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On the Record Posts: 6792 Joined: 26 Jun 2008 | |
Muckraker Posts: 314 Joined: 26 Feb 2008 | Yes! Not only is Unforgotten Realms back, but all the new shows? Awsome! |
Brand Manager Posts: 2443 Joined: 8 Oct 2007 |
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Gone Gonzo Posts: 3644 Joined: 3 Apr 2008 |
But we play it on a tabletop....*sulks* I hope my other one is good enough |
Paperboy Posts: 11 Joined: 25 Jul 2008 | Rob the new intro is so epic. And Schmoopy's new armor look awesome. Can't wait for the next one. |
Infamous Scribbler Posts: 649 Joined: 17 Sep 2008 | Yay, you're back! ME LOVE YOU LONG TIME. |
Red Guard Posts: 3515 Joined: 18 Sep 2008 |
Sweet! Then I've got one from the Palladium Fantasy PnP: I was playing as a Warrior Monk, well trained in the Bo Staff. My alignment was 'Principled', and for those who haven't played Palladium, it's basically the goodiest of goody two shoes. I like to play in character, and by that I mean follow my alignment to the 'T' even if that path would be very inconvenient, or downright dangerous. My companions and I stumbled upon the bandit camp we were looking for. We weren't particularly high level, in fact very low. There were many bandits, and we knew we couldn't take them all. So I proposed that I use some skills I had to stumble into the camp as a beggar to try and gather intel and learn what I could. Seemed like a good idea at the time. As I stumbled into the camp I was accosted by two bandits who drew their weapons and demanded to know who I was, what I wanted, etc. I failed any attempts to persuade them to just let me pass or whatever, which was very hard anyways since my alignment practically prohibited lying. So the two attacked me! Now despite my alignment, I could still defend myself. And so I did, but this is where is got a little hairy. I struck one man in the head, really only wanting to knock him out (Remembering my alignment). The second I struck in the chest, hoping to just hurt him a bit. The GM (Game Master, same as DM) did some rolls of his own and bandit was up, screaming and running around the camp lighting everything on fire. Part of 'everything' was a pile of kegs filled with some alcoholic substance that bandits were drinking which was, naturally, very flammable. The kegs exploded, lit the rest of the camp on fire, and lit the forest on fire. The bandits were all dead, our party was severely injured due to trying to escape a big forest fire, and none of the other party members called my character a sissy choirboy anymore. For the rest of the game, it was brought up over and over: Me: I enter the tavern or Party Member: Let's try and sneak past these guys. And by sneak past, I don't mean set everything on fire in a rum-filled explosion. It was a fun game, to say the least. |
Muckraker Posts: 236 Joined: 14 May 2008 | kool was waiting for this to come back! |
Gone Gonzo Posts: 1054 Joined: 5 Jul 2007 | I laughed so hard. That's exactly like Tor Anroc. What server is Sir Schmoopy on =p |
Press Junketeer Posts: 445 Joined: 1 Feb 2008 | Yay! I am so happy to see Unforgotten Realms again! I may have not commented too much in the past, but I want it said again: I love this series! --------------------------------------------------- The Table Game: D&D 3.5 The Setting: Clearing a dungeon of hostile goblins and their evil altars where the reward is some of the party getting a barony from the local kingdom. Only everything is not as it first appears... The Party Memebers: Neutral Human Monk level 2 "Jack" played by me. My "Jack" meets up with this already adventuring group outside the entrance, just looking to get a job over and done with. We cautiously enter the entrance carved into a snowy mountain and everything is pretty empty, even the few stone coffins we find. There is a surprise however, the first altar is already good and guarded by a silver dragon who is friends with a half orc cleric named Duncan - whose drinking establishment, which just so happens to be right across from the altar, we just busted into looking to bust some goblin heads. Drake - "Die goblin scum!" Later, after the dwarf is 'rested' we continue but we need take care not too piss off a dragon and cleric barkeeper, who apparently have taken a shining to the plight of some of the downtrodden goblins - after all, its their clerics desecrating the altars, not them. We take the right side path this time and start clearing the place out of goblins, only they were ready for us with an ambush - plainly the goblins in the bar had warned their mates deeper down in their mountain home. Well, Rob upon seeing a bunch of tents on the second level down past some sentries figures he will make the best of the situation and launches a bad ass fireball in there, promptly blowing everything to bits but a imp and goblin cleric, who we dispatch. In the back corner are huddled some goblins, now made orphans and widows... Goblin Widows & Orphans (DM) - "Oh gawd, oh gawd, oh gawd ... please don't hurt us!" We end up letting them go. Later after busting some more goblin enforcers and clerics heads in and cleaning up a altar to consecrate it, we head back up to the bar for a rest. Only its empty and so is the first altar. In the bar is a note from Duncan: "Taking the refugees somewhere safe. There will be a reckoning for your actions." Oh shit, I knew we should have gotten rid of the evidence... Morale of the D&D Story: A Dungeon Master loves to catch the player characters in a catch 22. Nothing delights a DM as much as seeing his machinations result in your characters horrifying demise in an other wise "normal" quest for loot and glory. |
