Contributor Posts: 36 Joined: 31 Dec 1969 | Inside Job: Lessons from the Street
The planes and trains are the last sputtering flames of GDC. Solitude is replaced by the industry without its pulse and glitter; instead of Sid Meier dropping subtle pearls, there's the guy behind you talking far too loudly about what made The Sims Online fail for someone actually in possession of a clue. These last sallow bursts seek strangely to prolong what cannot be prolonged, and show the current generation of the industry for what it is, good and bad alike.
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Inside Job: Lessons from the Street
The planes and trains are the last sputtering flames of GDC. Solitude is replaced by the industry without its pulse and glitter; instead of Sid Meier dropping subtle pearls, there's the guy behind you talking far too loudly about what made The Sims Online fail for someone actually in possession of a clue. These last sallow bursts seek strangely to prolong what cannot be prolonged, and show the current generation of the industry for what it is, good and bad alike.
Read Full Article