Zero Punctuation: Metro: Last Light

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Metro: Last Light

This week, Zero Punctuation reviews Metro: Last Light.

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On second thought, lets do give it to the Call of Duty players. Maybe their being armless will slightly reduce the frequency of games in that formula being repeated or, at the very least, improve our international relations considerably.

But yeah, Metro: Last Light. Played the first one, I thought it was more immersive than Half Life 2. From the sounds of Yahtzee's impressions, sure enough, it's the same game, maybe a little better. I'll probably wait until it hits $30, 'cuz the trouble with these games is I play them once, am riveted for about 15 hours, but them I'm done with it forever.

Personally I kind of like public transport, does anybody know if public transport is better in the Netherlands compared Australia?

Loved the first one, loving this one.

Glad to see they ditched that multiplayer nonsense, but still a bit peeved they ever bothered wasting resources on that in the first place until half-way through development.

themilo504:
Personally I kind of like public transport, does anybody know if public transport is better in the Netherlands compared Australia?

The buses in Australia weren't so bad. The air con was a bit overdone. I think I ended up with pneumonia by the end of it. Public transport in the UK on the other hand, the less said about the better.

geldonyetich:
On second thought, lets do give it to the Call of Duty players. Maybe their being armless will slightly reduce the frequency of games in that formula being repeated, slightly.

I'm sure a few of the Spunkgargleweewee fans would suffer a nervous breakdown if not an aneurysm as well. Would certainly improve the gaming industry plus clean up the human gene pool a bit.

I have the same problem figuring out what I'm supposed to be doing in KOTOR II.

Funny how Yahtzee avoided giving the first game a review because it was good (albeit depressing). Since Bioshock he's focused on picking nits but I didn't think he deliberately avoided giving games reviews simply because they were good. It makes me wonder how many games out there I might have enjoyed if he brought them to my attention.

"Oh," gives begrudging list at end of episode, "I guess you might like these--they were to 'adequate' for me to shit on."

geldonyetich:
On second thought, lets do give it to the Call of Duty players. Maybe their being armless will slightly reduce the frequency of games in that formula being repeated or, at the very least, improve our international relations considerably.

If not, the reaction videos captured on their new Always-Online kinect 2.0s should be amusing.

Loved the fetch joke, Yahtzee!

It'll be nice shooting at Nazis again. That's the ticket 4A Games.

I'm surprised that he didn't gripe on the crappy romance with the sniper, Anna.

Seriously, to me, it was like Russian Twilight, but whatever.

And I too, felt that the supernatural elements lost a crap-ton of meaning when they actually happened to be true and not ambiguous, ie: when Artyom was proceeding to Riga station both in the game and in the novel, it was never explained whether it was other-wordly powers that caused everyone to die/go insane, which built up the tension and made the Metro seem like a creepier place.

But in Last Light, and in 2033(the book) too, they decided to say "Oh, there ARE ghosts in the Metro, Artyom IS psychic", which killed the suspense and mystery somewhat.

I did like the lack of direction though, in some parts of the game; it evoked memories of Half-Life's level structure.

Well, glad to see that he likes it.

Also I'll just say this. Yeah it may be kinda reaching for the low fruit to have your enemies be Nazis, but Russia has the highest concentration of Neo-Nazis in Europe. I think in the book it's even established that they're descended from an IRL group.

Also Yahtzee, the fact that the rod connecting the wheels wheels was glowing bright red should've tipped you off. I mean it took me awhile to realize it too, but I still beat it on the first go.

I guess the "disregarding other cities" thing is just a result of the area around Moscow being so inhospitable that you have no realistic way of even checking what happened to the rest of the world. For all you know they could have turned Russia into a giant monster zoo while the rest of the world is fine and happy.

Barciad:

themilo504:
Personally I kind of like public transport, does anybody know if public transport is better in the Netherlands compared Australia?

The buses in Australia weren't so bad. The air con was a bit overdone. I think I ended up with pneumonia by the end of it. Public transport in the UK on the other hand, the less said about the better.

Public transport in the UK? I can summarise it very quickly: late, expensive, smells of toilet, lots of tourists and crazy people, very rude staff.

See, not much to discuss, it's just really terrible. At least when it was state owned it was terrible but free.

OT: I still need a job to pick up all the shiny new games suddenly coming out. Where were they in the run up to Xmas when I actually had money? Oh yeah, hiding from Call of Duty _

geldonyetich:
On second thought, lets do give it to the Call of Duty players. Maybe their being armless will slightly reduce the frequency of games in that formula being repeated or, at the very least, improve our international relations considerably.

But yeah, Metro: Last Light. Played the first one, I thought it was more immersive than Half Life 2. From the sounds of Yahtzee's impressions, sure enough, it's the same game, maybe a little better. I'll probably wait until it hits $30, 'cuz the trouble with these games is I play them once, am riveted for about 15 hours, but them I'm done with it forever.

Mr. Q:

geldonyetich:
On second thought, lets do give it to the Call of Duty players. Maybe their being armless will slightly reduce the frequency of games in that formula being repeated, slightly.

I'm sure a few of the Spunkgargleweewee fans would suffer a nervous breakdown if not an aneurysm as well. Would certainly improve the gaming industry plus clean up the human gene pool a bit.

Aw, I enjoy Call of Duty... I have a lot of fun laying it...

Anyway, good to know this one's at least as good as the first. I'll be picking this up, then!

KDR_11k:
For all you know they could have turned Russia into a giant monster zoo while the rest of the world is fine and happy.

I wanna read that book now :)

I thought that explanation of the final battle looked familiar...

Copper Zen:
I have the same problem figuring out what I'm supposed to be doing in KOTOR II.

Funny how Yahtzee avoided giving the first game a review because it was good (albeit depressing). Since Bioshock he's focused on picking nits but I didn't think he deliberately avoided giving games reviews simply because they were good. It makes me wonder how many games out there I might have enjoyed if he brought them to my attention.

"Oh," gives begrudging list at end of episode, "I guess you might like these--they were to 'adequate' for me to shit on."

'Adequate' is exactly the reason he avoids reviewing some games. When a game is terrible, there's lots of fun tearing it apart; similarly, when it's excellent, he can praise it effusively while exploiting every tiny flaw. When the game is just ho-hum, middle of the road, suitable fare without being either very offensive or very engaging, then it gets hard to review. I'd rather he make quite funny videos about some games than kinda-funny videos about all games.

KDR_11k:
I guess the "disregarding other cities" thing is just a result of the area around Moscow being so inhospitable that you have no realistic way of even checking what happened to the rest of the world. For all you know they could have turned Russia into a giant monster zoo while the rest of the world is fine and happy.

In Metro 2033, you can hear several conversations talking about the metro system in St. Petersburg, and even about a small column of tanks who set up a little outpost in the wastes.

One advice to people that are gonna play the game, put spoken language on Russian. It's improves the game, and makes it WAY more immersive.

I Actually stopped playing the first one (With spoke on English) because i couldn't get into it. When LL was going to be released, I decided to replay it but did put spoken on Russian this time. Loved every second of it.

I heard some youtube vids where it was on English. And it was just bad. Bad bad bad bad bad.

Seriously, Russian is the way to go.

*Reads that last pun in the credits*

Oh Jesus, Yahtzee, do you need a holiday?

Barciad:

themilo504:
Personally I kind of like public transport, does anybody know if public transport is better in the Netherlands compared Australia?

The buses in Australia weren't so bad. The air con was a bit overdone. I think I ended up with pneumonia by the end of it. Public transport in the UK on the other hand, the less said about the better.

I personally enjoy a bus every hour. With a 45min gap between connecting buses.

And if I want to visit my capital city by train, the train leaves Wales, runs for 3 hours in England, and then remembers its original destination and swerves back into Wales.

