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Review: Mirror's Edge

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Senior Editor
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Joined: 9 Jan 2007

Review: Mirror's Edge

Mirror's Edge is many things, but boring sure ain't one of them.

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On the Record
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Joined: 7 Feb 2008

I spent 20 minutes trying to figure out the game on a display terminal at my local EB and the shoulder button jumping really threw me for a loop. Unfortunately my fiancee has put a lock on my gaming spending until I beat Fallout, Fable and Dead Space so Mirrors Edge is not going to be a pick up anytime soon. Despite how much awesome fun First Person Free Running is.

Paperboy
Posts: 19
Joined: 20 Nov 2008

There isn't really a lot to say about this game. I have only played the demo however from what i have read, there isn't a lot more to it. A very clean looking game and very well executed but lacking in diversity. For a game so heavily focused on "flow" it is overall, a very jarring experience. It will interesting to see if any another game developers follow on from the Mirror's Edge first person experience.

Gone Gonzo
Posts: 1800
Joined: 8 Apr 2008

Go figure, they finally make a female character who, while obviously attractive, has a more sensible look. And they give her a ridiculous name.

I saw a screenshot once where Faith was basically streamlined, and yet her arms still came in from the right and left. I found that to be a little awkward looking for such good graphics.

News Room Contributor
Posts: 3858
Joined: 21 Feb 2008

Good review Susan!

Beat Writer
Posts: 213
Joined: 3 Jun 2008

I love this game. It was never once frustrating for me, but I can understand how it can drive some people nuts. Or off the edge.

Senior Editor
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Joined: 9 Jan 2007

Lvl 64 Klutz:
Go figure, they finally make a female character who, while obviously attractive, has a more sensible look. And they give her a ridiculous name.

I saw a screenshot once where Faith was basically streamlined, and yet her arms still came in from the right and left. I found that to be a little awkward looking for such good graphics.

Faith is a ridiculous name?

Gone Gonzo
Posts: 1800
Joined: 8 Apr 2008

Susan Arendt:

Faith is a ridiculous name?

Not out of context, no. But for a heroine it's a little cliche and, I don't know, maybe ridiculous is the wrong word. I've never been great with vocabulary.

Video Producer
Posts: 1066
Joined: 19 Feb 2006

Lvl 64 Klutz:

I saw a screenshot once where Faith was basically streamlined, and yet her arms still came in from the right and left. I found that to be a little awkward looking for such good graphics.

The developers mentioned that in one of our interviews. Her arms and legs are frequently brought into frame for the effect, anatomical correctness is put aside.

Gone Gonzo
Posts: 1074
Joined: 25 May 2008

I concur, the shoes are awesome. I'd like a pair, even if they'd make me look like a cross-dresser xD

Susan Arendt:
Faith is a ridiculous name?

I think the name could be linked to the term 'Leap of Faith'. Although some people might find it lame and very corny, I think the name has a larger meaning. Even than the one I just mentioned.

And what did you think of the music during the game and end credits, Susan?

Press Junketeer
Posts: 424
Joined: 22 Feb 2008

Been playing this for a week now, gotta say....not impressed. Every level makes me feel like a games tester who's job it is to test gap distance between stuff, right before the developers put crowds, playability and 'fun stuff' in! Assassins Creed is a lot older and is busting with content compared to this, don't get me wrong, the IP is nice enough, but any game where the starting level is played in EXACTLY the same way as the middle & the end of the game....needs a LOT of work.

Gone Gonzo
Posts: 1074
Joined: 25 May 2008

Fangface74:
Assassins Creed is a lot older and is busting with content compared to this, don't get me wrong, the IP is nice enough, but any game where the starting level is played in EXACTLY the same way as the middle & the end of the game....needs a LOT of work.

