Escapist Podcast: 095: Pre-E3 Speculation

095: Pre-E3 Speculation

This week, we discuss some of the pre-E3 news.

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Just wondering if Paul is the youngest one in Podcat cast. If he is, I can totally relate.

Susans barely gone a few days and they're already talking about first person porn. COME ON GUYS, GIVE IT A WEEK AT LEAST!

You guys seriously need to be careful on the whole anal turf, or else you'll get podtoid listeners excited...you probably don't want to see us exicited...

Susan isn't even technically gone yet is she?

Funny story about Risk Legacy. I totally opened the "deploy 30 troops at once while holding a missle" pouch when I was supposed to open the "use 3 missiles in one combat roll" one. Felt like such an idiot.

Still haven't gotten to the World Capital in my game though. What's that like?

I can't help but love the irony of the Escapist guys saying how the Wii U has got nothing going for it, and Nintendo haven't got anything to sell the console... right before then going into the whole Used Games fiasco and the fact that both Microsoft and Sony are being incredibly shady about their plans for handling the second-hand market.

Enjoying the podcast, but seriously guys... :P

Always nice to hear an intelligent discussion on used games and their impact on the industry. Also nice to hear someone else stating the obvious where if you really have some sort of moral issue with a game, you're not showing it by playing the game anyway. If you really are that bothered by someothing, don't get a game used, don't pirate it, don't wait until it's on sale, just don't play the it. Period.

j-e-f-f-e-r-s:
I can't help but love the irony of the Escapist guys saying how the Wii U has got nothing going for it, and Nintendo haven't got anything to sell the console... right before then going into the whole Used Games fiasco and the fact that both Microsoft and Sony are being incredibly shady about their plans for handling the second-hand market.

Enjoying the podcast, but seriously guys... :P

While I see what you're getting at, honestly, if there's no games on the system that appeal to you it doesn't matter if they're new, used or even free.

Great podcast guys, looking foward to the GoT wrapup video.

ive already said this once on the escapist forums but i want to reiterate what my wild speculations for next gen console prices will be. ps4 at around 500 $ US, nextbox 600$ both will fall to a shade under 400$ by next summer (i base this on nothing except maybe pessimism).

IllumInaTIma:
Just wondering if Paul is the youngest one in Podcat cast. If he is, I can totally relate.

Yeah, I definitely think I'm the youngest on the podcast right now, though I think Justin's next in line by being a few years older than me.

Will never be the same without Susan, :D but you guys still know how to entertain people just by chatting.

Well done. Hope E3 doesn't kill you guys, or Susan!

I think the best setup for the companies and users, regarding used games, is just copy Amazon's trade-in system, and let it be a choice, and not mandatory. Let me have my choice where I want to sell my game, and let you (Sony, Nintendo, Microsoft) be one of my choices. Instead of going to Amazon.com, or EBay, yard sale, or Gamestop, Best Buy, ect - I go to Sony.com, go to trade-in, check off the games I want to trade in, they give me the packing slip, print it, box it up, toss it in the mail or UPS drop box, in a few days I have PSN store credit or something.

Got around to listening to this fully finally. Looking forward to all the great E3 coverage from you guys and especially looking forward to the Game of Thrones wrap-up.

Something occurred to me while listening this time though--you guys don't play the podcast theme in its entirety anymore like you once did. So I went on the music page where the ZP, Unskippable, and various other theme songs are, but was disappointed to find that it isn't there. If it isn't too much trouble (which I totally understand that it might be) you should try to get the podcast theme on the music page.

That would be at http://www.escapistmagazine.com/content/music in case it's unclear what I'm referring to.

The only thing that I can go along with the publishers used games and Gamestop is with the new titles. It goes like this. A new release of a game, the second day of it you are willing to go and buy that game, go to Gamestop and say I want to buy x game. Then they say oh, we have a used copy for 55$ instead of 60$. If you go along with only this 5$ while you where willing to pay 60$ in the first place then this becomes a problem.

I'm not against used games, quite the oposite.

A Grand Theft Auto style MMO already exists, it's called APB.

