In the past there was E3, and then there was ... well, no one cared, really. E3 was everything to everyone, but, like all good things, it had to end. In its place we now have a rainbow of game conventions spanning the globe and serving all manner of industry needs, some good, some bad.
In this week's issue of The Escapist, Issue 125 "Conventioneering," we bring you the many sides of the convention story.
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