLC yeah that is kinda messed up.

You mentioned season passes. I would've figured you'd like them. If you're going to get the DLC, you pay for it all at once, and save money doing it. Where's the downside?

irishda:
I made it about halfway through the video before I couldn't watch anymore. Why? Because this entire video operates under the ridiculous premise that if something is being offered for money, then the customer has to buy it. Therefore the devs/publishers are fucking us over. Here's a tip, and this is just me, perhaps I'm reading too much into it.

DON'T BUY THE FUCKING DLC AND FRANKLY RETARDED EXTRAS THAT COME ALONG WITH SOME GAMES IF YOU DON'T WANT TO!

And this, boys and girls, is why you watch the entire video before you write a big stupid rant about something that may not be relevant. In this case, had you watched long enough, you might have made it to the part where he says that he doesn't buy most of this DLC.

So, yeah, before making a big stupid rant saying he should realize that he doesn't have to buy it, watch the video to see if he mentions that he already knows that so you don't make an ass out of yourself.

Also your thoughts on this are terrible ignorant anyway. "No complaining allowed, either buy or don't buy but shut the fuck up either way"? No. Fuuuuuuck that. We have every right to voice our complaints about terrible business practices. Whether we spend our money on it or not, we all damn well have the right to complain and no amount of "stop complaining guys!" from people like you will stop it.

irishda:
No, Jim's not arguing against the practices, as he made very clear in the video. He's just mad that they're "forcing him to" or "charging him too much". Which, on both accounts, are fucking stupid reasons. If he REALLY wanted to speak out about it, he would've made a video about how retarded you have to be to spend money on a fucking cheat code or a hat for your character. But no, instead its a video on how the video game industry will burn and fall because publishers have the audacity to fish for people stupid enough or wealthy enough to pay for extra shit.

How the fuck do you know what he's speaking out against if you don't watch the video?! You already admitted that you didn't watch the entire thing, so don't sit there and act like you know what the video is about. What he said in the video and what you're claiming he said despite not watching the video are two completely different things.

Trishbot:
I'm still buying Dead Space 3 because I love the franchise, BUT, depending on how the micro-transactions go, I may be writing EA directly.

People all the time say "vote or speak with your wallet", but that's missing 50% of what you need to do. Silence about it can send either no message or the wrong message. Don't JUST speak with your wallet, but also take that next step and tell the companies in charge WHY you didn't buy it. I'm amazed at how almost nobody does that second part.

When I was upset with Capcom's frequent DLC scams, I didn't buy their games. But I also told them why. When they refused to answer or to listen, I wrote the Better Business Bureau, listed my complaints against their anti-consumer behavior and business practices, and the BBB contacted Capcom on my behalf... and that definitely got results.

You gotta do more than "not buy". You gotta be vocal directly at them.

YOU are the customer. YOU are the buyer. YOU have the power of companies. Big companies like EA and Activision and Ubisoft and Capcom want you to think you don't have any power or influence over them, but they're entirely wrong. They are at the whims of their consumers, and there are PLENTY of laws in place to defend you from anti-consumer practices and behavior. They just want you to think they don't exist and you're helpless to resist or change anything.

You've all the power in the world to show them they're wrong.

*standing ovation*

Well said man. If you're going to boycott, you have to do more than just not buy the game. You have to contact them directly and tell them why you didn't buy the game. Otherwise they are going to just take the low sales the wrong way and kill Radical Entertainment, the cunts.

My only observation is that I don't agree the implementation of these systems, that supported games such as Tribes, so they be allowed to continue with the free to play model, at the detriment of nothing, to the benefit of everyone, are ruined or lessened in value by their abominable attachment to games that did not need them, by publishers who perverted the "services" to suit their cheque books. I believe it is rather to the detriment of the games that they're attached to, both the model of commerce those games were originally supported by, and the type of games that are being affected.

Dead Space 3 is a tackier, less appetising game for this, and it could be so much worse, but the inevitable massive success of Dead Space 3 will tell publishers that there is room for it to be so much worse, and they will be ever so eager to see how much more radically awful they can make their games. Meanwhile the likes of Planetside 2 are still brilliant, and use optional micro-transactions properly.

The system won't be ruined by them; the games they're bound to inorganically, through unscrupulous greed, will however be ever dragged down by them, as the publishers get lazier and more cynical.

