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Pulitzer Laureate Posts: 888 Joined: 14 May 2008 | |
Copy Clerk Posts: 58 Joined: 7 Jan 2008 |
OK, here's the deal. When I get back tonight, I'll post you the commonly, world-wide accepted writing guidelines and show you, how the Silmarillion won't fit. And, to make my point perfectly clear: IT's storyline is great. It really is. But nothing more. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | I realize the book does not fit convention but its still good. Sometimes the best works are those that break conventions. It does not technically fit the monomyth but it does not have to. Why is it so hard to understand strict adherence to the norm is not always best? |
Paperboy Posts: 26 Joined: 26 Nov 2006 | what's funny is that I think that the people who are agreeing with yahtzee are people who were never really into the series, which would explain the lackluster review. I think he just got so confused, but didn't want anyone to be butthurt, that he sort of half-assed trying to learn the game's intricacies. But on the other hand, I think its also a candid view of what it must be like for someone that may purchase MGS4 because of whatever reason, and be totally baffled by not only the controls, but the story as well. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | I think many of the people here though are complaining about the story, and are doing so in part because Yatzee said he does not like it. Its a sad sad day when people treat Yatzee in the same manner as the mainstream reviewers and shape their opinions around what he says rather than thinking for themselves, which was kind of the reason he started this whole review thing, breaking conventions and getting to the brass tacks. |
Anonymous Source Posts: 9 Joined: 22 May 2008 | The game's O.K. The cutscenes are a pain if you're not part of the MGS bandwagon, so if you haven't played any other MGS games before, you'll be bored to death with the hour long cutscenes. |
Anonymous Source Posts: 1 Joined: 27 Jun 2008 |
It was used long before that. The first time it popped up (from what I hear), was in the movie Broken Arrow in 1996 and has been used in countless movies and games since. |
Anonymous Source Posts: 4 Joined: 26 Jun 2008 | @nightfish |
Infamous Scribbler Posts: 560 Joined: 5 Feb 2008 |
I would have respected your opinion if you had cut off the last two sentences. Claiming people are stupid just because they disagree with you is... Well, it's stupid. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | only the last one was a barb at anyone though. I don't think the narrow view is a result of stupidity at all, I think its more cultural and it extends past gaming. People seem to have this thought that "Things are what they are and that is it" and that just kind of gets frustrating when they let that blind them to something potentially good. |
Infamous Scribbler Posts: 560 Joined: 5 Feb 2008 |
... Then why the FUCK isn't MGS a movie you twat? |
Games Editor Posts: 4260 Joined: 20 Dec 2005 | I thought the story in MGS4 was ridiculous long before Yahtzee's review, thank you very much :D |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | Well if you thought it was long before then it really was not for you to begin with, but to say its bad writing, I really think thats a band wagon that many are jumping on more because he said it. |
Pulitzer Laureate Posts: 830 Joined: 21 Feb 2008 |
Are you sure it's not because of the repetitive dialogue, 30 minute death scenes, and Kojima's loose understanding of genetics? |
Games Editor Posts: 4260 Joined: 20 Dec 2005 |
Read it again. I didn't think it was ridiculously long, I thought it was ridiculous... long before Yahtzee's review. Every bit of the MGS4 storyline seems contrived and clunky to me, and I loved the hell out of MGS1 and MGS3. But because the *story* might be great (I don't particularly think so, but hey, different strokes)... does not mean the writing is. As Yahtzee says way back in Mass Effect review, the best sort of writing for a visual medium is "succinct and punchy." Which MGS4 is anything but. Hell, if you include the books, Halo's got a pretty nice story too. Not the most unique around, but at least it isn't filled with Deus Ex Machina and contrivance like MGS4. It's presented well. Oh, and before you say "I don't want to read a book to get the story in the game," I don't want to have to watch a movie to get my story either ;) Half-Life 2 is an excellent example of storyline presented well without interrupting gameplay one iota. (Heck, Mass Effect review covers many of your previously made points.) |
Infamous Scribbler Posts: 560 Joined: 5 Feb 2008 |
