Trailers: Saints Row IV - Meet the President Trailer

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Is it me, or Saints Row is becoming even more bland and stupid? Well hooray for videogames as art... boy this is bad.

...meh. Looks to me like they're over-doing it. And, again, if they don't bring back the level of customization from SR2, then Volition won't get my money.

Off-topic: dish can kiss my ass.

M920CAIN:
Is it me, or Saints Row is becoming even more bland and stupid? Well hooray for videogames as art... boy this is bad.

Just because people want games to be seen as an art-form, doesn't mean that every game has to be some grand high standard masterpiece.

Just as that all art, paintings/drawings, literature, movies, etc, don't have to be clean and highfalutin.

There is such a thing as entertainment art, though really, all art in some way entertains.

And no, I don't think Saints Row is becoming bland and stupid. I just think the creators finally have set on what Saints Row is. It is a franchise that's key motivation is achieved through being just about parody and silly comedy.

I've played most of the first game and watched most of the other two games being played, and I can tell you that they went down the right path to set themselves apart. The first one feels like it was just trying to be a GTA clone, thought it has just enough flare to set itself far enough apart, but after that the franchise has evolved into something more.

The developers did what they should have done; they found ways to set the franchise apart from the competition(GTA). I played GTA 3 and Vice City back in the day, and watched some of GTA 4. I have to say that I like Saints Row better because it has less of a serious tone and is more silly. The reason for that is that I don't play such sandbox games because I want to be serious; I play them because I want to mess around and do stupid crap, to see how far I can push the world of the game.

And circling back to your comment about games as art, I don't play such games for how artistic they are.

All my wants!
I will buy it and then mod a sandbox for DC universe. Of course, story might be, eh. okay?

....The hell was that? Now it's not even a wacky Crime sand box game it's just...*shrugs* Prototype with humour and color?

hazabaza1:
image
"Haha! Oh man, look at this! It's all unrealistic and cool! These fancy weapons, silly dialogue, man this is GOTY for sure!"

image
"GWAAAAAAGHGHG WHAT IS THIS BULLSHIT GOD"

I love people.

inb4 I get quoted by 100 people not understanding hyperbole

To be honest, you're very much over simplifying; Blood Dragon measures out the crazy carefully; Saints Row 1 did a good job of that too; Saints Row 2 wasn't as well crafted, but still managed to keep the crazy fun - Saints Row 3? Not really very fun - if a helicopter attack is available from the very start, it never really feels special...

Its like a meal; all dessert with no main course is unlikely to be good after the first ice cream sunday.

Sonic Doctor:

M920CAIN:
Is it me, or Saints Row is becoming even more bland and stupid? Well hooray for videogames as art... boy this is bad.

Just because people want games to be seen as an art-form, doesn't mean that every game has to be some grand high standard masterpiece.

Just as that all art, paintings/drawings, literature, movies, etc, don't have to be clean and highfalutin.

There is such a thing as entertainment art, though really, all art in some way entertains.

And no, I don't think Saints Row is becoming bland and stupid. I just think the creators finally have set on what Saints Row is. It is a franchise that's key motivation is achieved through being just about parody and silly comedy.

I've played most of the first game and watched most of the other two games being played, and I can tell you that they went down the right path to set themselves apart. The first one feels like it was just trying to be a GTA clone, thought it has just enough flare to set itself far enough apart, but after that the franchise has evolved into something more.

The developers did what they should have done; they found ways to set the franchise apart from the competition(GTA). I played GTA 3 and Vice City back in the day, and watched some of GTA 4. I have to say that I like Saints Row better because it has less of a serious tone and is more silly. The reason for that is that I don't play such sandbox games because I want to be serious; I play them because I want to mess around and do stupid crap, to see how far I can push the world of the game.

And circling back to your comment about games as art, I don't play such games for how artistic they are.

I disagree somewhat with you're assetment with regards to the direction the franchise has taken - its -nearly- the right route, but not quite. The over-the-top-ness is good to say "hey, we're different from GTA", but -playing- Saints Row 3, you feel like they just overdo it too early, and then the rest of the game is a disappointment because they can't really fine a good way to top themselves.

Garfy:
Wow, didn't expect so much SRIII hate on the escapist. SR2 was just getting into it's silly stride and 3 refused to be shackled to the drab and brown of every other game.

Don't get me wrong, I loved GTA4 but SR3 was an over-the-top breath of fresh air.

In summary: Hail to the Motherf'n chief!

