A-A-B-A-A-A- CRAP!

A-A-B-A-A-A- CRAP!

"If you can walk, you can dance." Chris Dahlen explores the difference between a "challenging" game and a "cinematic" game.

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I fully agree with this. I remember playing Ninja Gaiden and at the time I never really realized why I liked it so much. Looking back now it was because it really was something I had to focus on to beat. There's so many games out now that I can just stroll through and not even have to learn anything about because it's so bloody easy. I know I've had several times during games when I've made it to the end and then just for kicks I start learning combos on the end boss.

 

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