It's so good most people forget it exists, so I wouldn't worry about it.

First of all, regarding the Xbox One, what's being said is that the fee for used games will be full retail price. Second of all, the game will be tied to your live account, so it won't be possible to borrow games either. Thirdly installing the game will be mandatory so that the tie game-account is possible. They're hurting honest gamers in the chance of this might reduce piracy or what not. Console gaming should first and foremost be simple and fun. You buy a game, pop it in and start playing. If not, what's the benefit over buying PC games.
Regarding the whole "you never owned your games" argument, sorry for my language, but it's complete bullshit. You cannot have it both ways: it is either a product, and you buy it once can whatever the heck you want with it or it's a service, like netflix or rdio. If it's a product I have the right to lend it to my friends, resell it and etc. If it's a service, you cannot charge full retail price for it. Charge 10 bucks a month and give access to all your catalog, that's a service. You can also have a tiered service, like pay $5 and you get all EA games, pay $10 and you get all EA, Capcom, Ubisoft games or whatever.
With things the way they are now, there's no real advatadge of buying a Xbox One. You just buy a computer and plug it to your TV, which, nowadays, already comes with netflix and such.
Regarding "used games are evil and are destroying the industry", this is just a lie and it has to stop. Why no other medium complains of this? Why Ford is not on a campaign to end used car deals? Why Penguin isn't trying to end all used book stores or public libraries? They let you read books for FREE, for god's sake! Who is thinking of the starving writers? And mentioned in your own podcast, why isn't the music and video industry complaining about this? CDs and DVDs are still sold abundantly and however no one says "used music is killing the industry" or "used movies are killing hollywood". Show me the numbers, where are the statistics where game X has lost money because of used games. I'm not saying game X might have not sold as much as they wanted, I want to see a report saying "Game X's developer actually lost money because of used games"
You know what used games really are? They are free publicity. You borrow a game you woundn't normally buy and you play it and it's awesome and you say to yourself: "this is awesome, I must have this for me" or "this is actually fun, I'll have to buy the next game from developer X". That's how this works.

It's pretty simple, imo. If publishers can't figure out a lucrative business model without taking away basic customer rights, **** them. Keep spewing out more uninspired third-person-coverbased-shavedmarine-shooters that have to sell 10 million copies to break even.

At 40:55, where you're talking about having a free library of games for a subscription fee, and talking about how innovative that idea is, it kind of blows my mind, as it really shows a great degree of ignorance from the pannelists.

What they are describing is essentially the Playstation Plus service, which is 50/year and does just that: give you access to an expanding digital library of games for the duration of the subscription. This month alone, PS+ in Europe had ICO, Shadow of the Colossus, Demon's Souls, Kingdoms of Amalur, and Thomas was alone. Other offerings in previous months included Hitman absolution, Sleeping Dogs, Mass Effect 3, Vanquish, The Metal Gear HD collection, Catherine...

I know that they all claimed to be "xbox guys" but clearly, for games journalists to not be aware that the functionality has existed for about a year now on a major console, with AAA titles past and present is baffling in its sheer incompetence.

By all means, take your own word for it:

http://www.escapistmagazine.com/news/view/124748-PS-Plus-Adding-Uncharted-3-XCOM-Enemy-Unknown

So is Susan going to be sticking around long enough to be a part of the season 3 finale Game of Thrones cast?

I wonder if these guys know that NINTENDO is actually profitable... probably not since they say they need to go to Herculean lengths to survive... and their already doing.

DRTJR:
I wonder if these guys know that NINTENDO is actually profitable... probably not since they say they need to go to Herculean lengths to survive... and their already doing.

Actually that's not quite so straightforward. We know that last year Nintendo posted a loss, I believe one of their first ever. A few months ago they did again post a profit, but it was 50% below their expectations. The WiiU has not sold as well as they would like it. Perhaps some of the used games shenanigans going on will turn buyers in their favor, but in general I think the releases of the other two competitors consoles will only hurt them.

Slycne:

DRTJR:
I wonder if these guys know that NINTENDO is actually profitable... probably not since they say they need to go to Herculean lengths to survive... and their already doing.