I'm sorry, did I really just read that correctly? Ok, the game starts off the same in that you run toward a goal, fight a little, run away again and that's one chapter usually. But please do tell me when this has not been the case in Assassin's Creed? Even more so in AC because you had a requirement of at least two mini-games to fill for information gathering which got real boring real fast. At least Mirror's Edge kept it a little fresh with ever-changing colour environments and new puzzles. And about the start of the level being the same in every chapter in Mirror's Edge; Did you really play the same kind of Assassin's Creed I played because I remember having to run down a damn hill and out of a village every time I started a new assassination.

Don't get me wrong I like both games but don't use Assassin's Creed to state an opinion on another game youu think is repetitive, unless you use it as THE example for repetitive levels.

Server Administrator
Posts: 548
Joined: 27 Sep 2004

Sennz0r:
I concur, the shoes are awesome. I'd like a pair, even if they'd make me look like a cross-dresser xD

http://en.wikipedia.org/wiki/Tabi

http://www.amazon.com/s/ref=nb_ss_a?url=search-alias%3Dapparel&field-keywords=Tabi&x=0&y=0

Enjoy! :)

Gone Gonzo
Posts: 1074
Joined: 25 May 2008

Kross:

Sennz0r:
I concur, the shoes are awesome. I'd like a pair, even if they'd make me look like a cross-dresser xD

http://en.wikipedia.org/wiki/Tabi

http://www.amazon.com/s/ref=nb_ss_a?url=search-alias%3Dapparel&field-keywords=Tabi&x=0&y=0

Enjoy! :)

So wait all of these are unisex and everything? I need to get me some and run around town like a maniac :P
Thanks by the way, bookmarked and asking my mom for christmas xD

Copy Clerk
Posts: 75
Joined: 26 Jun 2008

i love that sound it funny but she dies with hornor she dosent scream when falling like lara lol i like your reviwe :)

Gone Gonzo
Posts: 2318
Joined: 14 Sep 2008

Good review.

My main complain about Mirrors Edge is that sometimes you have to use weapons. In a game like Mirrors Edge where you have to run this is a bit annoying. Faith should not be a murder.

I don't think that Mirrors Edge is something special but it is fun and that's the most important thing in a game.

Gone Gonzo
Posts: 1094
Joined: 11 Oct 2008

Great review. Come out for PC already damn it.

P.S. The subway slam was epic.

Senior Editor
Posts: 2253
Joined: 9 Jan 2007

Vlane:
Good review.

My main complain about Mirrors Edge is that sometimes you have to use weapons. In a game like Mirrors Edge where you have to run this is a bit annoying. Faith should not be a murder.

I don't think that Mirrors Edge is something special but it is fun and that's the most important thing in a game.

Actually, one of the things I really appreciated in the game was that you could play without ever firing a shot. True, it makes some sections a bit more difficult, but with a slightly different mental approach - take on enemies one at a time, divide and conquer - it's absolutely doable.

News Room Contributor
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Joined: 21 Feb 2008

Susan Arendt:

Vlane:
Good review.

My main complain about Mirrors Edge is that sometimes you have to use weapons. In a game like Mirrors Edge where you have to run this is a bit annoying. Faith should not be a murder.

I don't think that Mirrors Edge is something special but it is fun and that's the most important thing in a game.

Actually, one of the things I really appreciated in the game was that you could play without ever firing a shot. True, it makes some sections a bit more difficult, but with a slightly different mental approach - take on enemies one at a time, divide and conquer - it's absolutely doable.

I concur 100%. It's really nice to see a major game give you the option of playing in a non-violent, or at least non-lethal way.

Copy Clerk
Posts: 118
Joined: 14 Nov 2007

I don't know but this game doesn't tickle me. They said they added the arms and feet tickling in for the effect but in fact it totally breaks the effect. It's like watching through a window somebody is waving cutout boards from the side. And besides I'm a die hard hater of LOF ( leap of faith ). Like often: good idea ( I like the idea, really ) but poor execution. Graphic style is good though, cartoony, but that alone doesn't save it. One of the games which requires somebody else to pick up the idea and bring it to the end it once had been envisions before missing the (jump-)target by a mile.

