Zero Punctuation: Turok

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Funny, but sheesh, yet another first-person-shooter review. I already dislike those games, I want variety! =(

I was pleasantly suprised you reviewed Burnout Paradise [even though the game is lame], but now it's back to shooting things.

bleh

Yeh Hi as much as i love yahtzee's reviews I love carlton draught all the same but this bloody ad pop up for carlton draught appears on every yahtzee video i watch, and when i close the damn thing it appears on the left hand side as ad, and instead of lolling rediculously over the review i am sitting there raging over the ad icon

But wait... Gordon Freeman wore powered armor...

*GASP*

Not a huge FPS guy myself. Though I would like a winged marshmellow. And it'd be cool if the health was shown in little figures with the body systems, and the part that had a problem was flashing or something. If you broke an arm, it's broken. If you have internal bleeding, that's what happens. And the damage affects your performance. Or would that be too real?

Metroid Prime = A good console fps :)

excessum ado:
Brilliance. He hasnt made one this funny in some time.

Excuse me, they're all funny. I honestly don't know what you mean.

Cavouku:
Not a huge FPS guy myself. Though I would like a winged marshmellow. And it'd be cool if the health was shown in little figures with the body systems, and the part that had a problem was flashing or something. If you broke an arm, it's broken. If you have internal bleeding, that's what happens. And the damage affects your performance. Or would that be too real?

Deus Ex 1.
Red Orchestra.
SWAT 4.

Of course, there'd be more if their sales even touched the CSes and Halos.

A+ on the intro music. isn't "good console fps" an oxymoron?

The only good console FPS I played was Oddsworld: Stranger's Wrath. You play as a bounty hunter going out catching outlaws, and you use little critters and animals as ammo for your crossbow. It was fun, it was paced very well, the plot twist was good, it has a health bar, and it takes place in the strange world of Oddsworld. Overall, I would recommend the game to anyone.

David Cat:
Secondly, mouse control is admittedly faster, but that just causes CONSTANT overaiming. Also, the mouse-wheel-weapon-switching idea just makes selecting the weapon you want very tricky. The wheel scrolls through weapons ridiculously fast. But the real shittiness of mouse control comes with its association with the keyboard. The keyboard simply makes movement an overcomplication; why use four keys when one thumbstick is so much easier?

You clearly have little experience with a mouse control. Since mouses generally feature a higher DPI and higher area of possible movement, it allows for a higher allowable margin of error. If you accidentally move your mouse a tenth of an inch to the left, no big deal. If you accidentally move your analog stick a tenth of an inch to the left, then it will become a big deal.

It is because of this reason that analog is actually MORE easy to overaim or underaim in most cases.

Secondly, most PC FPS use the numbers for weapon switching. Meaning, I can have 3-4 weapons and assign a single button to each one. You can't do that on a controller because usually you don't have enough buttons. PC FPS usually have a dedicated button (usually 'q' when you are using WASD) that switches between your current and previous weapon. I can really only think of one game where I would use my mouse wheel for weapons and that's UT.

I will agree with you that WASD is not quite as good as an analog stick. However, movement in FPS is generally insignificant in comparison to aiming. Besides, the eight directions you get from WASD is good enough along with the change in movement you get by changing your aim. Just take a look at this video from UT2k4.

http://www.youtube.com/watch?v=TPeKaal9lFg

ctrees:
But wait... Gordon Freeman wore powered armor...

*GASP*

It is called a Hazard Suit, it was made for hazardous materials and not for combat. Probably why the game had a health meter too!

But really after playing a demo of Turok I could tell I was not going to buy the game, at least full price. The constant knockback is annoying, and running for cover is very annoying and out of place. While I can understand regenerating life for games that encourage cover (see: Gears of War / COD series) a run and gun game like Turok feels out of place, like when I was low on life I basically kept running out of enemy line of sight until the health regenerated, which would be fine if I was some sort of Super Human Wolverine.

I hope they haven't removed the gun totting raptures, cause' that was the main sell point of the original for me.

