164: Beautiful 21st Century | |
I haven't followed Aion in depth, but I've read a little about it. Coupled with this article, I'm having a hard time seeing how this will be anything other then an Eastern WoW ripoff. From the sound of it, it still focuses upon the Eastern fascination with PvP. Action chains are nothing new, even here in the West, with LotRO and even the lowly Vanguard featuring such things. It seems to me that the desing meeting for Aion was probably very short: "We need to appeal to Western gamers. Let's minimize the grind associated with Korean titles, offer every bit of advancement as a setup towards PvP, and make the rest like WoW. Instant success!" I like NCSoft. I've recently gone back to CoH/CoV and so have all of my friends -- many of whom were raised on a steady and singular diet of WoW. Guild Wars is an example of a game done right that doesn't have to kiss the hem of WoW's robes. It's a shame that NCSoft feels that it has to deviate from it's off-the-radar formula to get on the "me too" train with Western fantasy WoW wannabees. | |
NCSoft does put out good stuff (RIP Auto Assault) for the most part. I wasn't too thrilled with the ultimately shallow and slow CoH/CoV, but for the most part they've put out some decent games. This quote caught my eye though:
*blinks* | |
Sounds very interesting. I haven't experienced a lot of RPG and MMOG, so I can't be a 100% judge on this, but it sounds like they are trying to improve some things. I look forward to learning more about Aion. | |
Isn't NC soft doing champions online as well? What I am getting at the nature of MMOs is to grind fun gameplay is the last thing on their mind, if these games would open up their rules some and be fun to play and feel like I duno a game instead of work alot more people would play try to play them... Hell let me grind 3 times faster than everyone else for 10$ more a month, do something to make the games more fun than grind already.... | |
Compared to a lot of other games WoW does stand as something of a non-grind game. Admittedly the only way to achieve things (particularly at higher level) does involve a considerable amount of grinding, but the grind required for basic progression is pretty minimal. | |
i haven't seen much of the gameplay yet, but at least this mmo is visually appealing. so many mmos just aren't very good looking or they are made in the chibi anime style. i haven't seen an mmo yet that looks this good to stare at for hours at a time. | |
I'm really looking forward to playing Aion, I'm hoping to get it by end of next january, WoW always seemed too inaccesible to new players, but with a relatively new game there shouldn't be that problem. | |
Your new class should be a Thread Necromancer. Just watch who you talk to. Apparently looking at a gold seller in-game is enough for a permban. | |
Beautiful 21st Century
"In this world of World of Warcraft, to be labeled a Korean MMORPG is to be branded with a scarlet letter of inferiority. It conjures images of countless internet advertisements for free, online roleplaying titles, each with their own anime-inspired take on war. The current crop of Korean-developed MMORPG titles like Dream of Mirror Online, FlyFF and Rappelz are living relics of a time long forgotten. This is the climate facing Aion:The Tower of Eternity, the latest from the original Korean MMOG creators at NCsoft. Not only are they looking to wash away the sins of Korean MMOG hell with this new game, but their own distorted image as well."
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