Zero Punctuation: Eve Online

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If that was the attitude of most players, they wouldn't have carebears to target would they?

On the other hand, the ability to find things out for yourself is sort of a prerequisite for playing eve, as is the ability to not give up the first time another player says something you don't like. I think you have made the right choice.

Ignore the jackass, there is room for carebears in the game, we are the ones who build the capital ships they have to buy to fly. If you have any questions in game, shoot me a convo - I play as Aruvqan, and I am a carebear in Mostly Harmless in the Northern Coalition

He is right in most aspect.
I Suppose the thing that I like most about EVE is the PvP actually means something. You have fleets that are tangible, meaning you can lose them, and in the world of EVE virtual money quite literally is real money.
Only game to give me an adrenaline rush while playing, but it does have its shortfalls.

Watching this after having actually spent a fair bit of time playing eve, I'm pretty sure the problem here is EVE is a social game, and Ben is about as antisocial as it is possible to be. The thing that makes eve worthwhile is using that money you worked for and skills you spent all that time training to fight wars over control of profitable regions of space and having a laugh with your corp/alliance as you do so. The parts of the game he experienced in his 14 day trial are merely the means, and by refusing to join a corporation he completely disregarded the end, the fun part of eve, which consists of flying around and blowing other people's shit up.

I gave Eve a brief try, but I found the learning curve to be pretty unforgiving. I think this is a game that requires some real dedication to mastering. If your more casual, like me, it's probably never going to appeal to you.

Does this has to do with the fact that eve has a uncomparable learning curve and you couldnt beat it? well eve online is excel with graphics so what do you want. And it kept me intrested for a long time.

if i ever play this game im going to be a lone pirate. like yahtzee im not going to have anything to do with the corperations (other than robbing them). also i dont see the point in a game (games are fun) having a steep learning curve.

I actually have no problem with a steep learning curve (3 years subbed), after all explain early games and how spectacularly hard they are. Or Supermeatboy

Wookie 1:
I actually have no problem with a steep learning curve (3 years subbed), after all explain early games and how spectacularly hard they are. Or Supermeatboy

Super Meat Boy doesn't have a learning curve. You start playing it and 30 seconds later you know exactly how to do EVERYTHING! You can run, jump, wall-jump and... oh yeah that's it. Just because something is hard doesn't mean it has a steep learning curve.

EVE Online have a steep learning curve. I've been playing the game since 2006 and still I'm unsure how best to approach PVP, I don't really know how complexes work, I haven't the faintest clue how to properly fit more than half the ships in the game, I've yet to run a single level 5 mission, and I still can't run a battleship efficiently.

I am however an expert interceptor pilot, covert ops pilot, and capable fleet commander. I know how to use scanning probes efficiently, I'm very good at navigating wormholes, I know how to manipulate the local markets, and I'm able to quite adequately fly many specialist ships. I've flown in 0.0 alliances in Germinate and Etherium Reach, I've spent a while in the Minmatar Militia, and I've even run my own corp for a while. I'm ALSO a fully capable industrial pilot capable of flying advanced mining barges, ice mining and gas cloud harvesting.

This is an example of a steep learning curve. A game with enough depth that someone can play it literally for years, and still not know how to do a lot of things in game. Like I say, I've been playing EVE for almost 6 years now. Someone who's been playing for 6 months who knows how to use a battleship could seriously screw me over, but then if I'm in the right ship, I could do the same to him.

I like watching this review, it reminds me of how bad a reviewer Yahtzee really is. How able he is to so completely miss the bloody point.

EVE is one of my favourite games because it's exclusive. It has a built in system for getting rid of bad gamers. Those too stupid or immature to understand the game don't play it and it keeps the average age of the EVE player on the good side of 25, as opposed to the average World Of Warcraft or Call Of Duty player, who's 14 years old and generally a bit of a cock. It ensures a level of maturity. Sure, like all games EVE has it's arseholes, but generally it's a game for sociable mature intelligent adults. Basically, Yahtzee, this games "unintuitive" user interface, and complex combat system (which you ignored in favour of just randomly shooting missiles and hoping), is specifically like that as a test. If you're too stupid to understand it, you'll hate it, call it shit and rage-quit so that us superior gamers don't have to associate with you. You sir, failed this test.

