Crysis 3 Review - Nothing Underneath the Suit

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Crysis 3 Review - Nothing Underneath the Suit

There's nothing wrong with Crysis 3, but nothing really great either.

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Man, it's sad that such a "landmark" IP (esp for PC) failed to elicit any emotional response. I remember playing the original, being somewhat interested, but ultimately not caring. The sequel didn't do it for me either, and by the time the 3rd came out, I couldn't be bothered to give a hoot.

Honestly, a game that phones it in to mediocrity shouldn't expect $60.

Well, thanks for the candor, I don't feel as bad for "missing out" for the past year or so.

I think there would be more to care about if 3 had continued on from 2 (and 2 had continued on from 1).

Each new game seems to start the plot over from zero. In 2 all the characters (and the show stopping locations) from 1 were ignored, even the visual design seemingly being reset and the cliff hanger ending of 1 apparently resolved while you weren't looking.

3's much the same, what happened immediately after the end of 2 is never explained beyond that at some point Prophet went to Siberia, it's just 'here's more bad guys, they're the same as the last ones but not,' It's just some indeterminate point in the future, a whole bunch of new people (and a new enemy, motivations and end game, none of which I remember being in Crysis 2) that you're expected to care about with no introduction.

Which is fine, but I spent the whole game wondering what happened to the island, Nomad and Eagle team. It really hurts Crysis 3 that there's no levels like Onslaught or Core in number 3, nothing really brings down the house the way lining up in an armoured column or suddenly being weightless did five years ago.

Speaking of which, if Crytek would like to do a reboot, starting from that cliff hanger ending five years ago, I'd buy that.

Mr Tito what are the specs of the PC you used to run the game on? It ran very smooth and looked very good in the video review.

As for the review itself, reminds me of Crysis 2, especially the HUD. There was a point in the video when the damn broke that I found myself saying "shiiiiiit" which is generally a good thing for any game. How was the multiplayer? You never really mentioned it.

Huh... I didn't even know this was coming out so soon.

And that pretty much reveals just how much I cared about this game. This review has only reinforced that.

So basically it is Crysis 2.... hell, it even looks, plays and feels exactly like crysis 2. About as much gameplay change as between CoD iterations. Typical EA to be honest...

seriously, did they change anything from crysis 2 other than the addition of the bow and a few new levels?

Hell, did they learn nothing from Crysis 2? In that their was no emotional involvement in the plot, mainly because we spent no time with the characters and it all felt so... run of the mill. Nothing out of the ordinary at all, it just felt so..... been there, done that territory. I wish Crytek had made crysis 2 and 3 part 1 and 2 of the same story, set with the same characters that we could come to actually have emotional involvement in, rather than just skip time and reset emotional involvement to zilch.

An utter shame...

You made it pretty obvious that you weren't playing the game on any of the higher difficulties. Try them out and you'll change your mind about some of the aspects of the game that you criticized. Crysis 3 isn't a game that one should play on any of the first 3 difficulties. Even though some people report that Veteran difficulty is hard.

I have to agree that the missions aren't memorable at all. I remember every mission from Crysis 1 and Warhead. Those were great games. Even the plot was interesting for a shooter. I remember nothing about Crysis 2 and nothing from Crysis 3 apart from the ending and a few Prophet/Psycho moments that are worth mentioning. I did like the overall theme of the game. What makes us human is always an interesting question. And it's such a stark contrast from previous games where the emphasis was on the suits. This one is about reminding nanosuit wearers that what's inside the suit is more important. I liked that. And unlike most AAA titles of this generation (although Crysis 3 is definitely a next-gen game on PC) the ending is satisfying and it provides a definite closure.
But, the game still can't hold a handle to the original Crysis. I don't know why they decided to dumb down the nanosuit. It's not like the consoles can't handle it. Separate nanosuit powers worked a lot better in Crysis 1. It made the game a lot more strategic on higher difficulties and a lot more fun on lower ones. How you planned your approach actually mattered.

I also have a huge problem with how Crytek handled the plot of these games. Crysis 2 should have been a direct continuation of Crysis 1, with Nomad or Psycho as the protagonist. If they wanted to kill off Nomad in the end, fine. But do it in the game, not in the comic books.
I agree with those who think that Crytek should reboot Crysis 2 and 3. That cliffhanger was so promising.

Oh, well. Crytek did say that there will be Crysis 4. Hopefully, one of the next games will fill in those gaps.
Why can't we have a decent trilogy anymore?