No yahtzee, YOU shut up, because, the only way I can get a wii is by setting up camp at stores now ;_;

I remember Turok 2's multiplayer, man that was fun, and then the awful single player. Iv'e never played a game before that I just couldn't beat because of the lack of a run button.

Cavouku:
Not a huge FPS guy myself. Though I would like a winged marshmellow. And it'd be cool if the health was shown in little figures with the body systems, and the part that had a problem was flashing or something. If you broke an arm, it's broken. If you have internal bleeding, that's what happens. And the damage affects your performance. Or would that be too real?

Maybe have a cure menu, like in Metal Gear Solid 3, but instaed of recovering instantly from a broken leg or a bullet in your fucking thigh, actually having your character slowly returning to normality.

But yeah, i'm gonna say it again - there are four good console fps's -Goldeneye 64, Goldeneye Rogue Agent - after getting through the feeling of betrayal you have, that despite the fact that the fucking game says its completely different to Goldeneye, someone, somewhere, might have bought the game in the 3.5 seconds before they noticed how different it is, and then burned the receipt in a dance of their own lack of perception, its actually on par with Goldeney 64, at least on single player, and in some moments in multiplayer - the Metroid Prime series, especially when you could shoot a Metroid in its fucking heart, and Resistance : Fall of Man, which deserves a pullitzer for its story alone.

I also forgot to mention in my previous post that I totally agree with Yahtzee's position on the current state of FPS gaming.

1) Health regening is ok I guess, but having a health meter really keeps you on your toes and thinking. Now I understand that with the general shift in gaming moving towards keeping games "idiot-proof", removing the health meter makes sense and I suppose for single-player games having regening health is ok. However, KEEP THE REGENING HEALTH OUT OF MULTIPLAYER. **HINT HINT INFINITY WARD**

2) I kind of agree with the spash damage on grenades, but honestly, some games do this while some games can't seem to get this issue down.

3) Ripping off Aliens...yes, yes, and YES. I'm getting really freakin' tired of this whole "oh your a marine who has to defeat these evil alien monsters. oh look over there, there's that funny black guy that a sargent. oh look more completely terrible dialouge that looks like it was written by a fifth grader (Seriously Epic/Crytek, fire your writing crew)" It doesn't even have to strip away the killing of aliens, lets just drop the constant regurgitation of everything that was Aliens.

4) The putrid colors have got to go. This world isn't made of just greys and brown. That was one of the things that disappointed me the most about UT3 was the removal of a generally colorful environment that made up the previous UTs in substitution with the disgusting colors of Gears of War.

TF2 was such a breath of fresh air. Atmosphere that was colorful, unique, had a sense of humor, and didn't take itself seriously. We need more games like TF2.

I've been playing FPS games pretty much since the genre started and I'm really getting tired with a genre in which I absolutely used to love.

;tldr More games like Bioshock/TF2, less games like Halo and CoD4.

If Yahtzee hates games ripping off Alien, how';s he gonna react to Aliens : Colonial Marines? Before you react, consider this - its made by Gearbox, and theyhave fucking studied every nook and cranny of the films.

I too love the film "Aliens" and would really appriciate it if the industry would stop molesting it. Also, the comment on the blindingly sensitive console controls couldn't be more true.

No more health bars is the reason I play Call of Duty 4 on Hardcore only. Seriously, give me a fother mucking health bar back. I haven't played a single recent game (except one made by Valve) lately that includes one.

What the hell started it? Was it Call of Duty 2? Or Halo's regenerating shield (but not health)?

Not since catching the gay,

image

have I seen a more extremely funny Yahtzee pic. Today I got multiple.

image

image

image

this is going in the history book. Well done!

maxg:
A+ on the intro music. isn't "good console fps" an oxymoron?

I'm with you on the music, but not on the FPS issue. Timesplitters (PS2) is a fantastic console first person shooter. No online play, but tons of characters and weapons to unlock, plus the ability to customize a ridiculous number of options for local multiplayer.

Indigo_Dingo:
If Yahtzee hates games ripping off Alien, how';s he gonna react to Aliens : Colonial Marines? Before you react, consider this - its made by Gearbox, and theyhave fucking studied every nook and cranny of the films.