Actually that's not quite so straightforward. We know that last year Nintendo posted a loss, I believe one of their first ever. A few months ago they did again post a profit, but it was 50% below their expectations. The WiiU has not sold as well as they would like it. Perhaps some of the used games shenanigans going on will turn buyers in their favor, but in general I think the releases of the other two competitors consoles will only hurt them.

Pound for pound the WiiU is doing better than the 360 or PS3 during this time in their respective life cycles, come the entrance of SSB4 and the Other Nintendo big guns and sales will pick right up and Nintendo will be at full steam again.

DRTJR:

Slycne:

DRTJR:
I wonder if these guys know that NINTENDO is actually profitable... probably not since they say they need to go to Herculean lengths to survive... and their already doing.

Actually that's not quite so straightforward. We know that last year Nintendo posted a loss, I believe one of their first ever. A few months ago they did again post a profit, but it was 50% below their expectations. The WiiU has not sold as well as they would like it. Perhaps some of the used games shenanigans going on will turn buyers in their favor, but in general I think the releases of the other two competitors consoles will only hurt them.

Pound for pound the WiiU is doing better than the 360 or PS3 during this time in their respective life cycles, come the entrance of SSB4 and the Other Nintendo big guns and sales will pick right up and Nintendo will be at full steam again.

Once again, there's a little more to it than that.

All the consoles came out roughly in early November give or take a few days, so they have all posted Q3 and then Q4 earnings through the end of March in their respective years. Over the same period of time, the sales for the WiiU were 3.45 million units, Xbox 360 was 3.2 and PS3 was 3.61. The interesting addition to this is the growth, in Q3 360 started at 1.5 and PS3 started at 1.86 and they grew into Q4. The WiiU sold a commanding 3.06 in the first month or so, but a paltry .4 since.

I do agree that the release of some of their bigger titles will certainly help though.

They asked for way too much money for their kickstarter I think. 200k dollars would have been far more reasonable I think...

Also; did this joke seriously claim that you should not be friends with people who solely pirate? hahahaha

Not sure if this was the right place to poast it, but I think the links to the previous podcast are borked.
Or is that just me?

The original X-Box 360 failure rate was 54.2% according to GameInformer.
IMO the best way to incentivise new games is free DLC, like what Id software did with Rage, content that's not necessary to finish the game but still adds to the total package. Outside of Steam, it's difficult to get game publishers to drop their price below $60, even when there's no physical production involved. Look at Australia for example. Their prices are higher because shipping prices are so ridiculous, and yet if a game is purchased digitally, it's the same price as the physical copy.

Well this podcast went about as well as I expected.

Using the google glasses would probably be a more comfortable method of shooting pov porn compared to using a professional camera.

So, in regards to voting with your wallet vs complaining loudly - Semi-hypothetical question here:

Scenario:
You have a game, it looks good and you want to see more games like it(say, first person shooter with heavy RPG elements and a ton of depth). But, because of publisher pressure, the game is coming mostly gutted with an inordinate amount of day one DLC. You don't want this, so you, and many others, don't buy this game. The publisher says, "Oh, no one wants a first person shooter with heavy RPG elements and tons of depth! Clearly, the next few games we make MUST be [insert popular game type you don't favor]." The flip side is, of course, that had game sales gone well, the publisher could simply say, "Look at our numbers for this game! People clearly LOVE day one DLC!" (This implies you buy the game and its DLC in order to have a more enjoyable experience. You could just buy the game, but not the DLC, however, then you're in possession of a potentially unsatisfactory experience with a possible good game in the future, if people interpret data in the way you'd like.)

Question:
What do you do? Do you buy the game to support the idea of it, but tell potentially complaint-deaf publishers how much you loathe their day one DLC? Do you risk $60 knowing you're getting an incomplete game (not talking about stuff they made after production, I'm talking actual predatory practices, like the game would go from 50 to 85 on Metacritic if you buy the DLC for it), but want to tell publishers that you like these kinds of games? Do you complain without buying it, in the hopes that it won't be ignored and reinterpreted as "we need more Call of Duty!"?

 

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