| (Pages: 1, 2, 3) | |
Anonymous Source Posts: 8 Joined: 15 Sep 2007 | |
Anonymous Source Posts: 5 Joined: 19 Sep 2007 | Yep, great as usual! Could we maybe get an RSS feed for just Zero Punctuation? Or, for that matter, separate RSS feeds for each section? because I really don't feel like signing up for an RSS feed for the entire site, because I'll end up missing most of the stuff I want anyway, so I'll just end up not getting any feed and forgetting everything in general... |
Editor-in-Chief Posts: 2265 Joined: 1 May 2006 |
http://www.escapistmagazine.com/rss/articles/editorials/zeropunctuation Or you could stop by every Wednesday. Your choice. Empowerment is our middle name here at The Escapist. |
Copy Clerk Posts: 53 Joined: 18 Sep 2007 |
I hear there'll be a riveting commentary on Candyland soon. |
Anonymous Source Posts: 4 Joined: 19 Sep 2007 |
I appreciate your concern, but I have no choice in the matter. For you see, the internet is SERIOUS BUSINESS. Therefore, any time somebody says something bad about a game I like, it really is the end of the world. I'm afraid that Yahtzee must be burnt at the stake, to serve as an example to anyone who thinks they can have an opinion that differs from my own. It's the only logical action available. |
Anonymous Source Posts: 7 Joined: 9 Sep 2007 |
Now this looks like a game to drive players babbling mad. As for Yahtzee's review, what can I say...magnificent as usual. |
Anonymous Source Posts: 1 Joined: 20 Sep 2007 | Clorf, Thief 1 was the only thief game that had monsters that could completely break stealth. Even Dark Shadow's zombies didn't completely break stealth- though it was pretty much useless against them. The zombies / demons could see you even stealthed. I think that's what Yahtzee is referring to. I'd imagine there is some convoluted way to get by them, but at that point you aren't even really stealthing, you're just using dumb luck and distance. Great video Yahtzee. I admire that you take the middle ground on the subject. It's just hard to argue grey matters like levels of violence this with people who have the attention span of microwaved fruit. |
Anonymous Source Posts: 5 Joined: 19 Sep 2007 |
Oh. Righto. Thanks. I feel silly now. |
Editor-in-Chief Posts: 2265 Joined: 1 May 2006 | Sorry to pick on you, yanamal. It turns out we don't have that RSS feed up anywhere on the site. I had to really dig for it. So I guess the internet really is hard. For us. :( |
Copy Clerk Posts: 65 Joined: 20 Sep 2007 |
Thats odd. I find he's only reviewed a single actual 'FPS' and that was Bioshock. Even that pretends to have other elements to it than FPS. Lets go over the list shall we? Heavenly Sword Demo - God of War style action adventure hack and slash title Lets go back to the videos he made prior to the ones he's made for The Escapist. The Darkness - Actually, this may be an FPS, I'm not sure, it sounded irritating. Then there are plenty of written reviews on other games and movies that are entertaining to read, including Animal Crossing. Do you even know what an FPS (first person shooter) is? You know having a gun in a game doesn't make it an FPS right? |
Copy Clerk Posts: 53 Joined: 18 Sep 2007 |
The Oregon Trail would be FPS if that was the requirement. And that thought makes me giggle. Date: May 16, 1848 Press Space Bar To Continue |
Paperboy Posts: 13 Joined: 20 Sep 2007 |
I'd say that what you do in a game is far more significant than from what angle you're viewing your actions. |
Paperboy Posts: 22 Joined: 20 Sep 2007 | You'd be wrong about that, Onsokumaru. And going against 17 years worth of gaming categorisation for no good reason.
I had to jump in a point out that this isn't remotely true. All AIs in Thief are actually functionally identical when it comes to vision and hearing. There are tweaks that can be made on a per-AI basis but none of them posess any special senses or cheat (except the zombie, but that's only so they get up when you walk near them). (yes I signed up to defend Thief. Pass the fanboy tar....there you go...you missed a spot. Regardless, I love the mag and this feature so cheers). |
Anonymous Source Posts: 4 Joined: 19 Sep 2007 |
I can sort of see your point if you're talking about third person shooter games like Gears of War or Max Payne, but you're not. It'd be a real stretch to call Tomb Raider or Manhunt "shooters". Is that what you think you do in those games? Even if your only exposure to them was Yahtzee's reviews, you should still be able to see the difference.