Gone Gonzo
Posts: 1406
Joined: 2 Mar 2008

Not to sound rude (so, sorry if I end up sounding as such) or arrogant (Same as before), but I didn't have that much trouble with the game. Beat it in about 6 hours after I got it (on normal). Going through it again now to get all the bags and such that I missed. Were you playing with the small aiming reticle dot thing turned off? Turn it on of you have been. That makes it a lot easier if you've been having trouble with it off.

Infamous Scribbler
Posts: 626
Joined: 17 Apr 2008

I've been loving the game so far.

The plot leaves some to be desired, but hopefully that will change before the end.

Currently running through as a pacifist. It is a tough scenario, one in which channeling my 11 year old self (the one that had to play a platformer game a million times to get through ONE LEVEL) is the one way to continue.

A little more time was given in certain levels would've been great for exploration. However being gunned at while escaping without returning fire is an rare sensation.

Patience wanes with the GEICO cut scenes as well. There wouldn't have been as much of a problem if the composition and timing were at least a little different than those commercials.

Senior Editor
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Joined: 9 Jan 2007

Mstrswrd:
Not to sound rude (so, sorry if I end up sounding as such) or arrogant (Same as before), but I didn't have that much trouble with the game. Beat it in about 6 hours after I got it (on normal). Going through it again now to get all the bags and such that I missed. Were you playing with the small aiming reticle dot thing turned off? Turn it on of you have been. That makes it a lot easier if you've been having trouble with it off.

I don't take offense at all - if you happen to be better at the game than me, that's awesome! I'm sure that a large portion of the audience will have an experience like yours...but I also guarantee that a large portion of the audience will have an experience like mine.

You are, however, absolutely right about the reticle...playing the game without it is a bad idea.

Oh, and it's not Geico, it's Esurance. ;)

Pulitzer Laureate
Posts: 806
Joined: 22 Oct 2008

Seems that it will be an interesting experience.

Infamous Scribbler
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Joined: 17 Apr 2008

Susan Arendt:
Oh, and it's not Geico, it's Esurance. ;)

Hehe. See what not having TV for 6 months does to ya?

Gone Gonzo
Posts: 3283
Joined: 23 Oct 2007

I must be the only one who doesn't like the protagonist of this game. Sure, it's a step in the right direction, with more realistic features, but there are characteristics about her which really annoy me.

Firstly, her name. The book, Freakonomics, has a lot to answer for, but ever since I read that part of it relating to the names of children, I couldn't help but associate names like Faith, Destiny, etc. with poor - and by extrapolation, usually uneducated - people. Thanks a lot, Steven Levitt!

Secondly, the shoes. I have some very strange things which cause me a great deal of distaste, and footwear which resemble flip-flops, or any footwear which has to be held by the toes, is one of those things. (An example of another distasteful thing to me is fingerprints on screens, a reason why I couldn't buy the iPhone.)

Thirdly, and the most irritating bit of all - that bloody eye tattoo. To me, there's no point making your character realistically attractive if you're going to obscure that with an eye tattoo which causes instant disgust in my eyes.

For these very small and extremely pedantic issues, I will not be purchasing the game.

Gone Gonzo
Posts: 3594
Joined: 3 Apr 2008

RAKtheUndead:
I must be the only one who doesn't like the protagonist of this game. Sure, it's a step in the right direction, with more realistic features, but there are characteristics about her which really annoy me.

Firstly, her name. The book, Freakonomics, has a lot to answer for, but ever since I read that part of it relating to the names of children, I couldn't help but associate names like Faith, Destiny, etc. with poor - and by extrapolation, usually uneducated - people. Thanks a lot, Steven Levitt!

Secondly, the shoes. I have some very strange things which cause me a great deal of distaste, and footwear which resemble flip-flops, or any footwear which has to be held by the toes, is one of those things. (An example of another distasteful thing to me is fingerprints on screens, a reason why I couldn't buy the iPhone.)