So... chin up.

hm, he didn't say "thank god for me" (just hinted at it before cutting himself off)
Is this a first?

mjc0961:

Buy the game to show that there's a market for these games, but whine your ass off to show that we don't want this DLC bullshit anymore. And don't buy the DLC. Not buying the game and not buying the DLC are two massively different things. Not buying the game makes the publisher think nobody wants that kind of game and they don't make that kind of game anymore (and probably kill the studio that made it). Not buying the DLC makes them think nobody wants that kind of DLC and MAYBE if that message gets across, the message of high sales for the base game but low sales for the DLC, finally they'll fucking stop.

But no, most people I see seem to fall into two camps: the "I'm not buying the game at all" camp, and the "I already bought the game and the DLC is cheap so I'll buy it even if I am getting fucked up the ass." camp. Seriously, I've seen people defend the Saints Row The Third forty weeks of DLC making you buy costumes that should have been unlockable for free like they were in the first two games with "It's cheap so I'll just buy it!". I hate these people SO MUCH for what they're doing to gaming, for the message they are sending publishers. And of course, I hate the people not buying the games at all for what they're doing to gaming as well. Once again, thanks Activision boycotters for not buying Prototype 2; Radical Entertainment is no more and CoD lives and sold better than ever once again in 2012. Good job guys! You showed Activision what for and got exactly what you wanted. ...Oh wait.

So yeah, remember the message from the previous episode. Buy the game but have yourself a righteous whine about the business practices. That's what this video is in some form: "I'm buying Dead Space 3 because I love Dead Space, but FUUUUUUUUUCK you EA for the micro-transaction weapon crafting rooms!" And if you love Dead Space, you should buy it too. Just be sure to not buy any Dead Space bucks and do some whining about it. If you buy the game and the bucks, they'll just do it again for the next game, and if you don't buy Dead Space 3 at all, there may never be a Dead Space 4.

That's not what I said. I said DON'T boycot. I buy games from publishers if they're GOOD, and if there not mocking my intelligence with the DLC and extra charges.

You know, I just recently bought Dead Trigger a much hyped hardcore iphone game and sure enough you can only get HALF of the guns with in game currency and the rest with real cash that are HUGELY BETTER. Not to mention that with the in game money you keep through buying the real money guns will net you the best arsenal and boatloads of consumables because your not spending your in game money on guns.

Garbage Pay to Win all around. Fuck you Madfinger, I hope people know better now then to ever trust a game from you again and the only people who play it will be pirates and you go bankrupt so you stop shovelling your piles of crap on our industry. You lost me with one game.

Urh:
How many Jim Bucks do I need for the hidden erotic gay fanfiction ending with Yahtzee?

You know someone somewhere on the internet has probably already written that.

You know, some people saw this coming as the future of DLC but those people were always told to sit down and shut up. After all, slippery slopes are fallacies.

Let's be realistic though, how many people were really excited about F2P? Really, anyone with common sense knows that the idea behind F2P is to exploit consumers by selling them a $100 game in small pieces. It the same as we see with DLC, you spend $60 on a game and by the time you buy all the DLC or even just the Season Pass you are out $100+.

I am happy to see Jim talking about another crash, it has been coming for many years but you can't talk about it because again, slippery slopes are fallacies.

Will Nintendo have to save the industry again?

GAunderrated:
If you have hard statistical proof of every person pirating or buying a game and have hard evidence to support this then I am all ears. Until then it is all conjecture and as I have said the whole correlation = causation is a fallacy. There is no proof to this there is only people's opinions, rumors, and excuses being stated as fact.

I'm just one guy. I'm not a statistician, I can't claim to know the exact reason behind the way the industry works and never did I claim to. These are just pieces that very conveniently fit together? Am I right? Did I say I was right? No. It's a theory of mine.

However, theories are based on observable facts. Ubisoft and others are harping about piracy killing the business, The Pirate Bay is bombarded with cease-and-desist letters, Kim Dotcom's oh-so-secure new service is already awarming with illegal content and amid it all, we're starting to see projected tech specs for the PS4 and 720. Games are costing companies *millions* to develop and produce.

Put these things together and tell me what comes up. The sixty-dollar price tag can't cut it anymore. You're a publisher. What do you do if you can't directly ask for a price increase or motivate one? You break up your final product, sell the biggest chunk as is and release the rest in bits and pieces.

You're a consumer and that bothers you. Maybe you don't even have the base sixty dollars for the core purchase. What do you do? You pirate.

