Jimquisition: The Creepy Cull of Female Protagonists

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Desert Punk:

cyvaris:
The Samus fanservice pisses me off to no end. Really, if we have to take her out of her power-armour can we leave her in "normal" clothing? No. Why? Because bullshit reasons about "sexy".

Normal clothing like the first time she was shown out of her armor at the end of the first game with her in it? :P

image

Yeah...well you got me there. Bleh it's an annoying trend and one I heartily dislike and always attempt to subvert in the various things I write. Maybe that is the reason my manuscripts keep getting rejected! My women are covered, not buxom, and just as involved in the action as the men!

erttheking:

Snip

Perhaps if you've had enough, I'd respectfully suggest... not coming into those threads?

Yes, we need to support games with female characters, but being vocal about wanting more does nobody any harm.
And reminding ourselves of these issues stops them from being pushed to the back of our collective minds and might stop people from declaring it `isn't an issue any more` when it clearly still is.

DVS BSTrD:

daibakuha:

DVS BSTrD:
Okay, fuck it!
I always play as a male in character creation RPGs because I like projecting myself into a character.
Next time though, I'm gunna try playing as a woman. MY SENSE OF SELF CAN TAKE IT!

Jim, call me! <3

I do too, but only in RPGs. Games in which I project myself in them. In regular games where you don't have that kind of role-playing though? Relate-able characters should be relate-able regardless of gender.

Having said that, I'm more than willing to bet this is more an issue with the gaming audience rather than publishers being spineless. As much as anyone here is willing to admit that they would really like to see more female protagonists, most of the gaming audience is the "gunbro" type. Can you really blame a publisher for an attitude that they believe makes them the most money? Games aren't a charity.

Gunbros can play as gungals, people still bought Bayonetta, Tomb Raider and Metroid didn't they?
Publishers just want to believe gamers are as insecure as they are.

Not in the numbers they buy games like Battlefield, Call of Duty or Halo in.

In an non creepy sexual manner the Harvest Moon games the later ones let you choose to be a boy or a girl or when they came out with the cute versions of the earlier games that didn't have the choice. You active pursue male love interests and in most the games have to get married and such to get to the end game.

But I get the demographic not buying female games. Even the old school gamers that yell out how rare never made a new banjo kazooie game and nuts and bolts was a sell out or whatever. I like to bring up it was made, it was Kameo, and no one bought it and it was awesome ;p.

I can say at least we aren't getting games like fear effect <.< Also lets give a nod to beyond good and evil for a great female protagonist.

Well there is many reasons for this and it is and it isn't the fault of industry, I can understand games like Call of Duty and Battlefield being very male orientated because that's life the military is like that and with wanting realistic games that's what you're going to get and all the female gamers I've met who play these kind of games are not bothered by it in the slightest.

Though when you get into more fictional driven games like Gears of War, Crysis or even Halo there is very little excuse outside of a very sexist driven market and yes it should be addressed but when developers and consumers seem to want to have relationships and love interests in every game again you're forcing a problem into a game but when you're trying to immerse a player then forcing them to do something they wouldn't and yes it does put people off. These relationships need to always optional so either write the game where the characters stay platonic or any romance is a choice like Mass Effect.

I mean if a Male character shows his emotions or god forbid cries he's a whiney emo b*tch but if a strong female character hits on every man she meets and goes on about all the c*ck she's had she is seen as a whore. Imagine Duke Nukem made with a female lead and the roles reversed I think the outcry from the feminists would be deafening.

Though to be honest unless the protagonist is historical or a predetermined fictional character then their sex is a mute point, though as foot note male protagonists are far easier to write and you can put the depth and character into the female companion while the player is teabagging his latest kill.

P.S I hope you noted steam used art featuring Elizabeth to sell Bioshock Infinate =p

must...resist.....islam.... joke.....

The thing is, sadly, the majority of amers, who are male sexists actually ARE that bad. Thats the community we have grown up. and we jut have to do with what we have. sure in a perfect world noone would care. but this is not a perfect world. Its a problem, and like you said, we must admit it is there.

Whos at fault? idiots that run the world to be frank. thats the humanity we have grown up for outselves. we are beaten into this track from a very young age. and i mean primary school age.

I agree. I'm not really sure what else to say. Anyone who really believes there is no problems with the way games portray women and sexuality is deluding themselves because they don't want to admit that their hobby is flawed on a community and social level.

Know what would help push this issue? A game with strong female protagonists, with varied story arcs, who develop greatly as characters, who overcome some great challenge.

