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94: China and U.S. Developers

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Talking Cloud
Posts: 772
Joined: 10 Jul 2006

"Creating good games is difficult and risky; creating successful MMOGs is orders of magnitude harder, as evidenced by the 50 percent (or higher) mortality rate of MMOG developers. Add to these levels of challenge the mixing of different cultures, different languages and different work practices, and the project becomes even more complicated and difficult. The first stage in collaboration is to address the challenges of communicating with each other."

China and U.S. Developers

 
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