Topic Index
TGS 2008: Hands On - Dead Rising: Chop Til You Drop

Username:Password:
Log In
Senior Editor
Posts: 2267
Joined: 9 Jan 2007

TGS 2008: Hands On - Dead Rising: Chop Til You Drop

The mall's just not as much fun this time around.

Permalink

Press Junketeer
Posts: 469
Joined: 15 Dec 2007

so the rumours about dead rising on the wii where true, well, i always wanted to play this game but i dont have a xbox, so this might be a little chance to try it.

honestly dead rising should have been released for pc years ago, just imagine the mods that could be made for that game.

Gone Gonzo
Posts: 1193
Joined: 31 Jul 2008

Isn't this game using the RE4:WE engine?

Either way, I'm rather skeptical about how Dead Rising will play on the Wii. It seems like a pretty big damper that motion controls aren't utilized for melee attacks at all(?), and I suppose most of my zombie killing kicks comes from RE4:WE and RE:UC anyway.

Is there a release date yet?

Press Junketeer
Posts: 476
Joined: 8 Apr 2008

The aim mode in Dead Rising for the 360 was probably the worst part of the game, but the game is still fun though
FYI: it was one of my first 360 games and my console hasn't bricked yet!

Gone Gonzo
Posts: 4150
Joined: 6 Sep 2008

I'll laugh if it does brick peoples Wii's

Copy Clerk
Posts: 75
Joined: 11 Sep 2008

I loved the idea of the game, but found the text boxes, that supposed to tell you what to do, too small (and this is on a big wide screen TV).

Still can't wait to see if Res Evil 5 is as good as 4. (fingers crossed)

Copy Clerk
Posts: 66
Joined: 10 Dec 2008

I personally don't want to see dead rising on the Wii, i think the game's controls will either tarnish the reputation of the game and devs for not making a good transition or tarnish the reputation of the Wii for being "pants on head retarded". I.M.O.

 
Topic Index

Reply to Thread

You must be logged in to post.
Username:  
Password:  
  

Not registered? Sign up for a free account!

Forum Jump: