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Shoot Club: The Quake Wars Wars, Part One

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Paperboy
Posts: 43
Joined: 5 Apr 2007

Shoot Club: The Quake Wars Wars, Part One

It takes no small amount of Googling, but I eventually figure it out. You have to actually exit the game to host a server. (Pretty tricky. Outside the game is the last place I would have thought to look.) Then there are some shenanigans with having to add command line parameters to the executable. I'm not sure what that means, but I figured it out by finding forum posts from people kind enough to address the issue as if they were talking to fourth graders. But wait, there's more.

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Gone Gonzo
Posts: 1256
Joined: 13 Jan 2007

Yes, setting up the server for a LAN was quite a bitch, but we pulled it out in emergency within a few minutes, thanks to a relatively intuitive server launcher, and detailed posts of the QW forums.

But all these efforts... for almost nothing, considering that we're buying the full game now. :)

Ah damn, I read the maps docs, and there's just so tasty, with so much possibilities, it makes me want to get back on GTK Radiant so much!

Beat Writer
Posts: 166
Joined: 7 Sep 2007

DUDE!

Where's the video of a Japanese guy and a bear in a hot-dog eating contest!?!?!

 
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