Oh and, the music in the game is pretty sweet.

vrbtny:
Typical EA

Not really. EA doesn't own Crytek or any of their IP's. I think Crytek and EA just have an agreement that benefits both parties, but EA doesn't call the shots on this one apart from deciding on which platforms the game will be released. And that is probably not entirely in their hands either given the nature of Crytek's independence. Crytek alone is to blame for the state of the series.

Xan Krieger:
How was the multiplayer? You never really mentioned it.

I can answer that!
Death match, King of the Hill, Territory Control and a levelling system. You've played it before. It's ok, but I've played about 3 hours of it total before going back to Battlefield 3 and Counter Strike.

There is one asymmetric mode, where two people get suits and the rest are mooks. That could be interesting but it's basically impossible for the mook team to win, the Suiters are permanently cloaked and get bows to play with, so you get constantly nailed from hundreds of feet away by invisible enemies. If the suits had to mix and match powers like they do in campaign it would work a lot better, but it's really, really frustrating.

I predict it'll die a rapid death like Crysis 2's multiplayer did.

There's nothing wrong with Crysis 3, but nothing really great either.

Sums up the entire Crysis series. I've tried each instalment but found absolutely nothing underneath the shiny graphics to make me want to play for longer than an hour or so. I can only think the reason for Crysis' popularity is that the shininess has distracted us so much that a good game isn't necessary.

fix-the-spade:

Xan Krieger:
How was the multiplayer? You never really mentioned it.

I can answer that!
Death match, King of the Hill, Territory Control and a levelling system. You've played it before. It's ok, but I've played about 3 hours of it total before going back to Battlefield 3 and Counter Strike.

There is one asymmetric mode, where two people get suits and the rest are mooks. That could be interesting but it's basically impossible for the mook team to win, the Suiters are permanently cloaked and get bows to play with, so you get constantly nailed from hundreds of feet away by invisible enemies. If the suits had to mix and match powers like they do in campaign it would work a lot better, but it's really, really frustrating.

I predict it'll die a rapid death like Crysis 2's multiplayer did.

DAMN IT. That was the only reason I wanted to buy it. Bleh, I'll wait for a sale then.

So basically some demolition with a few fletch quests sprinkled in?

Welp, there goes the last of my interest in this game.

I wonder if in a few years time Crytec will come out with another Crysis game continuing the story of the first one (and warhead) and pretending that two and three never existed? Cause... ..I'd consider buying that.

Played it, liked it. There have been dozens of games with better writing, but hundreds with worse, and even though the initial narrative disconnect between instalments is jarring, the games do fill in the gaps over time. Also, I liked that this game actually gives you closure, something many game series nowadays neglect; it finishes the story and its respective character arc, and it makes you feel like you accomplished something (or at least it did for me).
That said, yeah, the game is basically Crysis 2.5 in terms of how it looks and plays... not that I'm complaining here, mind you. Probably not a high point in gaming for 2013, all things considered, but sure as hell pretty, and definitely a fun ride.

I'd have to agree with the review. Having never played either of the previous instalments but after hearing my mates go on and on about them for years I was looking forward to Crysis 3 but....Meh.

It is defiantly one of the prettiest games I have ever played on the 360 but I'm about an hour and a half into the game on Veteran difficulty and...meh.

I just couldn't give a shite to be honest.

I'll keep it for time-killing purposes till tomb raider comes out and trade it in for that I reckon.

As someone that recently played Crysis 1 (got for free because I per-ordered Crysis 3) I found 3 to be more complicated then 1 in regards to some of the mechanics they include. For instance there is something of a level progression system that lets you modify yourself that can help tailor your play style. The second was HOLY SHIT THIS GAME IS FREAKING GORGEOUS when compared to the first game.

Seracen:
Man, it's sad that such a "landmark" IP (esp for PC) failed to elicit any emotional response.

It's hardly surprising, even if the writing were any good they've still semi-retconned the series at the beginning of each game.

OT: Bleh, Crysis was a great game in need of a pacing fix, and unfairly dismissed as a tech demo. 2 was compromised crap and the third holds no interest for me whatsoever.

What a shame.

Greg Tito:
Crysis 3 Review - Nothing Underneath the Suit

There's nothing wrong with Crysis 3, but nothing really great either.

Read Full Article

Random question: what difficulty were you playing on when you reviewed Crysis 3?

I've heard the lower difficulties were quite the snooze-fest, but did allow the freedom to "play your way", while the upper levels pretty much required Stealth Mode all the time just to survive the horribly unfair AI and its ability to spot you from across the map and wreck you in one or two hits. This is further complicated by the game "dynamically" (randomly, it seems) changing the difficulty level down without notification (unless you're paying very close attention and have memorized the specific features of each). Did you experience that as well?