And then have all the male characters in the game be shirtless, mindless, bulky fools who are there only for one thing. Lifting heavy objects and putting them down so the female characters can move on. Hell, make it where you don't even need the male characters there to do it but have it be the only option and reason why the male characters are there.

I just think people need to learn by example but sadly a game like that would never be made or if it was, it would never be spread across a large enough audience to make an impact.

Speaking of Heavy Rain and Indigo Prophecy. We've got that Beyond: Two souls coming. With Quantic Dreams and their "EMOTIONS" might have their female protagonist initiate the intimacy with whomever. Or they could play it safe and not do that, but it's a Quantic Dream game there is bound to be a sex scene. That isn't even a joke, by their record every game they've made has had a sex scene. The only way they could twist that around to be "no homo" is to make her a lesbian.

"Or whether we should blame anyone" One of many lines in this video where Jim shows his complete indecisiveness only rivaled by Extra Creditz. No im not saying you have to pick a side or we have to blame a particular organ in this whole "debate". However it would be nice to go in with this with at least some kind of certainty and confidence. Playing blame war will not benefit anyone except the one doing the blaming and getting the attention and ad revenue and (i think you already know the metaphor by now). Instead, blame everyone and say that everyone has an equal amount of responsibility, its not up to a single organ in this argument, its not the "evil" publishers or the "stupid" developers, the "ignorant self-entitled" consumers or the "flawed" industry, hell its not even the fault of the society.

I however highly commend but still think its sad you have to "fight" in order to put the female protagonist of Last of Us on the boxart because of her gender, which is an actual problem but only a problem isolated to the game in itself, not to the industry or to society as some feminists will try to claim and use this example as justification.

Its up to each individual organ to say: no, this shit aint working so we will try and change that.
If youre a publisher, stop being afraid of change
If youre a developer stop being afraid of the publisher and what people might think, despite what the statistics say
If youre a consumer then start rewarding developers for games and boxart like the Last of Us

You can blame all you want but in the end its all up to you and what you choose or do not choose

Phasmal:

erttheking:

Snip

Perhaps if you've had enough, I'd respectfully suggest... not coming into those threads?

Yes, we need to support games with female characters, but being vocal about wanting more does nobody any harm.
And reminding ourselves of these issues stops them from being pushed to the back of our collective minds and might stop people from declaring it `isn't an issue any more` when it clearly still is.

Because I'm a stupid teenager, that's why I keep coming in. That and I do enjoy debating when it can be civil, such as right now. I'd be all for sexism debates if people could be as civil as you, but the thing is that the bitter sarcasm and the holier than thou attitudes crop up before too long.

I think part of my problem is that we're being vocal in the wrong places. I don't think that publishers are going onto the escapist to check what gamers are angry about. If you want my opinion, I think we should be less vocal about it on the Escapist, we're were surrounded by no one but other gamers, and take out complaints somewhere were the publishers can see them, like the EA forums or something.

I guess you have a point there, but again, the debates get so vicious and sometimes paper thin accusations of sexism get thrown around at gamers from gamers that I just want to shut it out. Not to mention every time people try to bring up ME3, people tell them to shut up, and as someone who is still pissed at it, I can respect where you're coming from. Being civil about this would go a long way for making me willing to talk about this. You're managing to do that very well by the way. Kudos.

the antithesis:
I am actually fucking surprised by the Bioshock Infinite cover. It's a Bioshock game. Anyone who's worth listening to know this is the first real sequel to the original Bioshock from the original developer and not the cash grab knock-off that Bioshock 2 reportedly was. (I haven't played it, which is why I can't do the Bioshock quiz on the site. Too many questions involving Bioshock 2 characters) I could understand them testing the fucking cover if it was a new IP without a familiar name plastered on the box. But this is an established IP that is also the highest rated first person shooter of all time, as their advertising is keen to point out. This game is not some unknown where the wrong cover art could hurt sales. This is a well-established brand that will sell well even if there were no characters at all on the cover. Just the name. The original Bioshock had the Big Daddy and a Little Sister on the cover. Does this mean the market prefers little girls to full grown women?