Thirdly, and the most irritating bit of all - that bloody eye tattoo. To me, there's no point making your character realistically attractive if you're going to obscure that with an eye tattoo which causes instant disgust in my eyes.

For these very small and extremely pedantic issues, I will not be purchasing the game.

Those are very pedantic... A characters name, shoes and tattoo.....imagine they are soemthign else

Infamous Scribbler
Posts: 599
Joined: 20 Aug 2008

Susan, you know the game was created for the PS3 and then ported to the 360, right?

It seems kind of awkward to me to complain about the controls on the system is wasn't designed for originally.

Senior Editor
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Joined: 9 Jan 2007

OuroborosChoked:
Susan, you know the game was created for the PS3 and then ported to the 360, right?

It seems kind of awkward to me to complain about the controls on the system is wasn't designed for originally.

Why? If you don't plan on getting the PS3 version, it's pretty valuable information that the 360 controls are clunky, don't you think? Or are we simply supposed to say, sure, the poor control choice makes the game less fun than it could be, but heck, it's a port, so let's give it a pass?

Gone Gonzo
Posts: 3594
Joined: 3 Apr 2008

Susan Arendt:

OuroborosChoked:
Susan, you know the game was created for the PS3 and then ported to the 360, right?

It seems kind of awkward to me to complain about the controls on the system is wasn't designed for originally.

Why? If you don't plan on getting the PS3 version, it's pretty valuable information that the 360 controls are clunky, don't you think? Or are we simply supposed to say, sure, the poor control choice makes the game less fun than it could be, but heck, it's a port, so let's give it a pass?

It could have been made clear that the 360 version was the ported version. (Aren't they usually ported to the PS3 from the 360?)

BANNED
Posts: 12958
Joined: 30 Jan 2008

I think everyone thinks that the future will suck because our present sucks. Back in the 50's they were optimistic, and came up with a perfect vision of the future. Now we believe the world is going to hell, and so come up with dystopian futures.

Gone Gonzo
Posts: 3283
Joined: 23 Oct 2007

Indigo_Dingo:
I think everyone thinks that the future will suck because our present sucks. Back in the 50's they were optimistic, and came up with a perfect vision of the future. Now we believe the world is going to hell, and so come up with dystopian futures.

Huh?

Gone Gonzo
Posts: 1818
Joined: 7 Jul 2008

RAKtheUndead:

Indigo_Dingo:
I think everyone thinks that the future will suck because our present sucks. Back in the 50's they were optimistic, and came up with a perfect vision of the future. Now we believe the world is going to hell, and so come up with dystopian futures.

Huh?

1949 is not the 50s. And the 50s was a time of wild idealism. Hell they thought we'd have (affordable and widespread) flying cars by now and robot butlers, just to name a couple examples. No such luck so far.

Gone Gonzo
Posts: 3594
Joined: 3 Apr 2008

AceDiamond:

RAKtheUndead:

Indigo_Dingo:
I think everyone thinks that the future will suck because our present sucks. Back in the 50's they were optimistic, and came up with a perfect vision of the future. Now we believe the world is going to hell, and so come up with dystopian futures.

Huh?

1949 is not the 50s. And the 50s was a time of wild idealism. Hell they thought we'd have (affordable and widespread) flying cars by now, for example. No such luck.

Close enough...

And did they think we would have the internet?

Gone Gonzo
Posts: 3283
Joined: 23 Oct 2007

smallharmlesskitten:

AceDiamond:

RAKtheUndead:

Indigo_Dingo:
I think everyone thinks that the future will suck because our present sucks. Back in the 50's they were optimistic, and came up with a perfect vision of the future. Now we believe the world is going to hell, and so come up with dystopian futures.

Huh?

1949 is not the 50s. And the 50s was a time of wild idealism. Hell they thought we'd have (affordable and widespread) flying cars by now, for example. No such luck.

Close enough...

And did they think we would have the internet?

Well, somebody did - about eighty-five years earlier than that!

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