Muckraker Posts: 330 Joined: 9 Aug 2008 | SMEH SMEH SMEH WOOPA WOOPA EGGNOGS? |
Gone Gonzo Posts: 1303 Joined: 19 Jun 2008 | My funniest D&D experience was my first time DMing, during which I had only a Monster Manual, none of the other handbooks... We ended up with a scenario where one person was playing as a Beholder, another as a Tarrasque, and the third as a Gold Dragon... |
Gone Gonzo Posts: 1138 Joined: 3 Nov 2008 | Yay! It's back! |
Anonymous Source Posts: 4 Joined: 19 Oct 2008 | Great Job Rob. Keep up the good work. |
Video Producer Posts: 1111 Joined: 19 Feb 2006 | Not D&D, but it's still a table top. The game is Shadowrun. For those unfamiliar it's a futuristic cyborg, technology, cyberpunkesk world but magic has returned. As if trolls weren't bad enough now they have robotic arms and Uzis. The specifics of the party elude my at this point, but our mission was simple. Enter the local 24 hour convenience store and buy some food. We were all thinking that some how this was going to tie into some deeper plot and battles. So we loaded ourselves up to the teeth. We made it to and inside the place without conflict and preceded to mill about the place. One of our members was trying to get the phone number of the elf chick who was working the counter. That's when a group of gang members busted down the door and started to rob the place. Finally the fight we were waiting for. Unfortunately we were all spread out across the story and one of us was standing right at the counter in plain sight. The lead gang member demanded that he hand over his wallet. He agreed and slowly reached into his coat... he then announced that he was pulling out a grenade and removing the pin. This caused all the gang members to draw their weapons but shooting him would result in him loosening his grip on the spoon(The spoon is a piece metal that runs down the grenade, the fuse doesn't light until after the spoon is let go. The pin only keeps the spoon from moving.) So we officially have a Mexican stand off. After a few minutes of arguing what to do, our group member decides that the best way to end this is to pull out another grenade and to toss them both! Chaos ensues as gang members scramble to get away from them. The grenades rip a hole into the front of the store, collapse the shelves onto 2 of our other members and all and all make a huge mess of things. We finished off the gang members that were still standing, helped our members out from under the shelving and started running as grenade explosion tend to attract LoneStar( police) who would be none to happy to find all the military grade spells, cyberwear and weapons we had on us. We managed to evade detection and the GM announced that the mission was over. We were all feeling pretty pleased with ourselves when he told us that we all failed and would not be getting any experience or karma for the mission. Our goal was to acquire food, which none of us accomplished. |
Copy Clerk Posts: 81 Joined: 10 Nov 2007 | Got a few... Cyberpunk 2020: Using the Cyberpunk system to play a Post-Apoc Murfreesboro, TN setting. "The Sniper" (Solo) - Long range weapons expert with cybernetic lower legs... gotten after he forgot to pay a few gambling debts and they decided to test a shotgun on his knees. Also suffers from Post Traumatic Stress Syndrome and prone to flashbacks and rages. (More on this later) "The Sneaky Bastard" (Solo) - Son of a high ranking general and at the age of 16 forced into service and be just like all the other grunts. Likes to sneak, back stab, and/or back shoot people. "The Mechanic" (Techie, My character) - Dirt farmer poor, grew up on the streets, the ground was richer than me since people dropped coins on it. The military was the best damn thing to happen to me, since I get to eat regularly. I specialize in being able to fix and control anything with wheels. "The Medic..." (Medtech) - A character played by the DM to flesh out the ground. Part Medic, part manipulative bastard. We never really wanted to get injured, because this guy was on the spooky side. So the story starts out that we have been assigned to do a routine patrol around the area, because we are the reject troop in this army. (Either nothing too exciting or with a high-survival rate.) Simple enough, right? So, I decide that as a good