I could very well be wrong, but pay attention to the news for the next couple months, or go back to what's happened over the last year. Pay attention to the publishers' release plans. I'm sure things are more complex than my one little measly theory could cover and this obviously is a personal one - but it does make sense.

As much as I agree with that statement...well...I have to sound like a smartass and say "Saw it coming". Why? Because as much as people openly claim to despise being used as retarded cashcows unto the breaking point of insanity, isn't that what most of gamers are still doing? We keep on buying stuff from EA. Continously. "Because they still make good games" people say. "Because we want to hurt the publishers not the developers" they say. "Because I like the series" they say.

Well, I'm not saying those statements are wrong. I mean, given the sheer amount of games EA publishes, there are bound to be some titles among them that are at least decent. But that's the crux, isn't it? Do I rather follow my principles and reason, "suffering" a bit and investing a bit of time and effort to inform and offer some insight to people who don't know better? Or do I stay true to my series, just to watch it devolve into a horrible bloody mess and constantly shove money to people I would have already killed in the name of humanity in another time and country?

Clearly the latter one is preferred, presumably because it's so free of conflict and (in lack of a better word) abstinence of short-time fun. And thus companies like EA will continue with their practice of pushing the boundaries of business practices (and in this particular company's case good taste), other start-ups will see the financial success and imitate it and we keep on steering to that inevitable crash when every boundary is crossed and the people who are responsible are already safe in their platinum-made bunkers.

I for my part will keep on doing what I've been preaching for years now: If someone behaves like an utter and irredeemable asshole, STOP SUPPORTING HIM/HER/IT! EA hasn't seen a dime from me ever since Dragon Age 1 and the "great games" I missed out on...well, honestly I don't feel that much of a loss. And considering that even the supposedly really great games got famous rather because of some glaring design issues (with the mandatory empty phrase "But it's a fun game for the most part") that lack of regret gets even bigger.

So yeah, let's watch the train derail and in 5 years wonder how all of this could have happened.

PS: That part of your subconcious that started to wonder if I'm still only talking about video games around paragraph three might be onto something.

Quiotu:
That's not what I said. I said DON'T boycot. I buy games from publishers if they're GOOD, and if there not mocking my intelligence with the DLC and extra charges.

You said you DO boycott. The other side of your "I buy when the game is good and they aren't pushing DLC down my throat" strategy is that when they they do overdo it on the DLC and extra charge front, you don't buy the game.

Don't know if you know this, but:

http://www.merriam-webster.com/dictionary/boycott
Definition of BOYCOTT
to engage in a concerted refusal to have dealings with (as a person, store, or organization) usually to express disapproval or to force acceptance of certain conditions

Not buying a game because you disagree with the DLC and extra charges is called a boycott. So yes, you did say you boycott, and you told others to boycott as well in your final sentence.

I don't buy DLC. And I rarely pre-order games. And when I see a game that has an awesome pre-order bonus that not having it would be a deal breaker, I simply ignore the game until it's $10 on Steam. Fuck the corporations.

Sooo....you're shocked that a business would try to find a way to make money off a new development?

Adam Jensen:
I don't buy DLC. And I rarely pre-order games. And when I see a game that has an awesome pre-order bonus that not having it would be a deal breaker, I simply ignore the game until it's $10 on Steam. Fuck the corporations.

It is irritating to walk into Gamestop and see signs everywhere for games that aren't even out yet. Online store like Steam are just as bad where half of the features games are not out yet but you can give them your money now.

One time my kid pointed out three games being advertised in Gamestop with big standees and none of them were out, 2 of them were Blop2 and Halo 4, can't remember the last one. It's irritating to repeatedly say "sorry son, that games not out for 2 more months". I don't know about most gamers but when I go to Gamestop looking for a game, it's a game I want to play TODAY!

mjc0961:

Quiotu:
That's not what I said. I said DON'T boycot. I buy games from publishers if they're GOOD, and if there not mocking my intelligence with the DLC and extra charges.

You said you DO boycott. The other side of your "I buy when the game is good and they aren't pushing DLC down my throat" strategy is that when they they do overdo it on the DLC and extra charge front, you don't buy the game.

