"There was a time when reflecting on months of cumulative grinding and dungeon crawling wouldn't have phased me. " That should be "wouldn't have fazed me." http://en.wiktionary.org/wiki/faze | |
Have you heard of a game called Requiem? If your goal is to not become drawn into MMOs again. I would suggest you stay far far away from this one. It's a lot like WoW, but better. As in different from other games and it sure to get a M rating when it does release, which will hopefully mean less 12yr olds crying nerf because they don't want to defend a base. | |
This is EXACTLY how i feel about MMO's. I just can't let myself play them because i will lose all my free time to them. At least a decent single player game will only hold my attention for days not years... | |
I can't say I've ever been drawn into MMO's...I guess I'd get bored too quickly from the full-time grind most have. To tell the the only game I ever spent alot of time on was Final fantasy VII. But back in those days FF7 was a cult.. I've sat back and watched friends of mine waste hours and hours on WoW...One of which spends every weekend on it still....The other is slowly returning to the real world. | |
I recently put down the WoW crack pipe as well. Its not the first time, but hopefully the last. I much rather have short, easily pause-able game sessions. Games that attempt to put you on an endless path of grinding are pretty unhealthy for anyone with real-life responsibilities. I think some people are just more prone to the near-obsessiveness that drives some players to become drawn into these types of worlds - every MMORPG I've tried (Everquest, Asheron's Call, Star Wars Galaxies, WoW) always results in the same thing - I play so much, become 'virtually' successful in terms of gear, skill, networking, guild membership - but real-life responsiblities are let to slide. That doesn't happen if I'm playing Baldur's Gate, Fallout, Oblivion, Bioshock.... | |
Freedom to Fail
There was a time when reflecting on months of cumulative grinding and dungeon crawling wouldn't have phased me. Now, a 15-hour play-through of Mass Effect feels overindulgent.
I'd never have believed it a year ago, but I've become the very creature I once subconsciously scorned and mercilessly slaughtered in Alterac Valley: the casual gamer.
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