mechanic... I should make sure the jeep we would be taking out was in good order. Well... Obviously it was a Monday and I wasn't thinking straight... since I accidentally shredded a needed wiring harness. It would take most of the day to fix. Problem was the Commanding Officer was expecting not to see our butts on base at all. After trying all our connections, we arranged for another set of wheels and they'd have it to us in about an hour or two. The problem still being that the mean ol' CO didn't want to see us. The best course of action decided was to hide like scared children in the base and meet at a defined location later on. The hiding details went like this: "The Sneaky Bastard" - Climbed up a tree and tried to hide a best he could. It was the beginning of Fall... and the trees were loosing their leaves. "The Mechanic" - Hid in the back of a flatbed truck loaded with barrels. "The Medic..." - "Hid" in his bunk back at the barracks. Well the Medic got found first by the CO who promptly asked where everyone else was and why the hell we weren't on patrol. The Medic wasn't going risk his position over our asses, so promptly spilled the beans. This sent our CO into a head-hunting mode. The CO started asking around... the motor pool assholes ratted me out. The Sneaky Bastard was found quickly. (Our CO was really good at recon.) It took awhile, but he was able to spot the Sniper, which his state of dress disgusted our CO to no end. So as punishment, we got PT (Physical Training) the WHOLE DAY. Next day. I don't touch the innards of the jeep under threat of other party members. We head on out. Patrol is uneventful until we reach an overpass that has been obviously blockaded by bandits. Some scouting later, we found a route up to the top of the overpass without taking the route the bandits wanted. Our sniper gets to a location and the Medic lines up the jeep for a pass. They have been clueless to our movements so far. The Sniper signals the charge by popping a bandit's head with a .50 Barret rifle. This catches the attention of the guy standing next to him and the bandits below the overpass wondering what strange substance is raining down on them. The jeep takes off with the Medic driving and I man the M60 on top and start firing like a mad man. I have decent skill statistically... realistically, I graze one guy in a group 5 after spraying bullets like a mad man. The Sneaky Bastard fires three 3-round bursts, takes out 4. Remaining guy limps into the path of the jeep after another pass. The remaining bandits start making their way up to the overpass... but are quickly met with either a steel grill or rifle rounds. We take anything valuable and load it up in the Jeep. A call comes over the radio. Bandit group making a massive assault at one of the key checkpoints into the city. Any and all help is requested. Load up and move out. The Medic gets separate orders to get picked up and taken to deal with casualties. It's just the 3 frontline guys now. Taking the highway route, we are luckily able to take the off ramp to the road of the checkpoint and end up right behind the charge of the bandits. The combat completely covers our approach. The Sniper gets out to set up for a few shots. I position the jeep just close enough to the crest of the overpass to allow the M60 a good firing arc. The Sniper starts taking shots. Things seem to be going good, the noise of combat covers the shots and the bandits are too distracted to look behind them to check on their buddies. Well... everything was good fine until bandit didn't leave well enough alone. *THUNK**THUD* The Sniper whilst jumping to cover: "GRENADE!" *BOOM* The jeep gets sent up in the air and lands on its side. This is while the Mechanic is stunned, confused, and pretty useless right now. The gas tank is leaking and the gas is burning. The Sniper and Sneaky bastard get together and save the Mechanic from a firey doom. Everyone regroups behind the burnout husks of cars on the overpass and figure out what to do. The situation: The plan was made. The Sniper and Sneaky Bastard would work their way from the back of the charge to the front... taking anything they see out. The Mechanic would deal with the mortars. The plan starts out well. The Sniper is taking shots at any bandit exposed and separate from the rest of the group. The Sneaky bastard had made his way behind a car on its side that had a two man rocket launcher team on the other side. The Mechanic is getting a metal pole, wrapping it with cloth, soaking it with oil and gas, and putting fire to it. The Sneaky bastard decides to take out rocket launcher team. He moves to one side of the car, holding his gun around the corner, and proceeds to empty the clip. This finally gains the attention of a group of five bandit in front the two man team... who notice what's left their friends... and are curious to what caused all this. Sneaky is in trouble. Sniper can't get a shot to help him out. Sneaky decides to brave it and quickly reach around