Zero Punctuation: Too Human

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Okay, I am really curious now. That is the fourth time yahtzee has referenced a game using the Infinity Engine, three times baldur's gate and one time planescape. Now I really have to know what he thinks of those games.

Nice review, it's always good when you can unleash on a bad game.

I was only slightly interested in Too Human to start with, but the deal breaker for me was the demo. The combat was unbelievably bland and there was a lot of it. The death animation with the valkyrie might have been kind of cool but after the second time I died I didn't even bother waiting for it to finish before quitting the demo.

"The experience is faithfully recreated by waking down a road in the middle of nowhere, stopping every 5 ft to crack yourself in the eyeball with a hammer... And the road is a million miles long, and the hammer is made of wank."

I lol'ed so hard.

Right, so, I just watched a 4:48 video that's 10:25 in length.

Meaning there's something like 5:20~ of nothing but ads.

Escapist?

This is getting retarded, you're better than this, and I'd wish you'd stop with the pointless ad mongering.

a 5 minutes ad? Really? 5 minutes?

More ads than the ZP video?

What kind of fucked up business model is that

Dying is the thing I absolutely hate in Too Human. And the ranged combat. Nothing else really bothers me. I actually like the melee.

I thought he underlined the absolute 'suck' of this game very well, thank god for reviewers integrity! I barely made it three hours into the game before I quit. I award Too Human 'Worst Game I've Played this Year'.

Yahtzee already pointed out that Spore is a bad game so you may think it's review may be around the corner, also Mercenaries 2 has got some bad reviews so it may also be a target

I had heard of the game, but didn't really know (or care) what it was about. I'm still not going to play it, but now I can say I have reasons. Yay!

To everyone whining about the commercials, why don't you instead whine to The Escapist asking them to allow you 'special access' for a fee. Then you could have your commercial free content, and they could pay their bills.

For the rest of us who didn't eat the pretty paint chips:

The review is in the front part. I watch it. Then the commercial comes on AFTER the review. If I do not want to watch it, I can turn it off. Rather nice that way. So for all I care they could post a 1 hour commercial after every Zero Punctuation...as long as it's afterwards.

PS: Yes I hate the 'new' intro, but I suppose it was unavoidable what with copyright and such on the music. =\

Simmage:
I thought he underlined the absolute 'suck' of this game very well, thank god for reviewers integrity! I barely made it three hours into the game before I quit. I award Too Human 'Worst Game I've Played this Year'.

you dont play many games then? ;-)

Personally I wasn't fond of the end, but the rest was pretty nice.

This game sounds like an abomination upon my heritage. I should sue them silly!

Video isn't working for me in FireFox still, so I haven't seen the video.

Still, I skipped most of the comments and wonder if anyone has actually played the game? And I don't mean the two minutes you spent on the demo and then judged the game because you were actually playing it wrong (trust me, you were).

Ugh. Nevermind. Not even going to bother arguing. All I have to say is this only further confirms to me that gamers are their own worst enemy, and only have themselves to blame when developers do nothing but rip each other off. The ones that try to do something new are taken to the slaughter.

EDIT: Ok, video worked for me.

On melee: maybe it's because I play the Berserker class, one designed specifically for melee, but I found that pointing a stick at the enemies I wanted to bust up to flow incredibly smoothly. Not to mention making intelligent use of some of the abilities to create some nice combos.

If I didn't know better I'd insist that Yahtzee played the demo and nothing more.

On death: they actually did place a consequence. Your equipment slowly deteriorates, which causes it to slowly get worse. Of course, it isn't very noticeable and you'll be switching out so much equipment that the small amount that it decreases doesn't matter.

There's a lot that Yahtzee is correct about, but there's a complete lack of addressing what the game did right. Then again, it is clear that Yahtzee will never like a game that is dedicated to good combat.

And because the combat was designed to be something DIFFERENT as opposed to constantly clicking on an enemy, naturally gamers will hate it. Because it's new.

mspencer82:
Nice review, it's always good when you can unleash on a bad game.

I was only slightly interested in Too Human to start with, but the deal breaker for me was the demo. The combat was unbelievably bland and there was a lot of it. The death animation with the valkyrie might have been kind of cool but after the second time I died I didn't even bother waiting for it to finish before quitting the demo.

Dude, you just described my experience with the game word for word...

Gutterpunk:
a 5 minutes ad? Really? 5 minutes?

More ads than the ZP video?

What kind of fucked up business model is that

The kind aimed at making money.

Redfeather:
To everyone whining about the commercials, why don't you instead whine to The Escapist asking them to allow you 'special access' for a fee. Then you could have your commercial free content, and they could pay their bills.

For the rest of us who didn't eat the pretty paint chips:

The review is in the front part. I watch it. Then the commercial comes on AFTER the review. If I do not want to watch it, I can turn it off. Rather nice that way. So for all I care they could post a 1 hour commercial after every Zero Punctuation...as long as it's afterwards.

PS: Yes I hate the 'new' intro, but I suppose it was unavoidable what with copyright and such on the music. =\

I totally agree. Quit whining!

