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Review: Braid

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News Room Contributor
Posts: 571
Joined: 19 Jun 2008

Review: Braid

How good is Braid? So good that we had to make up a few words just to describe it.

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Gone Gonzo
Posts: 1566
Joined: 5 Dec 2007

Braid is rated S for Sexcelent.

Beat Writer
Posts: 146
Joined: 4 Oct 2007

Fortunately it should come out for PC at some point in 08, at least according to Wikipedia.
http://en.wikipedia.org/wiki/Braid_(video_game)

Paperboy
Posts: 32
Joined: 21 Aug 2008

I loved it but I makes me feel bad because the big game developers could take a lesson from this game and its creativeness but sadly they won't.

Gone Gonzo
Posts: 1588
Joined: 21 Nov 2007

Tis an excellent game, need to finish it actually, I must have got distracted by something shiny.

Pulitzer Laureate
Posts: 945
Joined: 22 Jul 2008

I can't wait until the PC version comes out. I am a big fan of puzzle platformers (Karoshi 2.0 and Toki Tori are currently my favourites) and after all the extremely positive reviews... I'm excited.

Escapist Co-Founder
Posts: 829
Joined: 21 Nov 2004

sammyfreak:
Braid is rated S for Sexcelent.

Ditto. Played only a short snippit last night, but I had a good time and I just dig the music and art.

Gone Gonzo
Posts: 1566
Joined: 5 Dec 2007

Andraste:

sammyfreak:
Braid is rated S for Sexcelent.

Ditto. Played only a short snippit last night, but I had a good time and I just dig the music and art.

Will highly edited versions of old articles appear everywhere on the site in the near future? Trying to perfect the writing but creating an ideal impossible to uphold due to the limitations of perfection. ^^

Gone Gonzo
Posts: 1083
Joined: 11 May 2008

I've only played the demo, and that in itself was, well "Dracanublian" comes to mind.

I want more, I needs more the game is a pure gem and should not be missed. I'll grab it when I get the chance.

Copy Clerk
Posts: 96
Joined: 5 Jun 2007

Is it really that short? I beat the game in about four hours, which, might be a slow run for some...and when I was done, the game felt done. The ending so thoroughly made the game 'done'.

I don't know how the puzzle pieces are optional, though...you can't beat the game and get the whole point of the game (ending) without every single piece of the puzzles...the rest of the game's ending is hidden behind gathering the ...other, things, you can gather (which is a guaranteed 2+ more hours). Or, perhaps I'm wrong, I _thought_ you had to get all the pieces...

Bionic Commando Rearmed, now that's a short game...

Beat Writer
Posts: 213
Joined: 3 Jun 2008

I played the demo yesterday. It sucks that I have to drive 40 minutes from here to get MS Points, otherwise I'd buy it immediatly. Exactly my cup of tea.

Copy Clerk
Posts: 52
Joined: 27 May 2008

freakin amazing i played the demo and i really can't wait until i get enough points to get the whole game

Gone Gonzo
Posts: 3318
Joined: 1 Nov 2007

Am playing it now. I love it, it does remind me of portal alot. But fuck me its fustrating. I've completed all the levels, but some of the jig-saw pieces are iving me trouble

Copy Clerk
Posts: 96
Joined: 5 Jun 2007

SomeBritishDude:
Am playing it now. I love it, it does remind me of portal alot. But fuck me its fustrating. I've completed all the levels, but some of the jig-saw pieces are iving me trouble

Are you able to see an ending without getting all the puzzle pieces?

Muckraker
Posts: 343
Joined: 15 Jul 2008

i would just like to point out i do have good taste in game and love new and fun ideas, but...

to be fair i have only played the demo, and i dont see what other people are apparently seeing. Maybe i missed somethin but to me it seems kinda...well...meh
it seems like a free online flash game with a few different ideas (and there are many others like that) but with really REALLY fancy arty graphics.

so i dont see the hype, but please, show me the light...

P.S. Castle Crashers rules! :P now that IS a good game

News Room Contributor
Posts: 571
Joined: 19 Jun 2008

Yeah Ang, I don't know what to do to convince you bro. It seems that some people agree with me and absolutely adore Braid while some just don't. I don't think it would qualify as (good, useful) art if it was universally beloved anyway.

That said, I agree: Castle Crashers is amazing, but for entirely different reasons than Braid. CC is the purest, most refined iteration of classic arcade-style, instantly-gratifying beat-em-ups, while Braid is a synthesis of platforming, adventure gaming and some completely new storytelling elements that often border on pretension, but generally manage to, instead, instill a deep meaningfulness to the game's proceedings.

Press Junketeer
Posts: 363
Joined: 9 Aug 2008

Shabubu:

SomeBritishDude:
Am playing it now. I love it, it does remind me of portal alot. But fuck me its fustrating. I've completed all the levels, but some of the jig-saw pieces are iving me trouble

Are you able to see an ending without getting all the puzzle pieces?

No you can't see the ending without them, nor can you see the hidden ending without collecting all 8 very VERY well hidden stars.

This game has by far the most original plot ever, including so many metaphors, and hidden messages that most people can never find on their own.

 
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