the front feeling for the rocket launcher. He finds in the first try! The tube is unloaded. Damn. Worse still, the bandits start firing at that side of vehicle. Sneaky moves to the other side, and reaches for some ammo. He grabs a rocket and loads it up. The bandits switch shooting to the other side. Keep in mind that any stray shot could hit a loose rocket and end it all badly. It all boils down to this crazy idea. Sneaky leans out enough to get the launcher clear and fires... The bandits were practically lined up at the moment the of the rocket launch with a turned over car behind them. So the rocket flew... And after a dice roll from the DM for comedic value... and one of the bandits "caught" it. This would be a great victory... if not for physics and the blast wave from a large explosive. The shock wave hit the car Sneaky was behind and sent it flying. Sneaky was luckily able to dodge out of the way of the vehicle... but carried the rest of the way by the shock wave. Landing about 15 feet away, injured just above Mortal 0 hitbox and unconscious. Meanwhile: The Mechanic had taken the torch and had begun dragging the torch across the brush and undergrowth at the edge of the wooden area... A small forest fire was in the makings... A large explosion too close to be good halts him in his tracks. He goes to see if everything is going alright. Back to the story: The Sniper sees his friend fly into the air and land limp. He runs to Sneaky to see if he's alive. Coupled with the noises of combat, the explosions, and the body of his buddy... memories are triggered back... the pain... the trauma... The psychotic rage takes over. He charges with rifle firing, it jams. He runs over and takes Sneaky gun... He fires, it jams. He pulls out his pistol and charges, screaming like a madman at group of bandits. Out of the 7 bandits there: And the last one raised a brow, quipped, and began firing back. The Sniper became a berzerker. Soaking bullets up and despite better sense and biology kept on coming. Dropping his pistol and unsheathing his katana sword he kept for close encounters, he was going in the for the final showdown. The Sniper was finally brought down mere feet away from slicing and dicing the remain bandits in that group. The Mechanic arrives on the scene. Sneaky was down, but alive. The Sniper was a blood sponge now. The jeep was trashed. The small brush fire had become a full blown forest fire. And the bandits were sounding the retreat. "I need to get the hell outta here." So having to carry his comrade, The Mechanic begins the long trip home. A few close encounters and stuffing his dirty socks in the mouth of Sneaky to shut his bitching and moaning up... he makes it to a local burnout store front and finds a hand truck. After some modifications, he has a ghetto rickshaw to carry the injured Sneaky back to base... In style. I've got a few more I'll have to try to dig up the details on, they just get more twisted and weirder. And to think that was just two sessions out of 10 or so. |
Beat Writer Posts: 216 Joined: 29 Dec 2007 | At long last our favorite series is back. The new theme is awesome.....but you guys still insist on using the lords name in vain. STOP IT. That would make the series a lot better. |
On the Record Posts: 5491 Joined: 13 Aug 2008 | I can still remember my favorite story. It's not quite as long, perhaps, as the other folks here, but they're still hillarious. There was one time when I was playing a class our DM had created called the Black Knight. I had lost my weapons, so I was punching away at a bugbear when I rolled a critical fail. Somehow, I lopped off my own arm with my fists. Then the bugbear rolled a critical hit and lopped off my other arm. (Anyone who has seen Monty Python an the Holy Grail knows where this is going, and no, I am not kidding). My allies then proceeded to critical fail twice and lop both my legs off. I yelled "I'LL BITE YOUR LEGS OFF" and sat there for the rest the rest of the battle making "nom nom nom" noises and dealing the bugbear 1 damage per turn by gnawing on his shins. |
Gone Gonzo Posts: 1503 Joined: 15 Jul 2008 |
lol howd that work out for ya ? |
Paperboy Posts: 32 Joined: 26 Jun 2008 | This is my story about how I killed two of my D&D characters, that existed in two separate campaigns all in the span of 5 minutes. Like all good D&D stories, this one began deep within a dungeon that we had been exploring. My team and I had just finished a relatively uninteresting battle with a monster of a Golem, whom we killed by throwing a large pillar at it, and we were heading back to retrieve the reward for our brave deed. Unfortunately for us, the only way out was to climb up a rope and through a tiny hole. It was a long rope so our DM told us that to get to the top would require another climb check once we reached half way up. The first two people to go were fine and made it to the top quickly. Then came my turn. I ambled my way up half the rope while my remaining two friends waited