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Review: Brothers in Arms: Hell's Highway

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Paperboy
Posts: 12
Joined: 24 Sep 2008

Review: Brothers in Arms: Hell's Highway

War is hell. Hell's Highway, on the other hand, is actually pretty fun.

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Beat Writer
Posts: 223
Joined: 23 Oct 2008

Dude sorry to say but I find your review to be bullshit.

"inconsistent A.I. and a few perplexing design choices" - huh ?!?!. The design choices are there to keep the game-play flowing and the part about the "inconsistent AI" - sounds like you wanted to rant about something and you didn`t have anything else to say. Although you get the point : Singleplayer - very good , multiplayer - not worth it; you don`t really get the hole idea of the game.

Please stop trying to review things you have no idea about. That just makes people laugh.

Copy Clerk
Posts: 96
Joined: 22 Oct 2008

Killerbunny001:
Dude sorry to say but I find your review to be bullshit.

"inconsistent A.I. and a few perplexing design choices" - huh ?!?!. The design choices are there to keep the game-play flowing and the part about the "inconsistent AI" - sounds like you wanted to rant about something and you didn`t have anything else to say. Although you get the point : Singleplayer - very good , multiplayer - not worth it; you don`t really get the hole idea of the game.

Please stop trying to review things you have no idea about. That just makes people laugh.

Because of course, in your jet set life style as the uber game reviewer, working in all the high paying, hot shot mags and Tv shows, you know your stuff am I right?

Beat Writer
Posts: 223
Joined: 23 Oct 2008

Somethingfake:

Killerbunny001:
Dude sorry to say but I find your review to be bullshit.

"inconsistent A.I. and a few perplexing design choices" - huh ?!?!. The design choices are there to keep the game-play flowing and the part about the "inconsistent AI" - sounds like you wanted to rant about something and you didn`t have anything else to say. Although you get the point : Singleplayer - very good , multiplayer - not worth it; you don`t really get the hole idea of the game.

Please stop trying to review things you have no idea about. That just makes people laugh.

Because of course, in your jet set life style as the uber game reviewer, working in all the high paying, hot shot mags and Tv shows, you know your stuff am I right?

You want what exactly ?

Gone Gonzo
Posts: 1054
Joined: 3 Dec 2007

I, too, found it more than ironic that the entire game has such a heavy "WAR IS BAD" message when it also has slow-motion headshots or explosions that serve no purpose but to glorify war.

Copy Clerk
Posts: 85
Joined: 5 Nov 2007

zoozilla:
I, too, found it more than ironic that the entire game has such a heavy "WAR IS BAD" message when it also has slow-motion headshots or explosions that serve no purpose but to reward the player after having performed well.

fixed for you, sir.

I played the first two, and I remember "shooting to kill" really little. Why would I bother when my squad has a better accuracy than myself?

BANNED
Posts: 819
Joined: 22 Dec 2008

the review focused more on the story than the game itself...

Gone Gonzo
Posts: 2381
Joined: 6 Mar 2008

I find it weird how the story was suggested as being clichéd and routine yet is apparently one of the major selling points.

Press Junketeer
Posts: 459
Joined: 13 Dec 2008

Nathan Grayson:
Usually, the game puts your character's thunderous vocal cords in control of two specialized squads - of either the fire, assault, bazooka or machine gun varieties depending on the situation

did you even finish the game? later on you get 3 squads
and you didnt talk about authentic mode, which is the most fun when your targeting reticule is taken away

Halfang:
I played the first two, and I remember "shooting to kill" really little. Why would I bother when my squad has a better accuracy than myself?

one thing i loved about the first two, is that it was near impossible to kill germans from the front behind cover. remember the last level where you have to leave your squads and go off alone? fighting 3 enemies took about 20 minutes.
but in this one, strategy occasionally goes out the window when you are alone going through a house crushing them or if there is no way of flanking, so you have to pick them off from range
also what happened to the assault function? i really like having a chaaarge button

Killerbunny001:
Dude sorry to say but I find your review to be bullshit.

"inconsistent A.I. and a few perplexing design choices" - huh ?!?!. The design choices are there to keep the game-play flowing and the part about the "inconsistent AI" - sounds like you wanted to rant about something and you didn`t have anything else to say.
Please stop trying to review things you have no idea about. That just makes people laugh.

its kinda funny to see the number of user reviews written by people trying to be yahtzee, using big words they usually wouldnt like "inconsistent" and "perplexing design choices"
if you actually talk like that, you are either an actual critic or a moron
and the thing about "blind obedience"? i thought they reacted quite well to any situation, taking the most relevant cover, and firing at enemies of their own accord

 
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