And then you play Thief 2 and go up against the robots, which actually do break stealth. They're prone to randomly turn around and start shooting at you at any moment, no matter how quiet or well hidden you've been. So you end up killing them all, only to find out that even that is completely unpredictable, since the Dark Engine can't do hit detection worth a damn. |
Anonymous Source Posts: 3 Joined: 20 Sep 2007 |
I forgot about Psychonauts - my apologies to Yahtzee.
Nope, I guess not. I didn't realize that my callous comment had somehow offended the Olympic Video Gaming Comission, their rules for categorizing video games, and its athletes. Yet strangely enough, I really don't care either. But in any case, let me rephrase: Besides Psychonauts, is there any game worth reviewing that appeals to more than just the 12 to 19 year old fan boy demographic, where the objective is not to see how many times you can push the trigger/attack button in a session? If so, can Yahtzee please do those types just a little more often, in the Flash format with the visual cues that makes his reviews that much more funnier? Thanks |
Paperboy Posts: 13 Joined: 20 Sep 2007 |
I never said Tomb Raider Is a shooter. Or Manhunt. I never actually mentioned any particular games. What I mean is that if a game is primarily about running around shooting people/zombies/chicken/whatever it's a shooter. The viewing angle is about as irrelevant as anything can get. |
Artist Posts: 541 Joined: 13 Jun 2002 | I have no clever comment to accompany this. I Googled 'Manhunt' and this was one of the hits. I thought it was hilarious. |
Anonymous Source Posts: 10 Joined: 21 Sep 2007 | Haha! Btw, |
Copy Clerk Posts: 65 Joined: 20 Sep 2007 |
I admit, I laughed. In the wide world of going off the deep end and actually thinking before I press 'post' I bothered to actually watch his reviews. I was correct in assuming that you somehow categorize everything with a gun to be an FPS however. It's good to know that FF7 can fit in that category, maybe Xenogears, World of Warcraft, etc. Dear god, and I thought the market was flooded with lame ass FPS games before your staggering insight led me to this realization. I enjoy criticism, if you hadn't noticed. Its part of what makes Yahtzee's reviews fun to watch. I do tend to call people out when they're talking out of their ass though. I see you've still not bothered to actually click on his actual website (you know, the one they link with every single review he posts here) and watch the Fable or Darkness reviews that have those spiffy visual jokes that go with the witty voice over? For somebody stuffing a person into the 12-19 mindless blaster category because he pointed out you don't know what the hell you're talking about you might want to consider actually reading something from time to time. I know pictures can be pretty and oh so spectacular, but lets face facts here, Yahtzee's artistic impressions aren't exactly Mona Lisa's and I'm fairly certain he can manage to convey a joke without a circle with a couple dots and some red color spattered on it. |
Anonymous Source Posts: 1 Joined: 21 Sep 2007 | Keep it up! These reviews are "Pure Weapons Grade Hilarium" |
Anonymous Source Posts: 3 Joined: 20 Sep 2007 |
You've missed the whole point if you insist on dwelling on what is or is not a FPS. I mean, for chrissakes already, let it go geek.
You connected that with that? Wow.
Well then, you're tool and a sheep, with a 2 foot perspective on life. And you suck all kinds of ass. |
Creator of Zero Punctuation Posts: 251 Joined: 8 Aug 2007 | Now now, girls. |
Pulitzer Laureate Posts: 947 Joined: 10 Sep 2007 |
Fair enough, I suppose. I'd forgotten about the language differences. I'll probably stil call it "eye-coh", out of habit, if nothing else. Bender. Might I draw your attention to the following quotes?