I've never played a single MGS game, so take this as the Yahtzee-fanboyish statement that it is, but I don't understand how anything involving clones and characters coming back to life could be considered good writing. Then again, it's very possible Yahtzee just played off my ignorance and exaggerated the story a bit in his review. I don't know. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | So he doesn't understand genetics, The concept of a lightsaber alone is laughable at best and you don't see anyone complaining. This is why its Science fiction. As for the whole "Punchy is best" thing I wholeheartedly disagree. I think storys can be amazing without being Succinct or punchy. Thats the problem people want stories and writing that they don't have to invest anything into. I guess my basic point is that you guys don't like the writing, that does not make it bad writing, and anyone who would buy the game should have done their homework and seen if it was something they would want anyways. They made it quite clear that this would have alot of cutscenes. Obviously it was not made for people who want punchy writing. As for the coming back to life -spoiler- It deals with a guy whos father was a VERY powerful psychic and who inherited some of his power having an arm grafted on to replace one he got cut off. You know that whole psychic thing where you pick up on someones past or feelings because you hold an object of theirs? Its supposed to be kind of like that. Again though its Sci-fi, and a pain elemental working over several mellenia to get some office clerk to become his new Scion for some odd reason, even going so far as to set up a church for it, really isn't any less convoluted and far fetched (See the Chzo series) |
Infamous Scribbler Posts: 560 Joined: 5 Feb 2008 |
...Are you comparing genetics to a lightsaber? I could've sworn that, y'know, genetics was a well known scientific concept and that a lightsaber was a well known piece of fiction. |
Games Editor Posts: 4260 Joined: 20 Dec 2005 | And just because you like the writing doesn't make it *good* writing, either. I take it you disagree with The Bard, as well? "Brevity is the soul of wit." Just because they made it clear that it would have a lot of non-interactive cutscenes (far more than any game in the series before--I loved MGS1 and MGS3 and liked MGS2, but MGS4 is 'meh' to me, so there isn't even that) *doesn't mean that it's automatically okay that they did.* A cutscene that is an hour and fifteen (or whatever) minutes long is *not* okay. |
Copy Clerk Posts: 74 Joined: 27 Feb 2008 | I smell another hate-mail response video after this. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 |
and? lightsabers are fiction based on factual principals, as are light sabers. They are Science fiction, so are hyper drives and teleporters and all of those things. This is genetic science fiction but STILL fiction.
And just because it has alot of content does not make it bad writing. Who are you to say that cut scenes that long are not ok Hmm? I want to know why your lack of enjoyment with them makes it bad writing. Again people are complaining about 'bad' writing because the game ended up being something they would not enjoy and they should have been able to tell. It is not bad writing, its just not the standard 'punchy' spoonfed writing. |
Pulitzer Laureate Posts: 887 Joined: 9 Jan 2008 | I was slightly annoyed by this review. Why would you review a game if you play it on very easy? Of corse the whole aspect of stealth was taken away, you got a gun with infinate ammo that instant tranqs people. Dear Dear. That was poor. Well, at least it managed to make me laugh at least once. Thats more to say about his 3 previous reviews. *Sigh* |
Games Editor Posts: 4260 Joined: 20 Dec 2005 | Well, the gist of hyperdrives and lightsabers is that at some point in the future technology will somehow make this possible. No technology will ever correct the fundamentally wrong idea that you can split up recessive and dominant genes or that dominant genes are necessarily superior. That is a shamefully wrong sixth-grade interpretation of Mendelian genetics. |
On the Record Posts: 5973 Joined: 7 Feb 2008 | I really hope Yahtzee makes another Mailbag Showdown, the last one was REALLY funny. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | I'm an engineer, and I will tell you now that lightsabers would require components that would make them far more dangerous, and more potent, even before the blade was put into the mix, they are fiction as of right now and the premise is flawed from a scientific standpoint. Your splitting hairs. What you are basically saying is that stories set in a more modern setting can't have fundamentally flawed tech because things have to seem like they are far enough away to be attainable before they work. I am sorry but that argument does not hold water. |
