News Room Contributor Posts: 7896 Joined: 12 Nov 2002 | |
Features Editor Posts: 313 Joined: 11 Jan 2008 | Rock Paper Shotgun did a great interview with Jason Kapalka, co-founder of PopCap, and they are very aware of the addiction potential of their games. Here's a choice snippet:
Ah, that takes me back to my first million-point combo in Peggle... |
Paperboy Posts: 17 Joined: 23 Mar 2008 | Are casual games the first step towards joybooths? |
Beat Writer Posts: 140 Joined: 4 Oct 2007 | Whenever I find myself playing a casual game for too long, I start to think, wow, I could be playing such a better game right now, and then I do :) like Bioshock. Btw, There is something wrong with you... you liked Titans Quest? What? |
News Room Contributor Posts: 7896 Joined: 12 Nov 2002 | Google has failed me. What's a "joybooth?" The interview with Kapalka is interesting. Aside from the obvious addictive elements, the range of demographic appeal of PopCap games is utterly mind-blowing. My aforementioned mom loves these things, but a 19-year-old friend who I guess you'd call a mainstream console gamer - not a game nerd by any stretch - is absolutely hooked on Zuma on his mobile. And we all know about that Peggle thing... |
Gone Gonzo Posts: 2486 Joined: 29 Nov 2007 |
I think he's referencing the Venture Brothers episode where Dr. Venture makes a machine that fulfills personal fantasies. The Doc calls it a joy booth, Brock goes inside, hilarity ensues. |
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Keeping It Casual
I have a lit-up, pimped-out, overclocked rig that's worth more and goes faster than my car. I am disgusted by the weakness of people who complain that standard PC keyboards are unintuitive as game controllers. I beat games like I beat children and small animals: enthusiastically and often.
And I'm looking at the PopCap website.
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