Anonymous Source Posts: 2 Joined: 7 Jul 2008 | |
Anonymous Source Posts: 2 Joined: 16 Jan 2008 | I thoroughly enjoyed the article. Good read, and good points. Well done, Hal. |
Gone Gonzo Posts: 1556 Joined: 21 Nov 2007 | Excellent article, I can't fault any of your hypotheses. Quite like the lay out too, after I discovered that you didn't necessarily always agree with the title, before I discovered that, I was ready to flame you for the "Digital distribution will soon kill packaged goods." title. |
Gone Gonzo Posts: 1256 Joined: 13 Jan 2007 | Stuff I disagree with:
I think it might happen, but only if games reach people differently, if they're less stuff for teenagers.
All depends what you mean by personnality. There's the hidden one, which you can't let go in society, and the mask. So yes, it does empower hate-mongers, bigots and delinquents, because they can become what they are without as much restrictions as they face in real life.
People who like music may not label themselves as audiophiles, but many like to wear the label of artists and bands. This happens a lot when a form of pressure has people think they need to openly fight it.
Some cannibalized by bigger publishers to become stronger? The lesser they are, the stronger the survivors. They grow in power faster than they adapt their positions. Only more faire funding projects, or governmental credits and start to slowly dent that machine.
Not everybody works under the Goodle dominion that said. |
Paperboy Posts: 26 Joined: 24 Apr 2008 | Nicely written article. I liked the points you made even when I did not fully agree. |
Pulitzer Laureate Posts: 780 Joined: 7 Jun 2008 | I think this is one of the best articles I've read in this magazine. It's interesting that Mr. Halpin suggest gaming publishing will enter into a "Big Three" phase. It's sort of like the TV industry in reverse. I wonder about the content and price points. Creating massive content has been largely the realm of the more expensive games; Oblivion, GTA, many of the MMORPGs. If content is king, won't prices reflect that? |
Gone Gonzo Posts: 1051 Joined: 3 Dec 2007 | I hope that digital distribution doesn't overtake physical copy sales. Like a lot of people, I like having something that I can hold, something I feel like I own; a game box, a CD case. Something I can show and lend to my friends; something with artwork and a manual (even if manuals these days are about as interesting as a big business handbook). With digital distribution also comes the problem of DRM. Microsoft, well, isn't doing such a good job with it. We need much better DRM policies if digital distribution is going to take off anytime soon. |
Gone Gonzo Posts: 2487 Joined: 29 Nov 2007 |
Odd how much weight gets put into symbols. To a record or video game company, that disc is literally just that, a symbol. You have precisely as much right or control of the content on it as you would if you had downloaded it. Like Santa Claus and Organic food, that value just seems self-created or a product of sub-culture. I know there are still a ton of online speed and hard drive issues, but I personally think we'll be streaming the games from a supercomputer controlled by the console company in 5 or so years. Flash 3-D engines are already able to play the original Half-Life decently. If Moore's law keeps going at this rate, it might even be sooner than Halpin predicts. The only thing holding it back will be...us. |
Gone Gonzo Posts: 1256 Joined: 13 Jan 2007 | Mmh, games get bigger, and I don't see my internet connection inflate accordingly. That's why having the classic retail come to me with systems such as Amazon (just an example) makes my life easier and the joy is relatively the same. After all, I'm also a lazy at times, and I do want to have a physical support, and I don't to bother burning my games on noname discs after I'd have been downloading them for days. |
Gone Gonzo Posts: 2487 Joined: 29 Nov 2007 |
Yeah, I definitely don't see it going away anytime soon. But I don't mean download, I mean stream. Like you turn on the T.V., pick a channel (owned by the larger entity), and pick the game. Then you start playing. Single-player, multi...the whole shebang, click of a button. Base the whole thing on a subscription and advertising model. Then again, we have that with H.B.O. on demand, Netflix online, and people still like to pay for the DVD's. Perhaps your point will hold but it'll go the way of vinyl and people will prefer hard copy games because they "play" better? |
Beat Writer Posts: 127 Joined: 21 Mar 2008 | I mostly agree with you, however : "Games will be respected soon because gamers will grow up and become politicians." Ahaa no. There is a difference between being a gamer and playing games. while it is LIKELY (55%) that a politician who plays/played games will exist, they will not be a gamer. "And as for developers, they'll likely continue to coalesce into more formidable entities with more business savvy than ever." This is being optimistic. It also requires developers to grow some balls, and say no to selling out completely. It will be slow, and in the ideal state, the publisher will merely take the finished game, and distrubute it and provide advertising. Another way it could go is that the indie scene will dwindle due to people being not brave enough to join it, and publishers will take away more from the developers at every cycle. I for one would like it to be the first catagory, but I'm not sure on what will happen. |
Anonymous Source Posts: 2 Joined: 8 Jul 2008 | I think the distinction between "gamer" and person who's played a vidoegame is very real. Also, I think that most of the gaming stigma are attached to shooters over bloody shooters. So, while old ladies may not like Madden, they don't claim it will cause street crime either. Too touch on "content". I just find that Bethesda's Oblivion was an interesting case. This was what I'd consider a pretty poor game. I good sand box of tools but broken in a couple ways. Still they get the $45 dollars out of me after a couple months because I knew that user mods could make the experience play well. Bethesda's happy they sold a game. I'm happy, I did enjoy the game once it was fixed....but something still feels very wrong. Players fixing the game won't work on consoles, but with Fallout III by Bethesda coming out this fall I'm wondering if this will be a new trend. I'll still buy it, someone will still fix the problems - and maybe that's all that matters. |
Gone Gonzo Posts: 1566 Joined: 5 Dec 2007 | Interesting predictions there! I would like to se more article from industry big-wig's. |
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The Crystal Ball
"'The future of gaming'? Crap! Don't you need to be an analyst to have enough balls to write about the future of the medium? Either way, I gathered myself and wrote back that I'd do it, knowing full well that ingrained into my DNA is the easily called-upon, opinionated, stubborn Irish ego that would enable me to make bold predictions about a subject dear to my heart. Without further ado, I give you the death pool."
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