It's all engaging and not at all GOD BLOODY GRRR SNARL SNARL.

OT. Isn't it refreshing to have a shooter set in 'foreign land' with 'foreign friendlies'?

Thunderous Cacophony:

'Adequate' is exactly the reason he avoids reviewing some games. When a game is terrible, there's lots of fun tearing it apart; similarly, when it's excellent, he can praise it effusively while exploiting every tiny flaw. When the game is just ho-hum, middle of the road, suitable fare without being either very offensive or very engaging, then it gets hard to review. I'd rather he make quite funny videos about some games than kinda-funny videos about all games.

Oh, I understand and completely agree with the practice. I put the word in brackets tongue in cheek as in he doesn't want to hurt his reputation by being 'nice' so instead of calling a game good he refers to it as 'adequate'.

It's also a "They Might be Giants" reference. That line from the movie "Oh, you mustn't feel inferior! Keep repeating to yourself 'I'm adequate'." was a running joke in my family for years and years. :D

Yahtzee kinda seemed like he...y'know...liked this game. Which is always sort of nice.

I also enjoyed all the train puns ^^

Rainboq:

KDR_11k:
I guess the "disregarding other cities" thing is just a result of the area around Moscow being so inhospitable that you have no realistic way of even checking what happened to the rest of the world. For all you know they could have turned Russia into a giant monster zoo while the rest of the world is fine and happy.

In Metro 2033, you can hear several conversations talking about the metro system in St. Petersburg, and even about a small column of tanks who set up a little outpost in the wastes.

Well the tank colony doesnt respond to radio calls anymore and the metro in ST. Petersburg... well lets say that it isnt clear if all that shit in the Metro tunnels are really because of the radiation or if they have been before and now just have more tasty meals than before. There is a story of how the construction worker got eaten and the people of the next shift just found their bones.

You used Google Translate for the Russian writing bits, didn't you?

Don't give it to a Modern Warfare player because they're chew their own arms off?

You mean don't not give it to a Modern Warfare player, right?

Akichi Daikashima:
I'm surprised that he didn't gripe on the crappy romance with the sniper, Anna.

Seriously, to me, it was like Russian Twilight, but whatever.

Oh god yes.

KDR_11k:
I guess the "disregarding other cities" thing is just a result of the area around Moscow being so inhospitable that you have no realistic way of even checking what happened to the rest of the world. For all you know they could have turned Russia into a giant monster zoo while the rest of the world is fine and happy.

I think it's because that London or New York or *pick-a-city* subways were just designed as underground train networks, whereas during the Cold War the stations of the Moscow Metro were reinforced to be fully functional nuclear fallout shelters each in their own right, complete with blast doors and all that jazz.

Am looking forward to this game, the previous was awesome. Maybe they should have had one city as a hub, and your actions change it through out the game.

the russian writing sez: "americans are dead and no one cares"

Kyrdra:

Rainboq:

KDR_11k:
I guess the "disregarding other cities" thing is just a result of the area around Moscow being so inhospitable that you have no realistic way of even checking what happened to the rest of the world. For all you know they could have turned Russia into a giant monster zoo while the rest of the world is fine and happy.

In Metro 2033, you can hear several conversations talking about the metro system in St. Petersburg, and even about a small column of tanks who set up a little outpost in the wastes.

Well the tank colony doesnt respond to radio calls anymore and the metro in ST. Petersburg... well lets say that it isnt clear if all that shit in the Metro tunnels are really because of the radiation or if they have been before and now just have more tasty meals than before. There is a story of how the construction worker got eaten and the people of the next shift just found their bones.

Well yeah, but those bits imply that there are potentially other human populations. Rural areas might have even been unaffected by the bombing due to their distance from strategic targets.

Akichi Daikashima:
I'm surprised that he didn't gripe on the crappy romance with the sniper, Anna.

Seriously, to me, it was like Russian Twilight, but whatever.