Ben "Yahtzee" Crowshaw, you're too stupid for EVE Online. Such a pity, I expected better from you.

TornadoCreator:

I like watching this review, it reminds me of how bad a reviewer Yahtzee really is. How able he is to so completely miss the bloody point.

EVE is one of my favourite games because it's exclusive. [snip] If you're too stupid to understand it, you'll hate it, call it shit and rage-quit so that us superior gamers don't have to associate with you. You sir, failed this test.

Ben "Yahtzee" Crowshaw, you're too stupid for EVE Online. Such a pity, I expected better from you.

My experience of EVE was frankly, shit. I must be stupid too to have missed the point of the game; but had I reviewed it I would have been far harsher than Yahtzee. As far as I'm concerned, the game is designed to have enough gamers waiting to level their skills up that they won't play that often, leaving server space for null sec wars and all the high-sec nonsense. It's a board game with pretty graphics with a dice roll for every skill 0-5 - the player with the most "skills" paid for by length of subscription wins, not the gamer with the ACTUAL skill.

Maybe the game opens up after you've paid your subscription long enough to have developed the "skills" for a decent experience... maybe. I'm not going to risk spending a considerable amount of money for a game that is in my opinion incredibly shallow; a game so simple it has to hide behind a maze of spreadsheets, a crappy UI and time dependent skill training (whether you actually log in or not) to give the illusion that it has depth. In my opinion, patience and money are the only requirements for EVE, not intelligence, skill or tactical nouce.

I thought playing EVE was like being forced to read the Daily Mail while waiting for a train that's at the platform but not due to leave for six weeks, while left clicking and pressing some number keys at the right time kinda like Dance Dance Revolution. Meanwhile a guy who's taken that train journey loads of time pisses on my head because that's the kind of thing "superior EVE" gamers do. EVE's devs, realised I wasn't to happy about sitting waiting for the train while the groves in the bench I'm sat on dig into my arse (but they weren't bothered about me being pissed on so much) so they built me a "captian's quarters" with a nicer chair in the hope I'd stick around. I caught a taxi elsewhere.

I remember thinking before I quit, (from sheer apathy and boredom) "I'd rather play Dead or Alive Beach Volleyball than this." I couldn't think of a shallower game, and conveniently it's also full of tits and arses, just like EVE.

-

Look, I'm a fan of space trading games and I'm glad that some people get off on EVE, however I think qualifying yourself as a superior gamer just because you play EVE is going way too far, and calling those of us who can see through the "mask" of EVE's complexity "stupid" is probably the same and pretty damn offensive; the gamers who are truly superior to me do not act in such a manor.

Barciad:
Never played an online RPG (not even one set in space) and never intend to.
Thanks be to Yahtzee for putting my reasons into words that I never could.
What I would like however is a really good space strategy. Something like 'Total War', but with space battles. Maybe, with all the millions they must have lying around (come on, they must have lots of money now, what with having produced one of the most successfull strategy franchises ever - behind Civilisation and everything with the word 'Sim' in it. But anyway, the point is, they must have oodles now) they could buy up the names of certain famous space villians, get George Lucas to whore himself out even more....

This comment foreshadowed Star Wars: The Old Republic. Fancy that. :)

As for EVE, I play quite a bit, and the corporations (some of them, anyway) are pretty awesome, full of nice people. I got into one that takes noobs and teaches them more about the game mechanics than any tutorial could. Strategic-level space battles happen more often than you'd think. I've been in battles with over a thousand other pilots. It's actually pretty awesome, but far bigger than a 14 day trial could cover, and it's not for everyone.

Okay, can't let this slide. Gallente Battleship cannot be trained on trial accounts, Bestowers can't beat Dominixes, and the ships were POINTED THE WRONG WAY!!!

.

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