Honestly? I enjoyed 1 and 2, I thought both did the 'fun GTA' really well, (well, Johny Gat aside - he really just irrates me), but Saints Row 3 felt just blandly over-the-top; like it was trying way too hard. "Have a tank, unmanned drone, and so on in the first half an hour!""Ok, how are you going to top that in the rest of the game?"*SRIII shrugs*

"Ok, can I use the helicopter in any missions I want?" "Oh no, of course not, dumbass, you need to wonder around on foot even when a helicopter would massively simply something"

I'm not judging Saints Row 4 yet, but I have a feeling it'll be just "in your face"-bland, which while more interesting that Gears-of-grey-and-brown, is more frustrating. Looking forward to GTA 4 though.

Edit:

Accidental double post, my bad

i hate gangster style games, and generally avoid them like the plague. i never touched the saints row games other than getting the SR3 as part of the humble bundle and i was very pleasantly suprised at its pure insanity. there are plenty of games out there for people who want realism, but this embraces everything insane

This actually looks like a wacky version of Prototype.

And on that premise alone, I want this game!

(Hopefully it's well-optimized for PC)

Sonic Doctor:

M920CAIN:
Is it me, or Saints Row is becoming even more bland and stupid? Well hooray for videogames as art... boy this is bad.

Just because people want games to be seen as an art-form, doesn't mean that every game has to be some grand high standard masterpiece.

Just as that all art, paintings/drawings, literature, movies, etc, don't have to be clean and highfalutin.

There is such a thing as entertainment art, though really, all art in some way entertains.

And no, I don't think Saints Row is becoming bland and stupid. I just think the creators finally have set on what Saints Row is. It is a franchise that's key motivation is achieved through being just about parody and silly comedy.

I've played most of the first game and watched most of the other two games being played, and I can tell you that they went down the right path to set themselves apart. The first one feels like it was just trying to be a GTA clone, thought it has just enough flare to set itself far enough apart, but after that the franchise has evolved into something more.

The developers did what they should have done; they found ways to set the franchise apart from the competition(GTA). I played GTA 3 and Vice City back in the day, and watched some of GTA 4. I have to say that I like Saints Row better because it has less of a serious tone and is more silly. The reason for that is that I don't play such sandbox games because I want to be serious; I play them because I want to mess around and do stupid crap, to see how far I can push the world of the game.

And circling back to your comment about games as art, I don't play such games for how artistic they are.

I agree that SR is supposed to be silly, I played SR3 in coop with my bro and also a friend, but that was it for me. The fact that it had coop. I like silliness very much, but they are going so over the top with this that it stops being funny and ends up as being plain retarded.

Also captcha: oxford university - I guess I have a stick up my ass regarding this game, but hey, my opinion.
Cheers!

M920CAIN:

Sonic Doctor:

M920CAIN:
Is it me, or Saints Row is becoming even more bland and stupid? Well hooray for videogames as art... boy this is bad.

Just because people want games to be seen as an art-form, doesn't mean that every game has to be some grand high standard masterpiece.

Just as that all art, paintings/drawings, literature, movies, etc, don't have to be clean and highfalutin.

There is such a thing as entertainment art, though really, all art in some way entertains.

And no, I don't think Saints Row is becoming bland and stupid. I just think the creators finally have set on what Saints Row is. It is a franchise that's key motivation is achieved through being just about parody and silly comedy.

I've played most of the first game and watched most of the other two games being played, and I can tell you that they went down the right path to set themselves apart. The first one feels like it was just trying to be a GTA clone, thought it has just enough flare to set itself far enough apart, but after that the franchise has evolved into something more.

The developers did what they should have done; they found ways to set the franchise apart from the competition(GTA). I played GTA 3 and Vice City back in the day, and watched some of GTA 4. I have to say that I like Saints Row better because it has less of a serious tone and is more silly. The reason for that is that I don't play such sandbox games because I want to be serious; I play them because I want to mess around and do stupid crap, to see how far I can push the world of the game.

And circling back to your comment about games as art, I don't play such games for how artistic they are.

I agree that SR is supposed to be silly, I played SR3 in coop with my bro and also a friend, but that was it for me. The fact that it had coop. I like silliness very much, but they are going so over the top with this that it stops being funny and ends up as being plain retarded.

Also captcha: oxford university - I guess I have a stick up my ass regarding this game, but hey, my opinion.
Cheers!

To you maybe. To me its glorious. Pure unadulterated awesome. You start with a helicopter attack and thats the least insane thing that happens. How amazin is that?

People go on and on about how bland and borin games are. How sick they are of the attempts at creatin "realism" has taken over the idea of actually makin a good game. How brown and shit colored they are. How samey they are.

Here's a game that bucks all those trends. The colors are beautiful and vibrant. The story is outright insane, yet works in the universe provided. It doesn't give a fuck about realism and is perfectly fine with bein as different as humanely possible, then goes farther.

Seems like it went to the Evil Dead reboot school of adding gratuitous cursing to classic one-liners.