below, slowly beginning their ascent after I made it a decent way up. As I reached the half way mark I rolled my climb check and failed miserably resulting in me falling and taking my friends with me until we all reached the bottom in a resounding crash. It is at this point that I feel I should clarify my character a bit. I had chosen to roll a large 800lb half dragon donning full plate armor, for reasons I have still yet to ascertain. My two companions, who were caught underneath the 800lb monstrosity took severe hit point damage from both the fall and myself. After allowing themselves to heal up, we made an attempt at the rope once more. For reasons I still do not know, they let me go first again, and as before I reached half way up and fell taking my friends with me. And so it went 2 more times, me nearly killing my druid friend on the last attempt. After much screaming in my direction (from the actual people I was playing with) we finally succeeded and reached the top. But my friends refused to let their pain go unheard and swore to kill me. Now this wouldn't be the first time I would have died in the campaign. Actually I had died every single day we played,likely the result of me choosing half dragons as characters, granting me the unfortunate nickname 'Kenny'. But hoping that I would survive at least one day without dying I ran off taking shelter in a spooky corridor with a door to a large empty room. Determined to survive at least one day I called upon a Wish Spell I had been rewarded for some mundane quest of chance less then an hour before. Using it I called upon a wizard I had made for a completely separate campaign. But like most wish spells, mine was skewed by the Dm. Not only was under Dm control, but my little gnome mage was apparently from a different universe/dimension and didn't understand a word I said. So spooked of what was going on, he rushed through the door into the large room. I would have followed him but the sign on the door read "Caution Falling Ceiling". Realizing that parts of the floor was made up of pressure plates, I wasn't going to enter. Somehow the gnome had managed to avoid the pressure plates and as I was trying to coax him out my friend, one of which I had nearly squished to death and for purposes related to this story we can just call a giant jackass, walked up and threw something into the room activating the plates. The tiny 50lb gnome was crushed by 40,000lb of rock and steel. Though the ceiling quickly repaired through magic, the gnome was just a stain on the floor. As I turned to confront the one who had activated it, the other friend that still sought to kill me showed up. In a short and utterly embarrassing fight, I was thrown into the large room and crushed the same way as the gnome And there it is. My story of how I killed two of my separate D&D characters from two completely different campaigns and universes all in the span of 5 minutes. Hopefully you were looking for something along these lines |
Anonymous Source Posts: 10 Joined: 30 May 2008 | Finally the culmination of a month of waiting :D Season looks to be even epic...er than the last! |
Gone Gonzo Posts: 1220 Joined: 4 Jul 2008 | It's great to have UR back,but whats up with Schmoopy's Altair look? |
Paperboy Posts: 12 Joined: 21 Sep 2008 | The intro is badass. Still funny as always. However, again that cryptic message. Kings of the Unforgotten. Now that text has an actual Roman marking. Will it make sense later or what? |
Anonymous Source Posts: 10 Joined: 9 Aug 2006 | For some reason the vid isnt working for me. any one know why?? |
Gone Gonzo Posts: 1195 Joined: 31 Jul 2008 | This is sure to brighten an otherwise miserable day. Thank Christ it's back! |
Anonymous Source Posts: 4 Joined: 7 Oct 2008 | While it has been years (many of them) since I have actually played in a D&D game, I do still have plenty of stories of what my players have done in the games I have DMed myself. This story, while short, has given rise to a new term that I and my friends use: "Barbarian-Toboggan" While the party came to a grand total of 4 at the time, only 3 were present at this event. After weathering a long storm at an inn in town, the group had happened to pick up rumors of caravans vanishing on the trade road heading north. Roughly two days later, after trudging down a cobblestone road through farm country, they reached a small forest through which the trail wound into the darkness. Becoming more cautious, they began to slowly delve deeper into the woods; made all the more paranoid by the discovery of a battered and broken trade wagon. Upon investigation of the wagon, the barbarian was able to determine that tracks lead away from the site of a small scuffle, and off into the woods to the West. Wishing to discover just what was causing these issues in the woods (and not wanting it to sneak up on them if they made camp), they followed the Barbarian's lead as he followed the trail deeper into the forest. Upon reaching the end of this