And I too, felt that the supernatural elements lost a crap-ton of meaning when they actually happened to be true and not ambiguous, ie: when Artyom was proceeding to Riga station both in the game and in the novel, it was never explained whether it was other-wordly powers that caused everyone to die/go insane, which built up the tension and made the Metro seem like a creepier place.

But in Last Light, and in 2033(the book) too, they decided to say "Oh, there ARE ghosts in the Metro, Artyom IS psychic", which killed the suspense and mystery somewhat.

I did like the lack of direction though, in some parts of the game; it evoked memories of Half-Life's level structure.

Whilst I have gripes with Anna as a character, this was NOT a romance. Both Artyom and her were just doing it because they expected to die any moment or at the very least soo. Whilst there were feelings into the mix, it was not Love, at least not yet.

As for those powers... Artyom is no psychic. He just has more resistance to SOME of the otherworldly powers and can talk to the Dark Ones. Apart from them, there are many things that occur in the game or are spoken about by characters that fit the term "horro"quite well.

Ah, I was so very looking forward to this one from you Yahtzee and you didn't disappoint.

I really enjoyed Metro LL so much that I had to replay it again to get the good ending. I wonder if there's going to be a third game, regardless I hope it does well.

DarkhoIlow:
Ah, I was so very looking forward to this one from you Yahtzee and you didn't disappoint.

I really enjoyed Metro LL so much that I had to replay it again to get the good ending. I wonder if there's going to be a third game, regardless I hope it does well.

That'd be a bit tricky to do. I think you know why.

Charcharo:

Akichi Daikashima:
I'm surprised that he didn't gripe on the crappy romance with the sniper, Anna.

Seriously, to me, it was like Russian Twilight, but whatever.

And I too, felt that the supernatural elements lost a crap-ton of meaning when they actually happened to be true and not ambiguous, ie: when Artyom was proceeding to Riga station both in the game and in the novel, it was never explained whether it was other-wordly powers that caused everyone to die/go insane, which built up the tension and made the Metro seem like a creepier place.

But in Last Light, and in 2033(the book) too, they decided to say "Oh, there ARE ghosts in the Metro, Artyom IS psychic", which killed the suspense and mystery somewhat.

I did like the lack of direction though, in some parts of the game; it evoked memories of Half-Life's level structure.

Whilst I have gripes with Anna as a character, this was NOT a romance. Both Artyom and her were just doing it because they expected to die any moment or at the very least soo. Whilst there were feelings into the mix, it was not Love, at least not yet.

As for those powers... Artyom is no psychic. He just has more resistance to SOME of the otherworldly powers and can talk to the Dark Ones. Apart from them, there are many things that occur in the game or are spoken about by characters that fit the term "horro"quite well.

Yeah, the soppy music during the scene, and the fact she is literally the first woman Artyom sees in the game is sooo not trying to be romantic(!)

Sorry, but it really took me out of the game.

But to me, I always felt that the Metro series was strong because of how grounded it was, and that the supernatural elements just dispelled that immersion.

Also, Artyom can speak to monsters with his mind, I'm pretty sure that qualifies as psychic, at least, in the literal sense.

CAPTCHA: knock off.

DAMN IT, CAPTCHA, I AM TOO BORED TODAY TO NOT GRIPE ON SOMETHING.

Aw, I was hoping you did keep in contact with your Russian-speaking co-worker that secretly hates you.
Of course, that's not such a big deal to turn myself into mr. picky-pants, but the last part "Americans are dead and nobody cares" would rather sound less weird, if translated as "AMEPUKAHII,bI MEPTBbI, U BCEM IIJIEBATb" (sorry for caps - seems like escapist doesn't support cyrillic letters at all). See, Russian folks more likely prefer to not just _n_o_t_ _c_a_r_e_ about, but also "spit" on a situation, on top of that.

So, in case if any of these facts matter and Mr. Croshaw actually cares, would gladly help to provide with properly translated phrases for future videos.

Sincerely yours,
annoying, yet passionately loving fan

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