To be brutally honest, thats fucking stupid. Hes gonna react to Colonial Marines not as a ripoff(bad) but as spin off.
Thats potentially even worse...

Health bars I can live without but I can not live without good solid level design and fun weapons and AI.

Dev do not know WTF they are doing anymore you can crap out generic controls for a a FPS game they require far to many adjustments for individual player needs.

The console makers are too busy making money to give a damn the devs are to bust making money for the publishers and the publishers are too busy playing with themselves to care thus why I no longer buy new games, I can handle shtty games if the controls were ok boycott the industry till it wakes up, buy used!!

------------------------
SilentScope00
Oddworld:SW was a nice lil FPS/action game Another solid FPS game is Dark watch,Time Splitters is another quirky fun FPS.
------------------------
Joeshie
Bioshock is pretty fcked up IMO meek level and weapon design screwed up simplified equipment and ability melted into plasmids I just hate how BS was done tis a ok game but to watered down IMO, Dark messiah is a much better game in terms of build direction.

I been playing FPSs since DOOM,Duke,Blood,quake the mid to late 90s before corporate got into and ruined rich and fun shooters.

I liked Halo 1 it was nice but H2 and 3 are just rushed and under done,is as rushed no normal player mode, no picking up sht to distract the AI with the AI itself is a joke, if the AI was not antaqauited I could have handed the PC port being broken...

Sgurd:
Australia doesn't have No More Heroes yet?

That's a goddamn shame. I've anxiously been looking forward to a ZP review of it for almost 2 months now. Screw you Rising Star.

It's normal to get such late releases and, surprisingly, you can get used to it. The longest wait I've seen is 8 months (Valkrie Profile 2) and the shortest is 5 days (Heavenly Sword). Some games we don't get at all.

I heard MGS4 is supposed to be world wide simultaneous release. Doubt it, but good on them for trying.

Have to agree with this one. Turok was fairly bad. Not Turning Point bad, but mediocre enough not to waste more than an hour playing it. The controls are unresponsive, the screen blur when you take damage is overdone, the guns are weak almost to the point of uselessness and being knocked flat every time a dinosaur hits you gets very annoying very quickly. It also seems to take itself far too seriously for what it is. There are good console FPS games out there (Call of Duty 4 - which I didn't expect to like - Bioshock, even The Darkness was interesting, if flawed). This just isn't one of them.

nightfish:
One has to wonder though what the point of being a games reviewer is in Australia. I mean not only do you have the release date problems but a ridiculously strict censor board.

The basic problem is, that games in Australia _must_ be classified before they can be sold, and there is no "R" classification for games. The end result is that any game that are adult only, are refused classification and are effectively banned.

There is hope though. The new government is looking into establishing the "R" rating for games. Actually, the only person that opposes it is some conservative politician from South Australia. Let's hope he fails.

David Cat:

Firstly, you should stop taking the piss out of ctrl+alt+del also. If it is SO shit then why is it so popular?

Britney Spears is also popular.

Game, set and match.

While I am it I hate the new generic hollwoodized for the masses story, I fcking hate it when they must alter fiction to make it easier for the public to drink.
They are destroying the heart of gaming while forgetting not every player plays the same Gdamn way.

There is no excuse for Turok to have a space marine theme,Q4 and Halo I can give them some slack on.(no slack for Q4s level and weapon design and H2/H3s lack of polish tho)

And another thing tis call a Button toggle where you hold one button down and the others change momentarily,I would rather have the choice to carry all the weapons and flip through them as I see fit than sue a quick menu or a carry limitation...its called options people give them to gamers they will enjoy the games a bit more.

Y'know Yahtzee, this will prove if you're a genius or not.

The most ironic thing about your review is that you blatantly depicted Metroid Prime as how FPS controls on a console can be done right. Metroid Prime was made by Retro Studios, which was formed by former members of Iguana Entertainment, which in turn created the Turok games on the Nintendo64. So we have come full circle now, haven't we?

...or were you just using Prime as a shining example and had no idea about that... o_O

Quite honestly complaining that all FPS are the same is a bit faulty. An FPS is an FPS. They are all essentially going to be shooting things with guns. That is what an FPS is. You don't get fancy platforming or anything else. You're shooting things with guns. Now a few games (Like Half Life 2) throw in some awesome physics fun.

