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The Art of Play

"'The Art of Play: Symposium and Arcade,' a joint venture by the Carnegie Mellon School of Art and Montreal-based Kokoromi, couldn't be more aptly titled. From 12 to 5 P.M., guests had free reign over a room populated with the most artistic videogames the industry has yet produced, from classics like Grim Fandango to newcomers like flOw. Sadly, the Commodore 64 blue-screened, so I never got to enjoy Moondust - allegedly the first 'art videogame' - but there was plenty to keep me occupied."

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