This trailer was more interesting than the first one. At least here it looks a little less like SR3, but it looks silly enough to be a bit of fun, so whatever, I'm buying it.

BakaSmurf:
...*sigh* I'm really, really starting to think that we may never receive a proper sequel to Saints Row 2 at this point.

Really, I don't see why Volition felt the need to kick all the good characters and decent storyline to the curb in favour of over-the-top ridiculousness that never aspires to be anything more then a massive potty joke. 'Tis a shame to see what was once my favourate franchise has become... Sorry Volition, but I won't be investing in IV.

Because a game where you took on motorcycle-riding Samurai, red neck monster truck fanatics, and Jamaican Drug dealers with actual voodoo powers all the while facing the looming threat of an eeeevil businessman who wants to manipulate the gangs into killing each other so he can take over is such a treasure to serious, noire story telling, am I right?

holy balls everyone, i had no idea so many people hated saints row the third. i absolutely loved the game and im so happy that the next game is continuing the series trend of just getting more absurd with each sequel. there are plenty of gta type games with serious stories. there really arent that many games that come to mind that focus on constant over the top wackiness

Witty Name Here:

BakaSmurf:
...*sigh* I'm really, really starting to think that we may never receive a proper sequel to Saints Row 2 at this point.

Really, I don't see why Volition felt the need to kick all the good characters and decent storyline to the curb in favour of over-the-top ridiculousness that never aspires to be anything more then a massive potty joke. 'Tis a shame to see what was once my favourate franchise has become... Sorry Volition, but I won't be investing in IV.

Because a game where you took on motorcycle-riding Samurai, red neck monster truck fanatics, and Jamaican Drug dealers with actual voodoo powers all the while facing the looming threat of an eeeevil businessman who wants to manipulate the gangs into killing each other so he can take over is such a treasure to serious, noire story telling, am I right?

Usually the thing people complain about is that all that does happen, but the main character was fairly...normal? Yeah, normal works. So you had all this crazy and this gang leader who just goes with the flow whereas in The Third he stopped simply bein normal and joined in on the crazy.

I felt it was a natural progression. In 1, everythin was normal. In 2, shit started to get a little crazy, but he kept tryin to stick with it. By 3 he just sort of gave up on tryin to be normal and went with it because it was always just goin to get wierder.

Witty Name Here:

BakaSmurf:
...*sigh* I'm really, really starting to think that we may never receive a proper sequel to Saints Row 2 at this point.

Really, I don't see why Volition felt the need to kick all the good characters and decent storyline to the curb in favour of over-the-top ridiculousness that never aspires to be anything more then a massive potty joke. 'Tis a shame to see what was once my favourate franchise has become... Sorry Volition, but I won't be investing in IV.

Because a game where you took on motorcycle-riding Samurai, red neck monster truck fanatics, and Jamaican Drug dealers with actual voodoo powers all the while facing the looming threat of an eeeevil businessman who wants to manipulate the gangs into killing each other so he can take over is such a treasure to serious, noire story telling, am I right?

Lol, good job placing words in my mouth bro. I never implied that Saints Row 2 had a super serious business noire story, just that the story was actually worth following and the characters worth remembering.

SR2's over-the-top moments were excellent and memorable because they're paced evenly and well, SRTT's over-the-top moments are not memorable because the game consists of nothing but over-the-top moments, which really, really lessens the impact they could have had, and the characters, when compared to SR2's characters, are all boring and forgettable on top of that.

And the four-way gang war with separate mission trees was vastly superiour to the single united corporate gang & sci-fi mercenaries versus the Saints storyline, btw.

Like it or not, we can all agree that this was the next logical step of the series.

1. ur a gansta
2. In-depth exploration of gangs with a piling of silly.
3. SILLY HATS THE GAME DON'T FORGET THE PANTIES DLC
4. You're a god that spawns dubstep from the heavens, go forth and make Chuck Norris look like Peewee Herman.
5. "Saints Row: Revenge of Audiosurf"?

Paragon Fury:

hazabaza1:
image
"Haha! Oh man, look at this! It's all unrealistic and cool! These fancy weapons, silly dialogue, man this is GOTY for sure!"

image
"GWAAAAAAGHGHG WHAT IS THIS BULLSHIT GOD"

I love people.

inb4 I get quoted by 100 people not understanding hyperbole

The difference is that FC3: Blood Dragon is a whacky, one-off intended to subvert the normal "serious business" feel of its core games.

SR4 looks like it just continues the BS of SR:TT which no one wanted. Saint's Row became popular because while it was still serious, it had humor and knew how to have a bit of fun. SR2 was good, and upped the whacky a little, but kept it within tolerable bounds. SR:TT took it waaaaay too far, in addition to just not being a very good game compared to its predecessors.