I usually have very little patience for an FPS that handles badly, mostly because the controls of an FPS should not ever change. If an FPS works really well in a certain way, why bloody change it? Its not like you're going to stop running around and shooting people. that is what an FPS is. Keep the controls simple and easy.

Now as for story line, there does tend to be a trend of gruff buff heroes in space fighting alien hordes. Of course space presents unlimited story oppurtunity because it is undefined. We don't know whats out there. It not like the endless march of WW2 shooters. We all know what happenned in WW2.

Oh and kuudos for the picture of an Ultramarine. Best chapter (Because i play them)

I am not prepared to read all 137 comments before this one to see if anyone has made the same point I'm about to make and I realise that makes me lazy but I just can't help but feel that The Escapist could quite easily fork out for a UK or US version of the big 3 consoles and order the games in the mail from Play or amazon or whatever. Perhaps those nice people at Valve could Fed-Ex them over so Yahtze can review all those lovely games that people are howling for him to review without suffering so much from the fact that Australian time is half a year behind everyone else. Christmas in summer... the nerve of that country.

Bah it was only 135 comments. Now I look like a 'tard.

Stratigo:
Quite honestly complaining that all FPS are the same is a bit faulty. An FPS is an FPS. They are all essentially going to be shooting things with guns. That is what an FPS is. You don't get fancy platforming or anything else. You're shooting things with guns. Now a few games (Like Half Life 2) throw in some awesome physics fun.

I usually have very little patience for an FPS that handles badly, mostly because the controls of an FPS should not ever change. If an FPS works really well in a certain way, why bloody change it? Its not like you're going to stop running around and shooting people. that is what an FPS is. Keep the controls simple and easy.

Now as for story line, there does tend to be a trend of gruff buff heroes in space fighting alien hordes. Of course space presents unlimited story oppurtunity because it is undefined. We don't know whats out there. It not like the endless march of WW2 shooters. We all know what happenned in WW2.

Oh and kuudos for the picture of an Ultramarine. Best chapter (Because i play them)

This is true, but it dose get tedious when you have 5 versions of the same setting with the main theme is large human males and bad dialog fighting in cramped levels with overtly realistic bland weapons... it gets worse when the controls are all fcked up.

infinitysend:
Y'know Yahtzee, this will prove if you're a genius or not.

The most ironic thing about your review is that you blatantly depicted Metroid Prime as how FPS controls on a console can be done right. Metroid Prime was made by Retro Studios, which was formed by former members of Iguana Entertainment, which in turn created the Turok games on the Nintendo64. So we have come full circle now, haven't we?

...or were you just using Prime as a shining example and had no idea about that... o_O

I do like MP but I dislike the lack of control options no left/right swaping no button mapping and no free aim mode.

I will admit put MP1 and 2 on a disc for the WII and give it full FPS aiming and I am sold for 79.99.

Turok for me is a great series,1is simple but solid 2 is near perfect 3 while buggy and and unpolished was fun and interesting, EVO was just rushed and unpolished,"Turok" is just a safe modern cash in.

ctrees:
But wait... Gordon Freeman wore powered armor...

*GASP*

Yeah, but that wasn't the size of four brick shithouses stacked together. Harr.

Arcticflame:

Britney Spears is also popular.

Game, set and match.

I see your Britney Spears and raise you a Paris Hilton. (I suppose it's popular... or maybe love to hate?)

infinitysend:
Metroid Prime was made by Retro Studios, which was formed by former members of Iguana Entertainment, which in turn created the Turok games on the Nintendo64. So we have come full circle now, haven't we?

Then again, wasn't that Turok actually good? (Compared to the multiple crappy sequals)

Tzachitx:
Also, is he throwing darts at Tim Buckley? Why? o.O

Watch his Mass Effect review and you'll understand :D

a-----hahahahahahahahahahaha!
it's about time, Yahtzee - f***ing FPS game makers are asleep
http://mikephilbin.blogspot.com/2006/05/fps-game-makers-are-asleep.html

:)

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