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Paperboy Posts: 25 Joined: 14 Dec 2006 | |
Infamous Scribbler Posts: 634 Joined: 13 Jul 2006 | Yahtzee, I've been meaning to get around to all of your games for about a year, now. I got fairly far in Five Days a Stranger, I think, before being sidetracked by something unrelated and forgetting what I was doing. While it's great to see you're still working on them, I suppose I'm quite fortunate they're not going anywhere. Releasing a low-profile game in November 2007 is probably not the best of ideas; I'm not sure I'll have the time for any more probably-great games until about January! So, is The Escapist's role in distributing this more like a publisher, or a mirror, or what? |
Paperboy Posts: 13 Joined: 26 Mar 2004 | They give him money, he gets a platform to advertise his games. That's it I think |
Beat Writer Posts: 191 Joined: 1 Jun 2007 | Looks a lot like Elevator Action, but with stylish headgear. |
Copy Clerk Posts: 117 Joined: 12 Oct 2006 | I'm playing through Galaxy of Fantabulous Wonderment right now , and enjoying it greatly. The seriousness of 5/7 Days didn't appeal to me, though. |
Paperboy Posts: 29 Joined: 27 Aug 2007 | At first glance I am reminded me the PSP/Xbox Live game, Exit. Will check it out in a minute or two once this download finishes. Edit: Having played to the third heist - good job, Yahtzee. Whatever comparisons to Exit I initially had have melted away. It reminds me of the "good old days" of my childhood, playing old DOS games on my 33mhz computer. That's a compliment, by the way - Art of Theft is no worse for wear just because of it's minimalistic art style and I'd say you get bonus points on nostalgia if anything. I don't think the game would've benefited from fancy graphics or a more detailed visual presentation. It works and is fantastic. I've never been good at stealth games, though. XD Most of my experience in, say, Metal Gear Solid is trying to sneak around, getting seen, and then fighting my way out of it. Trilby doesn't like that option so I'm being forced to play a bit differently than I usually do. From one budding game designer to another, you get a big thumbs up from me. |
Paperboy Posts: 29 Joined: 26 Sep 2007 | @ J.theYellow |
Gone Gonzo Posts: 1256 Joined: 13 Jan 2007 | Yahtzee reviewing his own games... :) *thinks* |
Anonymous Source Posts: 5 Joined: 23 Oct 2007 | Since there's nowhere else to ask these sorts of things - On heist #6, |
Copy Clerk Posts: 104 Joined: 26 Sep 2007 |
Without giving away to much, read the small notes on the wall, and then read the text above the keypad. |
Editor-in-Chief Posts: 2276 Joined: 1 May 2006 |
I loved Elevator Action. Man, if AoT had elevators I'd probably need a few moments alone. |
Paperboy Posts: 28 Joined: 24 Oct 2007 | Damn, that's pretty good - I knew Yahtzee made games but I didn't know they were this good :D Will definitely play through this. |
Anonymous Source Posts: 8 Joined: 3 Oct 2007 | I've dug it so far, though the serious story missions so far have been quite difficult, compared to the "Let's go rob people for money ^_^" missions. I've got lower standards and a few other basic upgrades and still can't beat the XJ mission without setting off too many alarms. |
Beat Writer Posts: 162 Joined: 3 Oct 2007 | it's a fun little diversion |
Anonymous Source Posts: 5 Joined: 15 Nov 2007 | I don't know the code for the spoiler box, so I'll ask this question carefully. I'm on Trilby's second visit to "The Company." It appears to me that Third Level lock-picking, which I haven't acquired yet, is a requirement to finish this level. Am I right? |
Anonymous Source Posts: 5 Joined: 15 Nov 2007 | In the level with the apartments, something seems bugged with the stage light and the diamonds thing. Every time I leave the screen and come back after cutting the power box and turning off that light, it's back on, preventing me from stealing the diamonds it's guarding. Lather, rinse and repeat as necessary. |
Paperboy Posts: 39 Joined: 14 Nov 2007 | |
Copy Clerk Posts: 78 Joined: 9 Jan 2006 | Well that killed a few hours of my life:) |
Anonymous Source Posts: 3 Joined: 17 Oct 2007 | Nice vid, not bad at all. In fact it's almost on par with Yahtzee's earlier videos... if only your production wasn't so horrendous. I couldn't understand half of what you said. Try recording each section separately and editing them together. At least them you'd be able to practice keeping the levels the same. Speak clearly, at the same loudness and same speed. But most of all SPEAK CLEARLY. |
Anonymous Source Posts: 1 Joined: 9 May 2008 | where can I download his other games from, I looked around the site but I can't find them (then again I have the finding ability of a non internet search engine) |
Gone Gonzo Posts: 3754 Joined: 18 Dec 2007 |
http://www.fullyramblomatic.com/games.htm Enjoy! |
Anonymous Source Posts: 4 Joined: 19 Sep 2008 | great job Ben! |
Anonymous Source Posts: 4 Joined: 7 Dec 2008 | Hmmm? I can't download this. Every time I try to open the zip file, I get a message saying that it's invalid. Nothing sucks worse than a game which know is good but which you also know is beyond your reach... |
BANNED Posts: 819 Joined: 22 Dec 2008 | i downloaded it, but it does not work on macs... *sigh...* |
Gone Gonzo Posts: 1434 Joined: 7 Jan 2008 | Holy necropost, Batman! |
Copy Clerk Posts: 70 Joined: 16 Apr 2009 | 1 WHY ARE THERE QUICK TIME EVENTS 2 IT WONT SAVE |
Gone Gonzo Posts: 1045 Joined: 9 Oct 2008 | This thread is a hive of necromancy. |
Gone Gonzo Posts: 2257 Joined: 1 May 2009 | You're the one who's reawakened it. Necromancer. |
Anonymous Source Posts: 6 Joined: 8 Jun 2008 | NECROMANCY? WHERE?! |
Gone Gonzo Posts: 1169 Joined: 22 Feb 2009 |
I call troll on this one. |
Anonymous Source Posts: 3 Joined: 1 Jun 2009 | Awsome job :) Brings back memories of old adventure games :) |
Gone Gonzo Posts: 2612 Joined: 28 May 2009 | So, when is the Mac version coming up? ;) |
Press Junketeer Posts: 462 Joined: 12 Sep 2009 | Fine work that was a great video |
Beat Writer Posts: 138 Joined: 5 Sep 2009 | This game is unneccesarily hard after about lvl 4. |
Anonymous Source Posts: 1 Joined: 23 Oct 2009 | This game is amusing if only for the flashback to pixelated side-scrolling sega type games =P. |
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Yahtzee Releases Art of Theft
The Escapist is pleased to present The Art of Theft, the latest game from Ben "Yahtzee" Croshaw. The Art of Theft is a mission-based stealth platformer, with an emphasis on gameplay over story. Your goal is to infiltrate a variety of buildings in Chapow City, steal loot, achieve objectives and get out again with the subtlety of a flickering shadow in a ninja outfit.
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