Now, do these words seem familiar to you? That's because you said them. I know, I know, you can usually be relied on to know what you say and don't say. But I just noticed that you didn't seem to realise that you said these three things. I can only assume that this is why you are acting like an arrogant bastard, and calling people names for talking about issues you raised. I understand that you meant simple action games, but can you really expect too many people to accurately paraphrase your messages when you go so out of your way to confuse? Besides, the market's a little slow right now. There aren't that many complex, exciting, or particularly interesting games out just yet, and it's a lot more entertaining to tear games that have been overhyped by the media and gaming community to small, gooey chunks, than it is to review some niche game that's actually quite a lot of fun. And critism is a useful way to find out where you're going wrong, so you can improve on things that need improving, and gauging the current attitude of general society. Since this is the generally agreed upon method for reacting to critism, your description of someone who likes constructive critism as a "tool and a sheep, with a 2 foot perspective on life" marks you out as either: If that's too complicated, or long, or whatever, this might be simpler: |
Anonymous Source Posts: 5 Joined: 22 Sep 2007 | Always nice to step into a forum just when people are beginning to urinate on one another. |
Pulitzer Laureate Posts: 998 Joined: 22 Aug 2006 | Tiny Tim - Having a Wonderful Time or Tiptoe Through the Tulips or really, anything else by Tiny Tim. Though, while you may be pleased to have one song out of your head, I'm not sure it's worth trading for something stickier. Sort of like opium to morphine to heroine... You just have to hope someone someday sings the methadone of the music world. |
Pulitzer Laureate Posts: 986 Joined: 1 Sep 2007 | I for oen hate rethinking my control layouts just to play 1 simi half assed good game, as a south paw there have been a few FPSs that didn't have a southpaw options I then switched to the PC at least I can have button control options on it..well they are cocking that up lil by lil because the PC is what is gettign games ported to, I guess getting 3rd party adapters that give you some control options for consoles is what I need to start investing in the PC seems almost dead...then again I have not been happy with anythign from the 7th generation of gaming...its all shallow crap meant to blind 12 year olds >> |
Games Editor Posts: 4113 Joined: 20 Dec 2005 | Beatles - Yellow Submarine NOTHING trumps Yellow Submarine. |
Editor-in-Chief Posts: 2265 Joined: 1 May 2006 | Olivia Newton John - Physical. Obliterates my brain for weeks at a time. |
Anonymous Source Posts: 5 Joined: 22 Sep 2007 | That one did it! Now of course, I need to wait and see if I have to hear "my body talk" for another 72 hours. |
Anonymous Source Posts: 10 Joined: 22 Sep 2007 | Just what the hell am I supposed to do until Wednesday? The wait is unbearable, no matter how drunk I am. |
Copy Clerk Posts: 122 Joined: 1 Mar 2006 | Wanna get rid of a song in your head? Watch this: http://www.youtube.com/watch?v=1dmVU08zVpA That should fix you right up. Mmmm - not overly work safe. |
Copy Clerk Posts: 65 Joined: 20 Sep 2007 | Jonathan Coulton's Mr. Fancypants gets stuck in my head for untold hours... He claims he wrote the damn thing just to get it out of his head. |
Anonymous Source Posts: 3 Joined: 25 Sep 2007 | To continue the detour off into tangent land, is there the video game equivalent to an earworm? A game that you simply can't get out of your head? There are a few obvious nominees, like World of WarCrack, Civilization, and Tetris. (Seriously, just typing the word 'Tetris' gets the music playing in my head.) Anything else? (Also, nice work, Yahtzee. I'll be back on Wednesday. And if you're stuck for games to attack, you really haven't pinned down WoW and beaten it yet, merely given it a backhand slap with that 'second job' comment.) |
Copy Clerk Posts: 65 Joined: 20 Sep 2007 | I had trouble putting Disgaea down. The constant need to level up items and figure out block patterns in item world was very engrossing. Not to mention trying to level to 9999 |
Anonymous Source Posts: 4 Joined: 7 Oct 2007 | I'm glad Thief has been discussed. I also didn't understand Yahtzee's crack against it, although I thoroughly enjoyed the Manhunt review, as I do all of them. Anyone thinking that you couldn't play stealthily in the Thief zombie levels was not paying attention. Or they simply didn't understand how Looking Glass Studios gave you the option to play anyway you wanted. I chose not to kill a single soul (or lost soul) through the entire game, except the very few that were required objectives. Zombies were a bit different than guards. Yes they could detect you in the dark better, but they were slow so really they were easy to avoid and sneak past. And these levels made for some of the most scary game moments I've ever played to date. |
| (Pages: 1, 2, 3) | |
|
|
Not registered? Sign up for a free account! |
Is this really an argument you want to get into, Clorf? With anyone else, maybe, but you're barking up one vitriolic tree.
[Edit: confused bush/tree thanks to this classic exchange:
Homer J. Simpson: "Guess you could say he's barking up the wrong bush."
Homer's Brain: "There it is, Homer: the cleverest thing you'll ever say and nobody heard it."]