Levine's defense, which I think makes a lot of sense (like Jim said, it's reasonable, just sad that it has to be that way) is that people who know what Bioshock is (which would be everybody who comes on sites like Escapist but certainly not everyone who walks into a Gamestop) don't buy games based on the box art. Yeah, the original Bioshock had a little sister. And while all of my gamer friends have heard of it, everyone else I know with an Xbox has no interest in Bioshock 1. People who are familiar with the franchise will have seen trailers and already decided to buy the game. The box art is to sell to impulse buyers walking through the mall, and hopefully give them a chance to (unwittingly) branch out into a deeper game than they are used to. Spec Ops did much the same thing--a bait and switch where the "bait" was more shooter schlock and the "switch" was surprising them with a quality game.

I think this could apply to this whole question. Gamers who look for games with quality mechanics and engaging story don't toss games aside for something as trivial as the gender of the main character or the box art. Aside from the super elitist, most "game connoisseurs" won't say "That game has a white male as the lead, I won't buy it". Whereas the masses may refrain from buying a game because it's got a chick. Is this right? No, but it seems to be the way things are and, like Jim, I'm not sure who's to blame. But even the most artistic of developers will market his game to as many as possible. Thus he brings in the discerning gamers with the quality of the game and brings in the masses with flashy box art and dudebros.

daibakuha:

DVS BSTrD:

daibakuha:

I do too, but only in RPGs. Games in which I project myself in them. In regular games where you don't have that kind of role-playing though? Relate-able characters should be relate-able regardless of gender.

Having said that, I'm more than willing to bet this is more an issue with the gaming audience rather than publishers being spineless. As much as anyone here is willing to admit that they would really like to see more female protagonists, most of the gaming audience is the "gunbro" type. Can you really blame a publisher for an attitude that they believe makes them the most money? Games aren't a charity.

Gunbros can play as gungals, people still bought Bayonetta, Tomb Raider and Metroid didn't they?
Publishers just want to believe gamers are as insecure as they are.

Not in the numbers they buy games like Battlefield, Call of Duty or Halo in.

Because you can't have women on the battlefield now can you?

Daystar Clarion:

knight steel:

Daystar Clarion:
It's 2013 and we still can't have woman in video games because of homophobic neckbearded manchildren.

I love playing women in video games, I pick female characters at every opportunity, always create women in Bethesda titles like Fallout and the Elder Scrolls, I just can't understand, in this day and age, that this attitude still exists.

OI stop using neck beard as an insult,for fucks sake it a legitimate look stop bashing it also some people can't grow facial hair any where else no matter how hard we try,your being just as bigoted as the people your criticising T_T

Neckbeards are bad and you should feel bad.
Come at me bro.

You are promoting an unfair/untruthful negative stereotype against something that is completely harmless and in most cases something people have no say in,because of your hateful bigotry bias [you think it's gross],in short your demonizing a group because of your personal opinion becoming no better than a racist or homophobic man.

This subject was brought up in the 'should Lara be gay' thread. My problem there was that my sexuality ie 'straight female' is ignored just as much as gay men and women but it seems people just want to skate over the top of that and ignore straight women because apparently we aren't a minority and the only good female protagonist in video games just has to be gay.

I hope that lady in Remember Me has a big sloppy snog with some Tom Hiddleston lookalike right up in in the camera.

DVS BSTrD:
Gunbros can play as gungals, people still bought Bayonetta, Tomb Raider and Metroid didn't they?
Publishers just want to believe gamers are as insecure as they are.

I'm pretty sure they sold less than God of War, Uncharted, and Halo.

But I think we're dealing with a chicken and the egg, catch 22 situation here. Publishers hesitate to focus games on female characters because they sell less. The public buys fewer games with prominent female protagonists because they seem weird and unusual. If someone can figure out how to break that cycle, they're a lot smarter than me.

knight steel:

Daystar Clarion:
It's 2013 and we still can't have woman in video games because of homophobic neckbearded manchildren.

I love playing women in video games, I pick female characters at every opportunity, always create women in Bethesda titles like Fallout and the Elder Scrolls, I just can't understand, in this day and age, that this attitude still exists.

OI stop using neck beard as an insult,for fucks sake it a legitimate look stop bashing it also some people can't grow facial hair any where else no matter how hard we try,your being just as bigoted as the people your criticising T_T

Um yeah I think that insult has run its course. Especially when you are someone like me with thick gorilla hair that needs to shave twice a day just to maintain a clean look. I go through disposable razors like candy cause they cannot handle my mutant man hair.

Krantos:

-Mirrors Edge
Aside from Tomb Raider, they panned by critics and audiences alike.

Actually, Mirror's Edge received a fair amount of positive press from critics and audiences, because it was something unique and interesting, and most of the criticisms were leveled at the plot, length of the game, and how much trial&error went into progressing. It's got quite the cult following, especially around here.