Don't know if you know this, but:

http://www.merriam-webster.com/dictionary/boycott
Definition of BOYCOTT
to engage in a concerted refusal to have dealings with (as a person, store, or organization) usually to express disapproval or to force acceptance of certain conditions

Not buying a game because you disagree with the DLC and extra charges is called a boycott. So yes, you did say you boycott, and you told others to boycott as well in your final sentence.

A boycott would be if I didn't buy ANYTHING from a publisher. I don't mindlessly buy from a publisher even when the game sucks. Yes, I won't buy a game if the DLC insults my intelligence or the charges for content are terrible. That means I don't like the game. If there's a game I like and have no problem with it, but I won't buy it because it has a publisher's name on it... THAT would be a boycott. Otherwise I'm just not buying games I don't like.

Final Fantasy: All the Bravest?
Soooooo you literally have an army of heroes fighting....two to three monsters at a time? Who the fuck comes up with this shit?

Doesn't help that they keep pushing things digital only which means only middle class and upper class first world nations can afford and stable enough internet connection. Anyone in second world nations or poorer people in 1st world nations will soon have to give up gaming all together.

Foolproof:
Sooo....you're shocked that a business would try to find a way to make money off a new development?

Not shocked, pissed. And "not try to find a way to make money off a new development", more like shoving it down our throats not enough to kill us but something that has to be checked on.

Honestly though, this isn't one my "must change" policies but at the rate it's going it will soon be up there. This is the same as on-disc DLC that should be cut out soon before it becomes completely riduculous. We shouldn't have to pay to unlock the stuff we already bought. You may say that we aren't and that I'm ranting on about something else, but we are and I'm on topic. If this keeps up, we will be forced to pay for something that should have been in the game but isn't because we haven't paid another twenty bucks. It's not there yet, but it will be if this doesn't stop.

The industry won't crash. As bad as it gets it won't crash at all because call of duty, madden, assassin's creed, and any other low risk title that sells millions a company can keep pumping out every year. Sure more studios will shut down, but hell as long as the big guys can buy whatever is worth money and still put it out like they did THQ nothing is going to miss a beat.

And people won't not buy the next call of duty, or the next installment of X game, and the DLC season pass or coins cause heck that's about the only game they buy for a while.

Hell I bet in 2 years Activision will be Kickstarting to raise the funds for the next call of duty so it doesn't cost them a time, 500 dollars for a clan tag and all the dlc ;p

...I've had people ask me "Why would anyone sane spend money on pixels!? Don't you know you're not getting anything real!?" and I usually answer "Why would you go to the movies!? Don't you know you aren't getting anything real!?" Entertainment is entertainment. You pay $10 and expect to get $10 of entertainment out of whatever you've paid $10 for. In the case of DLC/microtransactions, if you pay $10 for a thing, you will, in theory, get $10 out.

All this said, I think the problem isn't "This entertainment costs $10" it's "You need to pay $10 to extract any enjoyment out of this product" or "Here is a partial product. You can pay $10 to get the whole thing." The difference here is a combination of presentation, quality, and pricing.

For "You need to pay $10 to extract any enjoyment out of this product": this is a quality issue, and I'm not talking about overall game quality. Take TOR for example. When this game came out, it was really fun. I loved the story, characters, PVP, even the on-rails space missions. Yeah, like everyone else, I got to level 50 and wandered off from the title, but I picked it back up when it went free to play. And everything is now behind a pay wall. Yeah, I can still do all of the story missions, but they've taken the multiplayer out of a massively multiplayer online roleplaying game. And they remind you that you are a free to play player every single time you want to do something, ruining a lot of the single-player-goodness (I don't want to say immersion, because there's only so much you're going to get out of an mmo, but it kind of is, especially when it pops up to tell you everything you'd get if you paid every two seconds. No, I don't care that I'm not getting the absolute max exp for this quest). A lot of Korean grind mmos also take this model and run with it. Yeah, I'm sure I'd be having much more fun if I paid for exp boosts or items so I can get to max level faster, but if I don't know if the game will be any more fun with them, I won't buy them.

For "Here is a partial product. You can pay $10 to get the whole thing": this might seem like a quality issue, but I'd argue it's more of a presentation and pricing problem. You pay for a $60 game under the impression that you're getting $60 of product. But you're not. You're getting $30 of product. What that is can be somewhat subjective, but I'd wager if the game feels less substantial than its predecessors, and you know there will be DLC, you're probably wandering into this situation. Now, say they charge $30 for the game and promise $10 DLC later, and you can get a season pass. Would this be as bad? I'd argue no, since you'd be getting an honest price. For a lame metaphor, it's like going to a movie under the expectation of getting at least one hour and 30 minutes of run time, only to be cut off after 45 minutes and given a haphazard "to be continued!" Yes, it's sort of subjective, but I'd say most people would be frustrated by that tactic.

