Jimquisition: SimShitty

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SimShitty

DRM is back again, and it's here to stay! Games are a service, so we're told, but who do they really serve?

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I was waiting for Jim to rip into this:)

Hopefully it gets a shittier rep than Aliens: CM.

Or you don't have to buy the game at all. If you wait a few weeks and still buy it they'll still get the money and no lesson will have been learned.

Scumbag EA:

Says always online is needed to play the game due to calculations being done on servers.

Calculations for city building are done client side.

I'm glad I didn't get it.

*installs Sim City 3000 Unlimited and Sim City 4*

The customer should not be afraid of their publishers
The publishers should be a afraid of the customer.

J for Justice
coming soon to a theater near you

"Like cornered dogs, we will turn and bite the hand that feeds but does not care."
-Mark Salomon

Honestly, i don't REALLY want to see it happen, but this industry really does need another crash. Cleansing the world of the bigger most poisonous companies like EA.

I don't even buy games from EA, and I'm hoping that they will get what they deserve one day soon. They're probably the company that deserves losing customers the most. I liked Sim City 4, but I will never buy this game. Also, the always online does make it harder to pirate. I think it took quite some time before they managed to make a working version of Diablo 3, at least more than it usually takes.

I dislike Facebook comments. :(

I don't even see why they even needed servers. It could have been handled better with p2p connections.
You have a lot of good points and I hope they're embraced by the industry this year.

I also hope that I will wake up with a hangover next to Ryan Gosling.

Could have sworn Jim said he didn't condone piracy but could understand it's Origin.

A decent tech discussion here:

http://www.reddit.com/r/SimCity/comments/19yoxk/simcity5_does_not_have_to_be_online/

and here

http://www.reddit.com/r/SimCity/comments/19xx7d/trying_some_technical_analysis_of_the_server/

Jim delivered a good treatment of the complete fiasco, which will not be the last splash in the fecis pool of bad DRM. Quite temperate compared to some, and to a very good point I shall keep in mind.

Man, could I go for a Humble Bundle now. I'm certainly not getting a SimBurger.

You know what's the worst thing? When this game sells poorly or is pirated to hell and back, EA will blame Maxis and say it's because simcity isn't a viable property anymore and stick it in the vault forever.

And then EA will wash it's hands of the whole thing, and not learn a damn thing until the industry blows up, and then whines that it was all the consumer's fault.

Well I will wait until it is on steam or go sailing.

Looking forward to voting EA worst company again this year.

After seeing and reading about agent issues (mostly fire and garbage truck, bus and police car conga lines) as reported in: http://www.reddit.com/r/SimCity/comments/19uev9/does_this_game_even_have_ai/

I've come to the conclusion that the glassbox engine was known to be fundamentally broken by the developers. As the significant rewriting required to make it work properly would consume more development resources (specifically time, have to meet that release date) than EA was likely willing to grant, every effort was put into refining the game and it's launch in such a way as to draw attention away from the fact that game simply doesn't work as a city simulator for any realistic definition of the term city.

The small city size limits the extent to which it can manifest. The region system and the online only components allow the server to be an unknowable entity that the player can attribute problems to. The closed beta limited the time of a session such that the problem likely wouldn't be seen. The press beta was not likely to include the critical number of "efficiency freaks" needed to positively confirm it's existence. And the release shit-storms have all served to obfuscate fundamental issues with gameplay.

Chiefly though, I'd site the willingness of of EA to give a "free game" away to people who purchased it (or will purchase it, given it's an offer for anyone who purchases it until the 18?!?) as a means to hopefully keep the DLC revenue stream open.

I'd love to chalk this up to humorous incompetence on EA's part, but everything here seems to be too market savvy for me to accept it.

I've been watching the old House of Cards series too Jim :) Wasn't expecting that. Though I would love to see a remake starring Jim Sterling :D

OT: I'd hope companies would learn their lesson about always online DRM because of this, but the mess with Diablo III and Ubisoft games didn't help so it's a fool's hope.