OT: I hope Remember Me turns out to be good. I generally trust Capcom-published games to at least have fun gameplay, but it's also being made by a completely unknown developer and it's a completely new IP. So many things could go wrong, but I can dream, dammit! I want more strong female protagonists in games, just so we can prove those stuffy publishers wrong.

What is "Remember Me" and why have I never heard of it before today?

RatherDashing89:

the antithesis:
I am actually fucking surprised by the Bioshock Infinite cover. It's a Bioshock game. Anyone who's worth listening to know this is the first real sequel to the original Bioshock from the original developer and not the cash grab knock-off that Bioshock 2 reportedly was. (I haven't played it, which is why I can't do the Bioshock quiz on the site. Too many questions involving Bioshock 2 characters) I could understand them testing the fucking cover if it was a new IP without a familiar name plastered on the box. But this is an established IP that is also the highest rated first person shooter of all time, as their advertising is keen to point out. This game is not some unknown where the wrong cover art could hurt sales. This is a well-established brand that will sell well even if there were no characters at all on the cover. Just the name. The original Bioshock had the Big Daddy and a Little Sister on the cover. Does this mean the market prefers little girls to full grown women?

Levine's defense, which I think makes a lot of sense (like Jim said, it's reasonable, just sad that it has to be that way) is that people who know what Bioshock is (which would be everybody who comes on sites like Escapist but certainly not everyone who walks into a Gamestop) don't buy games based on the box art. Yeah, the original Bioshock had a little sister. And while all of my gamer friends have heard of it, everyone else I know with an Xbox has no interest in Bioshock 1. People who are familiar with the franchise will have seen trailers and already decided to buy the game. The box art is to sell to impulse buyers walking through the mall, and hopefully give them a chance to (unwittingly) branch out into a deeper game than they are used to. Spec Ops did much the same thing--a bait and switch where the "bait" was more shooter schlock and the "switch" was surprising them with a quality game.

Don't forget they let the people who actually did like Bioshock in the first place to vote on a reverse cover, which turned out to be an amazing, stylistic cover. It's quite clear that Ken Levine isn't a sexist pig, but the guys who publish Infinite wanted to get new people in to play their deep game, and sadly that was the only way to do it.

Somebody, quick, we need the Orson Welles/slow clap gif in this thread, STAT!!!

OT: I can't help but wonder whether part of this mindset has been born out of an all-too vocal minority in the industry who are still clinging onto a bygone era of gaming. I'm not necessarily talking about people who are out-and-out sexist (though, statistically speaking, there are bound to be one or two who think that way), but people who still view games as toys that should be marketed directly at teenage and adolescent boys (such as they were in the '80s and '90s). Certainly, it feels like game marketing is still stuck in that mindset of trying to find the "kewl" factor that plays into the adolescent power fantasy (that f--king obnoxious Crysis 3 ad where Prophet does the stupid "look at the camera while firing an arrow" move is the most recent example I can think of of that).

The optimist in me would like to think that any art form is like a standard human being, going through the stages of development, and that the games industry is just going through its puberty right now; getting all the gunge and dreck out of its system ready to dust itself off and settle down into maturity with the next generation cycle. As more of a realist/pessimist, however, I do find it depressing though that an industry that's forced to continuously argue its legitimacy as art has something of a self-sabotaging mindset when it comes to finding ways to express itself beyond being a superficial Call of Duty-Whack-A-Mole clone (or at least having to try and sell itself off as one).

Are we really in a position now where this medium won't grow up because the marketing won't allow it?

Moonlight Butterfly:
This subject was brought up in the 'should Lara be gay' thread. My problem there was that my sexuality ie 'straight female' is ignored just as much as gay men and women but it seems people just want to skate over the top of that and ignore straight women because apparently we aren't a minority and the only good female protagonist in video games just has to be gay.

I hope that lady in Remember Me has a big sloppy snog with some Tom Hiddleston lookalike right up in in the camera.

i don't think the problem is being gay or straight if they shoehorn in a bad romance no one wins.

knight steel:
sing neck beard as an insult,for fucks sake it a legitimate look stop bashing it also some people can't grow facial hair any where else no matter how hard we try,your being just as bigoted as the people your criticising T_T

Suck it up and shave, dude. The mullet has more legitimacy. :P

OT: I make a habit of balancing the genders of characters I play (in games that give the option), but that's a conscious choice. If given a choice, I much prefer female viewpoint characters.

knight steel:

Daystar Clarion:

knight steel:

OI stop using neck beard as an insult,for fucks sake it a legitimate look stop bashing it also some people can't grow facial hair any where else no matter how hard we try,your being just as bigoted as the people your criticising T_T

Neckbeards are bad and you should feel bad.
Come at me bro.