But I like the BS from SR:TT, it was fun! There's something enjoyable about beating people with dildo bats while running around in a furry suit escorted by your dead mutant best friend, a horde of zombies, a super hero, and SWAT.

BakaSmurf:

Witty Name Here:

BakaSmurf:
...*sigh* I'm really, really starting to think that we may never receive a proper sequel to Saints Row 2 at this point.

Really, I don't see why Volition felt the need to kick all the good characters and decent storyline to the curb in favour of over-the-top ridiculousness that never aspires to be anything more then a massive potty joke. 'Tis a shame to see what was once my favourate franchise has become... Sorry Volition, but I won't be investing in IV.

Because a game where you took on motorcycle-riding Samurai, red neck monster truck fanatics, and Jamaican Drug dealers with actual voodoo powers all the while facing the looming threat of an eeeevil businessman who wants to manipulate the gangs into killing each other so he can take over is such a treasure to serious, noire story telling, am I right?

Lol, good job placing words in my mouth bro. I never implied that Saints Row 2 had a super serious business noire story, just that the story was actually worth following and the characters worth remembering.

SR2's over-the-top moments were excellent and memorable because they're paced evenly and well, SRTT's over-the-top moments are not memorable because the game consists of nothing but over-the-top moments, which really, really lessens the impact they could have had, and the characters, when compared to SR2's characters, are all boring and forgettable on top of that.

And the four-way gang war with separate mission trees was vastly superiour to the single united corporate gang & sci-fi mercenaries versus the Saints storyline, btw.

I think I understand where you're coming from. You miss the contrast the series had, where at one moment you were dealing with some serious dramatic issue and the next you'd... say be beating an old lady with a bat and then lighting her on fire with a flamethrower while people watch and cheer you on (THIS was what made my time in SR2 PRICELESS!!!). I can understand where you're coming from, and I miss that too. My main worry is where they'll go from here. Maybe the next game is about the Prez's son or maybe it'll be the Prez trying to reassert or regain his roots as an OG.

Anyway, I get what you're saying.

I never managed to complete SR3. I found it incredidull. Just too stupid.

A friend of mine recently forced himself to finish it (He enjoyed the wackyness for the first hour or so. Which is half an hour longer then I did) due to his OCD. I just have one thing to say.

Some of you have gone on about the colour palette and how its nice to have a game that is vibrant. My particular friend hates the colour purple. That is what pissed him off the most about SR3. PURPLE. PURPLE EVERYWHERE.

I know, some people like the ridiculousness, but the thing that annoys some of us is how amazing SR2 was. It was fun, it was semi-grounded in reality which made the ridiculousness even more fun! But 3? 3 had no sense of pacing. At all.

Its like minecraft. If you play on creative and just create your giant golden penis, you do not feel anything. If you mine it and build it by hand then you will APPRECIATE your giant gold dong. SRT/GTA are minecraft on survival (Or whatever the main setting is called). SR3 is MC on creative.

I think there are two camps here. The people who think Saints Row 3 betrayed the roots of the franchise and the people who think that Saints Row 3 was them FINDING the roots of the franchise. As a result there are now two camps for SR4, those of us going "Meh, too much like SR3, I really CBA" and those going "OMFGAWESOME".

Hectix777:

BakaSmurf:

Witty Name Here:

snip

snip

I think I understand where you're coming from. You miss the contrast the series had, where at one moment you were dealing with some serious dramatic issue and the next you'd... say be beating an old lady with a bat and then lighting her on fire with a flamethrower while people watch and cheer you on (THIS was what made my time in SR2 PRICELESS!!!). I can understand where you're coming from, and I miss that too. My main worry is where they'll go from here. Maybe the next game is about the Prez's son or maybe it'll be the Prez trying to reassert or regain his roots as an OG.

Anyway, I get what you're saying.

That's a pretty big part of it, yes, alongside what else I had listed. The contrast did indeed make the crazy moments that much more special, and because that contrast was lacking in SRTT, the wacky moments became the norm, and as a result became boring, which is a damn crying shame in my eyes.

RipVanTinkle:
This actually looks like a wacky version of Prototype.

And on that premise alone, I want this game!

(Hopefully it's well-optimized for PC)

Oh good, I'm not the only one who thought that exactly. This looks crazy fun.

Also, lol at the purists. "Third betrayed the aesthetics of 2". Elitist humor is the best humor. Enjoy riding that stick up your ass; convincing no one but yourself of how bad this is. This looks to be be obnoxious and hilarious, just like 3.

I for one am looking forward to this game, being a fan. Except I believe a 5th game may be possible (50/50 at the least)

If so, then the only major change will be the Saints leader becoming God. After that I doubt they could make another

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