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137: Idea Sex in the Classroom

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Colin Rowsell
Paperboy
Posts: 11
Joined: 14 Jan 2008

Idea Sex in the Classroom

'"The direct value of computer games in learning environments is obvious to just about anyone who looks at it - certainly, for example, to readers of The Escapist. Something that can simulate rich, complex environments at staged levels of difficulty, offer continuous feedback, allow you to "fail," then learn from that - sure. Works well for everything, from putting business students in front of Capitalism to young sportspeople in front of Madden or Rugby.'"

Colin Rowsell speaks to the Director of the Manukau Institute of Technology about videogames and education.

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The_root_of_all_evil
Gone Gonzo
Posts: 3454
Joined: 13 Feb 2008

I've read this whole article and I have one question, well two really.

1) What the living hell are you on about?

2) What the feck is idea sex?

Surggical_Scar
Muckraker
Posts: 273
Joined: 13 Feb 2008

I was about to ask the same thing, but after a re-read, it made a bit more sense.

The opening was the problem, it was a bit confusing, and didn't really explain what you were going on about. The apocalypse and reforming education was a pretty tenuous link right up until the end, when I experienced a 'Oh...that's what he means' moment, and it slotted into place. The sex bit still alludes me, unless you wanted to pork this lass something rotten, in which case, ew.

Anyway, to the article:

I liked it, and I'm interested in the idea of using games and related software to assist education. I don't share the same opinions of Dr. Anderson - I believe the education system can be pushed in the right direction, and certaintly take on elememts of what is suggested, no-one could decimate the education system without decades of constant legal and political activism and a shedload of corroborating information.

I have to say, games are indeed a very powerful educational tool in terms of literacy and creativity. Mathmatical aspects aren't often exploited outside of the denser RPGs and the like, but I can see where use could be had. I believe there's a previous article about D&D being used to teach kids elementary maths and creative storytelling, which I love.

In short, great article, interesting topic, slightly odd execution.

ZippyDSMlee
Press Junketeer
Posts: 412
Joined: 1 Sep 2007

And here I was going to go on a sex ed population/poverty control rant :P

Darkpen
Paperboy
Posts: 26
Joined: 26 Nov 2006

As the article initially points out, the problem with learning has so much more to do with entertainment than anything else. If the learning material (or how that material is being taught) isn't entertaining, then of course its dreaded and loathed by reluctant students.

But that's not where it ends. Simply educating the educators does nothing. A teacher's attitude, beliefs, charisma, and commanding respect are all factors on how well a student learns. You can give someone all of the materials, and teach them how to use those materials, and they'll still fail. But what sticks out the most with bad teachers, more so than mean and horrible teachers, are when they don't have faith in what they teach, or when they don't have faith in who they teach. When either of those two are lacking, at least half of the class is bound for failure.

With the rise of bad parenting and weak family ties ever since the 60's (or was it earlier?), the TV, more or less, became a parenting tool, and children grew up with weak connections to their in-home role-models. Instead of having a reliable parent to look up to, they instead escaped to the sit-a-thon that is tv programming, and when they did look to their parents, received near to nothing, or an entirely wrong message. Teachers are really surrogate parents, and when they fail at that, the child fails, with no one to blame.

Sorry for the rant. For me, education and parenting are closely tied, as I imagine it is for a lot of people, and is something that I personally feel is poor.

 
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