Pulitzer Laureate Posts: 830 Joined: 21 Feb 2008 |
NASA. Ninjas. |
Games Editor Posts: 4260 Joined: 20 Dec 2005 | Sure, as they are now. But who's to say that in a galaxy far far away they haven't discovered Plebotinium which specifically counteracts said dangerous potency? Your argument (and your analogy) would hold weight if the topic in question was say, the implausibility of Metal Gear/Rex/Ray/Shagohod/Gekkos. But this isn't advanced technology, this is a fundamentally *wrong* version of Mendelian genetics--at the heart of the plot. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | Pain elemental.... Behatted 'master theif' that seems a bit much like a self Idealization.... mellenia of planning to replace an arrogant druid with a copy clerk. I am sorry but I just pointed to SOME of the ludicrous sounding elements in a great series of games. Why is it so hard to accept these things can add to a story? |
Web Developer Posts: 840 Joined: 6 Jun 2007 |
For the same reason it appears to be hard for you to understand that different does not always make it better. Plus you've refused to accept any opinion that differs from your own has any merit, and generalized everyone even remotely implying that MSG4 is anything but flawless as ADD-afflicted, dense, or any number of other insults. People whose only problem was the presentation or pacing of the story are alienated in the same way as people who find the story confusing, ludicrous, or unnecessary. Your view has no room for deviation, and is really the narrow one here. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 |
And the lightsaber violates many basic principals of magnetism and partical physics. You don't seem to understand that it CANNOT work. The light saber as defined from star wars ins IMPOSSIBLE because it violates the laws of physics just as much as metal gear violates the laws of genetics. That is my whole point. Even if you could, somehow, construct a lightsaber it would work nothing like the movies and rip apart anything around it from the magnetic field needed to hold the blade in place. It is fiction, it does not work with real physics. See? |
Pulitzer Laureate Posts: 830 Joined: 21 Feb 2008 |
Star War science may have been unbelievably stupid, but we can always say that it makes sense in a weird way because it's a galaxy far away. The Star Wars universe operates differently than ours, they could have talking gerbils who command the forces of nature and Star Wars fans would consider it canon. But you see, Metal Gear takes place on Earth in the 20th and 21st century. Among other things it gets incorrect, it totally ignores the fundamental rules of genetics. When your story takes place on Earth in present day you can't futz that much with scientific fact and have it be considered good writing. |
Web Developer Posts: 840 Joined: 6 Jun 2007 | Ok, I'm going to have to agree with TerraMGP on the topic of acceptable science deviation in a game. It is a work of fiction, and holding against it the fact that it got genetics wrong, among all the other unrealistic aspects, is just a bit nitpicky. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | I'm sorry but both are fiction, and thats a cop out. Its fiction, it just SEEMS like one should be and one should not. We are talking about a theoretical 20th century where nanomachines are a governmental norm and giant mecha were black projects back in the 60s. I'm sorry but fiction is fiction and most science fiction no matter when and where it is set is inaccurate when compared to real life. That is why it is fiction. |
Pulitzer Laureate Posts: 830 Joined: 21 Feb 2008 |
Fiction or not, it's still bad writing Hey everyone, did you know there was a part in Metal Gear 2: Solid Snake where you have to get past an electric fence that only gets turned off at night? How? It's quite simple really. You get this egg, wait for it to hatch into a full grown owl, then equip it outside the fence so that when it hoots, the guard on the other side is tricked into thinking it's night time and shuts off the fence. |
Pulitzer Laureate Posts: 772 Joined: 25 Jun 2008 | How is the genetics bad writing? Disregarding the rest of the game a moment how is the flawed genetics bad writing? Science fiction is always based around various degrees of faulty scientific assumption. As for the puzzle elements in the game and such, if your complaining about them then frankly I don't understand why it any diffrent than any other game of its kind. |
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You mean the 'CCHHJJJJUUURRRRRAAAAAAAAAAAAUUUUUUUUGGGGGGHHHH!!!!!' that was originally, as far as I know, used in Starcraft? Which everyone knows is a 'shitty game'.