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Griefing is Good: Freedom of Choice and the Politics of Gameplay

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Paperboy
Posts: 18
Joined: 31 Dec 1969

Griefing is Good: Freedom of Choice and the Politics of Gameplay

"If you ask me, there are two kinds of players in the videogames of life: There are passengers, and there are drivers. The passengers can be found riding the rails of most single player games; the drivers play MMOGs." Mark Wallace looks at the power of player freedom in MMOGs.

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