At the risk of being labelled one of Yahtzee's Rabid Fans (tm) I have to say that the older, relevant, choices of musical intro and outro were far superior to this. Sorry, Ian.

However, at the same time I realise that if I am looking for a review of music or such I am looking in the wrong place.

Also, to the guys and gals getting worked up about the ad at the end: um, there is a little 'pause' button. And a little 'close tab' button. It's not difficult.

I was only slightly interested in Too Human to start with, but the deal breaker for me was the demo. The combat was unbelievably bland and there was a lot of it. The death animation with the valkyrie might have been kind of cool but after the second time I died I didn't even bother waiting for it to finish before quitting the demo.

The demo was alright, I thought the combat would be fixed by the time the game released so I really had no problem with the combat. The combat feeling sticky was really fucking annoying.

And because the combat was designed to be something DIFFERENT as opposed to constantly clicking on an enemy, naturally gamers will hate it. Because it's new.

NO, it's because the right analog stick should only be used for one thing.

oh man! i totally thought you were gonna review Spore. Damn!

Best one in a while. Had to watch it twice because it was so hilarious and i didnt catch it all in the first go.

Good review. The beginning bit about christianity was spot on really.

The game is a bit more fun when you play co-op, however it's limited to a two person co-op and nothing else, which kind of blows. With all the bloody loot drops and customization the game feels like it's trying to be an epic MMORPG minus the MM and half the O part of the genre. For me I found being the Commando (Specializes in firearms and less in melee) was much easier as the right analog for melee was an absolute horseshit idea.

I got the game to play with a friend of mine, knowing full way I would trade it in later, which I'm going to do, and put the trade towards AC4A

OH SILICON KNIGHTS! WHY HATH THOU FORSAKEN US! Twas thou that brought us the somewhat clunky yet piece of writing gold that was Blood Omen! How far hast thou fallen!

I truely wanted Too Human to be an intruiging epic that lived up to the heritage of both it's developer and it's mythos. And yet, I knew from the start it would burn like a turd lit on fire. It's trailer video was boring and slow, the in game footage looked boring and slow, the character animation and personalities looked boring and slow. WHAT happened? I want to KNOW!

I played the demo of this game and quit within like 5 minutes, it was just terrible. Somebody told me how awesome it was and to give it a chance, and I was sad I wasted the effort downloading it.

Though dang, I was hoping you would review spore (is it out in Australia yet?)

I wub spore <3

Mini cut scenes that I can't skip and have to go through a million billion times? No thank you!

pause the vid at 0:27 = GOLD

:S I liked the Too Human demo.

I never played Too Human, or read any real reviews about it. All I know is that I work at a store that sells games, and after hearing tons of hype for Too Human, we got exactly one copy in on release date. So far, no one has come in looking to buy it.

nice dark knight reference.

Yay, warhammer online! Too bad they had that weird add with some rambling british guy in the front. I hate those adds.

Excellent, for the first time ever i can't watch a new episode of Zero Punctuation..
This new WAR ad in the beginning seems to fuck everything up cause now i suddenly can't watch any episode of Zero Punctuation at all, no matter what browser i use.

The Escapist is a great site but maybe it's time for Yahtzee to move on and find a better place for his videos?

Ok, so I finally got a chance to watch this today, and all I can say is: Spot. Fucking. On.

Having beaten Too Human (or perhaps it beat me, it's honestly tough to say), I cannot stress enough how dead-on accurate Yahtzee is this week.

Seriously, whoever thought that Valkyrie was a good idea needs to be thrown screaming from a helicopter.

I also offer you the following quote from Silicon Knights president Denis Dyack:

"We had eight years research into our camera system and have patented the technology. You're not seeing many of these kind of games on console because they wouldn't work without the dual stick controller and automatic camera. This is innovative and really hard to do, that's why these games are quite rare. I'll be shocked if there is any game in this genre that comes close to Too Human in the next couple of years."

Chasington:
Yay, warhammer online! Too bad they had that weird add with some rambling british guy in the front. I hate those adds.

You and me both brother :P

Good review this week! Honestly though why would anyone thank it wasn't gonna be too human this week? I mean he practically reviewed spore in that podcast with the Australian gamers site.

Khazoth:
If you've spent more then five years on a game.. When you release it there should be a law that it has to be a perfect game.. Or you're locked in the stockades with your rear sticking out to the public so they can take turns kicking you in the balls for wasting time you could have been spending making a good game.

They've made the game since the PS1 days. That means they've probably thrown out tons of code and art simply because they have become dated. Multiple times. And changed the design. Also multiple times.

I can honestly list more horrible games with glaring flaws that have taken more than 5 years to develop than games than games that have taken that much and are awesome. And I'd start that list with titles like Daikatana and Limbo of the Lost. It's more than miraculous that Team Fortress 2 was the success that it is, because it was vaporware for so long.

Ironically i was playing Baldur's Gate right before this review.
nice game with nice dialogue but really really overrated, 0 user friendliness and its bugged like hell, i just killed Firkraag without him even turning hostile on me.

*Le Snip*

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