It still can be salvaged:

How good of a benchmark is it?

Whispering Death:
Wow a video review, I stopped clicking on Escapist reviews because they stopped being video reviews. Hope they do more of these so I can keep clicking and seeing ads.

About two out of three reviews have attached videos. Always has been.

lacktheknack:
It still can be salvaged:

How good of a benchmark is it?

LOL!

It's a benchmark alright. Just like the original Crysis. And it will be for some time. Just like the original Crysis. Too bad it's not as fun as Crysis. Hopefully, modders will do something about that.

Adam Jensen:

lacktheknack:
It still can be salvaged:

How good of a benchmark is it?

LOL!

It's a benchmark alright. Just like the original Crysis. And it will be for some time. Just like the original Crysis. Too bad it's not as fun as Crysis. Hopefully, modders will do something about that.

Good to know. I'll probably pick it up on sale (MAJOR sale).

Blood Brain Barrier:

There's nothing wrong with Crysis 3, but nothing really great either.

Sums up the entire Crysis series. I've tried each instalment but found absolutely nothing underneath the shiny graphics to make me want to play for longer than an hour or so. I can only think the reason for Crysis' popularity is that the shininess has distracted us so much that a good game isn't necessary.

Kind of sums up everything from Crytech. The original Far Cry has the makings of a really great sandbox game where you stalk your human adversaries... before morphing into a merely competent corridor shooter against sci-fi mutants. Crysis has the makings of a really great sandbox game where you're given great super-powers to use against human adversaries... before going down the same boring sci-fi road that screwed up Far Cry. Crysis 2 starts off strong with you using your super-powers to stalk human prey... before it becomes a pretty boring sci-fi shooter where you end up running past battles because you can't be bothered.

In every single case, they failed to formulate an engaging story with any interesting characters.

Far Cry 3 points to what the series probably ought to be, as at least you can wander about stalking your human prey and there's one really great great character and a half-developed good idea for a plot.

Just bought myself my first gaming PC (yay!), so Im buying the game mostly for some shiny graphics. I did like the prequels though, so I imagine Ill like this one too.

Quite an important point that's been missed out is that the AI is fucking bullshit. No really, if you destealth while crouchwalking behind someone they'll know straight away, snap round instantly and fire at you. If you destealth inside thick foliage they will still see you and kill you. If you miss someone's head with your rifle they will turn and instantly get a bead on you AND PULL THE TRIGGER WHILE TURNING

The higher-up difficulties have worse AI than Crysis 1's, and that's pretty significantly shit.

Wait, I have to ingest what I just heard:

1. Escapist openly said a game is bad while not being Zero Punctuation
(seriously Esacpist reviews have been rather uncritical this year esp. so Kudos to Greg Tito!!!!)

2. Crysis 3 is bad.

that is so far basically right, right?
What a day.

Is it just me or did this game get no advertising? This is literally the first time I have seen or heard anything about Crysis 3.

Spiritmaster:
Is it just me or did this game get no advertising? This is literally the first time I have seen or heard anything about Crysis 3.

Really? I can't seem to get away from Crysis 3 adverts on gaming websites. If anything I feel like Crysis 3 was advertised like it was a AAA multi-million seller that it wasn't.

I LOVED Crysis 1. Even now, I still go back and load up some good ol' jungle nano suit fun, Crysis Warhead expansion was also a fun addition. For a time, Crysis may actually have been my favorite shooter. And then Crysis 2 came out, and something happened. I don't really know what it is that makes me so underwhelmed by Crysis 2, but it seems Mr. Tito here has the same feeling with Crysis 3.

This is sorely disappointing, If there any franchise that has the most potential to push the limits and set the bar for the entire genre. It's Crysis. And if this is the last one; imo, Crysis might be the biggest waste of potential in the gaming industry.

Honestly, after playing through the entire campaign on Veteran while using ONLY the bow, with the exception of a few sections (a-la last two bosses), I don't understand why this game is getting so much flack. Sure, maybe it's not worth the $60 to some people, but that's just the pricing standard for AAA releases.

Is Crysis 3 a bad game? Heck no. I had way more fun with it than I even did with the original Crysis. A lot of reviewers said that the story was disjointed, but it logically made sense how maddeningly quick things changed. There was quite a bit of exposition if you listened into the characters' dialog or read the occasional text log. The level design was closer to that of the original Crysis, although still more directed than the original.