Airon:
Man, could I go for a Humble Bundle now. I'm certainly not getting a SimBurger.

Not sure if you're aware of it, but just in case, they're doing Android #5 right now.

Seriously though, if you want to play a decent SimCity today, you could do worse than buy 2000 off of GOG.

l3o2828:
Honestly, i don't REALLY want to see it happen, but this industry really does need another crash. Cleansing the world of the bigger most poisonous companies like EA.

I see one on the horizon. Microsoft isn't doing hot in PC sales or tablet sales, if the announcement of the next Xbox goes over as well as the PS4 announcement, we just may see that industry crash. Indie developers (meaning any developer that doesn't work under a publisher, not just traditional indie developers) will be left standing, and they will hopefully be able to push the market in a better direction. I believe this next console cycle will be the deciding factor. I for one am leaning towards building a new PC, because I am not impressed with what I have seen.

EA's logic is kind of backwards. If they were really afraid of us, you'd think they'd be doing everything they could to appease us.

Genius, as always. i agree with all points. keep fightin' the good fight, jim.

I always enjoy Jim's ep and this is no exception // I've seen the horror that is people trying to play the simcity game and he makes some really good points

I think the waiting a week or two before people buy the newest game is one of the best "punishments" that you can do to bad publishers

-M

aegix drakan:
You know what's the worst thing? When this game sells poorly or is pirated to hell and back, EA will blame Maxis and say it's because simcity isn't a viable property anymore and stick it in the vault forever.

And then EA will wash it's hands of the whole thing, and not learn a damn thing until the industry blows up, and then whines that it was all the consumer's fault.

Except, at this point, Maxis is EA. EA trying to dodge out of this by blaming Maxis is like Globbo Corp. saying the house fires are not their fault, but that of the Globbo Corp. Toaster Division.*

*A purely fictitious and hypothetical example which I hope will be clear to most who stop and think about it.

You wanna know what will happen to EA if this game really does go down the toilet? Nothing! They will keep going and doing this stuff for as long as they can. Wanna know what will happen to the developer, their studio, and their games? no longer existent. Why? because the publisher can do no wrong and it is the developer has ALL the sway over what goes into the final product.

In all seriousness, however, I was looking forward to this game SOOO much but EA just had to go and fuck with the system and put in this bullshit. Online multiplayer in Sim City is a BEAUTIFUL thing but only if it is OPTIONAL.

...I'd like to discuss the piracy option, but I'd get warned/banned if I do(unlike the massive amount of stupidity and bigotry that's fairly common here).

So anyway, this is just the latest in a long line of customer abuse that is rampant in the media industry. We're just a long line of cattle being slaughtered by the thousands as we fall for good intentions.
I'm looking forwards to the state being forced to put the smackdown on companies, especially EA, and have them abide the same sales terms as any other product company.

Aircross:
Scumbag EA:

Says always online is needed to play the game due to calculations being done on servers.

Calculations for city building are done client side.

I'm glad I didn't get it.

*installs Sim City 3000 Unlimited and Sim City 4*

EA ruining the classics again, they forget that enough people liked the originals for them to buy it legitimately without the need for always online DRM. I'm glad I skipped this one although it's partly because I stopped buying anything EA related after they ruined SSX for me, that was my final straw. I could put up with stupid codes initially.

Jim - you live in a country where until fairly recently it was perfectly kosher for credit card companies to set your minimum monthly payment lower than the amount of interest charged to your account for that month, and you're asking why videogame companies are allowed to pull this kind of BS without being held accountable?

Interesting that Jim also mentions it as soon as CleverNoob also puts out a documentary related to it, that the game industry is going through, or might possibly go through similar change to that of the 80's. I was not around back then so I can't really say. But it'd be interesting if it did. A massive crash will clear up the crap. It'll cause innovation and possibly turn the game industry around for the better. But something I have to ask, to Jim or to anyone who wants to / can answer, will it happen? Or is it just a case of speculation.

the documentary in question is this:

canadamus_prime:
EA's logic is kind of backwards. If they were really afraid of us, you'd think they'd be doing everything they could to appease us.

