What interests me is the idea that these students need to go through a type of "Games-Master" school in order to run the games, and that they willingly do so. I'd be intersted in knowing more about what exactly they teach (and how) because, especially as we move more into sandbox type environments online, where people are expected to make up their own stories, I can see the skills learned there becoming actual work skills. | |
better interpersonal and work ethic skills, more responsible attitude towards their jobs This isn't surprising, because too many jobs don't really require much skill per-se, just a willingness to tolerate mind-numbing tedium for most of your waking hours. | |
Just base the game on Role Master instead of D&D and the kids will learn all about numbers and tables... | |
Hello Ms. Coleman, I hate to nitpick, and it's a rather common mistake, but, as you see here, my name is spelled with a u, not an e. If you don't feel the need to change this, I suppose it doesn't actually matter in the grand scheme of things. | |
Interestingly enough, this is why the constant grinding of MMO's is found to be a good trainer for white collar jobs. | |
What I disagree with is that this is new. D&D helped me build skills in high school, and it helped with the pressures there. It sounds like a great program but it sounds like their amazed to discover the sky looks blue. | |
That sounds awesome! I would love a class like that at my high-school: Class Schedule: | |
No Cleric Left Behind
"Assistant Marco Ginsberg, one of 18 student staff members at the program, worked at the Roleplay Workshop for three. He says he has helped the kids flesh out the basic math skills they need to create characters and do battle. 'Watching a student who previously couldn't understand the concept of averaging memorize it after a few stat checks is a special joy in itself,' Ginsberg says."
Lacey Coleman speaks to the founders of The Roleplay Workshop, helping kids to learn through gaming.
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