Paperboy Posts: 16 Joined: 27 Jul 2007 | Game Design Friday: myNo
myNo is a hybrid game, conceived as a cross between the real-time pattern recognition of Set, the rolling and scoring of Yahtzee, and the fast-paced momentum of Pounce. I wanted to use a lot of dice, and I wanted the game to be really quick, playable in under twenty minutes.
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Gone Gonzo Posts: 2380 Joined: 13 Feb 2008 | Like it, will try it out sometime. |
Game Design Friday: myNo
myNo is a hybrid game, conceived as a cross between the real-time pattern recognition of Set, the rolling and scoring of Yahtzee, and the fast-paced momentum of Pounce. I wanted to use a lot of dice, and I wanted the game to be really quick, playable in under twenty minutes.
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