Not really. Appeasement is one valid option, and so is exerting control. EA's problem is not that they are trying to control the behavior of gamers, but that they are doing it poorly and that they are worried about the wrong things.

Jim, do you think always online games just shouldn't exist?

cynicalsaint1:
Jim - you live in a country where until fairly recently it was perfectly kosher for credit card companies to set your minimum monthly payment lower than the amount of interest charged to your account for that month, and you're asking why videogame companies are allowed to pull this kind of BS without being held accountable?

Haha its true. The freemarket probably won't punish EA but reward it. The kind of shit they get away with is part of a much larger cultural ill.

I'm disappointed in myself for not seeing that pun before Jim.

The last line made the video for me. So sly, Jim, so sly...

I'm hoping Thrikeen and co turn up, just because I'd love to see them defend this shit against Jim's rather forceful and emotive points. As for me, I gave up on this game when Maxis referred to initial tech issues with the phrase "allowing gamers to play the game".

Fuck you. If I pay you for a game, you do not then get to tell me whether I'm allowed to play it or not.

Although given how many people have had their Origin accounts banned by EA, and been unable to play their games, I can't say I'm surprised.

Zen Toombs:

canadamus_prime:
EA's logic is kind of backwards. If they were really afraid of us, you'd think they'd be doing everything they could to appease us.

Not really. Appeasement is one valid option, and so is exerting control. EA's problem is not that they are trying to control the behavior of gamers, but that they are doing it poorly and that they are worried about the wrong things.

EA needs to study it's history. Pulling that kind of shit just leads to revolution, or in this case, a crash.

Good episode as always... though, I kind of have a hard time feeling bad by the people getting dicked over. They knew this would happen after all, so why would they put themselves through it?! >.<

Thank god for Jim!

Seriously, thank you for having the balls and integrity to place your face and condemn disgrace. Did you see Friday's Office Chat from Dtoid? How they basically bent over and said: "Yeah, we knew it was going to be bad, people who still complain about it are idiots." WTF!? This are not PR spin doctors, nor corporate shills, these are videogame journalists.

Videogame journalism takes stereotypical flak for being immature, for being about a naive, childish subject or just for being unprofessional. Fact is videogames are a huge market, they move billions and if mainstream media and public opinion think it still is cool to dismiss videogames as puerile escapism for social outcast minorities, they are living in an 80s bullying mindset. The real problem with videogame journalism is professional videogame journalists that actually feel this way, that take their job shallowly and dismiss it themselves as puerile escapism and thus behave as if ethics and morals have no place in their job, and this does a great disservice to it's audience.

Yes, most gamers eat up corporate bullshit with a shovel, but as gaming generations grow older they wise up to this manipulating and deception. As they grow older, goes in hand with companies growing greedier and more cynical, almost to farcically dystopian levels. Journalists should privilege from their position of leaders as sources of information and adhere a moral high ground in a path of public education. Too many gamers, and sadly too many journalists, seem happy to bend over and take it hard in order to keep on the publisher's good side; in order to have access to the down trickles their greed sees fit to sweep on their plates. Publisher's need to be held accountable, gamers need to know they are the ones in power and journalists are the ones to move this gain of conscience forward.

Videogame journalism is still not completely under corporate rule, as sadly mainstream media or "real journalism" is. The internet gives videogame journalist leeway to be brave, to be leaders and have integrity. To aspire to become recognized, respected or equaled to mainstream media is a profoundly naive, anachronistic pipe dream. Truth is, videogame journalism has the tools and potential to ascend to a higher status of integrity and be a much more efficient tool for the people.

So thank you, Jim. For caring and making an effort, and being damn good at it. I am continually surprised by the quality and political sharpness of your pieces. Always hard hitting and unapologetic. Thank god for Jim!

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