trail, they discovered a small hill in the middle of a clearing, into the side of which was built a large circular doorway. After clearing away overgrown brush and vines, they were able to see that the doorway lead very deep underground; deep enough that their lantern could not fully make out the end of the steep, ramped hallway.. Now, while they had been discussing the potential danger of traps up to now, and how to cautiously move ahead to avoid them.. when they heard just how steep the decline of the hallway was, they came up with something that, to them, sounded like a fantastic idea at the time. Made all the more horrible by the fact that they all seemed to come up with it at once: "Are you thinking what Im thinking? Thought so.. lets have the barbarian lay down on his stomach facing the bottom of this ramp/hallway, and us other two will sit on his back. We'll ride him down the hallway and be going too fast to get hit by any traps that we might set off!" The results of this was as follows: 3 meters into slide: 10 meters into slide: 30 meters into slide: The end results of this being the fighter half dead, and the cleric forced to use up his already very limited supply of healing spells to fix him up. It should be noted, the group was able to escape this dungeon, but both the fighter and the barbarian mannaged to shatter both their weapons (the barbarian's great sword fell prey to yet another trap related idea which he refered to as "The barbarian trap finding technique", as did a second sword he found to replace the first). And there it is, perhaps not the best, perhaps it is. Regardless of which, it lives on as a famous moment with me and my players as one of the most spectacular failures of their ideas in the campaign. |
Gone Gonzo Posts: 3644 Joined: 3 Apr 2008 |
But it's funny... In most cases "Godammit Rob!" |
Beat Writer Posts: 180 Joined: 16 Sep 2008 | This is really worth all the time it took !!!!! I am just so happy that it is back! =) I love Unforgotin Realms!!! |
Beat Writer Posts: 154 Joined: 21 Nov 2008 | Alright so this was my favorite moment in DnD, we had just began a scenario and the prince of the town wanted to meet all of us and let us introduce ourselves, the town is called Ulair. So as we introduced ourselves someone in the party asked what the princes story was. The prince told us "Well if you wish to listen to my story then it will be a very confusing one about how my life got flipped and turned upside down it will just take a moment, have a seat right there, I'll tell you how I became prince of a town called Ulair. In west of Nosras, born and raised, in the palace is where I spent most of my days. Workin, thinkin, realaxin by the pool, I was training to protect my city when I came to rule. When a couple of armies who were up to no good started making trouble in my neighborhood. I almost got beheaded and my mom got scared and said your going to become the prince of Ulair. I whistled for a carriage and when it came near the horses were all brown and there was mice in the seats, if anything I would say that this wasn't rare but I thought nah forget yo butler to Ulair." Next when we stopped laughing and questioned him what he would give us to help him when a member of the party, who was supposed to be very greedy, asked if he could really pay this and the prince replied, "Don't worry I won't ever give you up, won't ever let you down, won't run away with your gold, and desert you. I've never told you a lie, probaly won't say goodbye, I won't turn around and hurt you." Then as we began we encountered some enemies with a few...strange attacks. The first one is when we were fighting a cat and someone asked what was strange about this cat. The DM replied, "It seems to be long, it is a LOOOOOOOOOOOOOOOOOOOOOOOOOONG Cat." Then one of his attacks was "He seems to be charging up something." Then the next turn he said "HE'S A FIRIN HIZ LAZOR!" Then later we encountered two different people, both wearing the same clothes. One calling himself EFG and one calling himself anonymous, both wearing tuxedos and masks. When we questioned them on what they were doing in enemy territory they replied protesting the cult of Klientology (the enemy were the Kliens). By this time we were laughing so hard, I can not remember a better one and I learned never to have the DM schedule something on APril Fools Day. |
Beat Writer Posts: 180 Joined: 16 Sep 2008 | If they did not say Gods name in vain it would not be as funny. So stop crying. |
Creator of Unforgotten Realms Posts: 581 Joined: 15 Apr 2008 |
It's in fact "Sins of the Unforgotten" |
Press Junketeer Posts: 373 Joined: 14 Aug 2008 | What great way to open the new season of Unforgotten Realms. Look forward to the future episodes. |
Paperboy Posts: 27 Joined: 2 Sep 2008 | That was the most epic explosion of all Any plans for jouqes buff body |