Multiplayer is surprisingly fun, and Hunter game mode is an interesting take on infection gametypes. Honestly, if you're playing the traditional deathmatch, you're doing the multiplayer injustice.

TL;DR: Is it worth a purchase? Yes. But maybe for you you should wait for the $45 price point.

That's unfortunate. I wasn't picking up Crysis 3 on release anyway, don't have the cash atm, but I considered picking it up later. Now it'll be much, much later, when the base price has dropped AND there's a Steam sale or something similar.

I really don't get the story continuations between the sequels. The first, and best, game ended with a very obvious sequel hook and the protagonist declaring that, now they can fight the aliens, they have to go back to the island. Then Crysis 2 starts in New York, with a completely different protagonist. Yeah, the old one got killed in a tie-in comic that you didn't bother to read. The sad thing was, although the gameplay of the sequel wasn't as cool and the graphics not as impressive, the story was actually not that bad, but it took me half the game to start appreciating it for what it was, and not trying to connect it to the first part. And with the ending of the second, they did the exact opposite: The sequel-hooked very obviously that you'd have to go kick alien ass in many other places around the world... and the sequel sends you back to New York.

Seriously, do the writers and designers hate each other at Crytek? Do the writers just make catching sequel hooks before checking with the dev team if they're going to make the game they're promising? I mean, seriously, Crysis 2's sequel hook is pretty good, with enough vagueness to keep an air of mystery about it, but then the third game is completely at odds with the few specific things Crysis 2 actually sets up. There are many more alien bases, and the presumed other head of CELL is contacting you and seems friendly enough. Doesn't mean he can't betray you later in on Crysis 3, but before the game even starts? Lame.

I finished the campaign on Veteran mode yesterday, and even then it was piss easy...but then again, I guess I was just fairly accustomed to the controls/aiming with all that time I sank into Crysis 2 MP :P

You really need to play this game on Super Solder to enjoy the gameplay...or at least Veteran. You will be required to navigate the levels more carefully and ammo is more scarce, you can't just bow-whore your way through. Hell I didn't even use the bow because it felt so clumsy, saved it for bosses or stronger aliens. 1 bullet from any assault rifle to the head is enough to kill a CELL trooper. Yes, 1 bullet. So all you need to do is set your gun to single shot, stick on a high-zoom scope and use the gun like a sniper rifle (I used Grendel single-shot, that thing shreds).

I had a ton of fun playing the campaign and the multiplayer will keep me busy for a long time with it's incredibly fast-paced Quake style run'n'gun fun, a HUGE amount of work has gone into multiplayer with all the different maps/modes/weapons/etc. So definitely worth the $60 for me.

For those looking for a mind-blowing campaign and not interested in multiplayer, this game probably won't be worth your purchase.

Also those who are saying game is just like Crysis 2, you must be out of your goddamn minds. The levels in this game are VASTLY bigger and more open and the nanosuit allows infinite mobility and has separated energy bars as opposed to the C2 nanosuit where the sprint function used up the same energy bar as cloak/armor. Crysis 2 was vastly more linear than this game, and although Crysis 3 still doesn't come close to Crysis 1's open/free levels, it strikes a balance and that's what Crytek were going for. You also didn't have an abundance of crazy alien weapons in Crysis 2, Crysis 3 levels are littered with them.

I feel the game was a bit too short, some more boss fights and levels would have been appropriate. I only remember 2 boss fights near the end, one with that alien that stood up and had all those little aliens charging/firing beams at me, and the final boss (alpha ceph). Only 7 levels was a little disappointing, but a LOT of work went into those levels to make them huge and expansive.

Again, those looking into one of the fastest-paced online FPS experiences today should consider Crysis 3 multiplayer. Nothing really comes close to the movement/parkour the suit allows around the sprawling arena-esque levels and the guns handle well. There is also fairly accurate hipfire and the game is not all ironsight aiming like CoD. This is about as close to the Quake/Unreal Tournament experience as one can get.

When I saw the review title, I knew the game was going to be nothing at all. Nothing at all. Nothing at all. Nothing at all. nothing at all...

never cared for the franchise, never played any of the games and still dont care for this title. just seeing the €A logo turns me off from getting it.

Well just as i expected from Crytek, beautiful visuals but boring and hollow game. How about they give up on making games and just make game engines so more talented game developers can make a game worthy of stunning visuals.

Well it's another Crysis game, it is all perfectly functional and pretty but at the same time nothing really interesting, if you enjoyed the ones before or wonder how an MMS made within this decade looks like then give it a go, if not then I don't see why you would.

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