You are promoting an unfair/untruthful negative stereotype against something that is completely harmless and in most cases something people have no say in,because of your hateful bigotry bias [you think it's gross],in short your demonizing a group because of your personal opinion becoming no better than a racist or homophobic man.

Ashoten:

knight steel:

Daystar Clarion:
It's 2013 and we still can't have woman in video games because of homophobic neckbearded manchildren.

I love playing women in video games, I pick female characters at every opportunity, always create women in Bethesda titles like Fallout and the Elder Scrolls, I just can't understand, in this day and age, that this attitude still exists.

OI stop using neck beard as an insult,for fucks sake it a legitimate look stop bashing it also some people can't grow facial hair any where else no matter how hard we try,your being just as bigoted as the people your criticising T_T

Um yeah I think that insult has run its course. Especially when you are someone like me with thick gorilla hair that needs to shave twice a day just to maintain a clean look. I go through disposable razors like candy cause they cannot handle my mutant man hair.

Let me assure you that I said that in jest.

I don't genuinely believe that owning a neckbeard makes you less of a person :D

I actually don't get this change of cover.
I mean, as far as I am aware through reviews of BioInf, in this game Elizabeth is a very important character, but in general wouldn't it be better to HAVE a female on the cover of a game art (if we consider the usual attitude of male gamers etc. which publishers apparently do)?

On a personal preference - when playing RPGs where your character actually has no character (like an amnesiac ala Elder Scroll games) I usually choose a male character, because every decision and action is going to be mine, but when there's a story where you play as person who has a character on it's own, then I really don't care as long as it's done right.

Great episode, Jim, as usual.

I agreed with pretty much all of it, and I do hope those with insecurities take you up on your offer XD. I think it's weird that there's people who doesn't like to play female character, or are creeped out by it. I would love to see more female characters, but you don't need to go far to see how sexist gamers can be >_> There's not that many good male characters anyway.

Oh, and now I'm even more excited for Bioshock Infinite.

Ashoten:

knight steel:

Daystar Clarion:
It's 2013 and we still can't have woman in video games because of homophobic neckbearded manchildren.

I love playing women in video games, I pick female characters at every opportunity, always create women in Bethesda titles like Fallout and the Elder Scrolls, I just can't understand, in this day and age, that this attitude still exists.

OI stop using neck beard as an insult,for fucks sake it a legitimate look stop bashing it also some people can't grow facial hair any where else no matter how hard we try,your being just as bigoted as the people your criticising T_T

Um yeah I think that insult has run its course. Especially when you are someone like me with thick gorilla hair that needs to shave twice a day just to maintain a clean look. I go through disposable razors like candy cause they cannot handle my mutant man hair.

Exactly, If I could grow a normal beard I would but I can't which means I have to shave it off {something that I have trouble because of how curly it is,and the fact that I don't want to cut my neck} or wear it and get insulted walking down the street :(

IamLEAM1983:
I think part of the problem comes from the fact that the industry is always going to have a certain demographic to lean on: the awkward teens and pre-teens who want to find ways to comfort themselves in their sexual preferences, or put up a suitably manly front for their sometimes cruel peers to see.

I definitely think a huge problem with the games industry is that games are being made with teens in mind and then given "M" ratings, which is why anti-video-game activists think video games are children's toys that inexplicably contain adult themes. Hence "Your Mom Hates Dead Space", implying that the game is made for people whose moms are directly involved in their purchases, ie teenagers, despite the game being rated M, which is supposed to be a label for games designed for adults.

Hitchmeister:

DVS BSTrD:
Gunbros can play as gungals, people still bought Bayonetta, Tomb Raider and Metroid didn't they?
Publishers just want to believe gamers are as insecure as they are.

I'm pretty sure they sold less than God of War, Uncharted, and Halo.

I was actually about to make this exact point, but you made it for me, kudos.

EDIT: On top of the point you made, each of those games is a console exclusive. Which means the market is smaller for those games than 2/3 of the ones he mentioned.

Daystar Clarion:

knight steel:

Daystar Clarion:

Neckbeards are bad and you should feel bad.
Come at me bro.

You are promoting an unfair/untruthful negative stereotype against something that is completely harmless and in most cases something people have no say in,because of your hateful bigotry bias [you think it's gross],in short your demonizing a group because of your personal opinion becoming no better than a racist or homophobic man.