Paperboy Posts: 44 Joined: 15 May 2008 | First off great episode Rob, Okay for my story first I need to explain that me and my friends have sort of a long standing live action roll play that we do, basically all the time, that we call assassin. Basicly the objective is that each day you pick a 'mark' and try to assassinate them at some point throughout the day. You can only pick one mark each day, so you never know whose coming for you when. You can get someone out by any method of enactment that would kill someone in real life, but obviously without the killing (I.E. coming behind them with a fake knife and stabbing them). So one day me and all my friends had come over to play some videogames and tabletop,so we called assassination off. We were all pretty into some classic Warhammer, when my friend Josh goes upstairs for a soda. Were all sitting and chatting with one another about what's going on when josh runs down the stairs, screeming his head off, with a face suicide vest on. You gotta believe me this was hilarious. A 16 year old kid running down the stairs with a cardboard box with hotdogs taped around the edges and a ski mask on just comes running strait at us. he then jumped over the stair rail, only to get his suit caught on the edge. The whole suit ripped off, and he fell to the floor with a thud. We all had a good laugh after that as that day went down as the (near) best game of assasin EVER. |
Anonymous Source Posts: 1 Joined: 21 Nov 2008 | Excellent way to kick off the new season, brah. Now... for my tabletop RP story. I was running a weekly Forgotten Realms-style campaign with about five friends (some people only showed up bi-weekly) that had made it into Epic levels. The final roster of players were as follows: -Seaganatin Shynn (AKA Shay, Male Lizardfolk Sorcerer/Blood Magus, ECL 30)First character, second player Shay and Ithuril, being the longest surviving characters of the game (which began at ECL 4 in the Underdark below Tethyr) had grown in both renown and ability, whereas the newcomers kept trying to build off of different character archetypes, never really achieving the same capacity as the former two. This was a campaign where most of the players (other than the first two) had made the horrid mistake of not only worshipping the god of Rogues and Chance (Olidammara/Tymora) with one of the players even being a spawn of this deity. This led to some of them playing poker for their very souls, most of the time losing to Garl Glittergold with amusing results. Jo had two children by a Brass Dragoness Queen, as he ruled over his own city. Unfortunately, he was a drunkard who possessed no real political sway, while his wife did most of the ruling. The two children, Andjel and John respectively, were complete opposites. John took after his father, while Andjel was a paladin of Bahamut. A hawt one. (I rolled) The story begins as thus... Jo was recovering from a massive night of debauchery involving an alcohol-based hooka, with Judgmint Candy (Stone of Chaos + Wishdust + Baking Soda) instead of tobacco. He'd just returned to normal size and lost the extra arm and the massive smoke-screen when there was a knock on the door. This was like a hangover's beefy older brother, so it made the Deep Imaskar cringe with pain. "Come in..." He groaned. Seaganatin opened the door... a sash covering his new third eye. He'd been the one who discovered the Judgmint's effects, and his change was permanent... much like the Blue-dragon features he'd wished for earlier, wings and crest all. "Hijo, I've got something I need to discuss with you, man-to-man." "Whaddya mean?" Hijo said, while the other players suppressed snickers out of character. "Don't tell me that stuff's gonna make me even MORE sick..." "No, it's not that. It's... well, it's a delicate issue." Shay took a deep breath, letting it out before stating his purpose. "I've been courting your daughter, and would like to ask your permission to marry her." Hijo's brain stopped, in and out of character. The player's face turned a shade of purple that we only later that week found out was intentional. We all started cracking up, and it couldn't have gotten better until we heard him shouting obscenities in character, chasing Seaganatin around with a chair. A couple of weeks later, when Seaganatin DID propose to Andjel... we decided to pull a mean trick and have him propose to one of the players, who would stand in for Andjel. We used Aust's player, which was hilarious mostly because of the deadpan expression on his face... halfway through we decided to make Shay's player kneel... we couldn't keep straight faces, especially when another housemate that didn't play D&D pulled into the driveway. Shay's player finished up as quick as he could, then sat down red-faced... Jo's player had been fully vindicated for the act he'd put up, and the circle of shame was complete. THEN they were ready to challenge for Godhood. But that's another story. Hope you chuckled a couple times. |
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yaaaay
*does fangirl dance*
i checked it every thursday ^-^ and its heeeeeeeere!
awesome ep XD