Honestly, I think there are ways to do free to play/microtransactions/DLC that don't feel like you're getting cheated. Skyrim for the PC is a pretty good example of a single player title, because even if you hate all of the DLC, you can still get some pretty stellar mods, or even write your own. For multiplayer games, I think League of Legends is a pretty good way to handle microtransactions. If you think you'll play a champion for long enough to get $10 out of it, go ahead and pay. If you're not sure, don't have the funds, or are on the fence in any way, that's cool too; you can wait. There are other ways to get what you want.

At the end of the day, paying for video game content is going to feel different for everyone, but I do think it shouldn't feel like you're being compelled to buy, and that's what the real issue is.

IMO, the crash is on its way.
Stocks are down all around. THQ is disassembled. Every week we hear about some studio closing.

I just think the industry is poised right now for a complete hostile takeover by Valve. The Steam Box might just upturn the whole console market quickly enough that all the big players won't even know what happened.

irishda:

It would be better serving though if he hadn't said in the video, multiple times, that he'd be willing to pay if the developers didn't A: charge so much or B: "beat him over the head with it." Which I'm not even sure I know what he's talking about. The closest I can think is that guy in Dragon Age that talks to you about some important mission, and then the game pauses to tell you you have to buy the DLC. But that's solved by just not talking to the guy again. If that breaks you out of your gaming funk for more than five minutes (or however long until you talk to someone else) than something's wrong with the game itself to begin with.

Well, even in the example you've given here, it's kind of a nasty practice.
Legal, well within their right, but nobody likes having proverbial keys dangled in their face.
I'll elaborate a bit more below.

No, Jim's not arguing against the practices, as he made very clear in the video. He's just mad that they're "forcing him to" or "charging him too much". Which, on both accounts, are fucking stupid reasons. If he REALLY wanted to speak out about it, he would've made a video about how retarded you have to be to spend money on a fucking cheat code or a hat for your character. But no, instead its a video on how the video game industry will burn and fall because publishers have the audacity to fish for people stupid enough or wealthy enough to pay for extra shit.

Pardon the personal interpretation, but I believe his outrage at these costs are in essence arguments against their related practices in general. It's not just price-hiking measures, it's how they're implemented.

At best, I find this problem akin to that of Product Placement in film; even if you try to ignore it, even if you walk away from it, once you're aware of it, it still cheapens the experience. Perhaps I'm a weaker person for it, but subconsciously, I hate it when I realize I just paid money for an experience and then have an advertisement shoved in my face.

At worst, well, we're seeing a trend in AAA games with more and more content focused on micro-transactions. Mass Effect 3, Dead Space 3, even Diablo 3...I call them "shell games".

Incidentally, I did some research on that iPhone/mobile Final Fantasy: All The Bravest, and Jim is right, it's a fucking terrible game.
It's so terrible in design and so greedy in its intent, I actually applauded Squeenix for making it.
FF: AtB's mere existence could be interpreted as (I do not say this with any irony or sarcasm) a statement of contempt for the FF fanbase, and the nostalgia-centric market they drive.

Squeenix really thinks their fanbase is so stupid, with such low standards that they will gobble up a game whose gameplay literally consists of rubbing once side of the screen until you win just because it has the Final Fantasy franchise stamped on it.
What blew my mind while researching this: I found people defending the game heart and soul. These people are spending money, sometimes lots of money, on SPRITES. Nothing more complicated in function or appeal, than an animated gif.

And it's because of shit like this, that I cannot get mad at Jim as you have.

I totally agree with you on the consumer taking a stand and rejecting bad offers rather than buying them and grumbling about how shitty the market is later, but there is a point where someone needs to stop and point out just how ridiculous these money grabs are getting, and that's what I took from his video.

spartandude:

Atmos Duality... you sir are my new solemate
i get so sick of the "you dont like then dont buy it and shut up" mentality so many people on these forums have but you... i just want you to hold me

Careful. I've been stalked by a lady on this site before in a similar manner, and as it turns out, she's quite aggressive. >_<
But it's good to meet a kindred spirit amidst the madness of the net.

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