Ashoten:

knight steel:

OI stop using neck beard as an insult,for fucks sake it a legitimate look stop bashing it also some people can't grow facial hair any where else no matter how hard we try,your being just as bigoted as the people your criticising T_T

snip

Let me assure you that I said that in jest.

I don't genuinely believe that owning a neckbeard makes you less of a person :D

Well ok then,I forgive you,just be careful even if you say it in jest it can still be hurtful/bad just like if you say the N word in jest.
Anyway come here mate:
image

erttheking:

Because I'm a stupid teenager, that's why I keep coming in. That and I do enjoy debating when it can be civil, such as right now. I'd be all for sexism debates if people could be as civil as you, but the thing is that the bitter sarcasm and the holier than thou attitudes crop up before too long.

Yeah, this topic has a way of dividing people. Often female gamers feel dismissed and male gamers feel accused. I don't think any of us are above that, these things can be quite personal.

erttheking:

I think part of my problem is that we're being vocal in the wrong places. I don't think that publishers are going onto the escapist to check what gamers are angry about. If you want my opinion, I think we should be less vocal about it on the Escapist, we're were surrounded by no one but other gamers, and take out complaints somewhere were the publishers can see them, like the EA forums or something.

Perhaps, but I'd like this to be part of a larger shift in the view of the community, (like I said, I'm probably too optimistic about this). I'd really like it if these issues had their place. I'm not saying they should exclusively be here. But I think gamers in general should be aware of them, and I feel still too many of us are dismissive of them.

erttheking:

I guess you have a point there, but again, the debates get so vicious and sometimes paper thin accusations of sexism get thrown around at gamers from gamers that I just want to shut it out. Not to mention every time people try to bring up ME3, people tell them to shut up, and as someone who is still pissed at it, I can respect where you're coming from. Being civil about this would go a long way for making me willing to talk about this. You're managing to do that very well by the way. Kudos.

Thanks dude, yourself also.
Besides, I'm a feminist, I know what it is like to be accused of hating a gender based on very little.
Isn't everything nicer when we can be civil?
(Waits for thread to cave in around her)

Hitchmeister:

DVS BSTrD:
Gunbros can play as gungals, people still bought Bayonetta, Tomb Raider and Metroid didn't they?
Publishers just want to believe gamers are as insecure as they are.

I'm pretty sure they sold less than God of War, Uncharted, and Halo.

But I think we're dealing with a chicken and the egg, catch 22 situation here. Publishers hesitate to focus games on female characters because they sell less. The public buys fewer games with prominent female protagonists because they seem weird and unusual. If someone can figure out how to break that cycle, they're a lot smarter than me.

Well then maybe people need to grow a damn spine and not have their taste in games dictated by what the publishers tell them to like? But that won't happen so we'd probably a publisher who is willing to invest in and market decent games with decent female protagonists/characters. And more kissing!

knight steel:

Daystar Clarion:

knight steel:
You are promoting an unfair/untruthful negative stereotype against something that is completely harmless and in most cases something people have no say in,because of your hateful bigotry bias [you think it's gross],in short your demonizing a group because of your personal opinion becoming no better than a racist or homophobic man.

Ashoten:

snip

Let me assure you that I said that in jest.

I don't genuinely believe that owning a neckbeard makes you less of a person :D

Well ok then,I forgive you,just be careful even if you say it in jest it can still be hurtful/bad just like if you say the N word in jest.
Anyway come here mate:
image

Dude, don't equate it with racism, it's hardly the same thing and undermines what racism is :D

It's the mullet of facial hair, I won't judge you for it, but I still think it looks ridiculous.

I'm usually picking the female character when I have the choice however I admit that this is usually due to the additional eye candy.
The recently released statistics for ME3 are a pretty obvious indication that when players have the choice they usually chose the male protagonist (82% male vs. 18% female). So in conclusion if a developer decides to go with a female protagonist they automatically put themselves in a disadvantage when it comes to appealing to the market.
The reason behind this is quite obvious to everyone: Most gamers that play these games are male.
Anyway when I play as a female character I also try to avoid romance with a male character if possible. When I tried, it just made me feel uncomfortable. I just don't see other men as possible romance option not to mention that being hit on in this way feels kinda weird...
But that just for games which basically allow for a "player controlled" romance. I guess I would have less of an issue with it it was a linear experience but that's hardly to come by and could still misfire.

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